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XCOM
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New alium thread
This one died like a rookie >>323386609

What are you most excited about?
>>
what the fuck happened here?

https://a.pomf.cat/qtrafq.webm
>>
>>323438192
SNEKTITIES!
>>
I wish it could have stuck to its original release date, I'm simply not going to have time to play it.
>>
>>323438303
Commander, according to field reports a certain type of bakery product played with the .ini
>>
Furshit game

Classic chryssalids were better
>>
>>323438316
V I G I L O
I
G
I
L
O
>>
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Reminder that Abu Centr Al-Bradford is a terrorist and a threat to mankind's salvation.
>>
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>>323438303
Magnificence.
>>
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>>323438316

REMOVE SNEK FAGGOTS
>>
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>>323438303
>>
>>323438303
You are sucking an eceleb's dick. That's whats happening.
>>
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Never surrender to the snek
>>
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>>323438192
friendly reminder that civilians can now turn into these fuckers that are like as high as a building

friendly reminder that Gatekeepers automatically revive fallen enemies AND friends as zombies

friendly reminder that Chrysalids no longer make zombies, instead they make a cocon out of their pray, which erupts into 3 other Chrysalids.

friendly reminder that Chrysalids can now burrow into ground and move through concrete

friendly reminder that Sectoids now have mind control right from the start of the game

friendly reminder that Berserkers now can now move two times farther than normal move range

friendly reminder that the Ayys now have Big Daddies, who can literally bust through walls, and spews acid

friendly reminder that they also have Striders
>>
Daily reminder our superior ayy lmao husbandos will uplift us and together we shall destroy XCOM scum
>>
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>>323439360

NOTHING CAN STOP US
>>
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>>323439360
It just would not be xcom if a fuck ton of shit was being throw at me.

Do we have any confirmed report of friendly fire be it enemy or otherwise?
>>
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>>323439360
>chryssalid infections got nerfed

Fucking why

What good is a goddamned cocoon?
>>
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>snek walks up to you
>says she'll give you sex and blowies for life if you join advent
what do you do?
>>
just started downloading xcom. anything i should know or any advices?
>>
>>323439619
Seen some AOE attacks, but not yet.
>>
>>323439656
read the entire sentence anon

it works the same way, but instead of 1 zombie/corpse, you now get 3 chrysalids/corpse
>>
>>323439213
I didn't even know it's an e-celeb.

I found the link on /m/
>>
>>323439821
>tfw no chubby bara panda boyfriend
>>
>>323439671
Say no.

I'm cut, and I don't think I've ever had a good blowjob. When a tongue is on my cockhead I feel a small amount of pleasure, but mostly it just feels like something wet and kinda rough being dragged across it. A tongue on my shaft doesn't feel like anything.

Sex would be nice, but snake genitalia is kinda gross m8
>>
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What mods/total conversions do you want?

Pic fucking related
>>
>>323438303
>X-COM level
>It Ain't Me starts playing
>>
FUCK

FUCK XCOM

FUCK THE FUCKING COUNCIL

AFTER FUCKING HOURS OF MY LIFE IN IRONMAN I MANAGE TO BUILD THE GOLLOP CHAMBER AND THEN THE COUNCIL FUCKING SAYS TOO MANY HAVE LEFT AND THE GAME FUCKING ENDS

WHAT IS THIS BULLSHIT
>>
>>323439486
>dr shen, I'm XCOM
>>
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>>323439904
youre so fucking gay anon
>>
>>323439671
AYY LMAO
VIGILO CONFIDO
>>
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>>323439828
yes.
>>
>>323439671
Tell snek I'll give her sex and allow her to give me blowjobs for the rest of my life if she betrays her race and joins me in the liberation of my people
>>
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>>323439943
monster matsume
fallout
ghost busters
star trek
medieval
nudes
lewds
xcom breeding program
magical girls
hentai
long war
xcom 1 with xcom 2 units.
>>
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I miss the little scurrying Sectoids
>>
>The shitty airgame garbage is gone
At least they got one thing right, even Long Dong couldn't salvage it.
>>
>>323440245
this

that shit was annoying
>>
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>>323440221
>xcom 1 with xcom 2 units.
>>
Fuck I'm so angry right now, mostly that I didn't know eight countries leaving was instant game over
>>
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>>323438303

They came to the wrong planet.

https://a.pomf.cat/gcgtoc.webm
>>
>>323438192
>What are you most excited about?
I'm most excited about playing the exact same game with a different skin
>>
>>323440484
HOW DO YOU GET THIS MANY PEOPLE?
>>
>>323440484
>https://a.pomf.cat/gcgtoc.webm

is there a leak? or are these just demo exploits?
>>
>>323440656
>>323440686

It's just beaglerush fiddling with the INI file of his demo version.
>>
>>323440686
Several streamers, journalists, and youtubers got a preview build in December. It goes up to the end of the third month. The webms shown are with edited ini files.
>>
>>323440549
>buttmad console babby

How different could it possibly be and still be a sequel? These are like the same fags who say Bloodborne is a rehash of Dark Souls.
>>
>>323439828
>delicious monstergirls
>anything like xcom's furfag bait
>>
>>323440947
>furfag bait
>no one has fur
>>
>>323438192
>What are you most excited about?

The customization, can create some mad rosters and unique weapons. Weapons are dropped when a soldier is killed so you have to retrieve it along with it's unique modifications. The weapon is then passed on. It can even be named.

I'm also really looking forward to the gameplay changes. In Enemy Unknown, the combat was slow and methodical. You had to advance slowly until you "discovered" a pod, then you did everything you could to maintain a defensive line while you figured out your approach.

In XCOM 2, you're the aggressor and you can advance quickly while setting up ambushes. ADVENT also sends in dropships as reinforcements right on top of you. So basically you have to be way more aggressive rather than slow and cautious this time.
>>
Where can I get this game cheap?
>>
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>>323438303
>>323440484
Justice happened, son.
>>
>>323438192
>What are you most excited about?
Some dank af mods.
Maybe a 40K reskin
>>
>>323441381
Seeing how much shit can be changed with just ini shenanigans, I'm also excited.

My main hope is that with the new sectopod being 4 tiles we can get xcom tanks.
>>
>>323439656
>What good is a goddamned cocoon?
I never once saw a zombie turn into a 'lid during my first campaign in Enemy Within. The reason being that they just slowly lumbered towards me and got shot to pieces.
>>
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>>323441381
>>323441501
lategame xcom 2
>>
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aaaaaaaaaaaaaaaaaaaaaaaaaah
>>
>>323441501
I think they would have mentioned it if they planned adding tanks
>>
>>323441516
>'lid
>>
>>323441663
Mods, nigga.
>>
>>323441647

looks like a vannu guy from planetside 2
>>
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>>323441796

Best faction
>>
>>323441647
I wonder what the deal with that lovecraft portal in the background is.
>>
>>323441929

now i need to see a female in the armor to see if dat ass is as good as in planetside 2

i bet it isnt
>>
>>323440947

this

vigilio confido
death to sneks


unless they mod them to all look like qt lamias like miia, then im in
>>
>>323439619

I wouldn't see why not. Grenadier replaces the rockets, so it will be a little different. Instead of wildly missing with an on-point direct rocket, you will no launch in an arch with grenades.

Friendly splash damage is in - that much is obvious. I doubt you can accidentally "shoot" your soldiers because of the mechanics of it, unless you directly target them for whatever reason.
>>
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>>323441568
>>323441501
>Tanks/Big units
>Power suits
>Melee weapons
>>
>>323441516
Zombies do eventually burst into Chryssalids, but it takes them about 3 turns from the point of their reanimation, by which point you've most likely shot them dead.
>>
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>>323439671
I would VIGILO her CONFIDO.
>>
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I'm getting so sick and tired of seeing 2K pimp the XCOM version of Pewdiepie. It's killing the game for me. /xcg/ is basically a streamer ego jerk fest.
>>
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>>323443067
low quality bait
>>
>>323443067
s-source sempai?
>>
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M A G N I F I C I E N T
>>
snek
>>
>>323443416
>s-source sempai?
Not him, but it's pretty obviously some life action version of the Jin-Roh movie. I think there were more than one of those, actually.
At any rate, google "Jin-Roh live action" and it should land you with some results. I strongly recomend watching the original Jin-Roh anime before watching the life action stuff though.
>>
>>323442023
Well he is the 'gate keeper'. Might be a portal to their homeworld, so cutting it off keeps them stranded like in HL2.
>>
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FLAMETHROWERS ARE BACK

P A R T Y
A
R
T
Y
>>
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>>323443931
Kinetic strike>>>>>>>>>>>>>flamethrower
>>
>>323443067
>It's killing the game for me
And its selling the game to hundreds of other people. Get used to it and just don't watch it/visit when he's playing or find somewhere else to discuss XCOM
>>
>>323438192
AAAAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

LMAOOO
>>
>>323444086
You gotta go double MEC for both.

Flamethrower to cleanse the common filth, and punches for the meatier bits.
>>
>>323438303
>Ben Garrison on the hologram
>>
>>323439671
>walks
>>
Should I be wasting all my money on gauss weapons? I already have everyone outfitted with heavy and normal lasers
>>
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>>323444086
>>
>>323438192
A lot more ayys.
https://www.youtube.com/watch?v=e4QYkrp44us
>>
>>323438192
>More alien races
>New weapons
>All that soldier customization
Why isn't it febuary yet
>>
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>tfw beat the air game
>>
>>323444385
Got a webm of actual combat with a brute or an alien mech? One where they try to fight back and start a short combat sequence.
>>
>>323444385
loved the kinetic punch.

beserker animation is the best tho.
https://www.youtube.com/watch?v=1qXjF-9EPvI
>>
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>>323443416
>>
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>>323439486
You're a Big Sky.
>>
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>>323444697
>That uppercut on the downed beserker

I did like how you get a special animation for killing Sectopods despite the fact that killing it with the punch will hurt your MEC.
>>
Do you have to worry about power for your base again?
>>
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ayyy
>>
>>323445059
Probably, but the adjacency bonus is gone so you can place rooms anywhere
>>
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I almost forgot how much I raged on this game
>>
Should I buy the XCOM2 Digital Deluxe edition or just pirate it and all future DLC?
>>
Need the ayy lmao ISIS flag
>>
>>323445273
pirate and wait for GOTY edition
>>
>>323445190
>do up to 2 damage
did you really expect anything else?
>>
>>323439943
Half Life
>>
>>323445059
>>323445173
I know for a fact I saw power generators in the build menu
>>
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>>323439943
40k
>>
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>>323439943
WH shit would be gucci.
>>
>>323439943
As lame as it sounds I'd love some sort of Special Forces vs Terrorism complete overhaul mod. Rescuing hostages, attacking splinter cells in the desert, and defusing bombs in the middle of stadiums.
>>
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>>323445282
>>
shouldn't this be on vg
>>
Okay, you guys of all people should be able to help, how do I get get good at Enemy Unknown?

Just gets to a point where I can't do shit, started Europe and get people killed all the fucking time, low on cash, and only 1 good gal in the entire squad.
>>
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>>323439943
Something like this and an Ayy recruitment mod. Thankfully a 3d model has already been made.
>>
>>323446620
If you don't have 100% chance to hit back off and overwatch
>>
>>323446590
Not even released yet. /vg/ was to stop the endless LoL, SC2, and Mass Effect 2 threads eating the front page. It can be for this too, but it's not among the many that were eating up the front page, and isn't a game with tournaments and stuff that would result in ten posts per second.
>>
>>323446770
Anything else anon?
>>
>>323446590
>new video games shouldn't be discussed on /v/

fuck you
>>
>>323446983
just saying
>>
>>323447161
Fuck you
>>
>>323447161
well we're just saying fuck off
>>
post more webms
>>
EXALT >SHITcom
>>
Alright, I'm going to start a run of ironman impossible, and when I inevitably fail all the soldiers are going into my character pool for Xcom 2.
>>
>>323446620

Don't start Europe

Start either North America, Asia, or Africa. I go with Asia because its bonus is fucking awesome for how I play.
>>
>>323447232
>>323447254
it's a general it should be on vg
>>
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>>323447363
>I have no idea why /vg/ was created
>>
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>>323447265
>>
>>323443025
kek
>>
>>323446678

god damn this better be a mod eventually
>>
>>323447525
for video game generals...
>>
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>>323447626
>>
>>323447626
That ayy looks terrifying
>>
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>>323447886
It's sounds, animations, and especially visuals are pretty disturbing, but the worst thing is that it replaces civvies on terror missions
>>
>>323447332
what the fuck are you retarded

europe is the best start in the game.
>>
>>323447823
I'm just sayin' :^)
>>
http://www.dailymotion.com/video/x3ljqbl_xcom-2-sectopod-hacking_videogames
new mechwarrior sectopod can be hacked
captcha 666
>>
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>>323447756
Like I said, the 3d model is out there somewhere and can be downloaded. Someone already re-purposed it for lewd, so I'm hopeful that someone will do the same for this game
>>
>>323448027

What happens to the civvies lore wise? some kind of virus?
>>
>>323448126
don't know, but I think the faceless is an alien species of its own that can just mimic humans. how it manages to fit so much mass into a small space is a mystery
>>
>>323447823
>>323447363
fuck off already
>>
>>323448126
The Faceless disguise themselves as civilians on terror missions and transform when you get too close to them. The only way to tell them apart from the real civvies are with battle scanners or by seeing if they run away when an alien gets close to them.
>>
>>323448060
Exactly
>>
>>323448079
>Able to hack sectopods
Vengeance for all the men you bombarded
>>
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>>323448093

what the fuck
thats not hideous at all

thats actually qt as fuck
this may actually work!
>>
>>323439943
BPRD, defintiely
>>
>>323447886
It looks and acts terrifying too.

On terror missions, there's now a minimum amount of civilians that you have to rescue, which means that you HAVE to approach them. Combined with the fact that you have only one way of telling fake civilians from real ones(and that's seeing if they run away from aliens or not), you will constantly be gambling whether a civilian is a squadwipe in disguise.

The best part? If you try to mob each civilian, and end your turn close to the faceless, he'll transform during his move and get a full turn, which is effectively a death sentence for one squad member.
>>
>>323438192
beagels iron man vids and with his hilarious commentary and montages.
>>
Daily reminder that the old games have more depth and you guys are all casual fucktards
:^)
>>
>>323439943
I want a music mod, from what I've seen xcom 2 music is a bit more generic sounding. At minimum I want the old deployment music

https://www.youtube.com/watch?v=PJ1rL8Ts7Ro
>>
>>323448476
What if I enjoyed the original games and EU?
>>
Can you still mod TUs back in?
>>
>>323448478
XCOMs ost was amazing

I have too many memories associated with this track
https://www.youtube.com/watch?v=YTkkysQPGhM
>>
>>323448643
It was one of the first examples of mods they gave.
>>
>>323438303
>beagle starts modding the press copy
>sets the pod size to 8 or 12 or some shit
>sets squad size to 48
>overwatch trap
>IT AINT MEEE
>>
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>>323448027
>>
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These threads are maximum comfy.
>>
>>323448580
That's equivalent to saying you liked both the OT and PT

It doesn't say anything about the quality of the latter
>>
>>323448643
Beagle went completely nuts on just one .ini file and changed the game drastically. Seeing as we're getting 50 gigs of assets, code access, etc, a remake of UFO Defense is just small time for what's possible.
>>
>>323448690
Yes, at first. I heard they scaled back how much you can mod. That's why I'm asking whether it still holds true.
>>
>>323447332
Why not Europe over all of those places? Isn't research super important?
>>
>>323448478
>>323448678
https://www.youtube.com/watch?v=1bpXfSxvp8E
This was the best base music. I was kind of disappointed when it changed later on.
>>
>>323448914
>I heard they scaled back how much you can mod.
From where? I haven't heard anything about this.
>>
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>>323448757
It's the first game in a while where two different groups of people enjoy killing ayyliens together.
>>
>>323448951
>Oh shit, it's almost deadline and I haven't finished the soundtrack
>Fuck it, I'll just slip some Human Revolution tracks in there. Nobody'll notice.
>>
>>323449093
Pray the ayy away.
>>
>>323448914
doubt it, here's what they said about it a few months ago

>"We're providing a tool for Steam that anyone who buys the game will be able to get," McFall said at Firaxicon. "It works kind of like the mod tools for Civilization." The nuts and bolts: XCOM 2 players will not only have access to a Visual Studio isolated shell app for building mod projects, they will also have access to the Unreal editor Firaxis used to build the game as well as the script source code and roughly 50 GB of game assets.

>A response to a fan question even confirmed that the possibility for a modder-created co-op mode is there, with tools “robust” enough to make it happen as long as players provide their own matchmaking server.
>>
God damn. Now I want to boot up my Xcom save from a few days ago.

JUST lost my best sniper. No clue what I'm really doing but I'm getting my ass kicked badly.
>>
>>323448973
Other anons in threads months ago. Could just be bullshit but I haven't heard anything else. Have the devs released any comments on modding recently?
>>
>>323449356
>possible co-op mode
yes, make it happen
>>
>>323448478
I'm a big fan of the new soundtrack, actually. That new Base song sounds really comfy.

https://www.youtube.com/watch?v=wEhEj2cHMHc
>>
>>323449309
I wasn't going to complain. Human Revolution had an amazing soundtrack.
>>
Alright. Should I go with body mods or Mec Suits?

I've never actually gotten this far before.
>>
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>>323449093
>killing

Purging
>>
>>323449356
The first thing I'm going to mod in are better health bars(possibly just a copy from EU).

That's the number one thing I dislike right now about the game, you can't tell an enemies health from the very first glance. Sectopod has 30 health all on ONE bar. It just makes no sense.
>>
>>323449490
Sounds like bullshit then. The comments in >>323449356 are from mid-October where they fully detailed the plans for modding, so it's pretty recent.
>>
>>323449669
suffer not the xenos to live
>>
>>323444086

Look at this scrub and laugh!
>>
>>323439904
>I don't think I've ever had a good blowjob.
Same.
Weird how they are so enthusiastic, while I mostly think about the teeth I'm feeling.
>>
>>323449625
Mecs are their own class. Gene mods are used to make already existing classes even stronger.

An early mec can help you cruise along if you're playing vanilla.
>>
>>323449625
Giant killer robots of doom > body modifications

Don't forget to spot Shen's eagerness to reenact the chainsaw massacre on your soldiers limbs while simultaneously bashing the aliens for their creation of the floater and hoping that nothing like that ever happens
>>
>>323444570
>he doesn't know that UFOs upgrade indefinitely
Hope you're planning to win the game soon
>>
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>>323439671
PURIFY

VIGILO CONFIDO
>>
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>>323439943
ALIENS
L
I
E
N
S
>>
>>323449356
>TUs making a comeback
All of my yes
>>
>Snek waifu runs in desperation toward me
>She screams that a group of dirty terrorist want to hurt her
>She begs me to hide her from them

What do?
>>
>>323449625
You make both. MEC is its own class so you'll lose a lot of ability by just going with them. Make at most two MECs, and gene mod everyone else.
>>
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>>323439671
Tell it to fuck off.
>>
>>323450501
Get yourself killed because you're a race traitor
>>
>>323450501
Turn her over, you're not an ayy sympathiser now are you anon?
>>
>>323450574
Make sure that when you do make MECs, that they have high aim. MECs have piss poor accuracy on their own.
>>
>>323450501
run before my xcom boys get you and behead you
>>
>Playing an escort mission
>Launch a rocket to destroy cover thin mints are hiding behind
>Goes off course
>Kills one of my men, and the VIP
>Half my squad panics

I understand RNG is kinda needed, but goddamn.
>>
>>323450501
Shoot her thrice with 99% chance to hit and miss.
>>
>2016
>Still no W40k Chaos Gate style 40k game.
>>
>>323449625
MECs definitely, they are incredibly powerful

Gene mods are so boring that I usually completely skip them. Its just a bland upgrade on a character.
And mimetic skin is the worst, it just breaks the whole game and is a crutch for shitters.
>>
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Who is best character and why is it my nigga Central?
>>
Really hyped for this which is a strange feeling seeing as almost everything that comes out lately is garbage.

It's almost like living in a dream where devs react in intelligent ways to fan feedback.

However it is a bit dissapointing to see certain things are somewhat derivative of the original. Terror missions are a big example of this, they are basically the exact same except with the addition of minimum civs saved. No fatigue so again you can run uber squads with no consequence.

Maybe it was too much to hope for a mission where X-Com goes and blows up alien civilians or something, but it's also dissapointing to see that the game seems to basically follow the same formula of missions. Even the way research is laid out seems similar, with "skulljacking" aka, probably capturing, being one of the first objectives.

Also your troops 'breaking the glass' on advent laser bars seems to be a persistent bug that will go on launch.
>>
>>323451335
CLOSE RANGE?
>>
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>>323447756
>>323448093
>>323448283

>makes the sneks squeal DARLING as they coil your dudes up
>>
>>323451335
Van Doorn or Bradford are the only acceptable answers.
>>
>>323451335
Central officer "bring back an ayy and we'll dissect him alive" Bradford
>>
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>>323439671
>>323450501
>>
>XCOMS == ISIS
>AYYYY LMOOO == ALLAHUU AKBARU
>>
>>323447376

Oh man that Ethereal got fucked.
>>
>>323451202
Like... Chaos Gate?

And if you want a modern version, Deathwatch Enhanced Edition. Just pirate it or get it on sale, it isn't worth $30.
>>
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I want to kill the snek.
>>
>>323451335
there has to be a scene in xcom2 where bradford dies like a hero to save vahlen or some badass moment like piloting the avenger into an enemy ship
>>
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>>323451419
>No fatigue so again you can run uber squads with no consequence.
Well to a certain extent. If you get wounded it will take the character out for a long while. I watched a vid of Legend difficulty where a trooper went to 1hp and had a whopping 39 day recovery time.

>game seems to basically follow the same formula of missions
Now on this one I dont follow your logic. Yeah, terror missions are very similar, however otherwise missions seem like they've got the biggest upgrade. In XCOM2012 most of missions were "kill everything". This time almost every mission has an objective, sometimes a timer. You assassinate VIPs from Advent convoys, you destroy uplinks, disarm bombs, evacuate a VIP to a landing zone, etc.
I dont think they follow the formula at all.
>>
>>323451419

In addition it's a really bizarre choice to have XCOM ballistic weapons doing nearly twice as much damage as advent weapons, which even on legendary seem to only do 3 damage on a hit.

XCOM magnetic weapons do over twice as much as the advent versions, this seems sort of a weird break in the worldbuilding vs. mechanics that didn't exist in EU/EW.
>>
MECs are neat. They can't hide behind waist-high cover like normal soldiers can, though, they can only hide behind full-size shit that breaks line of sight entirely. Or one of their upgrades turns them into a mobile shieldwall for regular troops to hide behind

Half the gene mods were fairly useless and the other half were OP as fuck from what I remember. And you needed lots of Meld to make the mod squad.

Also gene modded soldiers look goofy--modding a soldier puts them into this bare-armed model. I guess they wanted to put in some new cosmetic options for genemodded, but did it in the laziest way.
>>
>>323451638
But Deathwatch Enchanced Edition is as shallow as an XCOM 2 Snek asshole. And the aesthetics are shit.
>>
>>323452041
Space Hulk Ascension then. It is a great Space Hulk game, if you're into the sort of thing with narrow corridors and overwhelming swarms.
>>
>>323439943
I need Vietcom now
>dense jungle maps with wonky ass LOS breaking everywhere
>flamethrowers and incendiary grenades
>calling in airstrikes and gunships on enemy bunkers and hills
>Fortunate Son replaces the Overwatch music
>>
>>323451887

You could get similar wound times in EU/EW but eventually projects cut down even the most grievous of wounds to a relatively short period.

I only gave terror missions as an example of being derivative because I think that they honestly didn't even need them. Terror missions didn't have to be in the game if they weren't going to mix it up like they did with all the other examples you've provided where they've done a great job keeping things more interesting.
>>
>watching some stream
>xcom 2 ad
>final tagine is "join us or become them"
>ad doesn't even mention the story at all, it's just the box art and some lighting

What a crappy ad. Those are the stakes? If you don't join the resistance, you become an advanced alien lifeform? Sign me the fuck up.
>>
You know what mod I want?
An EDF mod, where on the Mission Success screen, this plays: https://www.youtube.com/watch?v=n5qfWt1ACBw
>>
you can put scars on your soldiers now right?
guess if my peeps get heavily wounded i'll make them scarred and what not
>>
>>323438192
>Inb4 Skulls in advent vehicle
>>
ayy lmao
>>
>>323452223
Mm, I think Faceless are exactly the thing you need on terror missions to make them fresh again.
In XCOM2012 you could ignore civvies but now you have to save them. But in addition you also have to be careful about them being hideous monsters.
I think terror missions will be the least interesting, but even then they are better than before.

As for the squad thing, you're right. I wish there was some incentive to mix things up like characters getting debuffs if you bring them on multiple missions in a row, and those debuffs disappearing over time.
>>
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>>
snake tits is the only reason i bought this game
>>
>>323452428

EDF
E
D
F

EDF
EDF
EDF
>>
>>323451419
>No fatigue so again you can run uber squads with no consequence.
That's balanced out with FAR longer bench time from wounds, and the aliens have a lot more tools to fuck you up with just in general. Not to say we don't ether, but I'm starting to feel it's more their ballgame then ours you know? That new unit, the Gatekeeper, is going to be hell if it's armor is like 2-3 with a sizable chunk of health due towards just how much damage it can do with that beam + the multi-zombie ordeal. Zombies in this game are not units you want to take lightly as one can easly whip you for like 8 health, and killing them is pointless as they'll just get back up till you defeat the source.

But yeah, it's pretty clear that XCOM 2 is just XCOM EU/EW with enhancements...and honestly I'm OK with that. The refinement overall is already leaning towards a far less bullshit ( how was I to know I couldn't see the fag from there? ) and far more dynamic ( squad wondering around the base, squard get's different little personalty quips and affects lached onto them under use ) experience as well. There's stuff I do wish they would fix ( the breaking glass when there is no glass, still able to 'see' past walls at times, pods spawning in area's they can't move out of ) but overall I enjoyed EU/EW, and I can already see myself loving this.
>>
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>>323452367
I kind of get the feeling they know their player base with this one, and are focusing more on just pandering to that niche who already know all about it instead of going for wider audiences.
>>
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>>323452681
>>323452679
off yourself snek lovers
before i kill you myself
>>
Come on guys, the snek girls can rehabilitate. We can make them betraye the dirty Ethereal and join us in our holy crusade.

Can we at least try? Its all the Ethereal fault, snake waifus are victims, like us.
>>
>>323448294
Holy shit this is such a good idea
>>
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>>323452679
>>
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None of you faggots wanted to recruit or fug em when they were thin men, why the change of heart over a simple addition of tits?
>>
>>323452880
you are aware that sneks were thinmints before
>>
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>>323452880
I agree
>>
It ain't me
>>
>>323453084
Because they were not snek with boobs
>>
https://a.pomf.cat/qtrafq.webm
>>
>>323453096

They where just following orders, probably afraid of their lives. Its the Ethereal I tell you.
>>
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>>323453223
what in the fuck just happened
>>
>>323451937
I feel like the Advent in general are more a Riot squad then anything else? Sure, electric batons is pretty harsh, but none of their weapons directly scream "We want to kill you on sight". I think they are set more for 'stun' then direct slaughter...even if in turn they aren't able to acually cuff and capture your units directly ( or if they are, no one's showed this factor off yet ). In earnest they aren't much better off then the police in modern age. They have guns, but they aren't magnums or high powered assault rifles ether.
>>
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>>323453224
i wonder who could be behind these snek posts
>>
>>323452697

EDF
EDF
EDF
EDF


EDF
D
F

EDF!!!
>>
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>>
>>323453374


https://a.pomf.cat/gcgtoc.webm
>>
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Double Tap or In the Zone?
>>
I'm starting a my first game of EW. Is the early game radically different or do I still spam satellites?

Please help
>squad composition
>best gene mods
>best mec builds
>>
>>323452803
It makes a whole lot of sense really. I'm usually not a buyfag but I have for this because I like the way they've gone about things and because I liked the original a whole lot.
>>
>>323453374
an .ini edit to deploy a shit load of soldiers. You can actually do the same thing with the new mechanics, but with only a regular squad instead of a massive firing squad.
>>
>>323453384
They're the "military face". It's just like some random grunt is the "Military face" of modern military like USA, but in the back they have the cool shit that nobody sees.
>>
>>323453534
In the zone is OP as fuck
>>
>>323453534
In the zone.

Wound the aliens to set up chain kills.
>>
>>323453534
in the zone because when you get a jetpack you're literally death incarnate
>>
>>323453534
Double Tap, it's helpful when you actually need it.
>>
>>323453560
Satellites are still priority. But in missions you can't fucking slow crawl your way forward. You're on a time limit. Gotta find that sweet sweet goo so you can build robots and shit.

Don't build both of the new buildings, pick one or the other. If you're investing goop into building mec troopers you won't have enough to make the gene mod lab worthwhile and vice versa.

Personally I prefer Mec.
>>
>>323453560
I need help too. Are research times differnet as well? I had a strategy in EU, but research times have seemed different.
>>
>>323453790
What are the pros and cons of Psi soldiers and MEC soldiers in EW?
>>
>>323453790
>If you're investing goop into building mec troopers you won't have enough to make the gene mod lab worthwhile and vice versa.

This is seriously good advice, thanks anon.
>>
Is this game mainly single player or are the multiplayer aspects better?
>>
>>323454075
Single player
>>
>>323454075
SP is the reason to play the game. MP is just something on the side
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