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DARKEST DUNGEON How do I get good? I thought I had a strong
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DARKEST DUNGEON

How do I get good?

I thought I had a strong enough team so I went to fight the first boss and it has an AoE attack that does 20 points of damage and I just instantly lose since I can't combat that.

This game is so fucking stressful.
>>
>>323451137
>How do I get good?
you can't, rng shit
>>
>>323451137
I killed him first try with occultist, plague doctor, abomination and bounty hunter.
>>
>>323451705
I kept getting critted so everyone stressed out.
>>
>>323451137
> first boss

Be more specific anon.
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>>323451826
It looked like a giant pig.
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>>323451137
Just pick whoever you want and try your luck.
There's no strategy, just grind until you win.
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>>323451817
Yeah, the game can roll the dice and decide to kick your teeth in. I forget if necromancer has a camping stage, if so, use it to buff your heros against stress damage.
>>
>>323451932
Thats not true right?

One of my characters got too high of a level so he wouldnt even GO on the boss mission.
>>
What's your favorite boss fight?
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>>323451137
bumping this as I did the same thing.
Assuming it's the Swine Prince?

What level are you meant to take on bosses?
Can you grind lvl1 short quests forever? I'm guessing shit gets harder as time progresses?
Is there really any reason not to stock up on Vestals?
>>
>>323452468
OP here

>>323452049

my best character got to level 3 and wouldn't even fight the boss, he says the mission is too weak for him

so I have a reason to believe its supposed to be done with level 2s
>>
>>323452587
Pretty much, yeah.
Make sure to upgrade their weapons and amour.
>>
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Anymone else feel like they can't lose a run with Abom?

I just Slap the best damage items i have on him, take psych up and transform for that ebin 74%procent dmg buff and reck shit on the front row.
If i put a BH and a HM with marks in with him im pretty much god.
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>>323452212
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>>323451912
> doing pig prince first
> going to warrens at all

Well, there's your mistake. Don't go to warrens, ever.
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>>323453137
what should I do first then
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>>323452212
I don't know, but i can tell you what my least favorite one is

the fucking Brigand Pounder
>can't bleed it
>can't blight it
>can't damge it
>oneshots our party if your luck runs out and miss the backrow guy

I have lost so many good men to that thing
>>
>>323453270
Apprentice necromancer
>>
>>323451912
That's the hardest boss besides the cannon (before you understand how the cannon fight works). That dungeon is also the hardest dungeon just because of all the blight resistance and diseases. My recommendation is avoid the warrens until you have to, bring the highest level adventurers to a given quest there so it's quick and easy (bring level 2s to a level 1 quest, level 4s to a 3 quest, etc). Spend most of your time in the ruins and the weald.
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>>323451912
Did you enrage the boss by killing the smaller pig, Wilbur?
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>>323453270
Don't listen to the scrub

Swine prince is piss ez when you learn to make the right team for him.

Im not going to spoonfeed you but it's already in the thread how
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>>323453571
I did, I didn't think that was a mechanic to be honest.
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>>323451137
First boss as in the Apprentice Necromancer?

Dude what are you doing, he can easily be beaten with level 1 party of the first four dudes you get. Crusader, Highwayman, Plague doctor and vessel.

Or did you mean the higher level stuff?
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>>323453648

Once you kill wilbur, the boss rips your asshole open. So what you do is you bleed the whit out of the prince until hell die next turn from bleed, then you blow wilbur the fuck away. You can almost see the tears in the prince's eyes as he watches his best friend die and realizes that he can't get revenge because he will die at the beginning of his next turn.
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>>323454032
Alright I will try that.
>>
>>323453648
Basically Wilbur marks targets for the boss to that 20 or so damage attack. If he does the boss will obliterate your whole squad.
Just kill the price then kill the defenseless Wilbur
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>>323451137
This game gets compared to Dark Souls alot.

The similarity is that both devs are addicted to 'hard' and get a sadistic 'hard-on' when players suffer from difficulty.

The difference is that while Dark Souls can be surpassed by developing skill, Darkest Dungeon is heavily reliant on RNG. You can be the most skillful player and still get fucked if RNGesus decides it has a bad day because half the game is hoping that good shit happens.
>>
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>>323453348
>go up against the 18 pounder
>Man @ Arms, Highwayman, bounty hunter, Occultist
>MAA bolster, bolster, bolster
>resolve is tested
>motherfucker turns STALWART
>Dodging most attacks left and right
>defeat the cannon
>brigadier brings MAA to deaths door
>kill his ass, all thats left is the fucker that lights the cannon
>his move he pokes the MAA with hotshot
>mfw deathblow
>mfw trying to hold back the tears as my highwayman point blank shots that little shit straight to hell

RIP Curtis. RIP.
>>
Can anyone recommend a basic guide for this? It seems like the sort of game that needs you to know a bunch of shit.
>>
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>>323458113
>Letting any MAA die
You fucking monster. He's been through so much.
I named mine after my pops so if he dies I'm restarting my save.
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>>323459121
Bumping for this, I thought I had shit under control but the veteran missions and kicking my shit in.
>>
>>323459121
>>323460035
Always bring some kind of healing. A dedicated healer like vestal with her stun ability is almost always a good choice. Occultist is good as well, but can be inconsistent at the benefit of being able to mark targets and mitigate incoming damage with hexes.
Don't go on veteran/champion missions until your team has upgraded their equipment to the new blacksmith/guild tiers. Grind out a few lower missions first. They really need to extra stats that they get to keep up.
Camp skills are important, with the MaA and Crusader having some of the best (from what I've seen.
Look at all of a party's skills before going into a dungeon and try to have them able to attack from 2-3 positions in case shit hits the fan after camping.
What specific problems were you guys having anyway?
>>
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>ARTERIAL PINCH
>ARTERIAL PINCH
>ARTERIAL PINCH
>ARTERIAL PINCH
>>
>>323461231
This is why you bring a plague doctor
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Here anon. It is a bit outdated af. But it should help you to get some idea for your team.
>>
Hellion
abomination
houndmaster
occultist

this is my team
>>
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What is the hardest boss and why is it this bitch.
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>very rare man-at-arms trinket that gives buffs if in 4th position
>man-at-arms only has 3 skills that can be used in 4th position
>none of them do damage
>>
>>323462402
Naa this Hag bitch is easy af. Just bleed the shit out of her.
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>>323462402
>ignore pot
>kill hag easily
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>>323459196
>naming a video game character after your father
>>
>End this one/two deals damage on its own
But why
>>
I'm getting my ass kicked just with this first "complete 100 percent room battles". I managed to make it all the way to a treasure chest just by virtue of my jester reducing stress to stay JUST under 100 and using abomination to just rip and tear but now the jester is on deaths door and I've got the entire other half of the rooms. I know it will stress them the fuck out but if I retreat do I still keep my loot?
>>
>>323463489
Yes, you will keep whatever loot you have.
>>
>>323463489
It is always preferable to retreat if things are looking grim, unless its a suicide run.
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>>323463489
you keep what you picked up but you don't get any quest rewards obv

just be careful that you'll have enough gold to run another mission. If you're desperate for gold and you have any trinkets you can sell them for a decent amount
>>
>>323463668
Truly, being able to sell useless trinkets is a gift from god.
>>
>>323464008
I only just discovered you could do so last week lol

holy crap after clearing out most of my inventory I was just rollin in it
>>
>too scared to face other bosses because I don't want to lose my crew

dat stress to death and +20 damage dealt is ridiculous
>>
>>323463664
>>323463615
>>323463668
a large part of why I wanted to retreat was all the gold I've picked up guarantees I have enough for another run. thanks anons
>>
>>323464136
Get more crew.
>>
>you now get a crippling debuff if you hit death's door

the fuck is this shit when did they add this?
>>
what traits do you prioritize locking down?
>>
>>323464516
you mean the debuff at death's door or the one after that lasts until end of quest? The end of quest one is annoying but it's not that crazy
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>>323461545
or buy bandages before going in high level coves
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>>323464714
This tbqh, the debuff is pretty minor to bother.
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>>323464601
Anything that gives HP damage or protection
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>>323465048
I would add dodge to that too.
>>
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>>323451319
This game is basically real life simulator, no matter how good you think you are, you may end in the fucking cauldron.
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>>323462402
Some of you guys are ok, don't go to the woods tonight.
>>
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>>323465454
>>
>>323452468
Vestals kind of suck compared to the Occultist. His heal while unreliable, tends to heal about double what she does. Plus he marks, he debuffs, he has high crit chance and dodge, as well as having a pull. Compared to the Vestal, who only heals sub par and struggles to hit anything with 20+ dodge, she is way out classed. Not useless, but still not great.
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>>323452872
Enjoy it while you can, they're nerfing him on full release, probably by making him do more stress to the party, so that his rare trinket won't negate it entirely.
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>>323465901
Maybe before you get both her healing trinkets
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>>323452962
That's my favorite too. It's not hard or build specific like the Hag or anything, but his idea and transformations are just really fucking cool.
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>>323463016
He's an army vet and keeps tellin me stories. I named all my characters barring reynauld and dismas after people I know. Gives me somethin to be concerned about instead of seein em as disposable.
>>
Is this game timed in anyway?
As in, can I play at my own pace or are there time-related deadlines to meet?
The only thing I didn't like about X-Com were the deadlines.
>>
>>323466407

Play your own pace. It might be different for new game plus.
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>>323463489
one other question on the topic of selling trinkets that another anon mentioned. Is there a good way of telling the useless ones from the good ones other than just playing the game and knowing what stats are valuable? It's kind of a silly question but I don't know if I can even get worthwhile trinkets this early on.
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>>323466407
No, you're just wandering through the dungeons aimlessly and killing shit.
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>>323462527
I guess if you're using 2 Men at arms its worth it? 1 in front another in the back? Besides that I think its useless.
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>>323451137
Try this.

http://pastebin.com/EMbPgwbW
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>>323465901
> Deaths door
> use Wyrd reconstruction
> 0 heal, still on death's door
> guy on death's door now has a potential bleed
Great healer you got there m8. He can't even heal multiple targets which is pretty damn essential in some fights.

Vestal with chirurgeon charm and elite scroll will heal I believe 6hp at minimum with a 4-5 party heal.

> struggles to hit anything with 20+ dodge
I don't even know why you're bringing up offensive capabilities on a healer class, but the occultist has pretty shit aim as well.

Git fucking gud
>>
>>323466582
Prioritize speed and damage above all since things like debuff resistance and health increase can be taken care of by supply items. Keep one stun increase and one bleed increase to throw on dedicated party members. Early on you'll do well to keep the class specific trinkets because they're usually there to steer your character to a specific build but once you know what you want your party to do, most of the class specific trinkets can be sold
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>>323467303
gotcha, also if it says +percent stress damage I'm assuming that means the persson I equip it to will take more stress damage? I have a "very rare" trinket that does that and I can't help but think "is this worth +2 speed and +15% damage" but I don't really konw
>>
OFFICIAL TIER LIST

>USEFUL TIER
EVERYONE EXCEPT JESTER

>COMPLETELY USELESS IDIOT TIER
JESTER

FUCK THIS DIET HOUNDMASTER FUCKFACE
>INB4 MUH CAMPING ABILITIES

NO BRING A GRAVEROBBER INSTEAD

>INB4 MUH SHUFFLING

SHUT UP
>>
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> Beat every first tier boss with 0 deaths
> Takes a ridiculous amount of gold/heirlooms to upgrade them further
> literally none of my guys can enter the lowest tier dungeons to get more loot and they're not equipped properly to handle veteran dungeons
> forced to hire 4 raw recruits, run a few dungeons, then dismiss their ass 3-4 missions later
Fucking hell what a shitty game mechanic.
>>
>>323467163
>Telling me to git gud
>I'm over here rolling in sacrificial crits, making the eldritch my bitch, and having Reynauld healed 40+ trinketless
>>
>>323467596
>hating the jester
You allergic to fun?
>>
>>323467742
You can -literally- change that in about 15 seconds using the games files.
>>
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>party member gets BTFO and gets 100 stress 3 rooms into a long dungeon
>becomes POWERFUL
>>
>>323467563
That sounds like the berserk charm, it's one of the best trinkets in the game. The increase in stress can usually be mitigated since you hit faster and harder, just don't expect to get virtues ever again (Not like it's was very likely to begin with)
>>
>>323467796
So you're proud to have the RNG on your side?

Okay m8. Let's see how lang that lasts.

Seriously I've rolled six or so 0-2 heals in a row. Those shitty heals forced me to retreat from the battle and eventually from the dungeon.

Occultists a shit
>>
>>323467970
gotcha, I don't know if there is any variation in the names of trinkets and their stats but it's the crescendo box
>>
>>323467563
yes, +% stress damage means that hero will take more stress damage. It used to be formatted as +/- stress resist, idk why they changed it
>>
>>323467829
How?
>>
>>323467829
I'll change that then because holy shit this game has enough "stop having fun" game mechanics as it is.
>>
>>323468206
>>323467970
thanks, also I know I'm throwing out endless questions but if you can bear with me for one more here, are all of one type parties like doing 4 fighters etc in ff1 valid? I wanted to get 4 crusaders together and try a run at some point.
>>
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T R I G G E R W A R N I N G
>>
So when tons of my guys have 50+ stress, what's stopping me from entering a long dungeon, just camping 2 times with 4 food and using all the anti stress skills?

Pretty sure that's a fuckton cheaper than the tavern/chapel.
>>
>>323468507
you get stress from retreating
>>
>>323468251
1) Open DarkestDungeon\campaign\quest\quest.json with notepad
2) Find "restriction" line at very bottom
3) Under "resolve_level_threshold_table" there are numbers 2 2 2 4 4 99 99
4) Change 2 and 4 into any number (hero level) that suits you
5) Congratulations! You can use your A team for whatever mission there is.
>>
>>323468253
>>323468251
Go to DarkestDungeon > Quest > open quest.json in notepad

scroll all the way down to this: (not sure how it'll paste)
restriction":
{
"difficulty":
{
"comment": "This table restricts what level heroes can go on what level quest. ROWS are DIFFICULTY, COLs are QUEST LENGTH",
"resolve_level_threshold_table":
[
2,
2,
3,
4,
5,
99,
99

Chance all those 2, 3, 4, 5, to 99. Save. Exit. You're done.
>>
>>323468363
Specifically 4 crusaders party works on paper, they have hp heal, stress heal, front row damage, back row damage, shuffle.
I've tried parties with no healers, it works, but you will probably need to bring maxed out food every time
>>
>>323468162
Why heal at all when the enemy is dead? Best way not to risk shit heals is to not have any heals to begin with. Having an enemy alive is an even riskier rng play, and he is way more effective at killing and setting up kills than the Vestal ever was.

Because of this, I have filler turns to chance heals, while a stunned enemy gets killed by another unit or just bleeds out. Plus, there's food for minimal heals, which became far more common to get mid quest to balance the limitation of the provisions.
>>
>>323468780
neato, thanks
>>
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>go to bed with 2 party members at ~20 stress, 2 with none
>ambushed
>finish fight with all party members 50+ stress, one at 96
at least that one already had their resolve tested but fuck man
>>
>>323468740
>>323468754
Thanks.
>>
>tfw in the final game you will not be able to edit your files
>tfw if you do it invalidates achievements which unlock bonus content
Fuck.
>>
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>>323468993
> finish the necromancer with about ~50 stress on everyone
> still have campfire kit left
> use it all on stress heal skills and one to reduce chance of ambush
> still get ambushed
> crit, crit, stun, crit, crit, crit
> forced to retreat
> mfw having to pay 6k gold to fix all their stress
>>
>>323469101
It makes the game more fun, but I'd suggest you don't go nuts with really high level guys on low level dungeons. I like to bring one high level, maybe two, and weaker guys. Feels more fun.
>>
>>323451137
>How do I get good?
4 houndmaster
>>
>>323468162
>he doesn't have the favor of the dark gods
>>
>>323469150
Are you talking hypothetical or is this an actual thing?
>>
>>323468364

WHY DID THIS HAPPEN

WHAT THE FUCK
>>
>>323468364
> I KNEW IT!
my sides
>>
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>>323469150
>mfw cheating bitches will have to play by the rules
>>
> heals hitting for the minimum amount possible when you actually need them most
> heals crit for 20 when you're healing 2 dmg from a grave nibble
errytime
>>
What's with all these darkest dungeon threads lately?

Is it finally getting released and being shilled or what?
>>
>>323470462
19th
>>
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Hey guys wanna play a game?

>go to review section for DD
>finde the saltiest review you can

I finde it funny that almost all of the thumbs down reviews are form people with less then 30 hours
>>
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>>323471363
>>
> killed all first tier bosses except one in the cove
> pimped A and B team
> 0 guys in the graveyard
Sure is a hard game.

I'm getting kinda bored now grinding for gold and heirlooms to improve stuff though.
>>
>>323471659
Do dark runs if you want it to be harder and get more money. But yeah, Heirlooms are a bit too annoying to get. I think they should lower the amount you need for each upgrade by at least 20%
>>
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>>323471817
I already do dark runs. Not for the loot, but because I happened to find a lot of moon rings and other low light items.

I wish the inventory was bigger. I often have to discard loot or start cherry picking whichever is worth the most.
>>
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well I finally cleared my first quest by the skin of my fucking abomination teeth. when he hit 100 stress this nigga stepped the fuck up and started healing himself more. I think I'm hooked now
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>>323471659
Keep going. You'll change your tune.
>>
>>323472597
I already tried veteran dungeons and yes they can be brutal, but my heroes aren't upgraded fully yet.

It's hard to want to keep going when it feels like an eternity before I have enough heirlooms to upgrade my blacksmith.
>>
>>323472431
Makes me wish there was an item or something that gave more inventory slots. Maybe the merchant class will be a piece of shit for fighting, but gives you more inventory slots for maximum greed
>>
>>323471363
>Game requires 30 hours of playtime before you can be good at it
>lol scrubs

Do you know how autistic you sound?
>>
>>323472914
Maybe they should have the Jester give you 2 extra inventory slots.

Then maybe people would actually start considering using him.
>>
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>>323473093
>>
>>323473093
>Going to a forum and complaining about a game you haven't even gotten gut at
>thinking your opinion matters in this scenario
wuh
>>
> all this salt in the steam reviews
Jesus christ I know the RNG can be brutal but you have to be pretty damn shit at this game to only play 10 hours and already give up.

The first dungeons and bosses are easy as shit.
>>
>>323473859
You can beat Novice missions with 4 jesters for God's sake. It isn't that hard
>>
>>323474063
yeah maybe if you've been playing for 4000 hours, some of us have lives, faggot
>>
>>323474468
There's nothing wrong with being shit, no need to act so butthurt.
>>
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>>323471363
>>323473859
>This salty fuck wants a difficulty slider
Holy shit some people
>>
>>323473859
I'd guess it was just people who were RNG'd to death a couple times after the update and assumed everything was awful forever.
>>
I wish this game had better tooltips and explanation of game mechanics in general.

Like for example, dodge and accuracy: are those an arbitrary value or a percentage? What's the basic chance to scout rooms/hallways, the chance to surprise enemies or be ambushed? What do the individual afflictions do? What the fuck do some of these quirks actually do?
>>
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>Do well with first 2 missions
>Original team is too stressed out for anything more
>B-Team barely has synergy, no healer because vestals are faggots about Aboms
>They all die or resolve is tested
>Delete save and restart

This is the second time, am I doing something wrong or do I just suck? It'd be nice if I got a crusader or highwayman, but no, just more jesters and plague doctors.
>>
>>323474829
Plague doctors are the 2nd strongest class behind the abomination. Assuming you use them right.
>>
>>323474829
Upgrade your cart asap for some sweet cannon fodder.
>>
>>323451137
>How do I get good?

By just ignoring stress, it's a placebo mechanic that doesn't do anything other than give your meatbags another trait (which actually might be good). The only really annoying thing with playing with full stress is that your characters never shut the fuck up.
>>
>>323474829
>just more jesters
Easy.
> send jester and 3 stressed as fuck plebs to an easy dungeon
> drag out fights and spam the stress heals

And plague doctors are pretty damn awesome for bossfights where you can only hit the back row. Those plague grenades are fucking nasty.
>>
Remove unclean giants from the game please.
>>
>>323474829
>going without a healer
>ever
stuck up on that shit dude
no matter how you spin it there is always one slot reserved for a healer
>>
>>323475146
Nice meme. Afflictions can fuck your shit up unless you're in a pisseasy short novice mission
>>
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>CONTINUE THE ONSLAUGHT
>DESTROY
>THEM
>ALL
>>
>>323475276
git stun

or git dodge
>>
>>323474791
I've noticed a lot of the "obsessed with X" quirks means that the hero will force an interact with certain curios, meaning you can't use any items on it.

Some are a lot worse than others, the obsessed with money one just means they'll hit packs and crates, which don't have any downside.
>>
>Hound master gets Zoophobia

what he fug
>>
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>>323475415
>tfw I have a vestal obsessed with sainthood
>who's also a nymphomaniac
>>
>>323475146
>ignoring stress

Maybe you should get further into the game before you start posting about stress.

What you say works for short novice dungeons only.
>>
>>323474791
Almost all of that is explained within minutes. The only exception is scout chance and afflictions, which afflictions are self explanatory.

Scouting is base 20% I think, and gets stacked with each quirk, trinket , and character, so a whole crew with ruins explorer is practically guaranteed to map a whole area if sent there, and in turn never be surprised.
>>
>>323475404
Those I figured out quickly.

It's more the ones like "obsessed with sainthood" or "obsessed with self" that I still haven't noticed any effects of.
>>
>>323474992
And how would you use them?
They do okay stun and blight, and battlefield medicine works well with the occultist, but other heros can take out the back line more effectively with just plain damage.
>>
>>323475693
Those might mean they'll fuck off for a week, I had an occultist disappear on a quest for a sacred vision or something.
>>
>>323475708
Plague grenades are overpowered. My problem stems from the fact they can't do shit about front lines.
>>
>>323475684
Alright then tell me, is accuracy and dodge on the stat sheets a percentage boost? If it is why doesn't it indicate it's a percentage, when it does for things like crit chance? And if it's not, how valuable is one point of acc or dodge because with all this RNG I honestly can't tell for sure.

Afflictions are not self explanatory either. I mean, some barely seem to do anything, some seem to skip turns a lot more than others, some will also cause the hero to automatically activate curios, etc.

It would be nice to know which afflictions do what without having to pull up a damn wiki.
>>
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>>323475708
>but other heroes can take out the back line more effectively with just plain damage.
Except they can't. Unless you're counting using literally the entire party to attack the back row instead of just one PD
>>
>>323475708
> stun entire back line
> plague entire back line for 4pts of damage at rank 1
>"they do okay"

Nigga they wipe out the entire back row guaranteed in 2 turns and they have high speed so they almost ALWAYS get to act first.
>>
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>>323475372
>Mortality clarified in a single strike!
>>
>>323461231
Sucks that PD is basically mandatory for the cove. They seriously fucked up there.
>>
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>>323476279
>A SINGULAR STRIKE!
>>
Why is the cove such a piece of shit? I mean the basic enemies seem much tougher than the other dungeons.
> seaward slash for ~8 dmg on the front row
> spear fishing for ~5 from the back row
> still 14 hp
> they often come in packs of 4

And that's just the basic cannonfodder. Then there's all these other faggots with stress wave on steroids and whatnot.
>>
I haven't played this game in nearly a year (played about 20 hours of it when it first came into early access).

How much has changed? Should I jump in now or wait until the "final" 1.0 patch on the 19th?
>>
so wait, am I loosing any un used provisions every time I come back to town? If so fucking WHY and if not WHERE?
>>
>>323475415
>Have a Houndmaster
>Has deviant tastes
He really loves his dog I guess.
>>
>>323477148
They get sold as "loot" for like 5% of the price you originally paid.

Predicting how much stuff you're going to need is very important.
>>
>>323477382
ok at least I know where they go, but that's still kind of retarded. I get the game likes to throw difficulty at you, but nigga the torches aren't going to go bad just let me take those back out with me.
>>
>>323468740
>>323468754
Where can I find more small mods like this, I want to go full jew increasing the stack of heirlooms and gold among other things
>>
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>HOW QUICKLY THE TIDE TURNS
>>
>>323476976

> big guy wastes time protecting people when low on hp
> caster wastes time buffing him

Sometimes life is good.
>>
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>>323476726

>Fan the flames
>Mould the metal
>We are raising an ARMY
>>
> completely obliterate every mob in the ruins
> take maybe 10 damage or so total
> new quirks gained
> [Fear of the undead] [Warrens phobe] [The runs]
What the fuck is this shit
>>
>>323476057
Accuracy is told on the attack sheet. You take that number, minus the enemy dodge, and that's your chance to hit with 90% the maximum. Example: Smite 100 accuracy, minus occult witch with 30 dodge, equals out to 70%. So basically, every point is a percent with certain limits on them to make sure no ones untouchable while making sure everything isn't a guarantee hit.

Afflictions are usually self explanatory cause of what they're called. Paranoia means they don't trust anyone, making them nearly impossible to heal and they won't switch with anyone willingly, which makes it easily one of the worst to get. Fearful is probably the best, it gives a dodge and speed bonus, but your unit is likely going to pass and move all the way to the back. If you right click on a unit when they're afflicted, you can see what they have and a brief description when hovered on it, and you can see what brings what up and down by hovering on the stat chart.
>>
>run into 4 fishmen in the coves
>FOUR
>O
>U
>R
cant click retreat fast enough
>>
>>323478293
>with 90% the maximum
see this is the shit I need to know before I start stacking stats with trinkets
>>
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>>323474676
We're living in the age of casuals my friend
>>
>>323469724
kek'd
>>
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>>323462337

>pep talk
>meh

into the trash.
>>
>no town events or merchant on release
When is it really finished?
>>
>>323451137
>see all these darkest dungeon threads
>get curious so look up game
>steam early access but ps4 version expected soon after pc
>dig deeper
>turn based combat

Lol sage
>>
>>323477117
Wait
>>
>>323477610
Go to the inventory file and replace the text with this.

http://pastebin.com/EMbPgwbW
>>
>>323475298
>no matter how you spin it there is always one slot reserved for a healer
>falling for the healer meme
>>
is it worth upgrading the camping skills?
right now it's all armour and weapons and stress healing places
>>
>>323480381
You cant upgrade camping skills, but you check to make sure you have the good ones
>>
>>323480381
I think it just reduces the cost of unlocking the skills, i wouldn't recommend upgrading it.
>>
>>323451137
are you kidding me, that game is shit easy

prto tip, play in darkness all the time
>>
>>323476137
>Except they can't. Unless you're counting using literally the entire party to attack the back row instead of just one PD

Except they can. Hellion erases pos4 and if she doesnt do all the HP in damage someone with AoE can take out the remaining if there's a sliver left. PD is only useful vs high prot enemies.
>>
>>323479765

it'll never

>>323480381

Going in to reduce costs is actually very useful if you can spare it. I wouldn't worry about the campfire stuff for awhile though, since the upgrades there are all stuff from ruins and they cost a shit pot ton.
>>
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>early into the dungeon
>fight collector
>long fight but managed to keep everyone's hp up with almost no stress
>next room
>4 lowly spiders
>DODGE
>DODGE
>SPIT
>BITE
>BITE
>SPIT
>WELCOME TO BLIGHTVILLE
>DODGE
>DODGE
>SPIT
>CRIT
>BITE
>LOLDEATHBLOW TO VESTAL
>DODGE
>BITE
>SPIT
>DODGE
>BITE
>finish battle with group almost dead
Sure is fun to roll the dice.
>>
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>>323480279
let me guess you take arbalest or anyone else with a self heal and tell yourself it's just RNG holding you back form completing veteran runs
>>
>>323478840
Just cause that's the max, doesn't make accuracy boosts bad. There are some enemies with 40 dodge near the end game that even with stacked accuracy trinkets are nearly impossible to hit.
>>
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>>323479892
Thank you, here is a funny story in return
>>
>>323481213
Yeah, take a turn of your front line to attack the back. Sounds real good.
>>
Requesting tide gif
>>
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> sonorous prophet
> 4 saders with holy lance
Whelp. That was fun.
>>
>>323481741
>take a turn off
>to kill something
U wot m8
>>
>>323481741
A dead enemy is a dead enemy, doesn't matter who does it, unless you're trying to shave off some stress.
>>
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>>323481858
>>
>>323482436
What did he mean by this?
>>
>>323482436

Thanks, anon.

>HOW
>>
>>323482610
QUICKLY
>>
>>323482825
THE
>>
>>323482931
TIDE
>>
c-c-c-c-ombo breaker
>>
>>323482982

Curious is the combo breakers art...
>>
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>>323482436
That's nowhere quick enough.
>>
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>>323481343
>implying I don't make vet my personal sissy cumdump
>implying that self heal heroes or arby is bad

https://www.youtube.com/watch?v=h1aWnpcboco
>>
>>323481741
>he doesn't alway kill the support enimies first

Health can be restored easly, stress and other fuckery is much harder to undo.
>>
>>323481741
>Implying iron swan isn't the tightest shit

Get fucked fish shaman
>>
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>>323483180
>says i meme
>thinks arb is good
>tries to prove it by posting a video of pre nerf HM

Yea we all know a party of 4 HM could shred bosses and still can
But then again that class is also good
>>
I'm running a Bounty Hunter, Houndmaster, Arbalest and Occultist party and having some success with it.

What are some good party lineups to keep in mind?
>>
>>323469278
Wouldn't it make more sense if you stopped getting levels from low level dungeons?
>>
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>>323478986
>no-depth phone app-tier RNG fest
>calls others casuals for not liking it

oh dear.
>>
So is the official release coming with a patch, or is it just a "we're out of early access" date
>>
>>323485821
That's probably the best line up to have currently, or you can switch out your Arbalest with a Man at Arms. Besides that, the good cop bad cop set up is pretty good.
>>
>>323484429
>try my first boss dungeon
>everyone clean except for my healer with 50 stress
>iron swan a nigger
>miss
>tempt on healer
>pushback on hellion
>tempt on healer again
>crit
>hopeless
So far I have seen 1 vestal, 0 plague doctors, and 0 occultists in the wagon.
>>
What is the furthest you can go in its current state?
>>
>>323487348
Kill three versions of all bosses and wait for the titular dungeon to open up on the 19th.
>>
Plague Doctor is best waifu.
>>
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>>323481615
>mfw this whole story

"I'm very concerned that he said 'mildly.'"
>>
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>>323487771
I'm glad you think so.
>>>/tg/44674884
>>
>>323488469
God /tg/ is so fucking shit nowadays
>>
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>>323488469

>posting the shit edit
>>
>>323486675
Pretty ironic, yes.
>>
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That feel when you embark and realize you forgot to equip trinkets
>>
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>>323490732

This happens to me more often than I care to admit
>>
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>>323490732
>>
hair
>>
>Plague Doctor in my stage coach with Nymphomania and Stress Eater

Hmm
>>
>>323490732
>Finally remember to use trinkets
>Equip them for the wrong area or person.
>>
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>>323491656
Hmm?
>>
>>323490732
I played an old build where trinkets were equipped once and for all until you discharge them manually. Did they change that?
>>
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>>323492426
>>
>>323492426
Yes
>>
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>>323472075
>>
>>323492426
THICK
>>
>>323467806
>>323467596
jester has the bleeds, son

and massive stress heal
>>
>>323468364
>click on webm
>flickers and does nothing

why does this keep happening
>>
>>323465901
Vestal is backline artillery, you fool.
The heals are just a bonus.
>>
>>323469724
Underrated post.
Fuck cheaters.
>>
>>323494595

I wouldn't call her artillery. She's a pure support, with +torch up and stuns to weave in as needed when there's no immediate need to heal. Like she can stun targets that dont have a high resistance (her stun is only 100%) and give torch, or she can remove dodge and lightly nuke.
>>
>>323492426
>tfw she'll never sit her fat, pale ass on your face and show you her experimental vapors

Why even live?
>>
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>>323490732
>forget trinkets and/or preps because i mashed
>alt-f4 during loading screen
>back at hamlet
>>
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Claiming waifu
>>
>>323495030
literally who gives a shit about cheating in a single player game
>>
>>323462402
I fucking hate the hag, normally my team is front heavy with Crusaders, Lepers, and Vestals, against the hag, they don't hardly do shit.

She's easy if you've got the right team comp to use against her, but if you don't have ranged attacks there's no way to bring her down before she murders you. I remember killing her in three turns with an arbalest/hound/hound combo though, got real lucky because she threw my vestal in the pot first so the rest of the team just ate her lunch.
>>
>>323471363

I got like 15hours in before it started to feel like a mobile/micro transaction game.

Mechanics are fun and addicting, but they set you up to lose and repeat stuff with throw away characters. I felt no connection to my men so I started to get bored.

Was a fun time waster and I might play again when the game is all done. I think a deadline like 100 weeks or w/e to complete everything would make it more interesting.
>>
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>>323476276
Plus, EMBOLDENING VAPORS!
>>
>>323496987
>non-canon big titty version
>not the smaller one
>>
>Collector is in the dungeon
Better retreat because fuck that nigger
>>
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>>323477848
>And now, the true test. Hold fast, or expire...
>>
I think my favourite thing about this game is how hard it triggers /v/'s "RNG means player agency and strategy cannot exist" autism. It manages to do it even more than Hearthstone does somehow
>>
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Can someone shoop this to be a rare pepe collection?
>>
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>>323499023
>using old memes
>>
>>323499023
>only has a collection of Vestals, Highwaymen, and Men-at-Arms
What a shitty collector.
>>
>>323498392
I only had one fight with him so far, but if you kill one of his heads each round doesn't he just use collect call over and over again? That's what happened to me.
>>
>>323499023
Really, that attack image can be shooped into lots of dumb shit, as can most things in the game.
>>
>>323495721
Nigga she'd claim you.
>>
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>not using the double arby
Thread replies: 255
Thread images: 130

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