[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
MEGA MAN 11 HAPPENING
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 123
http://www.rockman-corner.com/2016/03/capcom-survey-asks-about-mega-man-11.html
>>
File: megaman.jpg (251 KB, 859x839) Image search: [Google]
megaman.jpg
251 KB, 859x839
>>
Will it be out before Mighty No 9?
>>
>no Inafune

It will be shit
>>
File: ZKCXVpE[1].jpg (206 KB, 1220x918) Image search: [Google]
ZKCXVpE[1].jpg
206 KB, 1220x918
I sincerely hope that they go with their original plan of making a new entry in the style of Bionic Commando Rearmed.

It was Inafune's idea to go full nostalgia and make it.
>>
File: 1453685656024.jpg (235 KB, 878x592) Image search: [Google]
1453685656024.jpg
235 KB, 878x592
>MM11
>It'll be another NES romhack
>>
>>331490964
kek
>>
>>331490964
That's depressing
>>
>>331490964
i wish that were real
>>
>>331490847
Surveys are a dime a dozen.
>>
>>331490847
cool, now when they don't make a new mega man they can blame the fans for not voting enough
>>
>>331491264

They weren't in favor of it

>1UP: Was this game a hard sell for Capcom's decision makers? Did anyone express concerns over how the game would be received?

>HT: Management was supportive of the e-distribution idea but not of NES-style graphics. We heard lots of negative responses; they thought it would be better to make it 3D and that the 8-bit style would only appeal to the Mega Man fans, which would limit the sales potential. But we disagreed with this opinion. By sticking to this unique style, we believed that we could attract both Mega Man graduates and NES fans. We had different views, but eventually, management appreciated our spirit and desire to revive the 8-bit style.
>>
>>331490847
I'd care if the game was done in Megaman & Bass or MM8 sprite style. But we would either get another NES cash in or 3D model fuckery.
>>
File: 1375367872549.png (66 KB, 1000x1000) Image search: [Google]
1375367872549.png
66 KB, 1000x1000
>>331491264
Have you even played MM9-10, or are you just being a salty cunt?
>>
>>331491242
Rearmed is fucking glorious.
>>
>>331491852
>or

Can't I do both?
>>
File: so tired.png (287 KB, 472x312) Image search: [Google]
so tired.png
287 KB, 472x312
>>331491264
This, fuck the nostalgia bullshit. The classic series is done, use current technology to make a propper 2D game, fill it with secrets, alternate routes, weapons with different uses outside of combat, like MM7 if they had the time to fill it with all they shit they intended.
>>
>>331491852
9 could have been as good as it was, and still been in updated graphics.
>>
>>331492057
If you played the games and hated them, you wouldn't "just" be a salty cunt. You'd be an educated person with a reason for their feelings.

I'd still disagree with your feelings, of course.
>>
File: 20160319100517.png (60 KB, 640x640) Image search: [Google]
20160319100517.png
60 KB, 640x640
>we won't get a Battle Network collection with Starforce bonus games or another Zero collection with the two ZX games
>we'll never get MegaMan Zero 5 where Zero is rebuilt
>nobody will take advantage of this and ask for MegaMan Legends 3
>We'll just get another redesigned MegaMan 2
>>
File: 1458299246019.jpg (141 KB, 534x820) Image search: [Google]
1458299246019.jpg
141 KB, 534x820
>>331490847
>and more collections
FUCK RE-RELEASES AND JUST GIVE ME ZX3 REEEEEEEEEEEEEEEEEEEE
>>
>>331490964
Holy shit.
>>
If only I could get google translate to work properly.

Shit won't translate after the first page.
>>
>>331491167
>no Inafune
It will be good
>>
>>331492247

I want a Battle Network Collection
Don't soil the Zero series by including those two mediocre pieces of shit in a Zero collection
Zero series doesn't need a 5th game
Legends 3 sucks
I'm tired of MM2 dick sucking
>>
>>331491167
This. Hate whatever you want Inafune and his truthsworthy mustache but he what works and what doesn't from his perspective.
>>
>>331491784
>HT: Management was supportive of the e-distribution idea but not of NES-style graphics. We heard lots of negative responses; they thought it would be better to make it 3D and that the 8-bit style would only appeal to the Mega Man fans, which would limit the sales potential. But we disagreed with this opinion. By sticking to this unique style, we believed that we could attract both Mega Man graduates and NES fans. We had different views, but eventually, management appreciated our spirit and desire to revive the 8-bit style.

>NES fans
>Population: 0

Well, strangely enough, the management was correct. That said, it was fun to see new 8-Bit one time. MM10 being 8-Bit was a little much, though.
>>
File: 1458353516706.jpg (35 KB, 445x604) Image search: [Google]
1458353516706.jpg
35 KB, 445x604
>>331492286
>Volnutt will never come back from the moon
>>
>>331492165
i doubt it, i dont think they could have accurately ported over the physics
>>
>>331491784
it's hard to think that there was a time where NES-style graphics were "unique"
>>
>>331492247
>wanting a fifth Zero to ruin the ending

Just make ZX3 to tie up Advent's true end.
>>
>>331491167
They aren't making vaporware so they don't need him.
>>
>>331490847
Yeah sure and while they are at it they can uncancel megaman legends 3 and put out star force 4 and zx 3. All three of said series are not finished yet. Volnutt stuck on the moon, zx advent ended on a cliffhanger, and Duo.exe needs to show up in star force.
>>
File: 1420696390524.jpg (41 KB, 550x500) Image search: [Google]
1420696390524.jpg
41 KB, 550x500
If they don't make it 8-bit, then you just know they're going to make it buttugly 3D models like Mighty No. 9 instead of what everyone wants: well-drawn HD sprites with a unique artstyle.
>>
>>331492286
FUCK THAT
FUCK ZXA
EVEN ZX IS PISS SLOW, DID NOT AGE WELL

YOU'LL GET NOTHING AND YOU'LL LIKE IT
SAME FOR YOU, STARFORCE FANS, FIGURATIVELY AND LITERALLY THROWING EXE IN THE TRASH
>>
>>331490847
actually a survey means probably nothing is happening. at best we have confirmation that theyre interested in something new mega man related and more mega man collections
>>
>>331490964
this is a P4R article, it's satirical.
>>
File: 1171433.jpg (269 KB, 720x680) Image search: [Google]
1171433.jpg
269 KB, 720x680
>>331492165
Megaman classic was most famous for his 8-bit games. Making a pseudo NES game was a stroke of genius. However, I would have been fine with MM10 trying something else, I guess.
>>
>>331492496
They did it with 7, they did it with 8, they did it with Powered Up, Unlimited looked equally tight,

Pretty sure they could do it.
>>
Looking at the Legacy Collection's concept art as me thinking. What if you made another Wily Tower game using the bosses that were cut from the final game
>>
File: Capcom fans.png (186 KB, 591x231) Image search: [Google]
Capcom fans.png
186 KB, 591x231
>>331490847
I'll believe it when the game's announced. And then I'll still remain skeptical until it's released.
>>
>>331492331
Not real.
>>
>>331491852

Not that anon. 9 was pretty good for coming out of nowhere and 10 is Meh. Unlimited is better than both.
>>
>>331492615
YOU ARE RETARDED, HAVE SHIT TASTE AND YOU SHOULD KILL YOURSELF
>>
>>331492615
battle network fucking ended, don't blame star force just for existing
>>
>>331490964
>The third set concerns future collections, basically asking which past series (X, Zero, Legends, Battle Network, ZX, Star Force) you'd prefer to see collected.
You niggers better be voting for Battle Network and Legends collections.
>>
>>331492496
>i dont think they could have accurately ported over the physics

There is nothing complicated about Mega Man's behavior that would make it hard to "accurately" port it.
>>
>>331491784
>NES graphics
Fucking why, though? The franchise moved on from that already. Why would they move back to shitty looking 8-bit? Are they going to go back to the shitty midi music too?

Why does everything have to be crappy nostalgia bait scams? Why can't they just make an actual fucking sequel that builds upon the game? 3D would be stupid, but why not just have high quality 2D art? Something that actually looks nice and takes some effort instead of shitty 8-bit pixel art any dumbass could do in their spare time? The older games were like that because the developers didn't have a choice. It wasn't some 'artistic decision' to look like crap.
>>
>>331491852
They were poorly designed games that don't compare to the good NES games. They sold on nostalgia.
>>
>>331492840
>fan game with unlimited dev time making it for fun outdoes a in-house development team
Yeah, not the least bit surprising.

And 10 isn't nearly as bad as people say. It just isn't fucking incredible like 9.
>>
File: image.jpg (189 KB, 832x1342) Image search: [Google]
image.jpg
189 KB, 832x1342
>>331490847
Make a 2D sidescroller on home consoles and make a spiritual gameplay successor to Battle Network on the 3DS. BAM! Everyone's happy.
>>
>>331492840
>Unlimited
>good
>>
>>331492942
But those are the worst fucking ones. Battle Network isn't even a fucking megaman game. It's some card game RPG with loose as fuck megaman window dressing.

If we get a collection it should be shit that's actually relevant like X or Zero.
>>
File: 1388468327294.png (120 KB, 446x400) Image search: [Google]
1388468327294.png
120 KB, 446x400
>>331493049
>MM9
>poorly designed
It is a legit contender for best Classic game.
>>
>>331493109
>not just doing a Battle Network Transmission 2 based on the phone games
>>
>>331492840
What's so special about Unlimited? It sucks. It even has the obligatory dumb Quick Man rip off every fucking fan game does.

It's nothing special but it gets its dick sucked all the time.
>>
>>331493039

They literally just told you why

The devs wanted to make a game in the same style of the originals

Capcom wanted something more modern.

Capcom caved in.
>>
>>331493168
It was pretty great up until the Wily stages. Those were just complete bullshit.
>>
>>331493251
>But those are the worst fucking ones
The thread for people with terrible opinions is down the street.
>>
>>331492840
>Unlimited
Holy shit the music fucking sucks, that game is mediocre at best
>>
File: image.gif (1 MB, 200x149) Image search: [Google]
image.gif
1 MB, 200x149
>>331493297
>phone games
>>
>>331493312

It's a high profile fan game that's coming out during a time where there are no Mega Man games in development.

It gets unnecessary praise and dick sucking just for existing. It's not unique or special to any of the other fan games or rom hacks. It just came out at the right time.
>>
File: 1424301218639.png (63 KB, 448x327) Image search: [Google]
1424301218639.png
63 KB, 448x327
>>331492840
>Unlimited

The level design is trash and there are too many cheap ways to die on stages like Rainbowman and Wily 3 (or I think it was Wily 3, the stage leading up to the Bass fight with spikes strung about randomly in a freefall section).

>>331493312
Not just Quick Man, that level specifically stole from RM4MI due to the refraction gimmick, except touching the lasers in RM4MI lightly damaged you instead of being a OHKO.
>>
>>331492842
I beat ZX on Hard without taking any damage,
Like MMBN2 better than 3,
And will fucking stay alive to keep GOOD TASTE in tact!

>>331492872
Yeah, but hopping on the Starforce bandwagon just as it came out right after EXE ended instead of not buying it out of displeasure of EXE's abrupt end is shameful! We knew ahead of time that it was gonna play poorly!
>>
File: 1432159938137.jpg (10 KB, 200x202) Image search: [Google]
1432159938137.jpg
10 KB, 200x202
>>331490847
>mega man 11
>high quality pixel art/hand drawn art
>>
>>331490847
They'll just cancel it mid production like every other game
>>
It'll be a PS4 exclusive most-likely, and I don't own a PS4.
>>
I want a 3d Megaman with Megaman Z-ZX mechanics.
>>
>>331493506
There were two spin-offs with regular BN combat that only released on Japanese cellphones, Phantom of Network and Legend of Network.

They're nigh impossible to play these days, I hear.
>>
>>331493542
it doesn't play poorly, it just isn't battle network
>>
File: 1125367524841.jpg (369 KB, 1600x1200) Image search: [Google]
1125367524841.jpg
369 KB, 1600x1200
>>331490847
X series collection WHEN?
>>
>>331492740
>Unlimited

Sorry, wrong game. Whatever the cancelled game was that had the stupid edgy art styles that was basically MM2.5.
>>
File: 1385231703316.png (150 KB, 330x375) Image search: [Google]
1385231703316.png
150 KB, 330x375
>>331493312
>Not liking quick laser stages
>>
>>331493506
http://megaman.wikia.com/wiki/Rockman.EXE_Phantom_of_Network
http://megaman.wikia.com/wiki/Rockman.EXE%20Legend%20of%20Network
>>
File: 1449130643507.jpg (14 KB, 178x180) Image search: [Google]
1449130643507.jpg
14 KB, 178x180
>>331493564
>Megaman 11.
>Claymotion.
>>
>>331493542
>I beat ZX on Hard without taking any damage,
>Like MMBN2 better than 3,
So? Good for you I guess but you should still kill yourself
>>
File: 1456958012617.png (69 KB, 186x181) Image search: [Google]
1456958012617.png
69 KB, 186x181
>>331490847
>Battle Network, Star Force and Legends collections could happen
What if they use the sales of the Legends collection to determine whether or not they go back to Legends 3?
>>
>>331493715
We already had that, minus 7-8. Fortunately it's not hard to track down X7 and X8 seeing as they had PC versions.
>>
>>331493692
>1 column movement
>dedicated shield button
>shitty, lagging auto lock on

No, it was bad. Period.
>>
>>331493515
The game has items that prevent spike instadeath. If you don't have any by Wily 3 it's your own fault.
>>
>>331493773
Quick Man stages are always 100% trial and error. It was dumb in MM2 and it's dumb in every fan game ever.
>>
>>331492740

7 felt.... off. Something about the way that game played rubbed me the wrong way.
>>
>>331493805
That'd be amazing if done well, too bad it costs too much money and effort.
>>
>>331493738
Mega Man Universe?
>>
File: 1328308107543.png (365 KB, 790x650) Image search: [Google]
1328308107543.png
365 KB, 790x650
>>331493805
>MM11
>Vector graphics
>>
File: arabe.gif (99 KB, 501x585) Image search: [Google]
arabe.gif
99 KB, 501x585
>>331490847
Can't wait to see how Capcom is gonna jew it up with DLC and release it half-finished so they can sell bugfixes as DLC.
>>
>>331493862

If they ever green light Legends 3, it won't be the version Inafune had his crummy hands on.

I hope so, because I wasn't fond of playing Not-Protoman
>>
>>331493486
>Card game and some shitty 3D game with ass controls propped up by nostalgia goggles
I want this meme about Legends to die already. Battle Network is at least a good game in it's own right even though it has fucking nothing to do with megaman.
>>
>ywn hear a remastered version of this theme
why even live?
https://www.youtube.com/watch?v=qYkvajEDGZM
>>
>>331493928

I wouldn't say 100% anon. You can at least see where the lasers will come out from.
>>
>>331493692
>>331493905
I thought it was pretty bad for the first two games, too. Being restricted to just moving left or right felt like such bullshit.
Then I played 3 and I started having a shitload of fun.
I 100% completed 3.
>>
>>331492336
I don't understand what happened iwht MN9 but games directed by him used to have a reputation for being good.

Also, it's a false equivalence to say that the exclusion of him means it will be a good game. After all, this is Capcom we're talking about. A company that aso used to have a good reputation but now has a bad one.
>>
2 > 3 > 4 > 1 > 9 > 6 > 10 > 7 > 5 > 8
>>
>>331493946

Screen space was smaller. Mega Man's sprite was too huge. Less room to maneuver. Tighter screen area meant less platforming freedom.
>>
>>331494052

Also, this one

https://www.youtube.com/watch?v=GJ9FqD7wWEU
>>
File: megamanxcol_ps2box_usa_org_000.jpg (96 KB, 350x500) Image search: [Google]
megamanxcol_ps2box_usa_org_000.jpg
96 KB, 350x500
>>331493715
You're ten years late. You can still get the damn thing brand new, dirt cheap on Amazon too.
>>
File: 18329263.jpg (421 KB, 893x706) Image search: [Google]
18329263.jpg
421 KB, 893x706
>>331494015
Hey, you don't even know what they had planned for the new crew. Building hype before Volnutt returning could have been perfect.
>>
>>331493805
>MegaMan 11
>no graphics
>>
>>331493919
It's still unbalanced if you HAVE to have crutch items to be expected to beat a stage.

I had a lot more fun with Rock Force when it comes to fangames, even if Rock Force kind of shit the bed in the last stage. I should replay Rock Force since I hear they added several bonus stages.
>>
>>331494232
>worst girl won

I'm still mad.
>>
File: AAAAAAAAAAAAAAAAAAAAAAAA.jpg (205 KB, 431x546) Image search: [Google]
AAAAAAAAAAAAAAAAAAAAAAAA.jpg
205 KB, 431x546
>>331493805
>Megaman 11
>Ditches actual NES graphics for the "retro" indie game look
>>
>>331493928
The original Quick Man's stage has a pretty intuitive path through the level.

Rainbow Man has a bit too much going on to get it on the first clear, but the stage is pretty short.
>>
File: 1453795104656.jpg (43 KB, 404x389) Image search: [Google]
1453795104656.jpg
43 KB, 404x389
>>331494024
>Still spouting shit opinions
Anon, control yourself. No one needs that garbage here.
>>
>>331494193
Not him but I want a version that can actually be played in a modern resolution. Preferably on PC. And unlike the classic collection people wont give a shit if it leaves out anything post X5.
>>
>>331494015
It probably would be. They'd be able to re use already made assets and save on time. Honestly I didn't mind Barret and Aero, they seemed interesting.
>>
File: 1378005604815.jpg (700 KB, 1531x2165) Image search: [Google]
1378005604815.jpg
700 KB, 1531x2165
>>331494304
I voted for best girl too. Disappointing, but if I was going to get a MML3, it wouldn't matter.
>>
>>331494191
And
>Flame Stag
>Overdrive Ostrich
>Counter Hunter 1

Such a wasted potential
>>
>>331494115
>but games directed by him used to have a reputation for being good.

He didn't direct any Mega Man games. He only served as a producer and that started around X4 and Mega Man 8.
>>
>>331493818
I was addressing all of your points, m8.

Besides that,
>evil corporation
>Prometheus and Pandora
>another resistance
>WE'RE NOT SAYING IT'S CIEL, BUT, IT'S CIEL
>X and Zero are restored yet have amnesia
>Model A isn't Axl
>still robo panties
>YOU CAN BECOME A MEGA MAN gimmick, same problem with Starforce

I could go on.
>>
File: B8bbMFJCAAA3MgD.jpg (16 KB, 600x528) Image search: [Google]
B8bbMFJCAAA3MgD.jpg
16 KB, 600x528
>>331494471
Shes so fucking cute, really love her design.
>>
>>331494304
>>331494471

>Two different contest, East and West to decide new navigator
>Lady Goggles wins East
>Injun wins West
>AND THE WINNER IS
>The piece of shit that was second place in both contest :^ )
>>
File: 1366427724959.png (13 KB, 240x160) Image search: [Google]
1366427724959.png
13 KB, 240x160
>>331494052
Why would you want to? There's already dozens of available remixes/covers/arrangements of any Mega Man tune, and none will ever feel as right as the original.
>>
File: 1438810285214.jpg (365 KB, 920x660) Image search: [Google]
1438810285214.jpg
365 KB, 920x660
>>331494394
Didn't they say a while back that they'd scrapped all the assets except the engine?
>>331494304
>MFW the same fucking thing happened with the Call vote in Mighty No. 9
Why does the worst design always win.

Mn9 looks like shit anyway though, so it doesn't even matter at this point.
>>
File: retro hero.jpg (17 KB, 267x189) Image search: [Google]
retro hero.jpg
17 KB, 267x189
>>331494327
>Megaman 11
>Capcom takes inspiration from Inafune
>Megaman looks like this
>>
Goddamnit Capcom, stop with the collections, and give us MMBN7. Just start it off with the ending of MMBN6, but as a dream and have Lan wake up as a guy just out of college.

There's WAY too much untapped potential to just let MMBN end as it did. Not when the real world tech has practically caught up to MMBN's tech, the 3DS was practically born for MMBN, and the NX systems are coming out soon.
>>
>>331494496

Counter hunter 1, that's the name I was thinking of. I just called it Sigma stage 1, or X Hunter stage 1. Damn good theme. Lived Flame Stag's as well.
>>
>>331493971
Yeah, that. Thanks!
>>
>>331494304
Let's be real. There were worse girls. Like Hardhat Mayl.
>>
File: dinafanart.png (640 KB, 638x685) Image search: [Google]
dinafanart.png
640 KB, 638x685
>>331494670
Megaman will look like this. Get with the times.
>>
>>331494725

Also, Counter Hunter 2's is pretty good as well. https://www.youtube.com/watch?v=uALXJr2lBJE
>>
>>331493946
There are videos of 7 and the NES games being played side by side. They show that 7 plays just the same as the NES games, same speeds on all the motions, etc.
>>
>>331493946
The fucked up sound effects and instruments are what really bug me. They're bad all on their own, but compared to the earlier games (including X) they're especially irritating
>>
>>331494012
>Releases with 4 robot masters
>if you want the rest, you'll have to spend hard earned bolts, or you can spend a little cash and make it easier for yourself
>they will be released over a period of several months, please stay tuned
>>
>>331494471
>>331494304
Honestly between Shinsuke Komaki and Sensei's Design I didn't care who won. Both were cute, but it would have been neat if just for fun they did models of the loses and made them NPC in town, but I guess that'd be to much work for capcom
>>
File: RDdVT[1].png (49 KB, 258x242) Image search: [Google]
RDdVT[1].png
49 KB, 258x242
>>331494670
>Megaman 11
>Cancelled.
>>
File: 1379085941252.png (157 KB, 476x356) Image search: [Google]
1379085941252.png
157 KB, 476x356
>>331494804
>>
>>331494015
Literally kill yourself. I mean sure Inafune ducked up hard with mighty no.9 but legends 3 was looking amazing. He is a good developer but he got carried away. Poor guy just wishes Mega Man didn't get fucked over.
>>
File: anime question girl.jpg (109 KB, 500x500) Image search: [Google]
anime question girl.jpg
109 KB, 500x500
So anyone actually doin the survey?
>>
File: Shigeru_Miyamoto.jpg (44 KB, 455x343) Image search: [Google]
Shigeru_Miyamoto.jpg
44 KB, 455x343
>Want to fill out the survey
>Have to put in your name and prefecture

Welp
>>
>>331494827
I got you mate
https://www.youtube.com/watch?v=_6o-xXq4XwI&t=1045s
>>
File: 1269192148576.jpg (344 KB, 800x783) Image search: [Google]
1269192148576.jpg
344 KB, 800x783
>>331494193
>NTSC only
Just like the Anniversary Collection. Hmph. You American capitalist dogs think you're the only ones in the world.
>>
File: Yaiba-Ninja-Gaiden-Z-Beck-04.jpg (81 KB, 700x394) Image search: [Google]
Yaiba-Ninja-Gaiden-Z-Beck-04.jpg
81 KB, 700x394
>>331494508
>>331494115
Not only did he never actually direct a Megaman game, but he basically ditched the project after the concept and design stages were over. The actual director, Masahiro Yasuma, had never worked on a classic Megaman before, only the Battle Network series, and his last project was that shit heep Yaiba.
>>
>>331490847
>can ask for a Battle Network collection
YOU FUCKS BETTER NOT LET ME DOWN.
>>
>>331493251
>If we get a collection it should be shit that's actually relevant like Street Fighter or Resident Evil

Fixed.

>implying any megaman is relevant

Lol
>>
>>331494859

I liked the music well enough, but I hated the sound effects. They don't carry..... weight, for lack of a better term. Megaman's shots sound like a pea-shooter.
>>
>I-IT'LL BE SHIT! IT'S MODERN CAPCOM!

When it comes to retro revivals, Capcom has a pretty good track record of developing it themselves or picking the right dev team and having the right amount of supervision behind it.

I'm not worried
>>
>>331494669
>Didn't they say a while back that they'd scrapped all the assets except the engine?
Did they? I do remember the reusuing the Engine for Ex Troopers though. Shame we never officially got that in the west
>>
>>331495002
Were you listening to this for 17 minutes?
>>
>>331494986
It accepts fake info.
>>
>>331494980
Why bother. I participate in the Legends 3 community and joined the forum but they still say "lol not enough fan feedback"
>>
>>331495002

Oh yeah, how could I forget? Shit, it's been too long since I've last played X6. Fuck that remix is amazing.

What did you think of the Bubble Crab remix?

https://www.youtube.com/watch?v=xloByyuBMXg
>>
File: 1457605113776.gif (79 KB, 500x390) Image search: [Google]
1457605113776.gif
79 KB, 500x390
>>331494670
>retro costume
>shitty minecraft costume
>>
>>331491852
they're amateurish MM2 ROM hacks
>>
>>331494669
>Didn't they say a while back that they'd scrapped all the assets except the engine?
Where did you hear that? Disposing of assets is wasteful. There's no real reason for a company to ever do that.
>>
>>331494917
>Poor guy just wishes Mega Man didn't get fucked over.

Poor guy is the reason Legends 3 was cancelled.

For a dream project, he sure as fuck gave up on it.

And Mega Man declined in sales since Battle Network 4's poor reception, which he was a producer of

The fact that Capcom kept the series around for several years and games well after BN4 is amazing.
>>
File: 1453168222442.png (31 KB, 201x200) Image search: [Google]
1453168222442.png
31 KB, 201x200
>>331494631
What points?
>I said I wanted ZX3
>you said fuck you no ZX3 for you
>I said fuck you right back
>you tell me you played some games
>I said ok
And now you are telling me other nonsensical shit out of nowhere
What's your deal?
>>
>>331495104
Maybe 47, but who cares?
>>
>>331495204
So you didn't play them. Good to know.
>>
File: NEVEREVER.jpg (287 KB, 526x1510) Image search: [Google]
NEVEREVER.jpg
287 KB, 526x1510
>>331495124
You're getting a chance this time to do it again this time, though.
>>
File: 1431379921420.jpg (3 KB, 124x88) Image search: [Google]
1431379921420.jpg
3 KB, 124x88
If I were Capcom, I'd just copy Nintendo and make a Mega Man Maker

>easy million units sold thanks to nostalgia
>not much work necessary to make
>when people keep asking them for new mega man games, they can just point to MMM and say you have thousands upon thousands of levels to play now so piss off
>>
File: stare down.jpg (77 KB, 494x495) Image search: [Google]
stare down.jpg
77 KB, 494x495
>>331494986
>Not just making shit up

seriously, anon?
>>
>>331493564
>MM11
>actually looks like the artwork for the classic games in motion

Huh.
>>
>>331495312

They already made a Mega Man Maker
>>
>>331495051

Ultimate Ghosts 'n Goblins honestly looks like trash. The boss fights are way too frequent. And something about those aesthetics rubs me the wrong way. Also, the Strider remake was quite possibly one of the most boring games I've ever played. I can't believe I wasted money on that, even if it wasn't much.
>>
>>331490847
> The third set concerns future collections, basically asking which past series (X, Zero, Legends, Battle Network, ZX, Star Force) you'd prefer to see collected.
Sweet. I could totally dig collections for these being released, especially if they're on PC. Although Mega Man 9 and 10 still need a release as well.
>>
>>331495051
I thought Megaman 10 was better than people give it. It had pretty decent robot masters and great unique levels that kinda broke out of the NES limitations, while still looking like an NES game
>>
>>331495048
I mean relevant to megaman itself. Battle Network is some cash in RPG that used Megaman's brand because they were afraid of just naming it as it's own IP.
>>
>>331495182
Liked it as much as the original, but I still wanted the unused version to be his actual theme
>>
>>331495393
>Ultimate Ghosts 'n Goblins honestly looks like trash

I've never discarded an opinion faster than this one.
>>
File: 1440894230366[1].png (411 KB, 579x646) Image search: [Google]
1440894230366[1].png
411 KB, 579x646
>>331495185
>retro costume
>includes classic sound effects
>probably just the in-game weapon SFX but put through an 8-bit synth like the timeless tunic in Tri Force Heroes
>Mighty No. 9 has never had a 8-bit game, that gives this DLC any meaning.
>>
BN4 is a good game that gets unwarranted hate.
>>
>>331494631
And what is wrong with that?
>>
>>331495331
People know when you lie on the internet.
>>
>>331495331
We're getting dangerously close to a FuPoo thread here, anon.
>>
>>331495124
>lol not enough fan feedback"
This still pisses me off. They don't wanna make the game so they blame the fans. What were they expecting us to do, Code, Model, and more.
>>
>>331495439

I just didn't find the weapons to be as fun and balanced as 9's weapons.

9 really nailed the weapon design. They all had a legitimate use.
>>
>>331495252
I'm telling you why in God's name I'd stomp on your opinion like that.

And that's to say, ZX was never good. Model X's gameplay was the only good thing that came of it, and that was just a fluid version of X2 where the charged buster can be shot while dashing.

The only purpose for a ZX3 would be to officially establish a link between C/X/Z/ZX and Legends.
>>
File: 1392674754411.jpg (31 KB, 300x213) Image search: [Google]
1392674754411.jpg
31 KB, 300x213
>>331495312
How would this even work? Include a Robot Master Maker? Unique bosses is kind of crucial to the Megaman experience.
>>
>>331495493

I discarded yours as soon as I saw Maverick Hunter X in okay tier and Strider in great tier. What the fuck man?
>>
>>331492840
>unlimited

huh you mean this?

https://www.youtube.com/watch?v=Wf13859S5Q8
>>
File: 1455087596713.jpg (69 KB, 520x678) Image search: [Google]
1455087596713.jpg
69 KB, 520x678
>>331494271
>no style.

>>331494327
>Shovelman.
>>
>>331494917
>Poor guy just wishes Mega Man didn't get fucked over.
He's the entire reason Mega Man got fucked over. He left Capcom because they wouldn't let him go full Kojima and slap
>A KEIJI INAFUNE GAME
on Legends 3. He also left the company knowing full well that it would get Legends 3 killed.
>>
>>331495618

I'm not even the same guy nigger.

UGnG is anything but trash.
>>
Still mad they never threw Duo in Star Force.
>>
File: 1422734370980.jpg (336 KB, 1200x898) Image search: [Google]
1422734370980.jpg
336 KB, 1200x898
>>331495331
But lying is wrong.
>>
>>331495312
If they tried again but with hand-drawn art I think it'd be great.
>>
File: Vectorman.png (66 KB, 1466x1600) Image search: [Google]
Vectorman.png
66 KB, 1466x1600
>>331494005
>>
File: 1451759563713.jpg (309 KB, 700x777) Image search: [Google]
1451759563713.jpg
309 KB, 700x777
>>331495617
>including a Robot Master Maker too
Oy vey. That's too much work for Capcom. They would just include a selection of Robot Masters from 1-10 to place in the boss room at the end of your stage.
>>
>>331495727
>He also left the company knowing full well that it would get Legends 3 killed.
Which is why he offered to work on the game even left capcom.
>>
>>331491167
With the way Mighty No. Shill is going I'm just willing to take anything at this point.
>>
>>331494015
>Megaman Legends 3
>entire game is set on the moon where you play as Volnutt trying to return back to earth
>have to travel deep into the moon's core to find supplies, parts, etc
>Roll's mother, can't remember her name but I know it's not actually her, as your navigator
>all the reaverbots on earth were old out of date models even back when they were in service
>the moon's reaverbots are all bleeding edge tech
>CLANKCLANKCLANKCLANK
>>
File: 1282842757583.jpg (102 KB, 485x323) Image search: [Google]
1282842757583.jpg
102 KB, 485x323
>>331495617
>Include a Robot Master Maker?
I think you're on to something here.
>>
>>331495531
That has to be the cringiest collection of edgy, weebshit story tropes I've ever seen aside from bullshit animations that started the damn thing like Naruto and Bleach.

>>331495571
Really, they were just using it as an excuse to cancel the project to spite Inafune, because that's how they work over there.
That said, looking at MN9, they REALLY did a disservice to the fans that backed that instead of buying MML3.
>>
>>331495004
Emulate it
>>
File: 1449522216893.jpg (49 KB, 960x720) Image search: [Google]
1449522216893.jpg
49 KB, 960x720
>>331495004
>Wanting PAL.
>>
>>331492141
It's so sad that's not an accurate description of any classic Mega Man game except maybe &Bass. All the honeycombing and path splitting was a staple of the X series.
>>
>>331495870
>1-10
That's still a hell of a selection. That's 80 robot masters right there. If we don't start counting special bosses or MMNB.
>>
>>331495312

Honestly, I wouldn't mind that. I don't even see a problem with it. The level editor in Mario Maker is fucking amazing. I don't even normally LIKE making stages and it's fun to play around with. If Capcom were to release a Megaman Maker, I would buy it.
>>
File: tmp_22935-Xbot1194643672.png (64 KB, 465x262) Image search: [Google]
tmp_22935-Xbot1194643672.png
64 KB, 465x262
>>331495617

Mega Man Toys To Life with a swap part gimmick

Buy Mega Man toys. Make new robot masters my swapping parts.
>>
okay but does anyone even talk about mega man 7 and 8 though?
>>
>>331495881
He made that offer knowing full well Capcom wouldn't go for it. The motherfucker was already planning Mighty No. 9 and was trying to garner sympathy from fans.
>>
File: 1435560696610.png (177 KB, 469x344) Image search: [Google]
1435560696610.png
177 KB, 469x344
>>331495617
Nah, limited options doesn't stop people from playing and making the same shitty Mario Maker levels over and over. I don't understand why anyone would want Maker games in lieu of just a real new game.
>>
>>331495593
Yeah weapons in 10 definitely weren't balanced.
Pump mans weapon just fucked shit up.
>>
>>331495568
Please no, we are having a good thread right now.
>>
>>331495870

You say that like it's a bad thing
>>
Did the survey. Voted for a Legends collection.
>>
>>331496043
Shit, I mean 78. Fucking MM1.
>>
>>331495312
There's never been a better reason than the popularity of DIY shit like Minecraft and SMM to bring back MMUniverse. Hell, Universe was ahead of the curve.
>>
File: 1261216926817.png (43 KB, 922x740) Image search: [Google]
1261216926817.png
43 KB, 922x740
>>
File: image.png (275 KB, 500x800) Image search: [Google]
image.png
275 KB, 500x800
>>331490847
Next year's the 30th anniversary. I just KNOW Capcom's gonna blow their load at this year's e3. Calm down you dumb fucks.
>>
>>331496164
Hey, including Powered Up, you're correct.
>>
>>331496080
At least he offered. he cared a little even if he knew they wouldn't go for it.
Also I don't think he was working on MN9 at the time. I remember him working on some game with pirates and penguins at the time before MN9.
>>
File: out-fucking-skilled.png (234 KB, 5000x2571) Image search: [Google]
out-fucking-skilled.png
234 KB, 5000x2571
>Mega Man Maker
>It has slopes
>>
>>331496087

Playing around with the level editor is fun anon, don't knock it until you try it. Plus, playing the levels /v/ makes is great. We don't even need to limit ourselves to what normies create.
>>
>>331496261
They didn't do anything special for the 25th, what makes you think they'll do something for the 30th?
>>
>>331496182
She wasn't even that stacked in 9. What are you talking about?
>>
>>331496261
True, we do have that TV show coming. There HAS to be a game in the works.
>>
File: 1393853129897.jpg (18 KB, 235x270) Image search: [Google]
1393853129897.jpg
18 KB, 235x270
>>331496069
>Mega Man Toys To Life
I would go fucking broke.
>>
>>331490847

>Trusting a Mega Man game announcement

I'll believe it when I see it.
>>
>>331495593

MM9 is a front runner for my all time favorite Megaman but if I had to put forward one complaint it's that some of the powers like Jewel Satellite and Black Hole Bomb are a bit OP. Fun to use, but OP. I thought 10's weapons weren't as useful or memorable, but they were more down to earth.
>>
>>331496069

You know, for all the complaints you guys have against Jews, you sure think an awful lot like them. You're eerily similar.
>>
>>331496394
3 decades is more than 2.5. And if they don't do it now, they're doing something for the 50th anniversary. Mark my words.
>>
File: smuglan.jpg (3 KB, 80x96) Image search: [Google]
smuglan.jpg
3 KB, 80x96
>>331496365
>Mega Man Maker
>Battle Chips
>>
>>331496410
More boobs than _____ Man.

And Wily never made an Anon Man.
>>
>>331495797
That was also being rushed out by Inafune trying to get too much exposure for Capcom to can it.

If they actually optimized the game, or made the demo focus on the custom character builder and whatever the weapon system or lead with the Capcom Crossover angle rather than "WOWEE MEGAMAN'S IN A GAME WITH MEGA MAN IN IT!!!!."

But instead the concept teaser was the high point of the game's promotion.
>>
>>331495607
>stomp on your opinion
?

Well the ZX games are some of my favorite in the series and I'd like to see another entry
What are the kind of games that you'd like to see?
>>
>>331496069
>more toys-to-life
>>
File: tmp_22935-Zero_Iris-1655141241.png (175 KB, 500x275) Image search: [Google]
tmp_22935-Zero_Iris-1655141241.png
175 KB, 500x275
>>331496449

I would too

I just want to buy a fucking Needle man
>>
>>331496338
He didn't care though. That was a publicity stunt to garner attention for himself and Comcept, while painting "mean old Capcom" in a worse light when they rightfully told him to fuck off.
>>
>>331496540
I fucking wish
>>
File: lil_roll_by_fupoo-d6zw06s.png (176 KB, 366x500) Image search: [Google]
lil_roll_by_fupoo-d6zw06s.png
176 KB, 366x500
>>331496116
That's a stretch.
>>
>>331493863
All MMX games, besides 2 and Command Mission, had PC versions.
>>
File: mega meme.jpg (81 KB, 446x510) Image search: [Google]
mega meme.jpg
81 KB, 446x510
JUST GIVE ME A MEGA MAN X AND MEGA MAN ZERO COLLECTION ON PC CAPCOM
>>
>>331496428
The tv show is just to counter MN9 and gauge interest in a new game. If that works out well, then they're making a new game.
>>
File: meggerman.png (80 KB, 730x496) Image search: [Google]
meggerman.png
80 KB, 730x496
>>331495617
>Robot Master Maker
I never realized how much I wanted this.

You'd have a little paletted sprite editor with like 6 colors, 2 walking frames and a jump frame, and a face players would select your guy among the hundreds on the gigantic stage select screen

80% of them would be Dick Man though
>>
>>331496550

Splash Woman may very well have smaller tits than Zero.
>>
>>331490964
Thank god this is not real
>>
>>331496723
>Megaman show to gauge interest for a megaman game
But that's retarded. A cartoon about megaman would be targeted at people so young they never even heard of the games the show is based on.
>>
>>331492669
Too bad Capcom is literally so bad that this could actually happen
>>
>>331496723
>If that works out well, then they're making a new game.

That's not how kids tv shows work.

Kids shows are almost always developed to push merchandise. Merchandise they have ready at the same time the show airs, not 2 years after the fact.
>>
If you are going to go fill out the survey can you please ask for a Battle Network Collection.
>>
>>331496601
>He didn't care though.
You have no way of honestly knowing that, and I have no way of knowing he did honestly cared either.
Hell, maybe he care and used it as a stunt.
>>
>>331496732
What the fuck is that shitty art for the MM1 RMs? Why didn't they take their portraits from Wily Wars and toned the colors down to NES levels?
>>
>>331496661
In English? 7-8 did.
>>
>>331496723
That runs opposite the market strategy Capcom has always worked with animated series. They'll have a product released to cross-promote with it. Whether that's just merch, collections, or a new game; They're going to try to cash in as soon as their 24 minute brand ad gets picked up.
>>
>>331496849
It worked for BN, the most lighthearted MM series to date. A good, funny tv show can work wonders in making kids interested in Megaman. Capcom's business isn't in making games for old farts. Especially not a series that has always been for kids.
>>
File: sad vava.jpg (29 KB, 354x500) Image search: [Google]
sad vava.jpg
29 KB, 354x500
>They really think Americans don't like Mega Man
Why
>>
>>331491264

Do you have a motherfucking problem with that ? I will fight anyone that doesnt have MM9 in their top 3 best megaman of all time. Even MM10 was way ahead of a lot of them
>>
>>331496675

You could probably emulate the X collection on PS2/Gamecube and definitely emulate the Zero collection on DS. I mean it'd be nice for new collections but both those series already have collections.
>>
>>331496972
Not sure but it might be the portraits of them from the Mega Man 3 credits.
>>
>>331496972
They look like the profiles from MM3's ending sequence.
>>
>>331493564
Megaman 11
>Reskined Mighty #9
>>
>>331496003
So you don't want ZX3 to be made because you don't like the story in a megaman game? that is too silly
And how do half of those even connect to Naruto or Bleach?
>>
>>331491167
Inafune was involved with Mega Man 9 and 10 and they were both shit, so I fail to see how him not being involved with 11 would guarantee that would be shit.

What will guarantee 11 being shit is if Inti Creates makes it.
>>
File: stop it mega man.png (15 KB, 239x161) Image search: [Google]
stop it mega man.png
15 KB, 239x161
>>
>>331497046

If it doesn't sell CoD numbers, it's a flop.

Right?

RIGHT?
>>
>>331496654
Better than turning this in yet another roll posting thread
>>
>>331497040
BN is actually something recent. Megaman came out on a fucking console most young children probably don't even know existed.
>>
>>331493805
>Megaman 11.
Minecraft Retro Graphics
>>
>>331497154
I can't jack off like this, you need to give me something to work with!
>>
>>331497074

>Even MM10 was way ahead of a lot of them

You're right on MM9 but let's not get too ahead of ourselves here. Aside from Hard Mode, I wouldn't put MM10 over the likes of MM5. It's not bad but it definitely felt like a step down from 9's excellence.
>>
File: 1455839313790.jpg (18 KB, 600x600) Image search: [Google]
1455839313790.jpg
18 KB, 600x600
>>331497146
>MM9.
>Shit.
>>
>>331494670
I don't understand why they didn't just use the Mighty Gunvolt Sprites.
>>
>>331497074
>I will fight anyone that doesnt have MM9 in their top 3 best megaman of all time. Even MM10 was way ahead of a lot of them

4 > 2 > 3 > 6 > 5 > 1 > 7 > 9 > 10 > 8

Fight me, bitch.
>>
>>331496979
Only 6 was Asia only. All the others had US versions.
>>
>>331497074
Top 3 Megamans
>MMZ3
>MMBN3
>MMX4
MM9 is in my top 10. Fuck you.
Thread replies: 255
Thread images: 123

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.