[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
>honestly cannot tell a difference between 30 and 60 FPS >not
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 57
Thread images: 7
File: shrug.jpg (103 KB, 384x313) Image search: [Google]
shrug.jpg
103 KB, 384x313
>honestly cannot tell a difference between 30 and 60 FPS
>not sure if it's a blessing or a curse

I've watched side by side comparisons and I cannot tell a difference. My eyesight isn't even poor.
>>
That's more mental processing than eyesight.
>>
File: 30vs60.webm (799 KB, 1280x720) Image search: [Google]
30vs60.webm
799 KB, 1280x720
>>330505974
>My eyesight isn't even poor.
yes it is, or your tiny brain is bottlenecking your eyesight
>>
File: 1387990714750.jpg (140 KB, 1280x720) Image search: [Google]
1387990714750.jpg
140 KB, 1280x720
>tfw lived with toasters all my life
>60fps is a luxury and while nice, I can totally deal without of
>dips in fps don't even bother me unless they drop to like sub-10 for an extended time
>>
>tfw can notice dips from 60 fps to 50 fps
>have a 144Hz monitor right now
>can notice drops from 100+ fps to 60 fps
>>
>>330505974

If you can't see the difference when given side by side comparions, there is something wrong with you.
>>
>>330506294
Not OP, but what am I supposed to be seeing here?

My eyesight is actually bad.
>>
>>330505974
Bait thread
>>
File: wat.png (121 KB, 250x418) Image search: [Google]
wat.png
121 KB, 250x418
>>330506767
Seriously?
>>
>>330507078
I am clearly not a smart man anon, is it that the 60 is moving slightly more smoothly and a little faster?

I legitimately, with no bullshit involved don't get it.
>>
>>330506294
This is a really shit example.
>>
shit b8 thread
>>
>>330506767
you are supposed to be seeing the difference between 30fps and 60fps dipshit
>>
>>330507240
The 60fps text is moving significantly smoother, it is not moving faster than the 30fps text.

That's actually fairly interesting that there are people who can't see this.
>>
>>330506374
>played PC all my life
>anything less than 60 is unplayable
Kind of a curse, I will notice even when it drops to 59
>>
>>330506767
It just shows what different movement speeds look like at 30 and 60 fps. You should notice that, especially in the latter two and most of all in the bottom one, that the 30 fps movement starts to look choppy as though it is stopping and starting while the 60 fps remains fluid.

When you've got something moving faster, a lower frame rate causes this effect because you effectively offering it less frames to show tge same sequence, meaning it needs to drop every other frame or whatever, which degrades the visual fluidity and fidelity.
>>
Maybe a stupid question but why is it when I watch webms @60fps it looks smoother than when I'm actually playing at a game at 60fps. Yes I can very easily see a difference in frame rates
>>
>>330506767
unless you have a 30fps display, there is a very significant difference
>>
>>330507334
How?
>>
>>330507571
frame timings, perhaps
>>
>>330507686
How would I go about fixing that in game? Is it possible?
>>
>>330507571
I know this feel too, even games running above 60fps seem choppy. I only have 60hz monitors though and don't feel like upgrading, but it's still annoying that nothing ever looks or feels as smooth as webms or video.
>>
>>330507756
getting a graphics card that isn't a piece of shit, I suppose
>>
If I understand that correctly, say I have a 60Hz monitor. Any frames I get above 60 frames per second doesn't make a difference?
>>
>>330506294
Not sure how people aren't seeing a difference here I have incredibly poor eyesight and am blind in the other eye and it's massively noticeable especially the slowest one,the 30 literally stutters left and right as it moves
>>330507838
Yeah I'm definitely getting 144hz when I see one for a decent Price
>>
>>330507571
Have you tried enabling or disabling V-sync?
>>
Since i started working my job my eye sight has gotten pretty fucked but even i can tell the difference.

https://www.youtube.com/watch?v=41Hfe9xfixY

If your a retard and can't tell the difference its that the 30 fps is more jarring
>>
>>330508150
If a game is single player and not super twitchy I usually turn vsync on or just lock the frame rate myself because I've only got a 60hz monitor at the moment but multiplayer I leave vsync off
>>
File: 1455319715308.jpg (20 KB, 255x256) Image search: [Google]
1455319715308.jpg
20 KB, 255x256
>>330505974
http://www.30vs60fps.com/
>>
>>330508021
How's that supposed to help if the game is already running at stable 60 fps? You know what he's asking about, right?
>>
>>330508078
almost correct
frames above 60 might cause screen tearing
>>
>>330508419
You know that different graphics cards can have different frame timings even if they're both rendering at the same framerate, right?
You know what frame timings are, right?
>>
An obvious tip, but I wouldn't put it past most of you to be this retarded: Make sure that your equipment and your source material are actually displaying at 60 FPS.

If your monitor is interlacing, the video is a shitty upscale to 60 frames, or the site you're watching it on is locked to 30 frames or something, then of course you're not going to notice a difference.
>>
File: 1448544806726.jpg (29 KB, 500x500) Image search: [Google]
1448544806726.jpg
29 KB, 500x500
It's weird, on some games that run at 30 FPS, like say Demon's Souls for example, it doesn't feel like it effects the gameplay that much and I don't notice it. But when I play Crysis at 30 FPS it feels like I have to drag my mouse around just to play it and it sucks.

Only a few games can pull off 30FPS, though.
>>
>>330508078
Pretty much. But some games function weird at higher FPS. Like in Arma where the higher your framerate the faster you run. In Bethesda games, if the FPS goes over 60, it causes the physics to bug out and the game to run faster. Or in Source, and this might be just my own feeling, but it feels way smoother at a high FPS even on my 60 hz monitor.
>>
>>330508541
Well I'm the original anon. I actually just bought a 380 so so I'm definitely not top of the line but it's doing what I need it too, I actually cannot play games below 60fps it's sickeningly slow to me, teach me about frame timing s anon
>>
>>330508741
I noticed in Source games that even with vsync on, if the framerate limit is set too high (default is 300) I'll get stuttering. Lowering it fixes the stuttering though. In Far Cry 2 if the framerate limit was too high even with vsync on it would create mouse lag.
>>
>>330507374
No need to be harsh man, I'm not being rude.

>>330507415
>>330507561
So they're actually moving at the same speed, but the 60fps appears to be moving faster and smoother due to having more frames to show the movement?

I get it now, sorry for the apparently stupid question.
>>
>>330508838
http://www.vortez.net/articles_pages/frame_time_analysis,1.html
>>
>>330509015
The 60fps doesn't appear to be moving faster, it appears to be moving at the same speed as the 30fps.

But it is indeed smoother
>>
>>330508838
Not him but the frame timing is how much time there is between frames. I guess what he's getting at is when playing a game even if you're getting a pretty constant framerate, small variances in frame time can cause issues (I think microstuttering is what this causes). But with a video the frame times are constant.
>>
>>330505974
>>330506767

If true and not obvious trolling, fascinating.
Your brain must have modified to ignore 'excess' information and your perspective has adapted into a low framerate cartoon.
>>
>>330509015
Do you not see the 30fps' movement stutter?
>>
>>330509123
it actually does appear to be just a little faster because 50% of the time it is ahead of the 30fps (since it only updates half the speed)
>>
>>330506374
I'm the same and I'm glad
>>
>>330506294
So the 60 fps is kinda floating but the 30fps looks like it's rapidly nudging forward.
Is that what I'm supposed to see?
>>
>>330509357
Okay fair enough
>>
>>330508541
>frame timings
>having anything to do with the smoothness difference between a 60fps game and 60fps recording of the same
We aren't talking about micro stutter here, nigger
>>
>>330509454
Are there actually people who have never played a game at 60 fps?
>>
>>330509123
>>330509237
>>330509331
It's more like I had no idea what I was looking for in the first place, as I said I'm not that smart.

I did notice that there was a difference between 60fps and 30fps, but I wasn't entirely clear on what the difference actually was.
>>
>>330509521
I have. I just don't overly care unless the fps is 15 or lower
>>
>>330509454
keep your eye on the P on the bottom one and watch the difference as they slide
>>
>>330509454

a smooth framerate you mong
>>
>>330509472
>frame timings
>not having to do with smoothness of two different videos running at identical framerates
it sure sounds like we are, you fucking idiot
>>
>>330509685
I dunno how you do it man, it's just feels SE delayed and sluggish playing below 60 even more so below 30
>>
>>330510262
It's a benefit of being a savage
>>
File: 1454872141231.jpg (40 KB, 431x415) Image search: [Google]
1454872141231.jpg
40 KB, 431x415
>>330505974
In case youre being serious

Play a game with high speed movement like Racing/flying at 60 fps for a while, then switch to 30fps.

The reliance on split second decision making allows you to be more aware of the less responsiveness present in 30fps. Your visual feedback isnt updated rapidly enough and it becomes apparent.

A good example is GTA V. Im an expert pilot and flying a jet or helicopter through underground tunnels is near impossible at 30fps for me, but at 60fps its no problem.
Thread replies: 57
Thread images: 7

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.