ITT: The little things in vidya
>Game's battle music is a high tempo remix of the game's exploration music
>They seamlessly blend in and out together.
>Final Boss theme is the game's main theme
>>331463493
Tales of Xillia 2 did this and it's the hypest shit always.
I love the way the music gets more powerful in fire emblem when you trigger a fight
>Attention to detail on shit people will never notice because they care
>>331464883
>RPG
>every item has it's own detailed description
>magical items even have a small story to go along with it
Baldur's Gate 1 & 2 was magical.
>gameplay is fun
>>331465239
Which games do this?
>final boss has a long walkway leading up to him
>the game only let's you slowly walk down it
>no bgm
I love that "this is it" kind of feeling
>>331463493
>Final world/level's theme is the game's theme.
>>331465951
>Boss fight has a short but goosebump-inducing theme before the Boss's final line before fight.
>>331465164
there will never be a game like those again
pillars of eternity was an attempt and it was pathetic
why does it have to be this way bros
>>331466587
https://www.youtube.com/watch?v=Ph64ZjUN5wo
AND THEN
https://www.youtube.com/watch?v=6_BUofQCJLA
Frontflipping around and fighting this motherfucker is the best.
Guile can take off and put on sunglasses.
>>331461938
>Music doesn't change for petty encounters, so as not to ruin the atmosphere.
>spyro a new beginning
>one part of the game where ignitus is looking at the ground sadly whilst you complete a puzzle
>stand still long enough to get a certian idle animation
>he looks up at you and happily smiles
>melee attack trails change color dependent on the element you have selected
BLEEDING WORKS LIKE BLEEDING DOES