Is the witness basically the boyhood of videogames?
>>332187173
kek
>>332187173
FFXV
I thought that was the Legend of Zelda series
>>332187173
the witness is so much fun. i'm playing through it very slowly.
i cant figure out the full gimmick for the puzzles at the asian temple. i know it's just the spaces in different branches/designs around the temple, but there's one I can't find any fit for.
also, the puzzles that shut down when you screw up so that you have to go back and do the one before are garbage. why would you need that?
>>332187391
To stop you from brute forcing them. Those are the only ones that do that.
>>332187173
DID IT TAKE 12 YEARS TO MAKE?
>>332187173
Goddamn, that bay looks like you can actually trace a line from it.
>>332187173
Half life 3
>>332187679
Took 7
>>332187391
>The anti-brute mechanic
Trust me when I say you're going to hate that mechanic later, get used to it.
Yes.
Boyhood was a meh-tier film that sold well thanks to an interesting gimmick. This game is pretty much the exact same thing.