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VIGILO CONFIDO Xcom thread
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VIGILO CONFIDO

Xcom thread
>>
I just hope they will introduce a better meta in XCOM 2, the first remake was literally only spam satellites to win.
Also before you ask, I intentionally did not watch most of the livestreams/previews.
>>
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IT AIN'T ME
https://www.youtube.com/watch?v=xvx-ixOpgHM
>>
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XENOS GET OUT

REEEEEEEEEEE
>>
>>324063610
Xcom with a vietnam war soundtrack would be cool
>>
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>>324063589
*No Spoilers*
There are few new mechanics they have added to completely do away with that
>>
>>324064385
Holy fuck that's cool
>>
>>324063610
That was pretty hype desu
>>
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>>324064385
FUCK that looks nice. Do we know anything about micromanagement/micromanagement/base management? Has it been watered down?
>>
>>324065542
Yeah, they've shown the base and it functions, you should check it out, it doesn't spoil anything
>>
Any of you ever tried the Xcom board game? Shit's hard. And it takes some time
>>
>>324066262
There's a fucking board game?
>>
Yeah. You can play alone or with friends. I don't recommend playing alone though, because then you'd have to fill 4 roles, could get overwhelming.
>>
>>324064001
>It Ain't Me starts playing
>>
>>324066589
Neat, I didn't know that existed
>>
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>>324066589
Shit looks complex
>>
>>324066589
>>324066262
I really like the idea for the timed phase and resolution phase with the app. My friends and I almost always roll like shit so we never beat the harder difficulties.
>>
>>324066634
The song is called "fortunate son" just so you know.
>>
>>324067296
It's a meme you dip
>>
>>324067296
Gotta love some CCR
>>
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>>324067296
>>
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>>324063610
IT AYYN'T ME!
>>
>>324066589
http://www.shutupandsitdown.com/videos/v/review-xcom-board-game/
>>
XCOM 2 will be the game of the year, right?
>>
>>324067353
Fine, not trying be a dick, just spreading info. I take no part in memes, well, at least not intentionally.
>>
>>324067918
nigga it's not even February yet
>>
>>324067918
Who knows. but most likely not
>>
>>324063589
There was a very specific formula, was build two satellites first month, deploy them before end of month. Build uplink and 3 sats deploy before end of month second month, build nexus and 5 sats deploy before end third month, raid alien base to lower panic fourth month, nexus and 5 sats 6th month.
I guess it's kind of sat spam if your trying to not lose any countries. You can choose to lose a few instead of satellites and make the battles better and focus on a foundry or OCS since you have 8 countries to lose before game over.
>>
>>324067548
This looks complicated as fuck, but kind of cool
>>
>>324067548
>Need iPad to play
Fuckin dropped
>>
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>>324067918
> babby's first (or I guess second) TBT
> goty
>>
>>324067548
Is that the guy who used to write for RPS before it turned to utter shit?
>>
>>324068643
Works on Windows or OSX or your smart phone too, mate.
>>
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>>324069179
>Implying that RPS wasn't always shit
>>
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I would betray humanity for a snek wife

FUCK XCOM
>>
>>324069301
Nah, it was decent for a while when John Walker was put in his cage. That was back in 2010 or something though. After he got more power it went to utter shit.
>>
>>324063589
With Panic being gone as a mechanic losing missions isn't as crippling and since the primary means of preventing yourself from losing the game is raiding blacksites and alien bases when you feel like it instead of satellite spam, base management is more free. The satellite replacements in 2, Resistance Comms, are just used to get extra funding from an area now (like how LW's funding works) and to get continent bonuses.
>>
>>324063589
Agreed. The meta of nuXcom was obnoxious in its 'YOU MUST SATELLITES!!!!" and continent bonuses.

I liked original x-com where actually playing the geoscape was a BIG part of the game.

>Aliens took out a country of not much importance and set up a base
>Instead of taking out the alien base right away, constantly harass its supply ships for boatloads of elerium and other resources.
>research early mind probe so you can identify leaders / medics / navigators
>Capture an early navigator for hyperwave decoders with 100% detection rate.
>Endlessly interrogate medics so you can get psionics early

NuXcom just doesn't allow a lot of the same level of strategic decisions.
>>
>>324069970
I actually wasn't aware of this, especially the removal of Panic
>>
>>324067973
Thank you, anon. I know what it's called, I just happen to enjoy the /tv/ meme. CCR is good though I only know a few things by them.
>>
>>324067296
>>324067353
>>324067973
>>324070324
come one, friendos, don't let that /v/ garbage sip into our xcom threads, we have xenos to kill, soldiers
>>
>>324070310
Just to be clear, anon meant the country panic, the one that affected the doom tracker.
Your soldiers will still lose their shit and shoot friendlies.
>>
>>324064001
yeah

https://www.youtube.com/watch?v=v05ycGUNIo0
>>
>>324070619
Ah shit, I was going to say that was a bit of a dumb decision to remove that but I was clearly mistaken
>>
>>324070650
I can't fucking wait for this game holy shit
>>
>>324070986
>>324070650
Fuck off neo-Xcom shills.
>>
Guys, I have played through EU on normal/ironman once and now I'm trying to complete the campaign on classic/ironman. How the fuck do I do this? I'm on my 6th try now and it's all going to shit in month 4. I'm trying to get 2 satellites online every month but I just can't keep up.
>>
>>324070503
Sir, what better way to kill xenos than while listening to good old Terran music, sir.
>>
>>324070619
>>324070921
They've removed the chance that soldiers would shoot friendlies when panicking afaik. They still can hunker down/run away/attack ayys.
>>
>>324071245
>STOP LIKING WHAT I DONT LIKE Y-YOU SH-SHILL
Why did you even come to this thread you fucking faggot
>>
>>324071356
Oh, and I'm playing EW.
>>
>>324071402
I want to talk about real XCOM, not watch vaporware shills jerk each other off about their casualized cash grab.
>>
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>>324070310
I don't know how much you know or how much you want spoiled, but I'll keep it in tags anyway.

The new loss condition is something called the Avatar Project, which the aliens actively build towards during the course of the campaign. They'll regularly build Blacksites and Bases that contribute to the progress of the project, and the only way to stop it is by assaulting these facilities. You start out in one region and have to gradually build up comms with other regions and leapfrog across the globe to increase funding and gain access to the areas the alien facilities are in.

Also the 'pick 1 of 3 missions' is still in but now instead of Panic you choose to counter certain Dark Events, which are basically alien research. These can range from temporary stuff that lasts for a few weeks or permanent alien upgrades. Couple examples

>some Advent troopers use poison rounds for a month
>a UFO hunts after the Avenger and if shot down will prompt a base defense
>the aliens hide in Faceless on all missions with civilians for a month, not just terror missions
>aliens have much longer LoS for a month
>next terror mission is sped up by a couple weeks

So instead of outright pushing you closer to game over (though there are 1-2 Dark Events that will increase progress on the Avatar Project), they just make some other aspect of the game more difficult.

Pic's how the new Geoscape looks.
>>
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>>324071245

Go back to your snake tits and weeb shit you bitter pervert
>>
>>324071703
Real XCOM is X-Com. You'd know that if you weren't such an impotent dweeb who rages on threads that he shouldn't have opened in the first place if he didn't want to read the content which obviously is about hyping up the game. You're honestly really pathetic...
>>
>>324062196
BALD COUNCILMAN AKA: "WE SURRENDER" IS NOT MUH LEADER
VIGILO CONFIDO, NOT AYY LMAO, OK.
>>
>>324071782
Oh yay, its more like terror from the deep. Where you had to stop those fucking shrines.

Thank god. I hated the 'country panic' levels shit.
>>
>>324071842
>snake tits
Snakes don't have tits you fucking moron. Only mammals do.
>>
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>>324071782
>Avatar project
I fucking knew aliens were behind it.
>>
>>324072614
>Aliens are secretly jews
>>324072289
then what are those delicious sacks?
>>
With country panic gone, what's the new lose condition in XCOM 2?
>>
>>324072751
AVATAR project, see >>324071782
>>
>>324072751
You can't lose. They've dumbed down every element of the game to appeal to console babies and hold their hand. It's literally the Bloodborne of XCOM.
>>
>>324072751
To paraphrase >>324071782 without spoiling.

It's similar to Terror from the deep, in that if you let the aliens get too many points without smashing the things that give them points, you lose.
>>
>>324072871
>>324072952

alright cheers m8

>>324072902

nice
>>
>>324072614
Haha what the fuck, I just looked that shit up. Bullshit we'll even reach the first milestone in 20 years. The second one we'll probably reach in 100. The brain is way more complex than most people give it credit for.

>>324072902
That's incorrect and you're literally a crybaby
>>
>>324072751
They haven't really said, the lose condition is spoilery because it's in line with a project the Aliens are behind on Earth, involving Advent. Probably some hivemind related "control nexus" for all of humanity if I had to wager a guess. It probably links Earth with other planets under alien control, permanently.

So their project being completed would be the technical "lose condition", or the "doom clock".

You'll lose anyway if you can't gather enough support cells.
>>
>>324072952
Or rather, aliens will build things that give them points periodically. If you dont smash the things that give them points, given enough time you will lose.
>>
>>324072614
C is objectively the worst option
>>
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>>324067296
Just so you know it's called "some folks are born"
>>
>>324073224

Is that from their Silver Spoon album? Really good tunes ayy
>>
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I posted this in /vg/, but I lost someone important to the cause today...

It looks like we'll never "Make Earth Great Agian" boys...
>>
>>324072982
I feel like MAYBE we could reach the second milestone within a somewhat reasonable amount of time, but that's a real big maybe.
>>
Any other games like X-COM?
No Xenonauts. It's shit.
>>
>>324073620
Are you assaulting the alien base with ballistic weapons?
>>
so,
cheesing strategies for XCom EW?
>>
>>324073816
Jagged Alliance 2

unless you mean with aliens then no.
>>
>>324073937

make 6 heavies and lay waste to every map with 18 rockets
>>
>>324073896
No, lasers. I also heavily modified him to be near perfect.

Except not 6 days before I didn't do the double heart because I wanted him to go with the cheaper route getting two new accuracy and stealth implants. It's all my fault. ;__;7
>>
>>324070261
>Endlessly interrogate medics so you can get psionics early
or, you could invade that one base in that place that doesn't matter and kidnap a commander and not waste time
>>
>>324071391
It still happens.

If you psi-panic ADVENTs, they can shoot their own too.
>>
does anyone know when GMG send out keys?

although to be honest, it won't really matter since i won't be able to play the game until the 9th at the earliest
>>
>>324073937
Keep a roster filled with at least 4-6 squad sight, double tap Snipers and bring 2 to every mission.

That means a sniper can fire anywhere on the map provided they have line of sight trajectory, and can shoot twice in a row on the same target or another. Give every sniper adrenal glands and they will give your entire squad a buff every kill.

For mechs - Kinetic Strike > Grenade Launcher > EMP.

With EMP you can disable any mechtoid or sectopod in a wide area - it also does 5 dmg to anything inside the bubble. So it will kill outright any sectoid, thin mint, drone or seeker.

(Give your snipers Disabling Shot too, to keep enemy mechs in check).

All that being said - your number one strategy is baiting aliens to your squad that is under overwatch. Overwatch, overwatch, overwatch. Don't get impatient, and don't end a turn under sight of a new alien squad.
>>
>>324072614
Option B is pointless and even harmful.
You're not just your brain, but a combination of your entire body interconnected, and your brain is a degrading organ like any other. Good luck being a demented cranky old man living in a toaster.
>>
>>324063610
whats the limit to soliders you can break with you?

because that seems like atleast 10
>>
>>324073937
beyond savescumming?

Go Europe for starting country, it provides one of the best bonuses throughout the game, try to pick up north america next.

Get lasers by mid-month two.

In your first abductions, try to get engineers as you will need them to build satellites, both cheaper and to sustain more uplinks.

A cube of uplink uplink nexus nexus should be enough to cover all countries.

Squadsight snipers are bullshit

Converting a lieutenant heavy into a mec is good in the earlygame as it ups his potential damage, while still fulfilling the same general roles (area destruction, damage soaking / suppression and in general medium accuracy fuckoff high damage).

Research credits alongside an early lab or two will skyrocket your research speed.

2 connect elerium generators IIRC provide more power than you could ever need, failing that early steam in a good location does quite a bit for you.
>>
>>324074831
He edited the ini file to get more. I think it's still 6 max.
>>
>>324074841
>Europe
>one of the best
Eurokike spotted
>>
>>324074831

its still 6, he just modded the numbers
>>
>>324074841
>Europe
>Country

Way to out yourself, Amerifat.
>>
>>324074093
I tried to play it, but it simply too much degraded compared to todays standard. A shame, really.
>>
>>324073937
Disregard Europe, start in Africa or South America and follow the rest of what >>324074841 says.
>>
>>324075042
>>324075289
So, which one is he?
>>
>>324075693
>picking Europe over the others
>not a Europoor or Canadian
seriously Europe's bonus is fucking worthless compared to the other ones.
>>
still no finish soldiers

feelsbadman
>>
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>>324075985
we even have Turks now. Your time will come Finn bro.
>>
>>324075985
>Can't have a squad of severely autistic finns
fucking goddammit firaxis
>>
>>324076450
>put two Finnish soldiers in adjacent tiles
>both have a high chance to automatically panic
>>
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Speaking of bad nations, South Africans in my games always be the worst. Any similar cases?
>>
>>324076702
top kek
>French soldier within 4 tiles of an alien
>high chance of Panic
>>324077012
My worst soldiers were always poointheloo
>>
>>324077012
I don't remember worst, but Brits are always GOAT for me.
>>
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>>324076702
>all finn soldiers would get bonuses to knife attacks
>>
>>324075687
Europe provides equivalent or better bonuses to africa until the late game, at which point it no longer matters.

South america is only 2 countries and incredibly easy to pick up, its bonus isn't even relevant until month 2 or 3.

The 'best' countries to start with are either north america, europe or africa... and well we've already establish that europe ~>= africa.

Asia you want to snatch up anyways simply because of huge amounts of engineers they provide.
>>
>>324077206
>Get american
>always a fucking heavy
goddammit stereotypes

what you say is true though, Brits, Canadians and Australians along with Americans were always my best soldiers.
>>
>>324077263
>Europe
>better bonuses than Africa
LOL
>>
>>324063610
That was actually baller as fuck.

Thought it was some slightly glitched out cutscene before I realized they were doing reaction shots.
>>
>>324077206
Belgians for me, no idea why. Brits are usually pretty good too.

>this triggers the french
>>
>tfw sold investment in csgo capsules
>buy keys, and xcom will leftovers
>40$ cad off

halp
>>
>>324075895
Half cost labs / workshops and half cost maitenance on them?

That's worth 65 credits on the initial build and 13 credits in monthly upkeep. Plus whatever arbitrary value you assign to reduced construction costs (for having more engineers) and adjacency bonuses.

That is > africa bonus in month one, and providing that you consistently build workshops (at an average rate of 1/month) it continues to be better than africa bonus.
>>
>>324070650
Baller
>>
>>324077632

go mow some lawns or some shit
>>
>>324077910
i don't want to spend any more real life cash man

i'm putting 70% of my income into savings and the rest goes into internet, utilities and food
>>
>>324077729
Price and upkeep for buildings is a fucking non-issue throughout the entire game
>>
>>324077263
While I can see the merit cheaper workshops, and as a result easier access to engineers, you can just as easily get a bunch of engineers through council or abduction missions. Having access to cheaper labs is made practically negligible if you take South America, which as you said is easy enough to get the bonus otherwise. Having more funding overall opens more avenues, and you're making enough money to cover the comparatively higher production/maintenance costs.
North America is shit, because by the time you actually need to step up your air game, you'll have enough resources either through funding or the Grey Market to cover the maintenance costs, so it's far from the best. Even Asia is better, though Africa is still the best.
This is the only acceptable time to say that unironically.
>>
>>324078006

well surely your budget isn't so tight that you can't afford $40
>>
>>324078006
plus 150MB up and down is expensive son
>>
>>324078101
i definitely can afford it, but i don't want to spend it man

i'm overly jewish when it comes to buying AAA vidya

i've resorted to idling on a shitty power saving laptop for cards
>>
>>324078207

i guess you can always pirate it
>>
>>324073816
UFO: Enemy Unknown
>>
>>324073816
>Xenonauts is shit
shit taste
>>
>>324078016
Africa>Asia>NA>SA>EU
SA you could swap with EU since there are only 2 SA countries and any retard can get that bonus.
>>
>>324078014
>>324078016
It depends on how you budget it. Maitenance costs are essentially 'hidden', you pay them at the start of the month, right when you get your cash from the council and thus you don't see the alternate decisions you could be making with the money.

It would be much more apparent if maitenance costs came half way through the month and you needed to budget the however-fucking-many credits you needed for it.

Europe bonus combats largely 'invisible' costs, which isn't as appealing to some, however it is numerically equivalent to or greater than the africa bonus until relatively late in the game.

>>324078016
The europe bonus is functionally equivalent TO having more funding.

North americas bonus is seemingly less useful, aside from once again combating 'invisible' costs, however as a continent it is great to pick up because of the amount of funding it provides and the good mix of scientists and engineers. It is not a country I'd choose to start in though.

Asia's bonus is IMO, weak, though it revolves heavily around your playstyle and the amount of early investment you want to put into upgrading your soldiering roster, which is something that I feel is largely redundant on easier game modes.
>>
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>decide to try out long war
>very first mission, decided to get the second wave that gives you full squad size right off the bat
>within the first few turns, four of them die and i'm left with two squad members cowering behind cover
>somehow manage to pull it back and kill the rest of the aliums with grenades and RNG
Can't say I wasn't warned, but this was incredibly unexpected
>>
>>324078846
Those upkeep costs really are not as much of a hassle as you would believe, I was never short on funds due to upkeep a single time in my playthroughs
It's just not a very valuable bonus if you don't spam buildings. And you don't need to in order to beat the game.
>>
>>324079125

long war is interesting but it takes its namesake too literally and you'll soon get bored when you have to do fifty billion terror missions and UFO landings back to back with like 40-50 alien contact in each map
>>
>>324079125
There is a second wave option that gives you all 6 right off the bat?
What else does it change?
>>
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What do you want for day 1 mods?

>6 man starting, up to 8 after upgrades
>a commander class which provides bonuses to your squaddies, or medals like EW/LW
>more advent troopers in squads, making the aliens like commanders of those squads
>splitting the 4 base classes into 8 specialized classes like LW
>fixed rookie aim
>>
>>324079129
It's not about having the upkeep costs 'kill' you, it's about the amount of funds it gives you to play with.

However it was fun having this discussion, but I'm dropping out now [/spoiler]because diablo 3's new season just started[/spoiler].
>>
>>324079276
increased unit cap
cheaper rookies
more ayyliums if you increase the amount of dudes you bring.
suicide vests
>>
>>324079276
bring back the fatigue system from LW so we're not just spamming the same high lvl troops over and over
>>
>>324079541
>niggas need a week off for a 3 hours mission
no fuck off with that bullshit
they already plan on bringing shit like PTSD in, we don't need that extra hassle.
>>
>>324079276

squad diversity quotas
>>
>>324079772
pointless, as you can change literally anything about your soldiers now
>>
>>324079276
>what I want
Bigger squads, eventually more classes and questlines a la Slingshot.
>what we'll get
Pony/fandom reskins.
>>
>>324079276
Add one extra unit to the ADVENT squad.

More flags.
>>
>>324080341
you forgot, we are more than likely going to get nude mods
>>
>>324079276
Buildable xcom MECs
>>
>>324079276
If you can mod it with the UDK to the degree they say you can.

Game where you play as ADVENT. Or alternatively, a game set in the first's time period where you play as EXALT and wage a guerrilla war against Xcom and the Ayys.
>>
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>>324079541
>fatigue
>ontop of shit like this
>>
>>324080680
Shaken can be cured by killing an alien, so it isn't that hard to deal with. At least, it shouldn't be.
But yeah, fuck fatigue.
>>
know what i never understood
>xcom is humanitys last defense/savoir
>only starts of with 15 or so soldiers total to protect the entire globe
>>
>>324080939
>Xcom is humanities last defense
WHAT THE FUCK ARE THE US/UK/RUS/CHN MILITARIES DOING?
>>
Will there be a way for a peaceful end? I don't see why we should fight the aliens, they were clearly trying to uplift humanity!
>>
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>>324081275
I agree.
>>
>>324067918
its pc only and a strategy game. sooooooooooo, no.
>>
>>324081275
>>324081323
XCOM ACKBAR
>>
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>>324081275
we build a wall to keep those terrorists out
>>
>>324081323
>>324081275
In all seriousness though, what's even the win state for the organization in XCOM2? Considering the aliens already conquered the planet, I don't see how it would be possible to eliminate them completely
>>
>>324079276
>splitting the 4 base classes into 8 specialized classes like LW
Its already like this.
>>
>>324069601
>literally just add vague breast shape things to a snake with arms
>you freak out and become attracted to thing
holy fuck you are such a huge fucking loser
>>
>>324081506
Well, the alien win state is the "Avatar Project", so maybe the win-state is stopping it completely.
>>
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would i be able to run xcom 2 on my laptop??
>>
>>324067918
I don't think Firaxis bribes enough, not the amount that sony & microsoft shell out.
>>
>>324081958
everything on low 1280x720 maybe
luckily the game goes slow enough that 30fps is good enough
>>
>>324081506
Re-conquer the planet, come under guerrilla attack by remnant alien forces, make XCOM 3.
>>
>>324079276

>larger squad

maybe you should quit being a scrub
>>
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>OKEEMFPEFHEUFA
What did he mean by this?
>>
>>324082226
>being too young for ufo and tftd

maybe you should get back in school kid
>>
>>324082226
>he never played ufo defense or TFTD
cunt
you literally have no excuse
>>
R E M O V E S N E K
>>
>>324082524
>R A P E S N E K
>>
>>324074809
OLD CRANKY TOASTERS
ARE THE FUTURE
>>
>Not listening to nasheeds while you remove space burger

Why do you hate the commander, /v/?
>>
>>324082826
Unatco?
>>
>>324082075
only low?? do you think id be able to run it on medium?
>>
>>324082869
>shitty sandnigger music
>not glorious vietnam era music
Euromuzzie detected
>>
>>324082921
you're ona laptop you'd be lucky if the game even launches
>>
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>>324079276
pic related and the Union of South Africa flag instead of that shitty modern one
>>
>>324082921
you're on a laptop with an i3 and you posted the windows system thing instead of speccy
you'll be lucky if you can muster the technical knowledge to launch a videogame
>>
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>>324082964
VIGILIO CONFIDO
REMOVE SNEK
REMOVE AYY
COMMANDER IS GREATER


I'd also settle for being able to dress up soldiers as cyber punk cliche mother fuckers.
>>
>>324083223
Late-game armor is straight up Vanu skintight suit shit.
>>
where are the recruits gonna come from now that you can't just take them from a random nation's military?
>>
>>324083292
>Vanu skintight suit
Well, that sucks. I kind of liked the ramshackle look of things; you know, feels human instead of repurposed alien scraps.
>>
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>color coded class armor
>fully enclosed helmets
>edgy nicknames

I can't wait to go full operator again.
>>
>>324083223
XCOM ACKBAR FELLOW HUMAN
DOWN WITH AYY INFIDEL COMMIE MUSLIM ANTI-CHRISTS
>>
>>324083354
people living in the slums or villages who are fed up with the aliens bullshit, or ex-XCOM soldiers.
>>
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>>324083354
From anywhere a heart yearns to fight.

But seriously, we're going to probably be all the ex-xcom soldiers and a few retarded Swedes we drafted and that one Indian soldier you kinda tolerated in your rooster because you eventually need cannon fodder.
>>
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>>324083031
>>324083157
dont be mean i just wanna play the game when its out
>>
>>324083892
Honestly then, who knows? There is always flexibility in specs and what you're willing to tolerate.

It's made with PC in mind, but even then EW/EU was rather well made and ran well.
>>
>you can customize VIPs for escort missions
>you can customize Dark VIPs for kidnapping/assassination(?) missions
What're you going to do, /v/? I'm probably going to remake an EXALT operative for Dark VIP missions at least.
>>
>>324074295
Your heavy has a ballistic LMG.

You are base assaulting wrong, fellow XCOM.

VIGILO CONFIDO

REMOVE AYY LMAO

REMOVE NITROGEN
>>
How much later after assaulting the alien base in EW do the aliens come to assault my base?
>>
>>324084414
i'm gonna go full jihad
at least one suicide bombing per mission
>>
>>324084748
15-20 days
>>
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AWAKEN MY MASTERS
>>
>>324085296
>there are people that don't have every decked with lazer weapons by the time base defense comes
l
o
l
>>
>>324085360
New floaters are so cool
>>
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>>324085402
>there are people who don't have plasma by the time they do base defense
>>
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>>324063610
MY DICK
>>
>>324085470

Doesn't really fit the rest of the ayylien aesthetic but I can live with it.
>>
>>324080939
It's more like "Xcom is humanities most elite, tactical first responders... they're called in for things that get way out of hand or for shit that others cant respond to".

They get first stab at any of the really critical stuff, but for routine shit everyone else still has a standing army. This is actually confirmed by a lot of the council requests "Give japan 9 plasma rifles so they can fuck aliens up, in exchange they'll give you 3700 credits".
>>
>>324081958
System Requirements
MINIMUM:
OS: Windowsยฎ 7, 64-bit
Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
Memory: 4 GB RAM
Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
DirectX: Version 11
Storage: 45 GB available space
Sound Card: DirectX compatible sound card
Additional Notes: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 and 2013 Runtime Libraries and Microsoft DirectX.


RECOMMENDED:
OS: Windowsยฎ 7, 64-bit
Processor: 3GHz Quad Core
Memory: 8 GB RAM
Graphics: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
Storage: 45 GB available space
Sound Card: DirectX compatible sound card

Seriously. look at the system requirements tab in steam.
>>
>>324085502
if i recall, isn't the base attack fairly early in the game?
>>
>>324086165
I thought the base attack happened a few weeks after you attacked the alien base.
>>
>>324086165
You can delay it to whenever you want. The game moves at your pace - if you didn't, or don't want to do the base assault or even build the containment facility or arc thrower, then base defense never happens.
>>
>>324086136
i think i qualify past minimum right? im really new to steam im sorry i dont know shit
>>
>>324086601
According to the minimum, you lack the processor for the game, but do have enough RAM. However, without access to your other parts information, we have no way to know anything else.
>>
>>324086601
Unlikely, graphics cards on laptops are usually absolute shit unless you've got a 'gaming' laptop.

Your processor also doesn't seem to pass.

You *might* be able to play it, but I wouldn't expect it to play well.
>>
>>324079276
Multiple Factions including:
>XCOM
>Ayys
>Rival Rebel squads
>Alien Deserters
>The Visitor and his pack of enemies from XCOM Apocalypse

All fighting at random intervals leading to crazy escalation if you don't leave fast enough
>>
>>324086904
Better idea, this exact one, but it essentially works like Civ meets XCOM 2 and all factions are doing their own thing on the globe.
>>
>>324086841
>>324086884
damn well i guess ill just wait for it til i get a pc
>>
>>324085616
Fraxis mentioned that they did it so humans wouldn't be bothered by the hideous appearance of the floater.
>>
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WHO ADVENT HERE?
>>
>>324087704
NO ONE PIGFACE
I have to say they are pretty ballsy tho
>>
>>324087704
get out traitor
>>
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>>
has anyone leaked what the avatar project is?
>>
>>324088358
Not yet, I think the demo that people were given cuts off at a certain point.
>>
>>324088357
>beatings
surely she meant to say birthings?
>>
>>324086136
>770 is recommended for shit now
how the fuck is this game that taxing on a gpu? i know recommended requirements tend to be far above what's actually necessary but still
>>
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>>324088271
YOU ARE THE TRAITOR, XCUM
>>
>>324089009
it's bullshit, if you could run xcom EU then you can run XCOM 2
recommended specs are bullshit 99/100 times
>>
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>>324089017
>Advent literally have TR-8R sticks
muh dick
>>
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>>324089017
>>
>>324089241
I really hope so m8
>>
>>324087653
It's still a floater on the inside though. As soon as it takes damage it goes fucking berserk starts chopping up people with its halberd.
>>
/r/ing spurdo xcom aint free
>>
>>324089351
dude seriously, recommended specs are horseshit, you know weeb games on steam like neptune? They recommend shit like a goddamn i7 and 660ti
and dragons dogma recommends a fucking 760 and a goddamn i7 4770k
despite the fact that the game will literally get you 720 @ 30fps on the shittiest of laptops, I can probably run it at 4k 60fps on my rig
>>
>>324089590
About EW? Yeah I tried to run it on a shitty laptop and ran at 720@30-40fps fairly well.
>>
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>>324089559
got ya senpai
>>
>>324089753
thanks,senpai
>>
>>324089753
fucking yes
thank you anon
>>
any other request?
>>
>>324088610
>>324088358
One guy almost leaked it by accident. When the Avatar project finishes you are given a 15 day leeway until the game ends. The only part of the cutscene shown was the geoscape fading into static and this guy:
>>324081323
getting ready to give a speech.
>>
>>324063610
>https://www.youtube.com/watch?v=xvx-ixOpgHM

I must admit that when people call the song 'Fortunate Son', by the wrong name, "It Ain't Me", my jimmies are rustled ever so slightly. It's a good bait.
>>
I bought the first game a week ago, and I have never been more hyped for an upcoming sequel in my life.
>>
>>324090037
>fortunate sun
it's "It Ain't Me" anon
get with the times
>>
>>324069757
>it's a "namedrop video game personality" post
>>
>>324068749
Fire Emblem?
>>
>>324090132
The previous anon already blew the load; the jimmies cannot be rustled any further
>>
>>324090487
i know it rustles them deep down, anon
>>
People who live sneks are vore fetishists
>>
>>324090025
what is the point of the 15 day leeway? Can you somehow disrupt the project?
>>
>>324090781
I'm guessing you can only disrupt it by finishing the game.
>>
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>>324090742
>he hasn't traded in his allegiance to the simple construct known as 'man' for a position as one of the ayy's societal integration representatives and a vat-grown snake wife
>>
>>324077012
>>324077206
Nigerians and Russians always fuck shit up. I had a Nigerian flamer MEC I called Jungle Justice, got me my first Classic Ironman win.
>>
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DA BOI HERE WE FUCKING GO
>>
>>324090951
>not wanting monster girls instead
>settling for literal scalebait
>>
>>324091040
SEASON 2 WHEN
>>
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Mission complete.
>>
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>>324077012
>all these qt blonde russian snipers who speak in sovietspeak when i issue orders
>>
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>>324091142
i wouldn't want so much as an extra nucleotide of human material past what's necessary in such an esteemed companion.

the ayy is a glorious benefactor.
>>
>>324091396
>tfw all your best friends are drinking and partying without you and you're in your dorm alone shitposting
>>
>>324065542
its not as micro as the original, but it is more deeper than EU/EW
>>
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>>324077012
Japs always fall flat for me.
>>
>>324091610
sounds fine to me man
you are really missing out on nothing, fucking believe me.
>>324091523
>can't even make waifus real
>glorious benefactor
>>
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>>324090951
>>
>>324091712
>sweden
>yes
>>
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>>324091708
the age of waifus would be long gone in such a state

you know this to be true

service is rewarded with snek
>>
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>>324091712
did somebody say "SNEK"ยก?
>>
>>324092220
>waifus would be gone
sounds like literal hell
>>
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>>324062196
>Exalt did nothing wrong
>The aliens have improved our society for the better and we should be eternally thankful for them including us in their hierarchy
>>
>>324092572
yu serious?
>>
>>324079276
bomb suits
>>
>>324077012
Any canadian I get is a horrifying combat monster.

Sometimes they're one of the first to transition into being a mec trooper. Then another canadian joins and ends up being "the one"... so him and his mec friend get to deliver some serious payback.
>>
>>324081589
No it isn't. You have 4 classes and they each have 2 perk options at each rank. He's talking about like Long War where you have 8 separate classes that each have 3 perks a rank.
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