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This is what an AAA title released in 2015 looks like What the
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This is what an AAA title released in 2015 looks like

What the fuck went so wrong?
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just play the game you autist
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Nothing went wrong. The game is perfectly fine people are just shitposters they hate it coz they're old Fallout was boring before it took inspiration from Borderlands and the talented artisans at Bethesda recreated the world as they saw fit.
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Who ever goes in to a Bethesda game expecting top-shelf graphics?
I don't care what year it is, this isn't something new for them.
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>>332195647
>What the fuck went so wrong?
Bethesda
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>>332196209
Ok so then why does the game drop to 40 fps on a 980???????

But given that they went from LITERALLY the worst gunplay in history with fallout 3 to something that beats dedicated FPS games I'm willing to forgive them
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>>332196434

Cool, I wasn't talking about performance. Maybe include that in the OP next time.
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>>332196590
I'm not OP you stupid fanboy
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the graphics are fine

the gameplay, however, is mediocre and that is why fallout 4 is a shit game
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>>332196703
>Fanboy

Thanks for the chuckle, your reading skills are as good as your comedy.
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i think outside is beautiful

come at me
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>>332196807
For the most part its the best gameplay they've delivered yet and the only redeeming aspect besides the world design
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>>332196862
Thanks for the deflection
>>332196889
If anything the best part is some interior lightning, in some spots its genuinely BF4/GTA5 tier
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>>332195647
Graphics aren't the best but they don't need to be since this is the best Fallout from a gameplay perspective in years. Proper first person action combat. Better than any isometric turn based trash could pull
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>>332195647
>Complaining about Fallout 4 graphics of all the things.
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>>332196703
You sound like you're 12, though. Maybe 14?
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>>332196925
>For the most part its the best gameplay they've delivered yet

The only thing that's slightly better is combat, everything else is worse: rpg elements, quest design, NPC interaction...
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>2015

take your retro shit to /vr/ grandpa
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>>332197087
Most important part is that its better than that trash called gameplay in FO3

not exactly sure why you'd compare it to the uncomparable, is it bait?
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>>332196209
>graphics are shit
>story is shit
>gameplay is shit
Why do people play bethesda games again?
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>>332197087

Maybe but if that Isometric is Japanese people will suck its dick all then.
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I'm absolutely amazed people are letting Bethesda get away with this level of quality considering how much these fucking games sell.

Their games are ugly, unoptimized, unpolished and buggy. Yet people keep defending a company that's still using an engine that's most likely still has Morrowind code floating around in it.
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>>332197182
So just like the TES games.
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>>332197412
Because open-world.
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>>332197182
>slightly better

Combat, at least the gunplay, is 10 times better than fallout 3

>rpg elements

at least on par with fallout 3, same meaningless bullcrap but at least the perk chart is fun and at least gives a meaning of build instead of just maxing out everything

and before you go full sperg, fallout 3 rpg elements were horrible, no debate here

>quest design

agreed

>NPC interaction

same old bethesda shit but yeah they fucking screwed the pooch on the dialogue wheel, laziest shit they pulled yet but at least there's not a lot of dialogue. Fallout 3 dialogue genuinely made me feel like puking and being shoved into those ugly excuses for NPC faces sure as shit wasn't a good NPC interaction
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>>332195894
koalatee bait
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>>332195894

Here's your (You)
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>>332197231
It's not bait action combat is always objectively better and requires more skill and first person is also objectively better since it offers more immersion. Sure isometric turn based games since they're minimalistic can offer much more dialogue options and locations and intricacies but I'll take good combat and an immersive perspective over that any day.
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>>332197564
I'm not defending Fallout3's rpg elements, but fallout 4 approach is just terrible
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>>332197564
>at least on par with fallout 3
>no skills
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>>332197636
That's not what I said, just dont understand why you'd compare apples and oranges, some people like applies, other oranges, some both.
>>332197713
Didn't say otherwise, just that its nothing new for them
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Does dark souls 3 look good? Can someone buy it for me so I can see for myself?
https://steamcommunity.com/id/mythreadsaredoingironmannumbers
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Triple A game from 2001.
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>>332197748
What did the fallou 3 skills solve exactly? You put points into them and nothing happened besides some bullshit increased. Could max it out EASILY. Could just re-load speech checks like in FO4.

Face it, fo3 rpg ''''''''''''elements'''''''''' were pure fucking dogshit in all aspects
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>>332195894
I saw through your sarcasm!
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>>332197797

sent ;)
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>>332197412
Literally the only devs who make this kind of game. That is it. Like them or not, walking sims with incredible attention to detail are an attractive proposition. Bethesda did a lot to show promise early on that they would continue to refine their efforts to make just that. The good will earned from their successes in these endeavors coupled with them being a monopoly covers for their failures.
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>>332197564
FO3's RPG elements, while terrible, were better than FO4's. I didn't think Bethesda could make it worse, but my god they did.

Also, the whole borderlands shit was some of the worst of it desu. Especially the legendary enemies.
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>>332197889
Yes, the skill system in fallout 3 was bad. They just "fixed" it the bethesda way: making it even simpler and shallower.
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>>332198056
I disagree, nothing beats the poorly designed FO3 aspects, and the fact that it actively tries to be an RPG hurts it the most

At least with fo4 its just an action game with levels tacked on, its semi satisfying to say the least
>>332198124
Making things simpler is often better than the bethesda alternative. Would you rather be shoved through the painful dialogue of fallout 3 again, or just get it over with in less than a minute most of the times?
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>>332197764
It's not comparing apples to oranges. Video games are video games. Some things are just better. Not saying there's anything wrong with preferring one thing to the other it's just if you're someone who follows the principle of video games are a digital challenge you to win and be immersed in then action combat and first person are objectively the best things for gaming and it's perfectly reasonable to compare non FP and non action combat games to them and consider if they'd be better as action combat or FP or a mix of both.
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"It was hard to get right, so we cut it in the next game and made walking 10% prettier." - Bethesda, any year.
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>>332198263
I disagree, its just like trying to compare a racing game to an fps, doesn't work.
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>>332198263
>Some things are just better
and some opinions are subjective, like this one
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>>332198254
I would prefer if they actually improved the games, instead of just removing / streamlining features. Bethesda games are shallow enough as they are, I fear what Fallout V / TES VI would be like.
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>>332198369
No, they used the same skeleton for werewolves.
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>>332196434
Because it's a Bethesda game

Buggy shit that looks meh but there is a lot of exploration so people look past the shittyness
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>>332198497
They did though. FO3 was a mess gameplay wise, the world design was incredibly bad and D.C was the biggest fuckup of any game I ever played. In fo4 they improved the gameplay, world design and made boston pretty fun to explore, at the cost of a few quircky quests and fucking up the lore even harder. Everything else was just as shit although I largely prefer the fo4 perk system over their previous offering

Granted I'm an avid hater of fo3 so dont take my word for it
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>>332197564
At least there was some god damn variety in the skills system, for the first 20 levels everyone has the same perks aside from weapon preference
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>>332195782
>i have no defense for this
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>>332198843
There really wasn't, seperation between skills and perks might make it seem so but it was almost exactly the same as the merged system in fo4, except you had an easy time maxing out skills and you couldn't have all the perks

Ultimately inconsequential bullshit both of them
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>>332198254
>I disagree, nothing beats the poorly designed FO3 aspects, and the fact that it actively tries to be an RPG hurts it the most

You have a point. I personally appreciate how FO4 doesn't take itself as seriously as FO3 did. I also loathe the whole world building system w/ the settlements but I recognize that a lot of people appreciate that the most about the game.

iirc I read somewhere that id was responsible for the drastically improved FPS gameplay, interestingly enough.
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>>332199386
I hated the settlement system actually, just really liked the overworld and going around shooting shit

I think my ''problem'' is that I had zero expectations for this game, and when it came out with the improved FPS mechanics and power armor gimmick I had a blast going around pretending to be a space marine.
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>>332195647
It looks fine
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>>332198625
Pic was unrelated in that respect. Oblivion was just a massive cut from MW. Bethesda seems incapable of just improving from one game to the next.

They MASSIVELY improved the questing in Oblivion, but crippled their world by eliminating in-world fast travel networks, paving over the concept of unnavigable terrain to both encourage creative player pathing and to curate specific portions of the world with flat grasslands and forests, introduced a degree of RNG that crippled the game world's sense of grounding nearly entirely, cut weapons they had a hard time animating, introduced voice acting but liberally cut VA work to cram it all onto consoles, and fucking did the single laziest job porting speedtree and facegen into a videogame in industry history.

For the steps forward Oblivion took, it took even more back.

Then we have Skyrim. Bethesda listened and put far more effort in hand placing treasures and at least tried to ease the effects of shitty level scaling fucking EVERYTHING and it's dog. But of course quest making proved time consuming in Oblivion so they had to invent a way to ruin that. Introducing: We Tried to Get the Computers to Just Make Quests for Us.
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>>332200065
>Bethesda listened and put far more effort in hand placing treasures

Did they? Felt like I mostly just crafted everything
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>>332200480
I want to say Skyrim had more Daedric artifacts and shit like the masks to find. It still had the level scaling issue though. I have no fucking clue how they remained convinced level scaled world loot was ever okay.

At least Skyrim had worthwhile enough crafting to cover for that shit, I guess.

FO4 doubling down on RNG loot (Quote Bethesda: "We'll get it right some day and you'll love it, guys! Is Borderlands' model to your liking?! We can try it!") and RNG quests in place of actual world building is so unbelievably disheartening. Fuck.

How can a company so talented in visual world building suck so hard at also building it mechanically?
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>>332195647

>muh graffffix and fps!!!!

Pc fags are fucking cancerous
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>>332201085
You're just jelly because consoles have neither.
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>>332195647

I wanted to love this game. I really did. The gunplay is leagues better, but the world and the story just seem to be lacking. There weren't many quests that actually captured my interest. New Vegas seemed to have more charm than this. I couldn't even bring myself to finish the damn game. And now there releasing dlc that just looks like more gimmicks. It seems like we'll never get another dlc like Broken Steel, The Pitt, or Mothership Zeta. I'm tired /v/. I'm tired of watching my old favorite devs go down the shitter. First it was Bioware, now Bethesda can't make an actual AAA title to save their life.

Pic related. Me and my fav devs.
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>>332201085
lol look at this nigger who thinks "gameplay" is anywhere near the most important aspect in a video game in the year 2016. What a fucking limp dicked cuckold.

What's it's like to be literally fucking retarded?
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>>332201917
What's it like being unable to have fun?
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>>332201917
Ok but when will these games have good gameplay?

Bonus round: When will they stop cutting literally everything that made them stand out from other devs in the first place so that when they finally do achieve something fun to play, there's enough game to make me want to keep playing it?

Hard mode: I already played and beat Borderlands, it did the RNG loot schtick and gunplay better, and managed to have more hand made quests to boot. Justify FO4's existence.
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>>332201815
I cant tell if this is "Loss" or not.
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>>332201815
The new dlc doesn't even have a new region to discover.

Two dungeons and that's it.

Oh, and you can build your own roboter.

Ten bucks for the bin.
Thread replies: 65
Thread images: 11

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