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Just started on DAS2, about four hours in and I just killed this
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Just started on DAS2, about four hours in and I just killed this sunovabitch. Having a hell of a time with it so far, but it doesn't seem quite as good as the first game. What should I expect as I keep on playing? The level design seems largely unmemorable, The Last Giant was ez. It just feels like a budget souls. Is this gonna hold true?
>>
Yes.
>>
It's quality over time as you play varies wildly.
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>>331337789
The textures are absolute dogshit. I wish that somebody came out with a mod.
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>>331338964
>posting the same one image from the same one shit area
I wish people like you would stop generalizing
>>
And you fight the Last Giant in what appears to be an old abandoned community centre gym. Man I fucking hate DS2
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>>331337789
FoFG is probably the best level in the main game level-design wise, and might have the best level design of any souls starting area.
If you finish wharf and bastille and the game still isn't feeling great to you, the rest of the game isn't gonna get better. Although it might be worth to slog through it just to get to the DLC's, if you have them.
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>>331337789
It doesn't fall apart in the later half, like the first game, although the early game isn't as good.
Also, the DLC areas are great.
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>>331339238
>I wish people like you would stop generalizing
At what point does it stop being considered a generalization?
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>>331339424
>might have the best level design of any souls starting area
Naawh, that would be Central Yharnam
>>
>>331337789

The thing that killed it for me was the way the maps too. It just feels very unmemorable. Maybe its because this wasn't my first souls game, or maybe its a legitimate complaint, but it felt like all the levels were just boring marathons without interesting encounters or setups.

Doors of Pharos and Grave of Saints both had potential, but where basically just used as covenant ganking areas. Lost Bastille felt like the only really "good" map. I never even got around to playing the DLCs I just wasn't engaged enough.
>>
>>331337789
Yes, it does hold through.
There are some fun-ish boss fights in the DLCs but its a fucking shitshow getting there.
>>
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>>331339575
>620x350
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>>331339424
Well, I'll try those. I've just played so much DaS that this game feels... off. I can only assume I get to the Wharf and Bastille with the Soldier Key I just got?
>>
The first half is terrible but I really enjoyed the second half especially when plot became more than "fight 4 guys to open a door"
>>
>>331339853
>"fight 4 guys to open a door"
You mean
>"fight 4 guys to pass a little pile of rubble in the middle of the road"

Right?
>>
>>331337789
It has the most content (SOTFS)out of all Souls games including BB but that doesn't make it great.
Most of the game takes place in confined corridors and rooms.Expect ambushes everywhere which makes it more a trial-and-error game.
It's an alright game
>>
>>331337789
>the game doesn't seem good so far
>this is what everyone thinks
>so i must think this too
>because im too stupid to form my own opinion

at least get to drangleic castle before you start calling it shit you double nigger
>>
>>331339424
>FoFG is probably the best level in the main game level-design wise,
That would be Lost Bastille
Fuck, Iron Keep is pretty decent as well and better than FoFG, though the first area before Smelter is pretty annoying
>>
OP, don't invest too much in armor. It does two things, jack and shit. Fashion souls and armor with passive effects are great, the actual damage reduction is not.
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>>331340053
I'm asking for opinions, dipshit, not treating them as gospel. The game does seem quite alright, just wondering if it's gonna reach pre-Anor Londo DaS levels of good.
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>>331340148
FotFG, Lost Bastille, Gutter are all legitimately well-designed areas
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>>331340053
>"the game doesnt seem good so far"
He literally did state his own opinion, you fucking sperg

God, Dark Souls 2 fans have such a fucking boner for defending their game that they jump on the tiniest thing.
>>
>>331339606
Aesthetically CY is definitely better to the horrid textures and bland artstyle of DaSII as a whole but level design wise FoFG is a bit more solid.
>>331339835
There are 2 ways of getting to the Bastille. One uses the soldier key, the other one requires you to look around Majula a bit more.
>>331340148
Lost Bastille is pretty close but never really makes the player aware how well positioned the buildings are because there are almost no windows, instead it's just generic grey brick. Out side of that one error, it's second best for sure.
>>
>>331337789
The first game is way better the boss fights are alot more memorable and the level design is terrific and varied with DS2 alot of it is just grey concrete walls everywhere and the graphics don't even seem like their as good as the first game either... I think DS2 is basically just a warm up for 3 because based on what i've seen so far 3 looks like its the crown jewel
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It doesn't get better, in fact Forest of Fallen Giants is one of the best level designs in the game. The DLC is okay
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>>331340321
What's wrong with having a boner?
>>
>>331337789
Thats pretty much the feeling i had all throughout the game, that it was unmemorable. Npcs, areas, bosses everything felt bland compared to what the previous games had to offer. And i also didnt like what they did to the graphics.
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>>331339606
>Blunderborne

Shut up kid.
>>
>tfw Dark Souls became a meme but Demons Souls remained a legend that nobody talks about

fukn franchise babbies
>>
>>331340543
well meme'd Pcuck. How does it feel missing out on two thirds of the good souls games so far?
>>
>play TOH
>moon in the Hunter's Nightmare and fishing village is fucked-up, splintered, and yellow
>kill Orphan of Kos
>see weird ghost thing
>smack it
>NIGHTMARE SLAIN
>moon is normal now
>yellow splintered moon disappears everywhere in the Nightmare
WHAT DOES IT MEAN

I thought that the Moon Presence was the one who controlled the moon
>>
>>331340261
Brighstone Cove is decent as well though the vertical design falls bit flat especially because you can't track the level backwards that much. Wonder what the fuck were they thinking with that, the level has like 4 places where you fall so that you can't go back anymore.
>>
>>331340498
Dark Souls 3 looks incredible with its graphics, i'm thinking they might have built DS3 on the same engine they used to make Bloodborne, it's just got that super polished Bloodborne look about it. either way im pumped as hell for DS3 it's gonna be so much more memorable than 2
>>
>>331337789
Stop forming and opinion that's literally regurgitated /v/ shit, It's your first souls and you can say that shit? Fuck off.
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>>331339238
>>331339763
The textures are dogshit lad, anyone will admit this, not sure why you feel the need to defend them. Only a few places don't have painfully obvious tiling and general laziness
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>>331340436
If it lasts for a couple years, you have a problem.
>>331340334
I disagree on that level design part. Central Yharnam is not only bigger but also links to Forbidden Woods via the clinic entrance
But hey, opinions
>>331340543
epic meme, friend.
>>
>>331337789
>four hours in
>>331337789
>The Last Giant was ez
.. it takes like 30 minutes tops to get to him. I have some doubts about whether the game is in fact "ez" for you if it took you 8 times as long as it should have to get to the first boss.
>>
>>331340568
because Demon Souls has nothing memorable in it
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>>331340724
they were thinking "why not, you can just warp back anyway"
>>
>>331340776
He might have been trying to tackle different areas
Fuck he didn't even mention if it's the first boss he encountered.
>>
>>331340568
You mean dark souls fags started hating DS2 instead of DaS

Everyone crapped on DeS
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>>331340823
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>>331340737

But I've beaten Dark Souls 5 times anon. Haven't played DeS or BB, admittedly, but comparing a sequel to its titular predecessor seems prudent.
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>>331340584
>third

And you call him a cuck. You didn't eveb play one of the games from which BB copy pastes shit.
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>>331340939
Are you retarded?
>>
>>331340874
That's the only rational explanation to me.
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>>331340612
Wait what
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>>331341059
beat orphan of kos, and then go back to the hunter's nightmare and look at the sky. the yellow moon is gone
>>
Playing Dark Souls 2 for the first time. you know your in for a treat when the first boss of the game has a head that looks like a giant anus
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>>331340612
I'm not big on lore, but this is how I view it.

>Healing Church along with its hunters roll up on the fishing village and Kos' corpse
>they conduct awful experiments on the townsfolk and Kos' corpse
>The Orphan curses the hunters and their childrens children forever, causing the Hunters Nightmare
>The Hunters Nightmare works as a kind of "hell" for hunters who go blood-mad in Yharnam
>Orphan Of Kos is a host for the nightmare, like Mergo was for the Mensis nightmare
>killing his "essence" or "soul" ends the nightmare and lets him return to the ocean, where Kos came from
>>
>>331337789
four fucking hours?!
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>>331341000
Dark Souls Trips checked and confirmed
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>>331341129
And repeats the same dull stomp attacks that like 2 other bosses also have

truly amazing.
>>
>>331341205
I idle a lot, but that's about what the timer says, yeah. Spent a decent chunk of time fucking around as a white phantom and letting other people show me the level.
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>>331338964
Nothing will beat lit up black gulch, or the trees at forest of fallen giants
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>>331341292
Well a giant anus isn't going to have a wide variety of attacks now is it =P
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>>331340745
Souls games always had shit textures, yes even ds1. 3 will have shit textures to, you don't play souls for graphics, you play them for the simple yet fun gameplay.
>>
>>331340724
I honestly didnt find BB that polished either. Its obviously more graphically powerfull for being current gen, and i cant really put my finger on it but it juat felt strange.

Maybe it's just the setting or the fact most areas arent as colorful as the prequels were.
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>>331341475
2's textures are worse than 1 and maybe even DeS
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>>331340612
ALL GREAT ONES THAT CAN MAKE NIGHTMARE CONTROL THE MOON
>Moon Presence can do it
>Orphan/Kos can do it
I suppose that this also implies that Mergo/Wetnurse can do it as well. Which makes sense when you think about it. I mean, we all know that the MP hates Mergo, right? He's contracting out superpowered Hunters to find Mergo and slaughter him like a beast. In addition, merely hearing Mergo agitates the MP so hard that it descends on the city.

So, why can't the MP just descend on Mergo and fuck him up, and not bother going through intermediaries like the Hunters? Mergo's in the Nightmare, after all, and the moon in the Nightmare of Mensis is pretty huge, so the MP is actually really close to Mergo's hiding spot.

Well, if the Wetnurse/Mergo (whichever one is making the Nightmare of Mensis) can control the Moon like the MP and Kos, then they would be holding it at bay, to prevent the before-mentioned descending and murdering. Necessitating the MP's reliance on the Hunters do do it's job for it.
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>>331341000
Demons souls, dark souls, ds2 and BB. So id say no, you're retarded given you cant count
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>>331340745
Only a few places HAVE noticeable tiling issues.
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>>331340568
Games released on PC are the worst in the series
guess the outcome of DS3
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>>331341490
Yeah the architecture is quite impressive i thought. I think why it might have felt strange is the fact that you can't really block attacks so your relying on dodging them basically from start to finish and you can also regenerate health from hitting an enemy even after you've killed it lol
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>>331341640
I know PC gamers really got the raw end of the deal with the Dark Souls ports
>>
>How does it feel missing out on two thirds of the good souls games so far?
>two thirds

There are 3 good souls games. Only one is on PC. You've missed two thirds.
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>>331338964
>>331339575
>Low resolution
>Low settings

TOP KEK
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>DaS1 giants are in DaS3
>DaS2 giants are ALSO in DaS3
?????????????
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>>331341876

for >>331341604
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>>331341957
You never saw the giants' faces in DS1, did you? Maybe they're one and the same.
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>>331341640
Not him, but I would rank Demons Souls equal to Dark Souls actually

Thats why most people idolize Dark 1 so much anyway, because its the only good souls game on PC. DS3 is going to blow off so many heads when it hits PC because it will have shit like dynamic boss phases, excellent BB-tier aesthetics and a fuckload of detail.
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>>331342020
>maybe they're one and the same
no

pic related, they still clearly have faces underneath their masks
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>>331340568
i feel your pain too anon, trust me

but there's nothing we can do, the memers just love their meme game

>tfw you know the same thing will happen to bloodborne with dark souls 3
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>>331337789
It just feels like a budget souls. Is this gonna hold true?
Sadly, yes. It's still a fantastic game by regular standards, but it's a budget souls game.
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>>331342117
Dude, what? You're only proving what I've said. You can't even see his skin under that helmet.
Meanwhile, there's a giant archer in DS3 that has a similar looking helmet, but without cloth/ringmail coif underneath it. And you can vaguely see the "face" of a DS2 giant behind it.
>>
Is DS3's combat faster than the first or second one? With the way bloodborne played, hiding behind the shield and attacking once per 5 seconds or rolling instead of sidestepping will feel slow
Is there the ninja roll ring again at least?
>>
>>331342232
>Look at me I played the least popular game in the series and it's my fav! Stand back silly boys!

DeS is a great game, but faggots like you suck it's metaphorical dick way too hard.
>>
>>331339575
When you stop cherrypicking sub-720p bullshit you fucking faggot.
>>
>>331338964

They are dogshit, The game got scrapped mid-way through development then revived. The levels feel like they were designed for the lightning engine the E3 build had, which would have hid most of the shit-tier textures.
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>>331342798
based on the video i was watching It doesn't look as fast paced as Bloodborne so i think it's a bit slower like the other Dark Souls
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>>331343008
Kinda reminds me of Super Mario 64.
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>>331343008
>that mountain
hahahhahhahaha hoooly shit, I've never actually seen that before.
The one in TOTG is like that too
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>Boss is called "The Last Giant"
>It isn't the last Giant
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>>331343235
>time is convoluted in drangleic
>anon doesnt get it
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>>331337789
Gets boring, I beat last boss from main game just for the sake of finishing it but I didn't bother playing the DLC becase it isn't that interesting.
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>>331341556
Only one area in ds1, had decent textures, the archives, everywhere else was ugly.
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>>331343343
The DLC levels and bosses are the best in the game though
I can recommend them
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>>331342841
YOU TELL EM ANON

PRAISE THE SUN!!!
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>>331343337

What has time got to do with anything? There are 2 giants alive in the caves below Black Gulch.
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>>331343343
Um, what?
Brume Tower and Eleum Loyce were some of the most interesting areas in the series due to their respective verticality and massive size.

Even Shulva, which was a little boring, had great level design.
>>
>>331343337
>people still believe the "time is convoluted" meme
>this is the only way they can defend their shitty lore
>>
>>331343581
I beat Elana then got bored on the dragon, moved to ice area reached the cat and quit there.
I don't know the game feels too colourful not mysterious.

I did like Lost Bastille, Sinners Rise, Undead Crypt and Dangleic Castle but the rest was just boring as fuck.
>>
Why does SotFS cost $30 when I already have the regular version and dlc?

Will 3 do the same thing with a special DX12 version?
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>>331343938
>Sinners Rise
Such a great level design
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>>331343938
>got bored on the dragon
Sounds like you got wrecked by the dragon.
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>>331344156
That fucking bridge killed my npc phantom every time
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>>331343493
not DS2 ugly. B team did not give a single fuck
>>
>>331343938
Aight.
I liked the Ice Cat fight and after that you get to fight Ivory King which I really liked even though the fight was pretty easy.
The Old Iron King DLC has Raime and Alonne which are fun fights as well.
I liked the Sunken King levels a lot but the bossfights were weak as fuck in that one.
>>
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>>331342695
>>331342117
by the power of CE!

I bring you, an unmasked DaS1 giant!
>>
>>331344281
GOD DAMMIT CUNT WHERE IS THE AFTER IMAGE
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>>331343746
how the fuck did they even get down there
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>>331344692
>things that you need to use cheat engine to see are canon
retard
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>>331344692
>unmasked
But... he's not.
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>>331344156
Sinner's Rise is basically a part of Bastille, it's only a separate zone because it has its own boss
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>DaS3 will never have a boss fight that's as good as Ludwig or his theme
>>
>Brume Tower is obviously connected to the Old Iron King and the Iron Keep
>Shulva is obviously connected to Black Gulch and the Gutter
what region is Eleum Loyce associated with? Lost Bastille? Tseldora?
>>
Question from someone who never played Souls game:

I really want to get into this. However I tried DS2 for like 5 minutes and got immediatly turned away by how awful it was in terms of optimization for PC. Like it literally said "press Y (or square) button"

I don't own a console nor gamepad for PC, is there any way to turn this into enjoyable PC experience?
>>
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>>331345083
yes he is, pic related is how they normally look
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>>331345146
but the game is not even OUT YET you TRIPLE NIGGER
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>>331337789
>Spend hours trying to beat the gargoyles in the bell tower
>I am a half HP hollow without any humanity left
>Have to kill some autistic invader every other attempt which leaves me with no estus for the actual boss
>Turns out the entire area was optional, and the real boss was just up a tower and over a bridge to the left

Everything else in the game was easy compared to that
>>
>>331345230
>never played a souls game
>starts on DaS II
FOR WHAT PURPOSE
>>
>>331345260
They look exactly the same to me. Honestly.
Lighting is a little different, but both have a helmet on.
>>
>>331345062
>implying
they took the time out of their schedule to model the face, they could have left it as blank as a cueball if they wanted and if they didn't want a face there
>>
>>331345230
DS2 isn't a good game. Get a refund
>>
>>331337789
Its good not as good as ds1, and the level design is inferior. Its still a good game. Make sure you play the dlc its fuckin goat.
>>
>>331345024
TIME

IS

CONVOLUTED
>>
>>331345396
You can see eyes and a nose in the first pic
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>>331345429
Maybe they considered having a maskless one? You cannot say they canonically have a face when you NEVER see one without modding the game.
>>
>>331345148
I feel like Eleyum Loyce was always going to be not connected, with the Shrine of Winter and all.
Shulva should have been level that you find after Black Gulch though, like you travel even deeper and you find Shulva.
>>
>>331345531
>Make sure you play the dlc its fuckin goat.

This meme again? The levels look pretty but enemy counters are the same "throw 5 big guys at the player while another throws arrows/spells at the player" shit. Biggest disappointment.
>>
>>331345584
that's what's weird to me, though. the other two are very clearly associated with existing regions in the base game, while Eleum Loyce is tacked on as an afterthought, and not linked to any of the others
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>>331345540
I most definitely can't. I think your eyes are playing tricks on you, anon. It's the same model, with the same textures, but with poor lighting and contrast. So your brain is imagining things, because that's where you normally expect to see a face on a humanoid figure.
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>>331342117

Some of the giant corpses have faces
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>>331345550
they also have a completely different body structure than the DaS2 giants (lack of hulking shoulders/organic pauldrons, less top-heavy anatomy, lack of stone skin), and unlike the DaS2 giants, can speak
>>
>>331345738
In the early trailers they showed snowy areas, which clearly are from Eleyum Loyce, so I think it was actually the first DLC area they even made. Dunno about the connection though, maybe Painted World type deal originally, like you were supposed to physically travel to Brume Tower and Shulva originally and Eleum Loyce was some 'hidden' level in the sense you teleport to it.
>>
Can Vanilla DS 2 players play with SotFS players on PS3?
>>
>>331345437

Doesn't have to be DS2, I'm looking to get into Souls series since I'm fed up with games that hold your hand from start to finish. However I refuse to play a game, no matter how brilliant it is, if they did such a shitty job when porting it. There's really no excuse.

>>331345380
I pirated anyway.
>>
>>331346086
N O
>>
>>331346187
Then miss out on DS1, a great game, because of your retarded elitism.
>>
>>331345146
>Stating things about a game that isn't released
Kill yourself my man.
>>
>>331346086
yes
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>>331346187
Then either pull your head out of your ass and get DSFix or get it on console you mongoloid.
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>>331346190
>>331346438
I don't know what to believe anymore.
>>
>>331346086
Maybe
>>
>>331346629
SotFS on PS3 is same as the base game + DLC. New enemy and item placements are ps4/xone/PC only
>>
>>331346086

SotFS on PS3? Yes.

The remake can only be played with other players on the same version, on the same platform. This didnt bother many console players since it's rare that current gen systems can play with previous gen systems online. On PC it annoyed players because DS2 and SoTFS remake servers were kept separate. The original DX9 DS2 community very quickly died on PC, forcing players who wanted to keep playing to upgrade to the DX11 version.
>>
I just beat SOTFS and I attempted starting each of the DLCs but the enemy variety has just started boring the shit out of me. All they do to make it interesting is throw more of the same guy at you and add some faraway archers/casters.
>>
>>331339835
Bastille yes, but its a shortcut that cuts out most of the area

The normal way to get there involves backtracking which is retarded since most peoples first instinct would be to go forward

I was really pissed of with that part since it meant I skipped most of the area and just whooped the bastilles boss
>>
What's the gimmick of the grape-flavored covenant? Are they the new forestbros?
>>
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>Shrine of Amana

Anyone else hate this fucking area as much as me?
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>>331340343
You think a newer game with dx11 looks better then a game released several tears ago on dx9? What
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i have the pc sotfs and i was wondering if using ce offline to test builds would get me softbanned? If like to see how viable some weirdnpoint allocation would be and what i can wield vs my load.
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>>331348389
>sotfs added MORE FUCKING ENEMIES
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>>331349406
seriously what the fuck were they thinking

they overpopulated two of the already annoying zones in the game
>>
>>331348389
>mfw all these fucking caster enemies
>all these fucking water monsters
>water makes you slow as fuck

fuck this entire area
>>
>>331345146
V dog had a theme about equal to it I'd argue
>>
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>>331348389
Yes. Along with most of the other areas in the game.
>>
>>331349750
>dude you know what would be funny?
>what, Tanimura-san?
>if we put 100000000000 Alonne knights in between the first bonfire and Smelter Demon!
>AND, they all aggro from 2 miles away!
>
>
>
>that's fucking hilarious, lets do it!
>>
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>kill undead NPC
>he doesn't come back at the nearest bonfire

>humanity is the essence of darkness
>using it as kindling makes a bonfire, the essence of light, stronger
>>
>>331350672
The alonne knights are legitimately more frustrating than smelter, because they all whittle down your health making you use precious estus. Then it's a question about if you have enough drinks to withstand the fire damage from just standing near smelter.
Not really a problem if you're on ng+ with 12 estus drinks and around 40 vig, but on NG it's extremely annoying, especially since the fire soul is usually the second for most people (after the sinner)
>>
>>331350672
Those knights are on such a strict path with their AI you can make two of them (or maybe even more, I have only tried two) collide like a car crash.
>>
>>331351440
I think it's hilarious that sotfs sped their run speed up to the point that it looks like they look like they're using a speed hack
>>
>>331349406
Should I even get sotfs then? I bought the regular version about a year ago. I haven't even played the dlcs or bought them yet. Normally I wouldn't mind but early game is pretty fucking shit.
>>
>>331350672
>>331351071
>this shit before the durability patch
my fucking DEMONS GREAT HAMMER would break before smelter demon even if I optimized as few strikes as possible.

>>331351679
sotfs overall is a lot better than the base game but it inexplicably made iron keep and shrine of amana (two already reviled areas) way worse
>>
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>>331343746
>get pushed off the ledge by a graboid
>land on a small ledge with like 10% health
>mfw i see these giants
>>
>>331351757
Are there more people on sotfs? I'd rather get Dark Souls 3 but I'm not sure if those gma coupons are out yet.
>>
I got scholar of the first sin on ps3 for 4$

Aside from the constant blight town, it's enjoyable.
>>
>>331351757
wasn't scholar long after the durability patch?
>>
>>331340053
By the time you make it to Drangleic, the game is for the most part, over. The game is disappointing as fuck compared to Dark Souls 1.
>>
>>331352264
Nope, they actually fucking released scholar without fixing the durability issue. Despite that issue being present on PC since release, SoTFS had the same bug even on consoles for months before being fixed.

>>331352060
way, way more people on scholar than vanilla. vanilla is probably deader than demon's souls.
>>
>>331341957
DaS2 giants are normal giants that have been corrupted by chaos
>pyromancers
>turn into trees when they die, and Chaos is arboreal
>are ruling over the flame of chaos in DaS3
>>
>>331352338

Which is pretty much over when you beat ornstein an smough
>>
I really liked the layout of Lost Bastille, it's a shame that visually it's so boring.
>>
>>331343008
This is fucking abominable beyond words.
>>
>>331352479
there's way more post-Anor Londo content in DaS1 than there is post-Drangleic Castle content in DaS2
>>
>>331350659

You can literally sprint through it.
>>
>>331352479
All of DaS 1 besides Izalith is better than DaS 2, and I'd much rather go through Izalith than Shrine of Amana again.
>>
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>>331342117
>>331341957
The giants in Dark Souls 2 are not the same species as the giants in Dark Souls 1.

Dark Souls 2 giants are living archtrees, animated by souls like Vendrick animated the golem replicas of them. Pic related.
>>
>>331352618
And that's the problem, its just a slightly bent straight line with a bunch of poison shooting assholes spammed randomly. Staying to actually see whats happening is a more deadly option.
>>
>>331352953
anon, those aren't replicas, those are the remains of the giants that Vendrick brought back and experimented on
>>
>>331341957
Why is it impossible to have multiple races of giant?
>>
>>331352997
You can take it slow and kill all the statues.
They stay broken through deaths too, until you leave the area.
>>
>>331352997
>staying to see what's happening is more dangerous than speedrunning through it
this is true for literally every souls area ever
>>
>>331337789
Except some the DLC, yes it will always feel that way. And it's not like the DLC will redeem it either. It'll just make you lament what could've been
>>
>>331353109
[citation needed]

All the game says is he learned how to animate shit using souls from them.
>>
>>331353292
it was in the official fromsoft-sponsored guide
>>
>>331337789
OP, if you're going to shitpost, at least make it sound sort of organic.

So clever.
>>
>>331353379
I have that thing, where does it say that?
>>
>>331353116
what would a meeting between a DaS1 and DaS2 giant be like?
>Hello. Who you? Friend?
>WHUUUUUUUUUUUUUUURRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
>>
ITT: Poorly hidden shitpost gets discussed by other shitposters who ignore the fact it's clearly shitposting so they can shitpost too.

It's a shitpost circlejerk folks.
>>
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>>331353687
>ITT: The DaS2 defense force cannot, and will not, accept anyone disliking their favorite 6/10

Fixed that for you
>>
>>331353687
>everything is shitposting and not people's opinions
>>
>331353687
The only person shitposting here is you, friend.
And I'll stop indulging you after this reply.
>>
>>331353509
I'm 99% certain that it was in the blurb for Vendrick in the collector's edition guide, but all of the wikis seem to have purged the quotes that they had from it, so I can't check
>>
>>331353829
Oh please, Op's entire post is just the same shitposting that's done every day.

Nobody plays one level of something and decides the whole game has an unmemorable design based on one castle.

Especially since i've seen the phrase budget souls heading like 6 threads in the past three days.
>>
>>331354042
You can when you compare Undead Parish and Forest of Fallen Giants.
>>
>>331353820
Yes yes, you spend your time bitching about everything and nobody anywhere can have any fun.

We know.
>>
>>331353820
Notice fans of any other souls games are totally content with people preferring des, das, or bb and acknowledge the 3 are almost equal but das 2 fans cannot end their fursecution complex because they know their game sucks
>>
>>331338964
Turn your brightness down, or calibrate your screen. Those shouldn't be nearly that visible with correct settings.
>>
>makes a dark souls 2 thread on /v/ comparing it to Dark Souls
Gee I wonder how this will end
>>
>>331354151
> Chooses an area where it's literally impossible to play in coop because of all the high geared +10 lightning katana havel invaders and broken mechanics
>>
>>331353873
I can't seem to find anything like that. I like my headcanon version better anyway.
>>
>>331353820
how to identify the DaS2 defense force:

>disliking DaS2 is just a meme

>DaS1 isn't perfect, so you can't criticize DaS2

>bad hitboxes are OK because they were in the other games, too

>there is nothing wrong with nerfing invasions in favor of arena dueling

>there is nothing wrong with packing zones chalk-full of enemies like Iron Keep, you just can't beat it

>nobody ever plays souls games for the lore

>nobody ever actually pays attention to the level design, complaining about it is just parroting e-celebs

>SM is less broken than twinking

>there is nothing wrong with ADP, you aren't allowed to criticize it because it's not impossible to beat the game with base AGI
>>
>>331354353
How does that have to do with level design or feel of the area at all?

What the fuck is wrong with you?

They're both the first real areas of the game.

The difference of quality between them is fucking gigantic.
>>
>>331354219
Except you specifically try to piss DS2 fans off with repeated shitsposts about it sucking.

It had it's flaws, but come one. It's not like they lose their shit all on their own...

This si why the souls fanbase on /v/ sucks though, rather then enjoying an awesome series, one side is constantly shitting on the other, and the other gets defensive and shits on them back.

Everyone on /v/ is fucking 12.
>>
>>331354376
>How to spot the dark souls 2 offense force
>This level of dedication to shitposting on a game you dislike
>>
>>331337789
Scholar is better

Its director left mid game so its very wonky but i think its more casual than DS1 so i tell people to play it first.

Overall its still fun and enjoyable tho
>>
>>331351071
Did people really go for the iron keep second? The entrance to its route so out of the way, and you have to trudge through 3 entire areas just to get there. Compare that to the Rotten where you just have to go through tomb of the blighttown, or freja when you have to run past some spiders.

How would that happen if you are exploring the world naturally? I actually had to look up a guide to see that the random priest who you assume is only a merchant for miracles will for some reason relocate and open the path there.

It would be like going through the catacombs, or going to defeat Sif first in DS1.
>>
>>331354603
>>331354559
>If your opinion isn't my opinion, it's shitposting!
lol lmao
>>
>>331354219
Its the worst Souls game, but it doesn't suck.
>>
>>331354559
it is literally only you dark souls 2 faggots though, there will be a souls thread and it will be going fine and then we get
>implying dark souls 1 is better than 2
>le dark souls 2 is bad meme
and the whole thread is ruined, you fags are even worse than the anti-bloodborne force at this point. If you want a good souls thread you need to make it about one specific game or this always happens.
>>
>>331354042
>you can't just decide the game's level design is bad based on one level with a boring castle
>and one level with a boring forest
>and one level with a boring windmill
>and one level with a boring lava castle
>and one level with a boring flooded castle
>and one level with a boring linear valley
>and one level with another boring castle

Yeah, how dare they make such assumptions based on so little in-game experience.

>>331354353
>implying this has anything to do with level design
>implying this isn't just a shift of goalposts to deflect a valid argument
This is why DaS2 fags are the worst of the entire fanbase. No other subsection of the fans are this intellectually dishonest, and that is saying something.

Hell, at least you can actually get invaded in the Burg. Did Scholar ever implement a complete Red Eye Orb, or is it still just cracked orbs forever because go fuck yourself?

Jesus christ the lack of self-awareness among you pricks simply astounds. I can't wait for DaS3 to = DaS1=DeS=BB>>>>>>>>>>>>>>>DaS2

You people are so ignorant and belligerent that I find myself actively hoping DaS2 is pushed even further down the fucking list just to spite you.
>>
>>331337789
>What should I expect as I keep on playing?
It does actually pick up on. Kinda slowly, but at least there isn't a sharp drop in quality ahead of you this time around.

I recommend grabbing some spells on the way because the game feels balanced towards sorcerer/hexer run. I'm not talking just about crutches like ranged spam, but repair, fall control, hush are often useful here.
Good thing compared to how useless they were in DaS1, but without them the game's maybe even a bit too hard.
Not necessarily hard though. You just control stiff and then get killed from every direction off guard.
>>
>>331354603
stay mad PCuck
>>
>>331354691
>telling people to play the worst game in the series first

Why? There are 3 much, much better games with similar gameplay.
>>
>>331354739
what?
Freja and Smelter are about the same length
>Shaded Woods
>Lionman zone
>Doors of Pharos
>Tseldora
Smelter Demon
>Heide's
>Copse
>Valley
>Peak
>>
>>331337789
SotFS is better. It's better in the multiplayer area because coop and pvp balance is just a lot better. It's actually where the game starts to shine when you have something like six phantoms on one map.

The DLC areas are pretty okay, nothing that special. But there's moments of brilliance in them. The main game though is lacking that and it's best bosses don't match the best of BB, DeS, or DS1. Still it's a good game, but it's just a good game in a great series. It's flaws stand out harshly due to the time constraints and cut content.

It really isn't a budget souls though. That's LotF, which is just everything bad that could go wrong with a Souls formula. Apparently other souls-inspired games like Salt and Sanctuary are suffering from a misunderstanding of the formula.
>>
>>331354376
SM is so much less broken then twinking. By game's end you can buy anything you want without it affecting you at all, you have an SM in the millions.

Meanwhile I defy you to boot up DS1, even now, and play it coop without some guy using end game gear who you can't damage coming in and killing you at least twice.

As for ADP, saying it's not impossible without ADP is misleading as fuck. Not using ADP barely makes a difference. I sued it on my first char, haven't used it sense, there is nothing i can't dodge and it's existence doesn't affect anybody at all except for those who choose to use it.

It's be one thing if they forced you spend points on it, but it's unnecessary and totally optional. If I can beat the entire game plus the DLC in the company of champions solo but online, and not miss it, and it's not forced on me, it's a non-issue.

As for the levels, that's a matter of personal preference. And I've never failed to beat iron keep... it's sad you thought it was hard, but that's you.

And in the spirit of >>331354559 You're only going to this much effort to try and piss people off and crate threads EXACTLY like this. Grow the fuck up, if you don't enjoy it, don't play it. Wait for DS3 and if you don't like that, don't play that either. If you dislike features, that's cool, discuss it, but shitposting trying to get a response and attacking DS2 fans themselves is no better then them attacking you.

And if you hate DS2 so much, is there not a game you could be playing right now that you do enjoy?
>>
>>331355223
like fucking clockwork, do you realize that you are a walking strawman argument? that other anon was writing out purposefully bad arguments and here you are, not only repeating them, but defending them
>>
>>331354787
It is shitposting if your entire goal is to piss off the DS2 fans specifically. And that is what you're doing. You're here as a troll, not to discuss a game.

>>331354603
This guy gets it. It's one thing to dislike something, but holy fuck, the effort put into the creation and constant personal attacks on people who dig the game is every bit equal to the effort they put in arguing with the shitposters.

If it's not personal and meant to offend, it's not shitposting. Damn near every DS2 thread lately is by guys who want exactly that, and they go out of their way for it.
>>
>>331338964
This fucking windows 95 tile background pattern shit is one of my biggest gripes with DaS2.
How do you fucking up this much, how do you look at this and thinks it's acceptable.
>>
>>331354739
I went sinner, freja, rotten, iron king on my blind run, pretty much for the reasons you just described.
>>
Do any of the souls games still have active multiplayer? I was thinking of replaying DS1 or SotFS but it'll be more boring if I don't get invaded or never get to help people in co-op
>>
>>331355457
Dark Souls II was clearly worse than Dark Souls 1 yet none of that warranted all that shitposting about it.

Some people just made a habit out of posting about games they've never played. They just hear enough about it, then repeat the same things over and over.
>>
>>331354968
See, you're this butthurt that people like something you don't like.

Grow up dude. I enjoy it, get over it. It doesn't affect you. And yes scholar still uses cracked orbs but you'll end up with a metric shitton of them.

This is personal for you dude, you're only here to insult people and piss them off. If that wasn't true, you'd actually discuss the game, but you don't, and I bet you never do... so no, very little of what you say matters.

Get over it, there are people who love dark souls 2, it's not as if some anonymous 4chan user is going to change our minds by insulting us for it.
>>
>>331355792
started playing SotFS on PC recently and I'm still getting invaded every now and again
>>
>>331355792
With DaS3 coming out all of them are pretty active right now. I'm playing through demon's souls and i'm getting summoned a lot.
>>
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>>331355223
>End-game gear
>ADP barely makes a differnce
excuse me, what?

>>331355854
Speaking of personal, your post doesn't even mention the game. Have you considered not responding?
>>
>>331355801
Thta's why people come into thee threads talking about the durability bug on 60fps and shit like that, its been fixed for a year, but the trolls feed off each other.
>>
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WHO EXCITEMENT HERE
>>
>>331355792
All of them do.
Around 5k people playing Dark Souls 1 on PC at all times.
>>
>>331356027
will I be able to play in engrish?
>>
>>331356027
Can you play Jap games on a USA account if they are on the same system? My pre order countdown doesn't show up in the library on my normal account.
>>
>>331355223
>SM is so much less broken then twinking. By game's end you can buy anything you want without it affecting you at all, you have an SM in the millions.

Honestly I despise the system. For coop I wanted to remain as a casual helper getting people through a zone and stomping invaders. But after ten hours most people I was being summoned by were wanting to do fight clubs or gank. I was fighting people in Havel's gear and endgame armor despite not clearing the Castle yet. It felt weird, especially since all my souls had gone into my gear before my level. I just didn't have an endgame build and it made combat less fun when I was dying in a single hit because I hadn't pumped vitality up.

That was my first character. After like 200 hours in SoTFS I was fighting Havels with shitloads of miracles, damage, flipping, and damage resist. I'd still win, but it felt like there was an obvious unbalance between my SL and theirs.

>Meanwhile I defy you to boot up DS1, even now, and play it coop without some guy using end game gear who you can't damage coming in and killing you at least twice.

Twinks are inevitable with the system of DS1. But SM isn't the only fix to it. Disabling pvp in beginner areas, or inventing an op'ed covenant that goes after twinks (we're talking like classic all your armor and shit breaks when they kill you trolling). I'm just saying there's more than one way to skin a twink, you just have to be willing to investigate a system that discourages it while keeping pvp opened.

>As for ADP, saying it's not impossible without ADP is misleading as fuck. Not using ADP barely makes a difference. I sued it on my first char

ADP is an absolute necessity in pvp. Those who have it have an advantage over those that don't. Any build that doesn't pump ADP is either coop or piloted by someone who doesn't know what the fuck they're doing.
>>
>>331356119
All voice acting is English. Text will be stuck with Japanese though.
>>
>>331356346
ffuuuuu i guess were really gonna have to wait
>>
>>331356119
Voice acting will be in English

>>331356320
Have to make a JP account.
>>
>>331355223
SM wasn't what fixed twinking.
The existence of the Agape Ring and the continued virtual non-existence of twinking in SotFS is proof enough of that.
>>
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>>331337789
I don't know man. I mean look at this.
>>
>>331355957
I get invaded a lot on ps4. Scholar made a lot of solid changes and invasions are nearly instant.

Say what you want about DS1, but it's nice to have a response in 5 seconds.
>>
>>331356474
>Voice acting will be in English
It wasn't in the Japanese version of Bloodborne.
>>
>>331356536
>join bellbros on vanilla 360 release
>each invasion 2 seconds after the last
shit was so fun
>>
>>331356681
>Japanese version of Bloodborne.

Now I'm curious to hear Japanese Micolash.
>>
>>331355997
ADP is not required. Sorry but it's true, I have a cov level 2 and 3 red, a cov level 3 blue, a company of champions guy who did the entire game in the company... no adp investment. You can dodge anything without it and i'd rather put points elsewhere.

And yes, pretty much every visit to the undead burg, dragon head stones, lightning katanas, full havel sets, if not end game then end game capable, versus new players with unupgraded axes and broadswords.

>>331355997
I'm getting a little personal too, but it look like 15 bullshit posts to get me there. Shitposters are guys who go out with the sole purpose of pissing people off, and that would be you.
>>
>>331356503
dark souls 2 apologists revise history and act as though twinking was every a widespread issue.
>>
>>331356681
It was. Japanese voices were added later. They made a big deal out of having anime voice actors. Hayami Saori as the doll and Kana Hanazawa as the blobhead girl.
>>
>>331340568
I beat Demon's Souls recently. It's not that great and there's nothing to talk about other then "muh world tendency." Low-tier boss fights all around.
>>
>>331356912
Oh yeah, you're right. Nevermind then.
>>
I don't know about you guys but I started a new build for giggles to tide me over a bit until DS3 comes out and I'm in the Belfry dual wielding greatswords and it's hilarious.
>>
>>331356912
>Kana Hanazawa as the blobhead girl.
Cute.
>>
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>>331337789
Just finished my first character like last week. The first few hours are fun, but then you disover a new location every 20mins, and the bosses gets way too easy.

The iron keep was pretty fun in pve/pvp.
>>
My biggest complaint with souls so far is dying and having to start from scratch on that level. How can I suffer through the repetition and enjoy this series? I notice myself getting better and shit but when I do die and have to start from scratch I just lose interest after a few times and turn it off.
>>
>>331356340
I've never experienced that unbalance. I don't hold back with buying stuff either. And 200 hours in your sm should be around 4-6 million.

As for fight clubs, outside of the iron keep bridge, they've always been very rare for me to see.

ADP is not a necessity for pvp at all... I'm sorry but it's just not. I've done every coveneant, i've got my 500 red kills on one of my guys (while losing a point for every loss, so closer to 1500). It never held me back. It makes a difference, but give me str, dev, vit, end any day over that.

Thing is, anybody can win the game, can win any encounter in DS2 with no adp investment, so it's not broken... was it a wise addition? No, but luck is going to be equally divisive in DS3. Some will hate the fact they need it to find shit more easily, some will swear by it, others will ignore it.

And it's cool if you dislike adp, but it's not the game breaking bullshit people make it out to be. And that's the issue with these threads, DS2 is still fun as hell, but every minor issue is end of the world fight to the death tragic in the shitposts. Makes people defensive.

Plus, as far as adp goes, if you really want to experiment with it or any stat, DS2 lets you respec. Remember RES in DS1? No fixing that.
>>
>>331356340
if twinking counted ONLY the souls that you used to level and upgrade gear, than it would actually fix twinking while not affecting "normal" play.

I honestly had no idea why they went with "lmao just count every soul ever collected" since the proper solution was right in front of them the whole time, and the current system actually punishes noobs by causing all their deaths to unfairly inflate their SM.

In the meantime, twinks can abuse the Agape Ring to get end-game gear on a 40k SM character
>>
>>331356951
>muh boss fights
>>
I just finished it today and it was fun, some extremely crappy and inconsequential bosses through the game but I kinda liked it in general.
The DLC was the best part of the game but every single one had an extremely awful part in it
>that awful 3-way in sunken crown
>iron passage and smelter demon
>frozen ramparts and loyce souls

Also I felt bad for Fume knight, beat him third try and the guy didn't even get to his second phase in it unlike in the other two.
>>
>>331357657
those areas are intended for coop, you're meant to bring friends to clear them
>>
>>331357274
>Dragon's Aerie

Can we be honest for a moment? Equipment breakage is not and never was a fun mechanic. I'd rather the mummies just kill me than break my rings and force me to spend thousands for no reason.
>>
>>331356503
The agape ring is only available later. Nobody can get it at level 1... your soul mem is going to beat least 30,000 or so. Maybe 20,000 if you really push it and make a perfect no kill run to get it.
>>
>>331357775
the acid cloud pomf zombies are the worst enemies in the game
>running through dragon aerie
>fail OHKO a zombie
>acid cloud breaks dragon ring
>aged feather out
>>
>>331357775
Okay, but the mummies never hit you after your first run. the ones that kneel scream in advance, and the runner you'll know every location on pretty quick.

The scraping spear was the worst offender.
>>
>>331357786
With around 30k souls, you'd be in SM tier 3, you'd be able to summon and invade everyone lower than you at that point.
>>
>>331356873
I'm not the person you think you're responding to. But I would still recommend dropping the 'hero of the internet' schtick, it's kind of embarrassing.

First, 'not required' and 'barely makes a difference' are not the same thing, ADP is an influential stat.

I would say the balance to twinking in DS1 is a hollow form with no real penalty to stats, etc. Since you were referring to co-op, I think it could be reasonably argued that invading against a white/gold phantom is a LOT harder than a normal 1v1 gank. It's not perfect and neither was soul memory, by a long shot.

It sort of comes down to your perspective on invasions: are they meant to be fair to the host? My thought was always 'no', leave the 'balanced' fights to arenas and the dueling covenants
>>
>>331358061
You can only invade up. Not down.
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