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You are currently reading a thread in /v/ - Video Games

Thread replies: 33
Thread images: 6
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ITT buffs we hope will make it into the finale game

I just want ONE of his bottuns to not be shit
and his V-skill to not take 1000 years to perform

Then we golden
>>
>>323363007
>forgot name
For Necalli

Ryu can fuck off
>>
>>323363007

Some buffs for Karin that I think are much needed to make her viable:

LK Mujinkyaku is +7 on block.

c.LP is +4 on block.

The command grab out of Ressenha hits both high and mid.

Just frame EX Tenko for remains meterless.

I'm sure there's more that she needs but even though I'm not a pro I can understand that Capcom needs to work with her a lot if she doesn't want to be the Hakan of this game.
>>
Ryu and Necalli are the only characters that feel weak enough to warrant buffs right now.

Bison is the only character strong enough to warrant a nerf right now, but I think it should be fairly small. He's not that bad, but scissor kick probably shouldn't be + on block.
>>
>>323363180
Make Necalli an input character again while they're at it.
>>
>>323364593
Bison might be strong but he's boring af to play.
>>
>>323365326
I don't really see what that has to do with nerfs or buffs
>>
>>323365538
He needs both nerfs and buffs since they failed to design an interesting character. Or they can just admit they suck and make him play like how he was in SFIV again.
>>
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>>323364717
>>
>>323363007
I hope birdie gets the buff that turns him into Q instead.
>>
Can someone explain why all the characters from previous games are not included? Why would you even play the new game? It makes no sense to me.
>>
Add parries, super arts and remove v-trigger? games shit but we might be able to do something with a ton of work and buffs to the core mechanics.
>>
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>>323364301
>The command grab out of Ressenha hits both high and mid.
I can agree with everything else you said but i think this is a little to much

If they give her that she is basically convert in all fronts and everything else she just becomes better as a result

Not even Nashs jump over firball move hit on overhead even though is looks like it should
>>
>>323366498
Nigga just go play sf3
>>
>>323364717
I haven't played since using someone else's first beta. They changed Necalli's inputs?

I also remember his command grab being trash.
>>
>>323366498
>09 babei
>>
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>>323364301
The only buffs Karin needs is to have her old look back.
>>
>>323364593
>Ryu and Necalli are the only characters that feel weak enough to warrant buffs right now.
>Ryu
Nigger if Ryu has V-trigger he can confirm anything into 50% combos

I don't play him but durring the last beta there where a lot of anons that played him and told us he was free win

Note that i mean when activating a trigger using it as roman cancel to then being able to use hi CA

his actuall V-trigger is shit
>>
Is the cracked beta safe from bitcoin miners?
>>
>>323367592
I've heard the opposite. It's probably best to hold out on buffs and nerfs for awhile.

The only thing everyone seem to agree on is that Bison is the slightest bit too good right now.
>>
>>323365326
that's not how you spell Laura
>>
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I want Geif removed from the game
That's a buff to my win rate at least
>>
>>323368808
Get grabbed, faggot.
>>
>>323364301
I just want her "rekka" to not be shit. You can get hit out of everything.
>>
>>323368930
you do you guys hvae to ruin the fun for everyone else?

I was having a nice dey until a geif showed up and grabed me form half screen away

shit needs nerfs
>>
>Has a million comand combos
>They are all shit and lead into nothing
Guess who
>>
>>323369229
i thought gief is kind of an easy matchup for a lot of people. i play necalli and just control the ground game with heavy kick and ground pounds. and anti air him.

kinda wish his green hand was back to be honest.
>>
>>323369114

From what I can see so far at least, Karin's rekka and other character's v-trigger that puts them into a buff state are probably best used to cancel a normal to extend your combo. Using Karin's trigger for mixup purposes doesn't seem like it's going to take you very far.
>>
>>323368808
Lack of greenhand and hard knockdowns will make him a lot easier to deal with in SF5 than in SF4 desu.
>>
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>>323368808
>getting destroyed by giefs without the green hand in a game without hard knockdowns
I love how you guys try your hardest to keep the /v/ sucks shit at fighting games stereotype as true as possible.
>>
I dont like how Chun's HP is tied to 3 fucking command normals, along with a lot of her other normals, but its not a big deal.
>>
>>323366324
because it costs time/money to remake characters

now, they certainly could've done a bit better than just fucking 16, but we only had 44 characters in Ultra because that was after years of updates
>>
>>323369229
grab ranges are absolute ass in this game, and Gief is easily the worst character in the beta. He's a grappler who NEEDS to get close, yet he has no means of doing so, and basically nothing to do from mid-range either. he's awful, removing greenhand neutered him.
Thread replies: 33
Thread images: 6

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