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It isn't just PS4, Dark Souls 3 runs like shit on Xbone too
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You are currently reading a thread in /v/ - Video Games

Thread replies: 28
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>Dark Souls 3 Is 900p on Xbox One, Looks "Impressive"

>"This means that while we do hit a 30fps line on average, we still get the perception of stutter anyway, with several unique frames running in a row, followed by multiple duplicates," it found, going on to note that the opening section of the game dips down to 25fps in a scene involving heavy fog effects.

>In some scenarios, including large-scale situations, the frame rate can reportedly fall to 20fps.

http://www.gamespot.com/articles/dark-souls-3-is-900p-on-xbox-one-looks-impressive-/1100-6435985

I expect it to have Denuvo on PC for the trifecta.

Video games in 2016: No One Wins.
>>
What does Denuvo has to do with framerate? Didn't have a single issue on my ass old 7950.
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>>331969802
Denuvo has to do with you not being able to own "your" game
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>>331970251
You dont own any of the games you have on steam, regardless of denuvo
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>>331970585
Download a little rar or zip file with a crack in it and suddenly, yeah, you own the game
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>>331969306
how does it run on the WiiU?
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>>331971216
Very funny bro
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>>331971667
what's funny about it? DaS III is a multiplat game is it not?
So how does it run on the wiiU?
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>>331970251
You haven't owned a game since you started having them connected to your steam account dumbass. Denuvo just makes it extremely difficult to try and modify the executable, it's not drm.
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>>331969306
>Microsoft fucked themselves from the start by trying to rely on DA CLOWD and then took it away last minute
>Sony doesn't have to put effort into anything because microsoft shot themselves in the foot
>PC versions always run like shit

thank you for great 8th gen experience video games
>>
>cucksoles
I found the problem.
>>
How's it run on PS4 though?
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>>331972615
Both Xbone and PS4 struggle to keep at 30fps
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>>331972690
Is there a framerate test for PS4 somewhere? I've only seen it for Xbone.
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>>331972751
I haven't seen it so far, i think>>331972690 is shitposting.
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>>331972468
>PCuck detected
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>>331973649
>walk into a room of which 85% of the wall has been painted red
>RED! I SEE RED!
>>
None of the SoulsBorne games run well on consoles so not sure why this is some revelation. I've seen a 970 play DS3 in 4K at around 45fps average so PC version should be just fine.
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>>331972461
Why didn't they just keep DA CLOUD then? Pretty sure DA CLOUD was just a phantom and never would've done anything
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>>331973334
>he isn't saying that #basedsony isn't the greatest thing ever, fucking shitposter #greatnessawaits
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>>331972326
I believe nobody "owned" a game ever. If your read EULA on game discs / cartridges there is always bunch of restrictions like no resell, rent, modify, play with friends, show to family etc.
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>>331973334
>>331972751
It's pretty much a given at this point.
If the XB1 struggles to maintain 900p30, chances are the PS4 will struggle to maintain 1080p30.
It's also on the Bloodborne engine, which ran like shit on PS4.
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>>331969306
It runs like shit on everything

You cannot maintain 60fps on SLI 980ti's. Some areas dip to the low 30's, and frequently stutters from 50-60

Pretty shit game on a technical level
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>>331974273
>Why didn't they keep DA CLOUD

Because people threw a huge bitchfit because you had to be online to use it
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>>331974963
So obviously you have one version of the game with crappier graphics without the cloud and improve them with the cloud
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>>331975069
Too much work and effort and would also cause the entire game to just stop if your connection goes unstable for a second
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>>331975417
>Too much work and effort
Muh work. What the game devs always say.

>would also cause the entire game to just stop if your connection goes unstable for a second
That would happen with a cloud-only game too
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>>331974913
>You cannot maintain 60fps on SLI 980ti's
A single 980 can sustain 4k at 30+fps
If anything, the PC version is still unfinished
Thread replies: 28
Thread images: 3

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