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MOURNHOLD! CITY OF LIGHT! CITY OF MAGIC!
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Thread replies: 37
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MOURNHOLD!
CITY OF LIGHT!
CITY OF MAGIC!
>>
>>329115684
kids here don't even know what that is
>>
>>329116720
Some shitty place no one gives a shit about in an old crappy game no one gives a fuck about.
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>>329115684
>tfw playing Sotha Sil Expanded
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>>329117204
OP you fucked up.
Post Morrowind related stuff.
Also why Murnhold city quests are great but dungeons a shit?
>>
rec mods that I'd need for a first time morrowind playthrough
>>
Wasn't it the Ordinators who said that?
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>>329115684
yeah i love the movie Major League as well
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>>329117448
Some type of Stamina/Magicka regen mod.
Morrowind Sounds and Graphics Overhaul because I'm aware you won't arse yourself to install all graphical mods on your own.
Less Generic NPCs, all of them.
And that would be it.
Add Sotha Sil Expanded if you wish to play Tribunal.
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>>329117479
And Dunmer Male will tell you this.
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Morrowind tip #9274:
You can use permanent dead bodies as infinite storage containers
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I never really got to play the mournhold content, I always get bored playing the base game.
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>>329117572
>>329117448

>inb4 14fps
It's typical when you make screenshots in Morrowind.
Also be aware that Less Generic NPCs changes dialogue of many NPCs making them unique but MGSO adds animated NPCs that will still act like wiki links.
>>
>>329117673
Dungeons a shit.
City Quests are nice.
It's only worth it for easy OP items and Sotha Sil Expanded.
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>mfw I was too retarded for Sotha Sil extended
Feels bad man.
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>>329118003
Really man?
You could just watch some guy on YT playing it to solve puzzles.
Where did you get stuck?
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>>329118093
Right at the first puzzle. After you go along the long pipe which falls down.
None of the levers did anything and nothing opened. I felt like a retard and assumed if I can't get through the first puzzle, I shouldn't play the mod.
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When will someone make an actual Jvk1166z.esp mods?
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>>329118306
You had to match the colors anon, you gave up too soon.
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>>329118425
Yeah I saw the colors behind one of the doors, but how would I get to the colors?
All of the doors where stuck and refused to open. I couldn't even get to the colors.
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>>329118536
What are you talking about anon.
First puzzle were light bubbles that you had to match colors with each other, top and bottom, four of them.
Same color as the top one, so red-red, green-green etc.
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>>329118536
Learn water breathing before you start mod and don't be afraid to run away from combat.
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>>329117721
i wonder if there is a mod where you can ask an npc a bunch of shit as if they were wiki links, but after the third question they get progressively more annoyed that you keep asking them random shit
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>>329115684

I joingly yell this about my shitty village when we go out drinking vodka, thanks for reading my blog please upvote and subscribe for more anecdotes that really makes you think
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>>329118638
Not him but I had a bug where colours basically wouldn't change no matter what. Uninstalled Sotha Sil Expanded that day.
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SEEN ANY ELVES? HAHAHAHAHA
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>>329118638
Yeah but to get there you had to open up one door which was in the same cell (I'm sorry I'd make a screenshot, but I don't have the game installed currently)
I used tlc too look behind the doors which I couldn't open and saw the color sorting activators but there was no was no way for me to get there.
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>tfw never finished Bloodmoon
I just can't help myself. Whenever I try to go there at lower levels I get my shit pushed hard, forget about the isle and only remember it after being full godmode after seeing some shit, which makes bloodmoon a bit letdown and boring
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>>329118791
Could be in previous versions. Using 2.2
The only bug I had so far was the script for door not kicking in, in one of the places but that was easy to solve with tlc command.
>>329118786
Dunno, there is mod for better NPC response.
Speechcraft Rebalanced
>>329117572
Oh yeah I forgot. Solstheim Rumor Fix is must too.
>>329118890
They probably fixed it in 2.2
Another small puzzle that is much simpler that it seems is with glass window that you can interact but nothing is happening, find gear in the same room.
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>>329118907
It's not that hard, just don't go there immediately at low levels.
Stock up on some potions and do the trading company quests, then move onto the main.
I'll admit I got my shit wrecked on the final main mission by those werewolves and the huge boss which I eventually managed to cheese kill. That was the hardest mission in the entire game.
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Will it be done within this decade?
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>TES thread opening with Mournhold
>no one posted this yet
>http://dschinghismorrowind.ytmnd.com/
What's wrong with you people?
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>>329119546
You wish.
I wish.
But good new. OpenMW 0.36
https://www.youtube.com/watch?v=PNellqjmsjw
>>
>>329117572
thanks for the rec senpai
and I would install all the mods, you shouldn't have such low opinions of strangers, not using a graphics mod anyways laptop
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>>329119830
about fucking time they started making these again its only been like a year
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>>329121007
If you won't use graphical mods then maybe Rebrith?
It makes Morrowind more alive but Less Generic is pointless with it because it adds a lot of random NPcs.
>>329121317
Yeah, finaly
1.0 in next century.
>>
>>329121007
>>329122071
Oh yeah, you could use graphical mods, just you would have to set cells loaded to 2 or 3 and turn off some shaders.
You would still get stable FPS.
Unless you have a real toaster.
Thread replies: 37
Thread images: 8

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