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Give me one good reason why ZE3 isn't your most hyped game
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Give me one good reason why ZE3 isn't your most hyped game of 2016.

Pro-tip: You can't.
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>3DS
>>
>>331415157
This this this this
Grow up fags.
>>
>>331414162
I haven't bothered to play 999 or VLR
>>
I haven't played VLR yet.

Leaving this thread now for obvious reasons.
>>
>>331415157
>>331415401
Because shitposting in a video games board is not a childish thing.
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>>331414162
Because I haven't played the other two games. got a copy of VLR and 999 should be arriving in the mail this week.
>>
>can't
I'm not hyped for it at all but will still buy it.
This is a good enough reason.
>>
>>331414162
I'm not hyped for anything anymore. ZE3 being a thing is a pleasant surprise, but it's just another thing that's happening.
>>
Why does the cover art look like bargain bin mgsv
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>>331415928
Y-you're kidding, right?
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>>331415928
It's fanmade.
>>
I played 999 blind choosing 3 different paths, and got the same ending 3 times. Kinda killed my desire to finish it.
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>>331416103
You dumb as hell, nigga.
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Yo bros, how do I patch Ever 17? Someone here on /v/ linked the torrent of the game and the patches but didn't explain how to patch it.
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It is though.
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>>331414162
It is. If the steam release has confirmed better resolution I might ever get 3DS and PC of it.
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>>331414162
literally what
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>>331416103
Use the flowchart on gamefaq. It's without spoilers and without it you risk to get this if you keep choosing the same rooms for some reason.
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>>331416103
Why did you choose the same final door three times?
>>
>>331416374
If you own a Vita in 2016 you need to be executed with the other tranny faggots.
>>
>>331415487
>>331415501
>>331415771
You guys are gonna freaking love em. I'd suggest playing 999 once or twice blind and then using a simple guide to make sure you don't get the "same ending three times" like a certain faggot I won't name

>>331415928
nigga

>>331416374
I need to get the limited edition for that watch, although the bangles are kinda plain this time around. Won't be so plain with their covered with Jumpy's blood though
>>
Doesn't 999 mark the choices you previously made? How stupid do you have to be to get the same things?
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>>331416669
Some combinations of choices, even though they may not be the exact same, lead to the same ending if I remember right.
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I can't.
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Why is the cover copied from mgs c
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>>331416669
I guess two could happen without understanding that the game narrative is split between rooms. I'd find more difficult to get the Safe, Coffin and True ending without knowing.
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>>331416490
>>331416561
Thinking about it, it was probably only twice.

It's been a long time since I played it. I think my problem was that I got Sub in the 3rd round of doors, restarted and got Sub in the 2nd round of doors which are completely different circumstances and the game won't give any indication of it. 5 different paths lead to Sub.

If I replay it, should I follow a chart to guarantee I get every ending before Safe and True?
>>
>>331416857
You actually have to, if I remember correctly.
>>
>>331414162
Is this related to The Phantom Pain? The cover looks identical. It even has Zero in the title. What is it? Sone irrelevant indie game?
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>>331416857
Knife -> Axe -> Sub -> Coffin -> Safe -> True is the best way to play through 999 in my opinion. You can probably skip coffin if you've played it before, though.
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>>331416857
aaaahh ok, that makes a lot more sense and it's exactly what i did, actually. thankfully the IOS port added a new ending when you choose door 3.

I wouldn't worry about getting EVERY ending before Safe and True endings. They add to the mystery and give some info but nothing necessary. I didn't do the axe ending before getting to the true end. You're probably fine to just bust out a guide.
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>>331416857

Yeah I'd suggest that. I'm currently playing it from scratch and made a path to do 6 runs for every ending, just to get the Coffin before Safe so I don't skip it.

Just follow the indications, make sure you do what you want and you can still play it making your decisions for every ending but the True and the Safe one (since they require a specific path).
>>
>>331417032
I switched Axe with Knife but this the same for me.
>>
If you're going to play 999 avoid playing the IOS port. Absolute fucking shit, they cut out all the puzzles and made it into a pure VN.
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>>331414162
>2016
>playing VN
If I'll want to read a comic book I'll read a comic book.
>>
>>331414162
>no one hyped for the "playing with gab" pet simulation minigame
y'all got shit tastes
>>
>>331417369
How would you go writing a good enjoyable comic with multiple endings? Where multiple choices are relevant story wise and can feel new and not repeating while keeping the user interested?

The only thing similar to this I remember are those horrible game books from the '90s and they were never good.

User interaction makes repetition less impacting, plus the option to skip all text that cancels itself out when you get something you never heard is a good use of the media. It's just a different media, that's also. It would suck as anything else.
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>>331417369
nigger this one is more like a movie than anything else. whether that's good or bad remains to be seen, but the way it plays couldn't work in any other format
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>>331414162
>Fried children
>The dog might die
>>
I've never played any of the games in the series. Can I pick up the new one and just start playing, or will I be fucked if I don't play the other two?
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>>331417584
Reminder that it's Uchi's fav character, too. I really expect something big with Gab.
>>
Will there be a difference between Vita and 3ds versions?
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>>331417892
You probably won't be fucked but it will lose a lot of impact. There are only two other games, 999 and VLR - play them in that order first.
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>>331415157

It's on Vita and PC too.
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>>331417892

The game will definitely rely heavily on the rest of them. It'd be like watching Star Wars Ep VI first.
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>>331414162
I don't own a 3ds, haven't cared for what I've seen of past releases of this title, I'm not the biggest fan of most JRPGs and frankly I haven't heard of this title until right now.
So there's four.
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>>331418275
1. also for Vita/Steam
2. clearly you haven't paid attention because
3. it's not a JRPG you faggot, it's a VN
4. fair enough but now you have so there's no excuse
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>>331418275
>what I've seen of past releases of this title
>JRPG
>>
tfw no physical release on europe.
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>>331417892
so this game has the usual nine participants, some of which are characters from past games. there is an inherient spoiler for VLR but i don't know how the game will handle it

they're split into three teams of three and you see each team through a difference protag's eyes. however, every player character is new to the series because they don't know what's going on and as it's explained to them, the actual player will also learn what's happening from older characters.

so you will likely be fine in terms of understanding it, but there are going to be huge spoilers for both 999 and VLR. i would play those first if possible but if not, just read a summary and you'll be just fine
>>
So is the Zero in this game gonna be a good or bad guy? If good his/her methods are pretty damn extreme
>>
Because I don't care about shitty VN / puzzle-lite games. I'd just watch a fucking animu.
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>>331414162
I hope won't overhype it
I love 999 and VLR, but i'll just play and love ZE3 again without all the hype that will just deytroy it, the threads are already fucking garbage
>>
Any idea where I can pick up 999 for cheap? So interested in this series and didn't realize these games were so cool
>>
For those of you who played 999/VLR, whats your ratings on these 2 games?

>999 9.5/10
>VLR 8.5/10
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>>331414162
SMT IV Final is also comming out soon.
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>>331419138
>threads are already fucking garbage

Nah, i think they're improving sincee the past 2 days. When the trailer got released though holy shit..
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>>331419184
Amazon and Aksys website have it for 20 bucks, if you are European you are fucked because it eas never released there, unless you're in the UK and in that case you may find it in some stores.
>>
>>331419184
Dou you have a DS oder 3ds?
You can get a flashcard for like 15 bucks and play every DS game ever
If you want it physical, then just go to ebay or amazon and hope you're lucky
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>>331419261
But it's already out anon. Are you telling me Atlus is finally localizing it?
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>>331414162
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>>331419184
Just emulate it.
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>>331419352
They do. Right? I sure hope so at least.
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>>331418087
PC!
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>>331419393
WOW I NEVER NOTICED YOU MUST BE A GENIUS
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>>331419393
Be honest, how many times did your parents drop you on your head as a child?
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>>331419393
OP image is fan-made
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>>331419204
They do different things well. It's hard to put a number on them.

I'll give them both a [9] out of 10.
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>>331419447
Threads ruined!
Already!
>>
>>331419204
>999
10/10 unironically
>VLR
9.5/10

I really like these games.
>>
>>331419204
>999 8/10
>VLR 6/10
second one was really tiring with all these branches
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>>331419729
The branches was a cool feature imo. It's just that we see the same things over and over like Alice dying 7 times and Quark going loco literally 10 times
>>
>ZTD will not have literary expose to move the story forward and instead rely on voice acted cutscenes
>in the previous entries of ZE the characters played decision games and the player would choose their path through the game, in ZTD there will be an element of RNG involved with each path split in order to increase replayability
DROPPED
>>
>>331419393
fucking genius
>>
>>331420067
You're playing as Diana and Sigma is strapped to a chair and Phi is locked in an incinerator. You have a revolver with 3 bullets and 3 dummies. If you pull the trigger on sigma Phi is able to exit the incinerator but if you don't she gets burnt alive. You have to choose what you think is right, the RNG is the 50/50 chance of killing Sigma
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>>331420067
Eh, I kinda like the RNG aspect, like the example of whether or not the gun that Diana uses on Sigma is loaded or not. Means that you really don't know what's gonna happen.

Hopefully though it's coded to guarantee the possibility that you didn't get whenever you go through a second time. It'll be annoying if not.
>>
>>331414162
I don't like Telltale shit.
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>>331414162
I didnt like both other games in the series

So why would i be hyped for this?
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>>331421132
Did you finish both? What didn't you like about them?
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>>331414162
I don´t know anything about it and many people don´t know either.
Why should we be hyped.

Good enough answer for you?
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>>331421574
But now you know about it so there's no excuse, or else you're just a stupid worthless doublenigger
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>>331416669
Different combinations can lead to the same ending. Also, the Safe and True ending triggers are rather specific.
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>>331414162
Not a good way to start the thread faggot, try again without inviting neo-/v/ to shitpost.
>>
Fuck me I read ZOE3 at first and went nuts
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>>331422613
Remember that one time Kojima posted a pic of ZOE 3DS? Hahahaha... ;_;
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DAMN BRAT
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Zero Escape fanbase is getting tedious and more shitty by the day, i mean im a big fan of ZE but man does the fanbase getting shittier by the day
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>>331414162
>Tactical Puzzle Action
It actually took me that long to realize it's a mockup.
It looks kinda cool.
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>>331422973
pretty sure it's due to the trailer buzz and the 24/7 threads, I get the feeling that once things cool down the threads will improve
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>>331422973
Says the namefag, at least it's not as bad as your grammar. Fuck off now, we're having fun and you're ruining it.
>>
So what's this premise for this?
They all go back in time and end up in another game with another zero?
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>>331423714
Did you finish VLR?
>>
>>331422973
The most anoyying thing is everyone keeps calling junpei a cuck
Fuck /v-pol/
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>>331424239
Yes, but it was a while ago and I don't remember everything
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I don't understand, how do sigma and phi get into the Mars mission site at all
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>>331414162
>Give me one good reason why ZE3 isn't your most hyped game of 2016.
Because the main appeal is the story, the story being something the writer has now rehashed multiple times.
>>
>>331424318
Old Sigma and Phi are jumping consciousnesses to stop Radical 6 and create Timeline E by infiltrating the Mars Mission Test Site
>>
Because its practically a visual novel with zero replayability
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>>331424334
Akane probably got them in somehow.
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>>331419204

>999

7/10. Amazing idea but having to replay that fucking cabin puzzle half a dozen times and the slow-ass text speed during unseen segments lowers the fun significantly.

>VLR

Maybe 9/10. Worse story than 999, but vastly improved puzzle rooms and the branch system make it more fun to play. Also few/no long dialogues in the middle of escape segments breaking up the flow.
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>>331424675
Does it have to be super replayable if it's a satisfying experience and a decent length?
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>Final boss of ZE3 is a sudoku
>>
VLR had that stupid game crash bug in it and that just kinda soured me on the series.
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>>331425005
>Final boss of ZE3 is a clone of yourself from the future who works for Free the Soul
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>>331414162
date?
>>
>>331425734
June 28th for Vita and 3DS, unknown for PC.
>>
>>331414162
For a second there I was worried that was the official cover but then I realised it was just ripping off MGSV's cover. MGSV's cover fucking sucked.
>>
Tricky stop shitposting about 3ds and go back to neogaf
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reminder we have the truth right in front of our eyes
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>>331421021
>I've never played a zero escape game before
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>>331415157
Why is penn hanging from the basketball net.
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>>331425253
Only the 3DS version. Wouldnt be surprised if its a disaster again considering Spikes 3DS porta of multiplats always end up fucked up.
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>>331415157
>Penn inspects a Howitzer.
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>>331414162
because i don't consider it a game read a book nigger
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>>331414162
>Wait a minute that cover
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>>331416613
Vita > 3DS
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>>331414162
I'm hyped as fuck for it, the only reason I wouldn't be hyped is because this is supposed to be the last entry in the series and I don't want to the ride to end. I mean we've been hyping and theorizing for over a year now, gushing over every new character concept art and shitting ourselves with anticipation.

To be honest, part of me doesn't want the game to come out because I know once it does I won't be this hyped for a game for a long time and the compelling story narrative will be gone for good.

Uchi once said he might continue the series with different characters and settings if the interest was there. I really hope he does
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>>331417904
Likely
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>>331426995
The 3DS version isn't a port.
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>>331427158
Uchikoshi can just make a new series.
>>
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>>331416374
>mfw I managed to get one before they ran out
life is damn good sometimes
>>
>>331427246
Well they fucked it up super hard, even conception 2 was super fucked on the 3DS.

VLR had all those crashes, save deletion bugs, framerate going to shit, compressed audio and for some reason only 1 save slot.
>>
>>331414162
>ZE3


For a brief moment I thought that it was an abbreviation for Zone of the Enders 3, don't toy with my heart like that anon.
>>
>>331419425
About as likely as america getting danganronpa 3 and steins;gate 0 localized this year. It'll happen just not in this year
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>>331427432
S;G 0 might come this year though.
>>
>>331427121
Vita < 3DS
tho
>>
>>331420930
>this
That would piss me off so bad
>play level
>scenario plays out
>replay level
>same scenario
>repeat a dozen times
>>
>>331414162
>tfw already have CFW 3DS but still decided to buy ZTD anyway

999 was honestly the first ever video game I felt bad pirating, and I've pirated so many shit in my life.
>>
>>331427557
Naw
>>
>>331424897
>text dialogues during escape rooms
I can't tell you how many good ending flags I missed because of this
>"hey hold on to this clover man"
>What! I'm not holding on to your shit, give it to lotus"
>"Hey junpei while we're stuck in this freezer have you ever heard about ice-9?"
>No we are literally going to freeze to death if we don't get out now, tell me later
>>
>>331427557

I gotta jump into this thread to tell you your wrong. It's OK, anon. We're all wrong sometimes. We're human and all.
>>
>>331427290
It wouldn't be the same, personally I find it hard to believe he would try to bury the series here. He and his fanbase managed to resurrect the series from the dead. Why wouldn't you add a couple more entries while the iron is hot?
>>
>>331427781
are you serious?? nigga it's a video game why would you not do any of those things
>>
>>331428051
The part with the clover I agree with you. But the part where you're in the freezer? Junpei was literally expressing the urgency of the situation to the player and you expect me to sit there and listen rather than immediately get out? Any rational thinking person would think this would lead to a bad ending where one of them got severe pneumonia or something.
>>
>>331414162
Meme game
>>
>>331428003
Quality > Quantity = 3DS > Vita. Vita has more panty dungeon crawlers that are relevant to my interest, but none of them are very good. Etrian Odyssey is still the only one worth playing.
>>
>>331414162

Zelda U releases this year and I've been continually hyped.
>>
>>331414162
I was, and then I watched the trailer, and now I'm not

Those facial animations really have me wondering if I can even stomach it
>>
>>331428190
you're thinking about it way too logically, it's not like there's any penalty for taking too long in the library when there's supposedly like an hour left
>>
>>331414162
>"""""game"""""

Takes like 7 hours to finish each scenario in the first game. Not that interesting of a story. The series is hardly a league above flash games.
>>
>>331428347
Well I learned that pretty quickly after I realized I was getting nowhere. Trial and error, and the two golden rules, don't go in the number 3 door or the number 2 door.
>>
>>331428006
I've loved different unrelated things from him. I'm completely fine with a new series.
>>
>>331416782
You stupid underage piece of trash ,it is fanmade you degenerate.
>>
>>331414162
Because VLR's story was a disappointment, because I'm not a fan of the new art style, and because the added RNG element to story choices sounds awful. I'm still hyped for the game but there are enough minor issues to keep it from being my most anticipated game.
>>
>>331428934
>and because the added RNG element to story choices sounds awful

How so?
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VLR swerved into Shyamalan territory a little too much for my taste, do you think ZTD will continue that trend? (Namely Sigma never noticing his ROBOTIC EYE)
>>
>>331428934
But RNG element allows a third timeline where all 3 participants are alive after a decision game
It literally adds more content
>>
>>331414162
Never played 999, tried ZLR and it was shit. This will probably be more of the same shit.
>>
>>331429247
Because you're no longer rewarded for making the correct decision because "anything can happen ;)". And depending on the implementation we could end up having to repeat the same decisions over and over just to get the outcome we want. It's an unnecessary addition with plenty of potential downside and no real benefits.
>>
>>331429274
Considering that they pass out every 90 minutes and completely lose their memories, yeah, probably. It seems like a cool set up though, I'm just glad that there's a big timeline so that we can keep track of what's going on.
>>
>>331429374
This would have been better included via dialogue choices or finding hidden items/observations in the puzzle rooms. There's absolutely no reason to bring RNG into it
>>
>>331429675
The structure definitely sounds cool. Like a cross between Groundhog Day and 21 Grams. Hopefully the pay off is up to snuff this time around.
>>
>>331429575
but that's the whole point of the game, there is no "correct" decision. you just have to pick what you feel is the lesser of two evils and live with it. uchikoshi has freaking said several times that the game will test our thoughts on morality.

again, as long as they code it to guarantee the other outcome on a second play, i think that it'll improve the story considerably
>>
>>331429575
>Because you're no longer rewarded for making the correct decision because "anything can happen ;)".

Because there is no correct decision in a moral dilemma retard.
The game prompts you to either risk Sigma dying and let Phi live, or make sure he survives but sacrifice Phi. If you think there isn{t a choice you are a moron.
>>
>>331429825
Again, all of that could be accomplished with predetermined outcomes. It worked just fine for VLR and the AB game.
>>
>>331429825
The decision games would be meaningless if you could just always save everyone if you solved the puzzle properly
>>
>>331429274
>sigma not noticing his giant robotic eye
A better question is how did he not notice the key attached to his ankle through one of the main story paths?
>>
>>331430021
I don't know. I think the added risk of not knowing if you're going to end up killing someone or saving them makes it way more tense.
>>
>>331429825
>>331429929
Can you be any more of a mindless drone? Both of the previous games handled choice and moral dilemmas perfectly well without RNG. It's cool if you like it but I don't and think it's going to hurt the game in the end. You don't have to get so pissy because somebody isn't as blindly optimistic as you and dares criticize the fucking game.
>>
>>331430021
not really. there would be no risk at all there. from a game standpoint, it would suck because it'd pretty much be a "no real danger" scenario (which was the case in 999 and VLR but very obviously is not here) or someone would be forced to die which would be boring and limit the game's writing due to the quickly diminishing cast of characters.
>>
>>331414162
Because it's an outsourced mess with nothing to do with the original development team that's selling out the qualities of the series for mass appeal to people who don't like to read and and just want to see gore.
>>
>>331430365
>I think the added risk of not knowing if you're going to end up killing someone or saving them makes it way more tense.
Except even with predetermined outcomes you still won't know if you're killing or saving someone in advance unless you look up a guide.
>>
I'm not interested in VNs
>>
>>331430374
>hopping right into personal attacks
>thinks he has an argument

when did 999 ever have any "moral dilemmas" that you had to choose? and VLR had its betray/ally but you never directly held someone's life in your hand. this is totally different.
>>
>>331430549
Actually, you would be forced to kill one or the other. The choice would only be save Phi or save Sigma, there would always be a death.
>>
>>331430447
>999 and VLR
>"no real danger" scenarios
Oh neat you never played them. Why are you here again?
>>
>>331430674
No, sigma has a 50/50 chance if surviving
>>
>>331414162

>weeaboo trash

That's why, faggot.
>>
>>331430796
It never did though, unless you were on 1BP in the AB game.
>>
>>331430817
That would be with RNG, which you're arguing against?
>>
>>331430817
Not if the outcome is predetermined like you want it to be.
>>
>>331414162
Because it's not a game, it's a visual novel.
>>
>>331430796
you know exactly what i'm talking about in 999 regarding the bombs not being there
in VLR, they just hop right into a new timeline when they die so it doesn't really matter
in ZTD we have no idea what's going on yet but they obviously can't just retry or else there'd be no need for the old sigma/young sigma stuff. also, remember that in the timeline that sets up the AB game, Sigma survived ZTD. so if he dies then no AB game will be set up and that's the end of the world.
>>
>>331430837
But it's good weeb trash.
Weeb trash with a story to rival many books.
>>
>>331431137
it has adventure game-like puzzle segments so it's definitely not just a VN
>>
>>331430660
>ignoring where both of the samefag posts I responded to started the insults
>HURR PERSONAL ATTACKS ARE WRONG
Anyway. I didn't word the "choice and moral dilemmas" sentence as well as I should have. I meant that both 999 and VLR handled choice well without RNG, and VLR handled moral dilemmas well.

>>331430674
They could easily make it so you can save them both by finding the correct items or observing the correct environmental detail. You know, actually reward thorough and observant players via clever design rather than lazily relying on RNG.
>>
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>>331414162
This is not P5.
Also Uchikoshi writing sucks cocks.
>>
>>331414162

Because La-Mulana 2 comes out.
>>
>>331414162
Because I don't plat 3DS and I don't have an interest in fucking gay Jap anime games
>>
>>331414162
It's my second most hyped

Persona 5 has been hyped for almost 8 years for me
>>
>>331431472
Why are you fixed on rewarding players with a 'correct choice'? It isn't about being clever or not, it's about testing your morals. There was no point in VLR where by finding an item you got a third option in the AB Screen that gave everyone 9 points, and there wasn't any point in 999 where finding an item gave you all the bracelet. The point is to make a choice on who to save.
>>
Reminder that after playing 999 and VLR the new game won't have any new tricks, it will all be a rehash of the same shit

>Amnesia
>Someone wearing a mask
>Pseudoscience bullshit
etc etc

Prepare to be disappointed
>>
>>331431472
i suppose, but 999 was mostly just door choosing and VLR was half door choosing as well. the AB game parts were the only important choices but it only really mattered at the first one, after that it had way too many instant game overs. here it seems like you'll have to go on for awhile with the decision's consequences based on the number of fragments shown

also, if it was based on finding the correct items then it would just be an annoying pixel hunt to win. this way's a lot less faster. plus, what kind of item is going to help you shoot a blank rather than a bullet?
>>
>>331431527
It's coming to PC too.
>>
>>331431507
>>331431631
has that been confirmed for a western release in 2016? i sure hope so, definitely would make a strong contender
>>
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Zero Escape vs Danganronpa

Which one do you prefer guys?
>>
>>331432128
DR1 is shit
DR2 is saved from being shit by Nagito
999 is good and VLR is slighty worse but good
ZE > DR
>>
>>331432218
>DR1 is shit

Fuck off
>>
>>331431860
What's the point in it being a moral test with the random chance of both people being saved? It becomes more of a matter of the RNG's decision than your moral choice. Being able to go back until the game decides to save both is functionally the same as a secret "give everyone points with no strings attached" AB game option, just with window dressing.
>>
>>331432128
Over arching story in DR is shit. Individual cases are nice. ZE I prefer more, but I think both are good.
>>
>>331432007

Both are confirmed for 2016 release. La-Mulana 2 is going along fine. They are onto mapping and stuff right now. It's not as clear how far along Persona 5 is, but it still has a "summer 2016" release date, at least for Japan.
>>
>>331414162
>ZE3
Literally who?
>>
>>331432128
Disclaimer: I've only played the first Danganronpa but both Zero Escapes.

Danganronpa has a better visual style and soundtrack but ZE is better in every other way. Especially characters, since the majority of DR characters are just anime cliches. ZE has a better story too, since it actually gives the player an element of choice and toys with the storytelling structure of visual novels.
>>
>>331432379
All the cases are literal shit and the tweest is terrible
Characters might be decent, but having the worst ones survive makes the game shit
>>
>>331432474
Zone of the Enders 3
>>
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Because I'm hyped for this instead.
>>
>>331432218
Monokuma already makes Danganropa better than Zero Escape tho :^)
>>
>>331431260
>If sigma dies the path to VLR won't exist
Dude the path to VLR has already been destroyed, 6 people have to die in order to get that path where phi, sigma and diana live. However that would also kill akane and junpei, who are pivotal in VLR. How Uchi plans to explain this is beyond me.
>>
>>331432398
>It becomes more of a matter of the RNG's decision than your moral choice

If your only choice was to risk a rng death then I would agree with you, but the choice is entirely up to you, if you don't want to risk Sigma dying, just let Phi burn and die.

>Being able to go back until the game decides to save both is functionally the same as a secret

The point is to stick with your decisions until the end, what's the fun in reloading and going to an earlier save whenever your character dies? You could make the same case for VLR since you could jump at whatever point you wanted during the game.
>>
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>>331432002
>It's actually true

holy shit yes please
>>
>>331432530
I never got how in the fucking world the Clairvoyant and Swimmer survived. They are almost too stupid to function.
>>
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I'm pretty excited but its not my most hyped game
>>
>>331414162
Ugly as shit cover art with Phantom Pain font.

Why is this allowed?
>>
>>331432128
Zero Escape has better story and characters. I also prefer ZE's puzzle rooms over the trials in DR.
DR has better art and maybe music.

I like them both but I prefer ZE by quite a bit.
>>
>>331432620
Original trilogy is my favorite game series ever but I just couldn't stand DD. Hated almost every second of it. Still though, it's possible that AA5 - AA6 is just as improved as AAI1 - AAI2 so it's still worth a shot.

Especially since Maya is back fuck yeah
>>
>>331432128
Zero Escape VS Ace Attorney VS Danganronpa VS Hotel Dusk

Which one?
>>
>>331429274
>>331430276
>sigma not noticing his giant robotic eye
A better question is how did he not notice the key attached to his ankle through one of the main story paths?

How often do you touch your eye?
>>
>>331433085
Zero Escape = Hotel Dusk > DR

Never played a PW game and I never got to play Last Window either.
>>
>>331414162
I want the real box art.

>>331415157
>Not owning the trilogy for one console.
>>
>>331432856
Going back to previous points for a different result is a key part of the game, not a fun-killing cheat tactic. You always wanted to see the results of different choices. There's always been some ambiguity in which choice is the most ideal, but a random decision between "someone dies" and "someone doesn't die" is pretty distant from the way story routes were determined in the previous games.
>>
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>>331432530
This. I already knew who the mastermind was going in and while the twist on how they survived despite being killed early on was interesting, the reason for doing it all was pantsu-on-head retarded bullshit. I was furious with the game for killing off all those characters for such a stupid reason.

>>331432218
>liking nagito
I don't get why people liked him so much, I was through with that bitch after he started acting like a cocky cunt in chapter 4. He spends the entire game in self-loathing and then suddenly starts looking down on and shitting on everybody. The only reason I maintain even a shred of interest in that character is because he may or may not be a much more interesting character that go killed off in disguise.
>>
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>>331414162
>>
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>too stupid to solve any of the puzzles in the first one
>>
>>331433524
Keep at it anon you'll get them eventually.
>>
>>331433379
>You always wanted to see the results of different choices.

After you were done with their respective paths, yeah. I doubt you went back and betrayed Clover the minute she betrayed you.

>There's always been some ambiguity in which choice is the most ideal but a random decision between "someone dies" and "someone doesn't die" is pretty distant from the way story routes were determined in the previous games.

Again, you can take that option or neglect it, hence why it's a risk. I don't see how choosing who deserves to die and who doesn't is an ambiguous moral choice.
>>
>>331433486
No way in hell will Robobot have Dark Matter or 0. But if it does then it'll be appreciated, but as a bonus boss like Galactica Knight in RtD or the Amazing Mirror bosses in TD
>>
>>331433147
Whenever I get tired or frustrated I tend to facepalm, I'm sure I would have done it at least once if I was in Sigma's situation.
>>
>>331414162
Never heard of it and it looks shit.
>>
>>331433994
>facepalming
only autists do this
>>
>>331433840
Picking the wrong choice in an AB game gave you game overs so quickly that you were pretty much always going to go back and do the other choice immediately. You always knew that the result you got was the direct result of your own actions, not which route the game arbitrarily decided to put you on.
>>
>>331434105
Imagine saying that to a cop if you broke a law.

Ignorance is never justifiable. Go look it up and get learned
>>
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On a scale of 1-10 how hyped are you for ZE3?
>>
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your face when you have both special editions pre-ordered

can't fucking wait.
>>
>>331434885
6 billion
>>
>it's on PC

whoa.. what a weird surprise. Now I dont have to give neither nintendo nor sony my money, I can pirate it
>>
>>331434885
10 because I was angry as fuck when I heard that they might not make a sequel
>>
>>331435203
I've played all the games before ze3, anon
>>
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>>331434995
Me too.

I'll snag it too when it comes to PC.
>>
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>>331434885
9.99/10

>>331435024
Don't be a faggot.
>>
>>331435389
Then Zero is controlled by Brother and he is just another participant, Brother is Snake, Blickwinkel is the camera that can switch timelines.
>>
>>331414162
I'm looking forward to playing it, not particularly hyped though. I know next to nothing about it yet, on purpose.
>>
>>331434787
>Picking the wrong choice in an AB game gave you game overs so quickly that you were pretty much always going to go back and do the other choice immediately.

I'm not talking about choices that led to game overs or ends, I'm talking about sticking to the consequences that the choice you made brought out. Whenever I got betrayed and ended up with 1 BP, I didn't go back and betray my opponent to make sure I was closer to winning.
Likewise, if I pick to risk Sigma's death and he dies, and I'm going to stick throughout the ntire route without him as a consequence, I'm not going to back and replay the decision game until I get a favorable outcome.

>You always knew that the result you got was the direct result of your own actions, not which route the game arbitrarily decided to put you on.

You still have the choice of not shooting the gun, stop thinking about it from a technical gameplay point with routes and ends and start thinking about it like if you were there. There are consequences and risks to each options, if you were there, would you shoot the gun or just let someone else die?
>>
>>331414162
Is it pretty much Mteal gear now?
>>
>>331435024
Why would you pirate legit good games?
>>
>>331414162
>visual novel

Wow. So Gone Home is not a game but this is?
>>
>>331432128
Zero escape
>more interactive gameplay in puzzle solving segments
>better story telling
>better twists
>sigma is the funniest MC I've ever played as
>characters have more depth
>the mystery is more engaging
Ironically though, I still get a good amount of enjoyment out of Danganronpa. Hell even the LNs for danganronpa zero, if and ultra despair hagakure managed to keep me entertained. Only one I haven't read is the one on kyoko's backstory.
>>331433085
That is a very tough decision, seeing as I've played games from every one of those.
>>
>>331435707
You appear to be looking for an argument. This is just a chill thread anon.
>>
>>331435685
I don't hold such arbitrary distinctions, money saved is money earned
>>
>>331434885
Definitely a 10, I can't remember the last time I was this hyped for a fucking videogame
>>331434995
>Not doing this
I wish I could go back and slap myself, very poor decision
>>
>>331435707
Literally never said that Gone Home isn't a game, stopping putting words in my mouth. Furthermore ZE has the puzzle room segments that you have to figure out so yeah, it is a game.
>>
>>331430960
Im with rngas long as its 50/50
>>
>>331436886
What if the RNG is 10/90?
Would you be willing to shoot Sigma in the head a ten times in a row to get the good outcome?
What if the game calls you out on it?
What if Sigma starts to remember all his deaths because of his esper powers?

I'm not saying something like this is going to happens, I'm just saying that this RNG mechanic opens way more scenarios that react to the player's choices than simply having 2 predetermined outcomes.
>>
>>331435707
There are no choices in Gone Home that change the outcome.

It is not a game.
>>
>>331437387
But its confirmed 50/50 so im okay. If its 90/10 then thats retarded
>>
Because I am incapable of feeling "hype" or any positive emotions.
>>
>>331437938
This one choice they talked about is confirmed 50/50.
But there is going to be many more, and the odds might be different for those.
I'm just using the shoot Sigma scenario as an example because this is the only one we know.
>>
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>>331435587
>stop thinking about it from a technical gameplay point
That's what you are doing though. You say "think about if like if you were there" but if you were there and this was real then whether the bullet is a blank or not would already be predetermined.

>>331437387
First off, I'm not him. I brought up the RNG in the first place in this thread and at some point he decided to continue the argument instead. Anyway

>What if the RNG is 10/90?
That would be bullshit and severely harm the game. Grinding the same scenes over and over to get a rare outcome is the worst way they can apply an already unnecessary mechanic. The only way it would be somewhat worthwhile is if
>Would you be willing to shoot Sigma in the head a ten times in a row to get the good outcome?
>What if the game calls you out on it?
ended up happening but I seriously doubt it. And even then I don't think the payoff would be worth the bullshit.

>I'm just saying that this RNG mechanic opens way more scenarios that react to the player's choices than simply having 2 predetermined outcomes.
It opens up nothing. Any RNG-based outcomes could be duplicated without the RNG component. You are acting as if this shit's going to be procedurely generated or something. The RNG is simply going to choose which predetermined path to place you on rather than allowing you to choose for yourself.
>>
>>331438213
haha
>>
>>331438856
>then whether the bullet is a blank or not would already be predetermined.

Not really. VLR went out of its way to make clear to the player that until an event is observed, it's neither false nor true. The gun is loaded with neither a blank nor a bullet until it's shot.
>>
>>331439237
VLR told us "future choices determine past events", though, not "yep, it's random!"
>>
>>331438856
>Grinding the same scenes over and over to get a rare outcome is the worst
>I don't think the payoff would be worth the bullshit.
Why would there be grinding? Why couldn't you just jump or fast forward to the part where you make the decision?

>Any RNG-based outcomes could be duplicated without the RNG component.
Explain to me how that would work for the 50/50 scenario and the 10/90 scenario I described that would react if you repeatedly failed too many times.
>>
>>331438213
Phi's retarded if she doesn't realize going for a 50/50 for sigma is the better choice
>>
>>331439237
Schrodinger's cat is neat and all, but it doesn't really apply here. Whoever loaded the gun would know whether the rounds are real or not, and so the event has already been observed.
>>
>>331439454
>Why would there be grinding? Why couldn't you just jump or fast forward to the part where you make the decision?
Even if you do that if you have to repeatedly reload/retry to get the RNG to give you the desired result it's still grinding.

>Explain to me how that would work for the 50/50 scenario and the 10/90 scenario I described that would react if you repeatedly failed too many times.
>choice time comes
>you choose option 1A instead of 2A
>next time you can choose between option 1B or 2A
>next time you choose between option 1B or 2B
>repear until final option is unlocked and (in your example) game calls you out on killing Sigma over and over
Or maybe they could make choices more clever than clichéd shit like >>331438213 or choices that aren't binary
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