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What about you, /v/? What's it going to be? Loyalty to
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What about you, /v/? What's it going to be?

Loyalty to your country, or Metal Gear thread?
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It's just not the same without a Metal Gear game to be hyped about
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I've played every MGS game except 4.

Is it really as bad as people say it is?

Should I play it or pretend the the series timeline ended with 2?
>>
MGS3 was the beginning of the end. The credits song was oddly prescient.
>>330385931
It's not very good, but it's worth a play. The story's awful, the gameplay's pretty crap, but the game has its merits (however fleeting).
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>>330385931
MGS4 is alright. You should play it if you already have a PS3.
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>>330385931
It can get REALLY stupid, but you should still play it. It has its moments. Just remember that it's, for the most part, a movie.
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>>330385931

MGS4 is sweet. Hating it is a fucking meme that people can't let go of.
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>>330385931
The core gameplay and stealth is actually very well done, unfortunately the game barely gives it any attention at all in favor of less enjoyable gimmicks. I absolutely hated the storyline although that's a little more subjective. Overall probably my least favorite mgs game.
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>>330386378
>Hating it is a meme
People have discussed, at length--on this very board--why they dislike the game many times. Things aren't just a "meme" because you disagree with them, hoss.
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>>330386125
here's a (you)
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>>330386516
Thanks, though I'm not sure what about my post triggered you to respond.
>>
STANDING
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I think one of the biggest problems with 4 is its act structure. Having the game take place in five different locations instead of 1 or 2 really hurts the pacing.
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>>330386621
>the gameplay's pretty crap
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>MGSV release was about 6 months ago

End it all.
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>>330385931
Some of the best and wrong moments in the series. I personally enjoyed it. If only have had longer Stealth segment like the first two acts. I still think it had the best art style, soundtrack and Gameplay mechanics in the series.
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>seeing Ocelot and Big Boss raise orphans for war, never ever
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>>330386841
It is. It has all the balancing issues that 3 did and then some. The level design, even in the first two acts, emphasized being set pieces over actually interesting sneaking situations. The game controls well and affords the player a lot of options, but sometimes (often, with game design) less is more. The bosses weren't that bad, though.
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>>330386841
A lot of the gameplay consists of gimmicks, crappy escort missions, and walking from point a to point b.
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>>330386908
MG2 and MGS1 explored this well enough.
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>>330386841
The octo-camo suit really hurt the stealth, in the same way the camo in mgs3 did but worse.
>>
>>330385931
>Is it really as bad as people say it is?
I don't think it's really bad. It just feels underwhelming to me. It has its moments though, but some of those moments didn't have a lasting appeal on me.

It's worth at least one playthrough and you should give it a go if you want. If anything, it will help you understand some of the criticism it gets. Don't be fooled by your ending gameplay time at the end of the game either. The time includes in-game time, how long you have it paused, and how long you've watched the cutscenes. I point that out because the cutscenes are lengthy.
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>>330387264
But did that include treating your men to the best amenities and a sauna?
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>>330387276
Nigga what? How is it worst? MGS3 was way more tedious because you had to open up the start menu every 5 minutes. Octocamo was way better.
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>>330387584
Overpowered. Turned the game into a crawling simulator.
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Does anyone still watch the trailers?
I can't stop watching the Elegia trailer and thinking about what could have been
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>>330387710
It's been one since MGS3 introduced camo.

And, You don't have to crawl.
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>>330387740
The trailers suggested a much more emotionally engaged story, but I was never as enamored with them as most people here. It just looked extremely heavy-handed to me.

The game we got was still heavy-handed, but in a different way.
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dead shit series
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>>330386378

It's not a meme, you faggot. Gameplay wise MGS4 was good, but the story was unadulterated crap. I don't understand why some people on this board say MGS4 is better than Phantom Pain.
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>>330385931
Its an excellent movie, dont hear this people, worth every second of your time
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>>330388042
>>330386512

Let go of your meme hatred. Let it go, my son.
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Rip David Bowie
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>>330388490

Only because you posted that. That was the only part about the game that I liked.
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>>330388042
>Gameplay wise MGS4 was good, but the story was unadulterated crap.

Kojima literally took a giant shit on the fans, but they lapped it up anyway, which is why is jizzed in our faces with V, but we still loved it.
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>you will never experience the Colonel going insane for the first time ever again
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>>330388659
>we loved it
most people fucking hate MGSV
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>>330388696
It made me uncomfortable so I'm happy about that.
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>>330388490
>meme hatred
I don't even hate the game. I just don't think it's very good. The story is awfully written and poorly presented, and the gameplay is a total mess.

Differing opinions are not "memes," Anon.
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>>330386908
>That huge downgrade from DD to Zanzibar
What happened?
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>>330388648
Thats easily the worst part of the game.
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>>330388782
I thought the gameplay was great but either Kojima fucked up of Konami just wanted to squeeze the last money out the franchise and let it release in the state it was in knowing full well what was going on.

So much fucking potential with that engine but also for the story etc. I liked the way the game played, playing through MGS3 now is such a fucking chore with the constant start-stop cutscenes.

Ah well, the game industry fucked us again.
>>
>>330388042
Honestly if you take mgs4, remove jonnhy sasaki, drebin, make real bosses instead of four bimbos with side story that does not matter and are explained in the worst way possible, and finally make the ending what it should have been instead of that retarded "it was the goofs from mgs3" shit, THEN the game would've been pretty fucking good.

Also most of the game would've been better without the retarded "HEY LOOK ITS A THROWBACK TO MGS 1" shit, especially the shadow moses act.

Seriously, MGS4 is even more wasted potential than mgs5 when you think about it.
>>
>>330389015
>Zanzibar
>downgrade
What? Zanzibar had a huge fortress with shit like a cyborg ninja and instant-death rodents. It even had a sauna and a cafeteria, trip beam security systems, poison gas rooms. Big Boss went all out.
>>
>>330388042
Here is why MGS4 is better than Phantom Pain.

Not open world, levels were meticulously created. Not just a bunch of empty places in the desert. MGS4 has skippable cutscenes, every single one of them. You cannot skip the helicopter intro and outro in MGSV.

The plot, while convoluted, had things happen for reasons. It didn't consist of 90% filler doing jobs for some faceless organizations for money.

Nanomachines are stupid, but not as stupid as vocal cord parasites regenerating burn victims back to life. Okay, they are. Fuck Nanomachines.

Ocelot had a character and did stuff instead of watching you shower with Quiet and occasionally show up to remind you he existed. Also you got to punch him in the fucking face in a huge fight. He also wasn't voiced by Troy Baker.

No retarded FOB stuff requiring you to waste your time playing Pokemon in order to upgrade weapons and move the story forward.

MGS4 let you carry as many weapons as you wanted. Also you used Rations which meant you didn't have to play "run away" every time you messed up.

MGS4 also had fun weapons that you could mess around with and made replaying the game fun. MGSV has no fun weapons.

The B&B Corp look amazing compared to the skull unit. Bossfights in MGS4 are much better than MGSV which only has two.

Otacon got laid. Naomi died too. This last point is the most important.

MGS4 had better online.

MGS1-3 are still much better.
>>
>>330385931
The gameplay is the weakest point of the game. Not only is it more of an action game than anything else, it's the easiest metal gear game that wasn't a handheld game. You can access to any weapon half an hour into the game because you can buy any weapon from Drebin and also unlock the id'd weapon. One great scene during the game is when Liquid Ocelot is surrounded by military boats, military tanks, military army. Overrated ending
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It's terrible that I got into metal gear from revengeance, since I know it's nothing like the series proper. I don't own a PS3, so is there anyone who plays through MGS4 that is as good at doing an LP as Chipcheezum (good gameplay, commentary, isn't obnoxious, etc)?

Or should I just watch all the cutscenes put together and grab some popcorn?
>>
>>330389807
>Or should I just watch all the cutscenes put together and grab some popcorn?

Don't waste your time honestly.
>>
>>330385931
It's got a lot of flaws, like a LOT.

It's still more of an mgs game than MGSV, and you should try it out if you can borrow a PS3
>>
>>330389315

A lot of people forget that Phantom Pain was a direct sequel to Peace Walker, a game that sucked major dick. So by Peace Walker's standards, Phantom Pain was a great game. The story was unfinished crap, but I don't think it deserves all the vitriol /v/ gives it. MGS4 isn't a game I can come back to. I've tried, and I was just bored to tears by it. It was only good for one playthrough.
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>>330389942
>more of an mgs game than mgsv
Mgs4 is literally is a tribute to every previous metal gear game. That literally it
>redesigned shadow moses island
>when you find out who big mama is (spoilers: it's EVA from mgs3)
>it literally explains the stories and reasons from every previous metal gear games
>every major characters returned, like 90% of them
>every new character introduced into mgs4 was somehow linked to another character that was previously in metal gear (like olga's child)
>solid snake and naked snake met
It's not even a game
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>>330390208
>Peace Walker, a game that sucked major dick.
I just want to say that I agree, I don't get how people can like Peace Walker so much.
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>>330391863
It had nice presentation and a lot of variety. The core sneaking was awful though. The enemy behavior was just too stupid to account for all of the player's options and the more open level design. They're just collection fodder.
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>>330390748
yeah, it really feels that it was meant to be a finale

there are a lot of stupid scenes, a lot

but snake vs ocelot and the ending make up for it
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>>330391863
I got the legacy collction when it came out and I played them by order release. I was so hyped to wrap the metal gear series up with peace walker and boy... I couldn't finish it. I can understand the limitation of the psp but it's not reasonable enough to try to finish it
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>>330385931
don't even try to.
the only good thing about it is...
nothing
Kojima didn't want it
Konami didn't care
nobody liked it.
mgsv and pw are games that have care in them, unlike 4.
sure, it's nothing like the first metal gears, but Kojima knew another metal gear with the same formula would work, but he got tired of Making the same games.
so he modified the formula until he was pleased with it.
mgsv still has the same formula to it, but it's hard to appreciate.
it has 5 bosses, 3 areas separated by the ACC, radar, and even a barebones torture scene.
sure, he doesn't get captured, but that's replaced by the whole virus containment metagame.
in the end, MGSV is probably more metal gear than 4, which had a boss be a fucking "defend the area for x minutes"
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>>330392309
got to the second tank fight on an zmulator and gave up, it wasn't worth it.
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>>330392141
That scene when liquid ocelot got surrounded by the military was pretty great though. That's gotta be a top 5 metal gear moment. I didn't like the boss fight with liquid ocelot all that much and the ending is overrated. I very much liked the metal gear ray vs metal gear rex fight though, that was cool. And the ending got dragged on too long when solid snake met naked snake his father. Not that it was too long, it was boringly long, that's it
>>
mgsv is fun
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