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Why is ps2 emulation so shit, while Gamecube is almost perfect?
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Why is ps2 emulation so shit, while Gamecube is almost perfect? is all hope for a good ps2 and ps3 emulator lost?
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>>323337416
it's your pc that's shit, i was playing sotc at constant 60 5 minutes ago
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>>323337416
Because the Wii's documentation leaked which could be used to make educated guesses about the GameCube as well. Same with PSP and that explained why PSP emulation became so good.

PS2 documentation never leaked so they're still working blind.
>>
PS2 is more complex than the GC, the PCSX2 project doesn't have nearly as many contributors, and the one or two guys working on it regularly only have a hazy idea of what they're doing. Plus, the guy working on the OGL video plugin is a Nvidia fangirl so it runs like utter dicks on AMD and the D3D plugin has been abandoned for ages.
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The only problem I had with PS2 emulation is Ace Combat games since they shit themselves without software rendering.
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>>323337997
AMD is just a shitty company that's why nobody makes their games or emulators work for them.

Stop being a retarded fanboy.
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If you think PS2 emulation is shit you haven't been around emulators long enough
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>>323337416
why not just mod a ps2?
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>>323338243
Dolphin works just fine on AMD tho ;)
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>>323338331
A modded PS2 can't play MGS3 and SOTC at 60fps and the graphics are shit.

>>323338520
It didn't for a long time.
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>>323338574
>A modded PS2 can't play MGS3 and SOTC at 60fps and the graphics are shit.

Neither can PCSX2. The "FPS" readout in the title bar is actually VPS, and 60FPS only means it's running fullspeed, but doesn't mean it's running at 60 actual frames per second. It's impossible for an emulator to run games at higher speed than the original console without overclocking and/or per-game hacks.
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>>323339270
>without overclocking and/or per-game hacks.
Good thing for those then, huh? You can play both of them at silky smooth 60fps.

What was the point of your post?
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Where do I get the PS2 games from?

pls dont say the internet
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>>323339724
the internet
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I could have sworn ps2 emulation was perfected a couple of years ago. I played God Hand on my pc like 2 years ago, upscaled.
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>>323339494
Only Kingdom Hearts had a 60FPS hack last I checked. And EE overclocking is brand new, days old feature of PCSX2 which, aside from being demanding as all fuck, will only alleviate framedrops that happened on the original console but won't make the game run past it's original FPS cap, so a 30 FPS game will still run at 30 FPS regardless.
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>>323339961
>last I checked
Why are you posting when you're a retard?
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PS2 emulation is shit? What? Have you tried out the latest stable or dev builds?

I can run Soul Calibur 3 in 6x internal resolution (plus progressive scan and 16:9 res) at 60fps with no apparent glitches or slowdown. Granted, older builds run the game like absolute ass, but PCSX2 has made a huge amount of progress since then. The game runs beautifully on my budget i5/960 build.
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This thread only shows out of the scene you are, a new release came out and it's fixed loads
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>>323340092
Nice rebuttal.
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>>323340375
the new release is old.
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>>323340092
Not him but at least he is contributing to this thread with info unlike you edgelord
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>>323340506
It isn't a rebuttal, it was a question.
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>>323339893
>>323340337
Why do people say N64 emulation is shit? I played Super Mario 64 the other day on an emulator and it ran perfectly.

Also God Hand is missing some effects, most notably DoF off the top of my head.
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PCSX2 is great, I'm sick of people with toasters to expect 60fps graphic hacks on every game.
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>>323340826
Because of DK64 basically. PCSX2 is shit because of Ace Combat and Ratchet and Clank. Dolphin is shit because of Rogue Squadron.
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>>323337623
doesnt matter tho m8 cuz thats not the case for all games, some games run fine while others (like bouncer) are a pain in the ass if not impossible to get working 100% perfectly.
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>>323340942
>Rogue Squadron

Zfreeze got fixed fucking forever ago.
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>>323340826
>I played Super Mario 64 the other day on an emulator and it ran perfectly.
Because once you start to veer from the popular games, it handles them terribly.
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if my PC is just shit then explain how when I try to run Crash the Wrath of Cortex, the game is around 10fps on PS2 and 60 on Dolphin.
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>>323339961
>EE Overclock
>Brand new

What the fuck are you talking about? It's been around for almost five fucking years.
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>>323341276
That was underclocking.
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>>323339961
That's all correct but SOTC didn't have a 30 FPS cap.
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>>323340942
Which acecombat? I'm about to try out AC4 on PCSX2, I'll report back.
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>>323341686
I dunno I just see people always bring that shit up. When 90% of games work perfectly, the emulator is fantastic.
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>>323341686
>I'll report back.

Report what? You think nobody here has tried the game already countless times? Here's how it's gonna go: planes are all black, also in AC 5 and 0 ground textures are all garbled because of lack of mipmapping support.

>>323341782
Perfectly is an overstatement. Many of the popular games have missing/incorrect effects, but since they're still playable most people don't care, or they can't tell since they never played the game on the original console.
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>>323342142
>many
Name 30, you bitter virgin. We'll wait.
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The one feature I think PCSX2 has over Dolphin is that you can capture at whatever crazy internal resolution you set it to.

Dolphin out captures at the output res.
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>>323342142
>Report what? You think nobody here has tried the game already countless times? Here's how it's gonna go: planes are all black, also in AC 5 and 0 ground textures are all garbled because of lack of mipmapping support.

I litterally just tried it, the planes look fine, there's quite a bit of slow down, black lines running down the screen unless in software mode. Looks like it works it just chugs along slowly.
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>>323340826
You do realize that PCSX2 plays 90%+ games with little to no issues? It's a lot more advanced than N64 emulation. Not sure if you were being sarcastic or not but if you were, I will again say that you should test out the lasted PCSX2 build, there are a metric fuckload of fixes and games that previously had issues now run perfectly (Namco games especially, like Tekken 4 or Soul Calibur 3.)
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PCSX2 really needs per game profiles.
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>>323343069
Why aren't you taking full resolution captures? Why are you taking it at the output res?

It's like the one cool thing this emulator can do.
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>>323342142
I'm sensing some great butt hurt and its coming from this direction, he may discover ace combat works perfectly fine now.... Maybe
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>>323343470
Ace Combat will never work

N E V E R

E V E R
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>>323343437
it has them
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>>323343015
Also just found multiple youtube vids of it running fine, I haven't fucked around with any of the emulation options.
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>>323343069
>You do realize that PCSX2 plays 90%+ games with little to no issues?

78% of statistics are made up on the spot.

>you should test out the lasted PCSX2 build

I update daily to the latest devbuild.

>there are a metric fuckload of fixes and games that previously had issues now run perfectly

Perfectly or "perfectly"?
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>>323343015

>black lines running down the screen unless in software mode

Use the "sprite" HW hack, simply clicking that checkbox solves that vertical black line issue completely and you can play games in whatever internal res you want (I use 6x personally.) Also, if you ever see any sort of ghosting in a game, use the "WildArmsOffset" HW hack.
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>not already owning every ps2 game worthy of note and having played them to satisfaction

is this board full of dumbass 19 year olds or what
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>>323337416
Whenever I try this emulator, everything works perfectly. What seems to be the problem?

Try game after game, all working as well as they would on the ps2, in many cases with no load times and slightly to greatly improved graphics, and you can even use a fightstick for the fighting games or whatever controller you prefer. Savestates and cheats etc. So you choose to play exactly none of these games because you're not actually interested in playing, and then when you inevitably come across a game with some graphical glitches or that doesn't work, here you come complaining about it. Is this you?
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>play on PPSSPP or Dolphin
>everything is perfect

>go back to PCSX2
>worse performance at similar resolutions
>in-game image is blurry as shit 90% of the time with no way to unfuck it
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>>323343701
srry meant 94%.

Still waiting for you to list 30 games that have issues anon.

Oh wait, you're just shitposting like a faggot.
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>>323343701
It's definitely 'perfectly' the more you know about PCSX2 and how involved you are with it's updates really highlight how much of a hackjob it is.

That guy clearly knows very little and it 'works' with the only games he's tried so he thinks it's a 10/10.
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>>323339724
From your ass, seriously.
Where do you think they come from?
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>>323343810
this. I can't even run Sly Cooper above 40fps when on Dolphin I can run Kirby Air Ride, Mario Kart and others at 60
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>>323340826
>playing Mario 64 on a poorly coded emulator
Bazinga
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>>323337416

Probably because those who prefer the PS2 are wealthy patricians with flawless taste so they don't need to emulate their games, unlike filthy Nintendo plebeians who work in fast food and think Dear Esther is a brilliant work of art.
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>>323337416
You wouldn't understand the answer.
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>>323339724
Emuparadise still up?

If so from there.
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>>323343961
>list this arbitrary number of games or you're wrong!

Kek. Look at the PCSX2 wiki yourself. And Ace Combat 4 clearly runs flawlessly now, I stand corrected.
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>>323344779
STILL waiting for you to list 30 games that have issues anon.

Could it be you're just a sore loser?
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This is why I don't emulate shit stronger than a SNES or GBA, I literally always have SOME problems with any other emulator, even if it's little graphical/sound/FPS issues that simply worsen the experience in any game and in worst case end up completely wasting my time because of a random issue that can't be overcome. It's just not worth it. An exercise in frustration
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>>323337416
Those Xenosaga games work well yet?

Last time I tried them (like 3 years ago) most wouldn't even run, the first one would run but it was full of graphical glitches and random crashes/freezes.
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>>323344779
>that fucking blur

every time
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>>323343458
>full resolution captures
Well fuck me, that's badass. Thanks for the tip man.

>>323343701
>>323344097
>78% of statistics are made up on the spot.
94% of games tested on PCSX2 are playable, and most glitches/error have fixes available (WildArmsOffset for ghosting, Sprite for black lines, etc.) http://pcsx2.net/compatibility-list.html

I have said this a fuckload of times, but I will once again say that if you've heard the "PCSX2 is shit" meme in the last few years, I highly recommend downloading the latest stable/dev build and testing it out (just look on the wiki for applicable game fixes, which are as easy as clicking on a checkbox to enable.) The last PCSX2 stable build was years ago, they've made a fuckload of progress.
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>>323337416
Feels good being able to play WotS, SMT, and KH at 60 constantly but not 2D SRPGS.
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>>323345665
That's the interlacing, there is no way to fix it, it's part of the game itself.

The PS2 had a hard time rendering shit since it had jack shit for vram. It was pretty shitty hardware compared to the GCN or XBOX so it had to use every possible trick to get shit running. It makes many games, especially ones that tried to look as good as possible for 640x480, ugly as sin when emulated.
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>>323344779
>And Ace Combat 4 clearly runs flawlessly now, I stand corrected.

The funny thing is, you actually can run AC4 near-perfectly in PCSX2, you just need a strong enough cpu and enabling a few speedhacks. https://youtu.be/c0EsuddEmAs

Granted this was posted two full years ago, there are likely even better speedhacks and tweaks now.
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>>323346421

Yep, there's little you can do to get around that except certain filters and interlacing, but we all know how that turns out sometimes.
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>>323337416
>have good PC
>cant play MGS3 even at a solid 30 FPS
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I think the fact that they sold about 5 (I think) times as many PS2s as Gamecubes means there's simply less demand for emulation when anyone and their mother can get one. Also PS2 games have remained pretty cheap while the cost of Gamecube games has skyrocketed, giving more incentive to just pirate and emulate.
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>>323343069
I can't get most of these games to run properly. The only ones I've had no issues on are Final Fantasy XII, the KH games, and .hack//Infection..
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>>323347506
>emulating the worst version of Nightfire

Just do it on Dolphin man
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Anyone know the right settings for DQ8 on 1.4? Text looks great, textures look great, (have yet to see if the sepia toned cutscenes are still broken), but health bars seem to be even more broken than before.
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>>323347603
I didn't even know the game was on Gamecube. I feel retarded. Thanks man. These are just rips of my own collection tho so that's why its the PS2 version of Nightfire.
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>>323347947
Hell it was on PC, you could be playing it on PC right now.
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Is it possible to fix KH2 ghosting in hardware at higher resolutions? At native everything is blurry and I get eye cancer. In some cutscenes I get this ghosting effect.
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>>323348532
It's caused by interlacing, you're fucked.
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>>323344097

>That guy clearly knows very little and it 'works' with the only games he's tried so he thinks it's a 10/10

Hmm, this list shows that 94% of tested games are playable from beginning to end, could it be that you're the one who's uninformed http://pcsx2.net/compatibility-list.html But you're right that SC3 working "perfectly" was a bad choice of words, I should have said "excellently" instead because emulation is almost never perfect. Granted, you're a condescending fucktard, but you made me realize there's a very important point I need to make.

There was a screencap in this thread of AC4 glitched out, but there are videos on youtube showing it running great due to using software mode/speed hacks. Notice that parallel? I want to give an example - SC3. If you were to download PCSX2 and load up SC3 without adjusting any settings, you would assume the game was completely broken. Choppy audio, ugly vertical black lines, nasty ghosting. Most people would go "well fuck, PCSX2 is trash, the game has a fuckload of glitches!" And yet all you need to do is enable three settings: wildarmsoffset, align sprite, xaudio (no sync). Then the game looks and runs beautifully, no visible glitches at all. Massive, massive difference.

TL;DR - Every game has it's fixes, don't just spout "wow PCSX2 is complete trash" until you've researched and configured the emulator correctly. Fixes and tweaks can take a game from an unplayable mess to running beautifully.
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>>323348381
PC version was fucked (ported by Gearbox, go figure). Xbox and GC versions both support 480p and 16:9 so they look fine on HDTVs.
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>>323348381
The PC version of Nightfire actually has less content
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>>323340337
What? How do you do this? All Namco games have those black lines whenever you try turn the resolution up
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>mfw Ratchet and Clank games still don't work properly
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>>323348837
Almost every game works nearly perfectly on PCSX2 software mode provided you have a top of the line CPU, that's nothing new. But everyone touts MUH ECH DEE as the reason to use PCSX2 over just playing them on a real PS2 and software mode is native res only.

And seriously, most games look like ass at native resolution on an LCD monitor.
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>>323348837
>Every game has it's fixes
No, see this is where you're ignorance is obvious.

Nearly every game has issues with PCSX2, many "work" and you can play them through to the end but rarely perfectly without adjusting something. Some games have fixes and work around but often they don't fix the problems just alleviate some of their issues many have no fixes for their problems.
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>>323349256
neither does burnout 3
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>>323337953
What do you mean by documentation
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>>323349239
God damn dude, I've said the fixes like ten times in this thread. Download the latest stable build of PCSX2, enable DX11 rendering with "wildarmsoffset" and "sprite" enabled, use xaudio with syncing disabled. Bam, no vertical lines, no ghosting, no choppy audio. You can play the game at 6x internal res (plus progressive scan, hold down X and Triangle while loading the game) beautifully.
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>not playing on original hardware

For what pvrpose?
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>>323349689
>need to disable audio sync so the framedrops aren't as noticeable
>beautifully
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>>323349689
Fantastic, now I can finally finish the soul calibur 3 story mode. Thanks a lot man
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>>323337416
ok ok

But can i play the Ace Combat series now ?
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No one can be bothered to rewrite it, the code of GSDX is a fucking mess
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>>323339724
Rip them myself, m8.
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>>323349898
Well fuck, I just realized that you don't have to disable sync at all, just need to enable Xaudio and that's it. And there are minimal framedrops, but I'm glad you criticized the no-sync because I didn't realize it makes no difference. SC3 runs at 100% speed the vast majority of the time, so you can leave sync on with no issues. Thanks man, I didn't realize that (only reason I disabled sync was because the dev build defaulted to portaudio, which worked like trash.) And yes, the game runs beautifully, you can try it yourself.
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>>323349868
See >>323348837
Also, paying out the ass for old hardware and having to lug it around or having to connect/disconnect it from the tv every time I want to play is a pain in the ass.
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>>323349473
>No, see this is where you're ignorance is obvious.

You're right, I should have said "many games have fixes." Also, thanks for calling me ignorant, I really appreciate it man! I love getting condescending comments when I'm trying to help others with emulators. Yes, I'm very ignorant for thinking PCSX2 works well with many games! Pure ignorance man, pure ignorance.
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>>323349689
>>323350362
Have you buy any chance tried Yakuza 1 and/or 2 on the latest build and can you report on how well it emulates?
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>>323349654
Documents which detail the function of the hardware. Without it, the emulator developers need to reverse-engineer the hardware, which is difficult and time consuming.
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>>323350907
>that butthurt
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>>323340993

There are games that run well with hardware emulation, the ones that don't need to be software emulated.
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>>323350907
As long as you're admitting you were wrong and you're correcting your phrasing it's cool.

Just don't go around making ignorant or disingenuous statements telling people it works perfectly and that every game has fixes. That will only confuse and upset people who want you use the emulator.

>I love getting condescending comments
Stop being a retard, being passive aggressive is just making you sound like a faggot.
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>>323340826
Is there a single N64 emulator that is considered the best? Or do people use different emulators depending on the game?
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>>323350970
They should run fairly well, if you check the Yakuza 1/2 pcsx2 wiki pages there are a few recommended tweaks like enabling half-pixel offset. I always recommend using DX11 with the MTVU speedhack but I honestly haven't tested out Yakuza so I don't want to give you bad advice. Maybe someone else can chime in and tell you the recommended settings (or you can google around the pcsx2 forum posts, however some of them are very old.)
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The Gamecube emulation is not perfect,also the Gamecube has 600 while the PS2 over 2500
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>>323351954
*2500 games

>>323340826
Because you don't judge an emulator by trying only one game you retarded Nintendrone
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>>323350970
This worked for me I played it recently
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>>323347779
Well, I've got text and health bars working but there's some nasty texture issues down in the first cave. Can't seem to work it out.
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I tried playing mgs2 on emulator, and it was so shit, the codex textures was fucked, after going out from a cutscene the sound was fucked and game slowed down like a bitch for 3 seconds, and that same effect came randomly while playing, just entering rooms or going fps mode for aim

Godamnit it was so bad, and i dont have a worthless computer, it's pretty okay and it should be able to handle it, so i dunno
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>>323352738
Can't be fixed. Also character shadows are missing.
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>>323353162
You are probably incapable of setting up an emulator,you can also play MGS 2 on PC if you really want.

Regarding PCSX2 i rarely had serious problems with it (Everybody's Golf 3-4 are basically unplayable unless you have got a beast CPU and Ape Escape 2 has fucked up textures no matter what you do),its clear that its still pretty far from being accurate and i doubt it will ever reach that status.
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>>323353926
Maybe, tried doing some things and looking up things, but never got it working so i just quit desu
Maybe someday, maybe
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>>323351720
>>323352264
Thanks.
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>>323353162
>>323354268
You need a godtier CPU to emulate MGS2 at full speed. Like, OCed i5 is the bare minimum and you'll still get framedrops.
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>>323353162
Why do people try to emulate games that already have masterful HD Collection versions? Do people just really enjoy subjecting themselves to inferiority? I don't understand
You could literally play SOTC at 60fps right now
>>
>>323354826
Oh, that might explain it

As i said i dont have a fantastic PC, but it works for me with newer games, but i have a FX 6300, wich does the job for 90% of games i play
Might be that, since the fx 6300 is worse than a i5
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>>323355203
Well, i played the hd collection, but i dont have a ps3 or xbox 360 for it anymore
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>>323353834
Setting skipdraw to 1 seemed to fix the shadow issue but I've found nothing for the weird tiles. Darn. I hate that you're right.
>>
>>323351417
This is also why we dont have a functioning xbox emulator
Nobody knows how the nvidia chip works and nvidia sure as hell isnt going to tell anyone
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>>323355408
Get a PS3, there's no reason not to own one nowadays
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>>323347779
>>323352738
>>323353834
Here's what I used some months ago and the game was almost flawless except for Empyrea and the flashbacks (Which work in software mode)

Renderer: Direct3D11 (Hardware)
Interlacing: None
D3D Upscaling: D3D internal res - 1920x1080, Scaling - n/a, Native resolution - no
Hardware Mode Settings: Texture Filtering - yes, Allow 8-bit textures - yes, Logarithmic Z - n/a, Alpha Correction (FBA) - n/a
HW Hacks: HW Anti Aliasing - 0-2x, Skipdraw Hack - no, Alpha - no, Half-pixel - no, Sprite - no, WildArmsOffset - yes/checked
>>
>>323337416
>Gamecube is almost perfect
Nigger what? Dolphin is fucking terrible.
>>
>>323355592
I really should, never played Ratchet and Clank either, or any ps2 era classic games, so i really should get all hd collections and the fantastic mgs collection
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>PCSX2 updated to 1.40
>can play a game that moves at a snail's pace or crashes on older versions

NOW I CAN WITNESS THE BEST PLAN EVER
>>
>>323355604
On 1.4 you don't need wildarmsoffset anymore. Round sprite works.
>>
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>>323355764
>Dolphin is fucking terrible.
>>
>bitching about PS2 emulation which has been fairly decent for quite a long time
>not complaining about the total lack of a workable Xbox emulator

>tfw will never play JSRF or Metal Wolf Chaos on pc
>>
>>323355582
XQEMU is making some progress. Looks like someone finally wanted to work on reverse engineering that chip.
>>
>>323348532
I'll try the new OGL plugin but It probably isn't fixed. FF12 has this too.

And 'fixed' is the wrong term because it's not broken, it's just SE's fault for making the effect something that doesn't upscale properly.
>>
>>323356082
Now that you mention it, I'm using 1.2.1 and I'm not actually sure if those were my exact setting, those are the ones I used as a guide and noted down originally
>>
>>323355764
Is this nigga serious. Wii emulation is better than N64 emulation for fucks sake.
>>
>>323351618
Being condescending makes you sound like a faggot as well
>>
The bigger question is why N64 emulation is still fucking awful.
>>
>>323353162
MGS2 emulates perfectly.

>>323354826
With a stock i5.

>>323355203
SOTC HD is 30fps at 720p
MGS2 is 720p with missing content

emulation is better than these games
>>
Anyone emulating on Win10?
Is it even possible?
>>
>>323340942
They fixed DK64 for 64 emulation and Rogue Squadron for Dolphin ages ago

Get with the times, nerd
>>
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>>323357181
>>
>>323355764
Never fucking reply to me again unless you`re contributing to the thread.
>>
>>323357342
They fixed the PS2 games too. That was my point, idiot.
>>
>>323337623
Specs?
>>
>mfw Rogue Squadron is literally the only N64 game you still can't play without bugs
>mfw literally everything works in Dolphin now
>mfw Sonyponies will never get a real emulator
>>
>>323357350
sweet
>>
>>323355764
>he doesn't use the nightly builds
>he doesn't know that every single game works perfectly now
>>
>>323344257
>poorly coded emulator
Can a /g/ fag explain why that's wrong to me.
>>
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>>323357350
>>
>>323357437
Have they fixed the thing in custom robo where you have to turn off dual core support at the carnival?
>>
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>>323357005
>Go to download PJ64
>chrome blocks the exe as malicious
>look up why
>malware in the installer
>>
>>323357172
>With a stock i5.

Well your stock i5 must be better than mine or you think using asynchronous audio and looking the other way when the framerate dips is perfect.

>SOTC HD is 30fps at 720p

But at least it has proper bloom, depth of field, etc.
>>
>>323357669
i see those animegirls anon
its ok
>>
>>323357536
>every single game works perfectly now

Why do Australians claim they speak English?
>>
>>323341094
>>323357342
>>323357437
>>323340942
What's wrong with PC version? I played it long time ago, could even play with joystick
>>
>>323357984
oh yeah, the pc version is on GoG now
>>
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>>323337416
>ps2 emulation so shit, while Gamecube is almost perfect
Is this b8?

PS2 emulation is far ahead of GC's.

Dolphin still has problems emulating games like Zelda TP and Metroid Prime ffs

Your PC being shit + you being too retarded t cofnigure PCSX2 =/= PS2 emulation is shit
>>
>>323357984
There's two different Rogue Squadrons being talked about in the posts you quote. Half of them are talking about the GC exclusive Rogue Squadron 2 which is the sequel to the N64/PC one.
>>
>>323357172
That just isn't true, official, bugchecked HD versions are vastly preferable to an HD version with broken lighting, framedrops, low-resolution UI elements, incorrect cutscene aspect ratio and much more. SOTC may still be 30fps but it's a consistent 30fps and you aren't going to get much more from an emulator considering it was 30 on PS2 too, I'd rather play a game at 720p 30 with consistent lighting and UI elements than 1080p 30 with drops, broken lighting and a stretched UI
>>323357705
I actively pity people who played MGS3 on PCSX2 rather than PS3, not only did they have to put up with 30fps over 60 but they had to suffer through completely broken ugly lighting that ruins the atmosphere as the game struggles to run even on good computers
>>
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>>323357694
I'll never play all those Games64.
>>
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>>323358187
>Dolphin still has problems emulating games like Zelda TP and Metroid Prime ffs
>>
I just want to play Timesplitters Future Perfect with a more stable framerate and without fuzz and other visual glitches covering most of the screen.

But then I really have to get a better CPU in the long term. He's gone now but my dad apparently thought having a quad core made up for it being 2.6ghz.
>>
>>323358193
Oh, ok. So does RS2 have problems too, or only RS1? And is the pc version of RS1 somehow worse than n64?
>>
>>323355604

>WildArmsOffset - yes/checked

I love how WildArmsOffset was originally made for Wild Arms, yet it works to fix ghosting in many different games.
>>
Doesn't matter if it's PCSX2 or Dolphin. There will always be a bunch of annoying issues. That's why I only play on real hardware now.
>>
>>323356717
It's sad that it's more reasonable for me to emulate the Wiiware version of Kirby64 than just play the actual N64 rom
>>
>>323357435
Not him, but here's a video from (what I believe is) the official PCSX2 YouTube channel playing SoTC at 1080p/60fps and the specs are in the description. https://youtu.be/6h5aSoLoAr4 Specs don't look too requiring. It's not a 100% consistent 60fps but it seems pretty close. Though, obviously it's not an internal 30fps because the original game didn't run at an internal 30fps. Looks a lot better, though.
>>
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I don't know why, but I have a lot of fun tweaking my emulator and looking for some hotfixes just to play a game more than I do playing the game sometimes.
With that said. Finally got Derger of Cerberus working smooth 95% of the time on hardware.
>>
>>323358797
I had never thought about it, actually!
>>
>>323337416
>Gamecube is almost perfect
Dolphin 4.0 and up has laggy sound
>>
>>323340649
No he's not, retard. He's de-contributing to the thread with disinfo.

Fuck off.
>>
>>323359160
What is this sorcery and how well does it work?
>>
>>323359368
>my CPU is shit = it's a bug in the emulator
>>
>>323359381
don't make me spoonfeed you when I boxed the name of the fucking software.
>>
>>323338293
I remember when SNES emulators couldn't even load backgrounds, that's how long I've been around the emulator scene for.
>>
>>323356717
>Talking about GC emulation
>"But Wii emulation is good!"
>>
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>>323357705
I have a 3570k at stock.

>But at least it has proper bloom, depth of field, etc.
It doesn't, at all. Where the fuck are you getting your info? The PS3 version removed DOF and toned down the bloom, the emulated version has it all and more if you want.

>>323358218
SOTC is 60fps on PC and none of that other stuff is either noticable or true. The AR for instance is fine, the game supported 16:9 to begin with.
>>
>>323351618

>Stop being a retard, being passive aggressive is just making you sound like a faggot.

This is really late in the thread so you're probably not lurking anymore, but I wanted to say you're right, I was being a whiney little bitch. Also, I was typing my responses too fast and misspeaking (like with the examples you noted.) I just get really frustrated at the people who go "PCSX2 sucks ass, such trash, this game doesn't even work" when they don't even bother checking the wiki for game-specific fixes which can turn a game from unplayable to excellent.
>>
>>323355887
oh shit that works now?
Is it worth suffering through for the BEST PLAN EVER?
>>
>>323341225
gamecube emulation is less demanding than PS2 emulation
>>
>>323360645
Apologies accepted, anon!
>>
What games got significant improvements in PCSX2 1.4.0?
>>
>>323348381
>>323349040
>>323349140
is the PC "port" of nightfire the one that was just a different game made in goldsrc?
>>
>>323360618
I was more talking about MGS2 on the topic of aspect ratios, and I stand corrected, I wasn't aware SOTC was variable framerate
>>
>>323361724
Oh, well how are they broken in MGS2? It looks normal to me. The lighting is emulated properly too and the UI looks completely fine.

Then again, you're bitching about widescreen patches which aren't required and effects that would show up in software mode if they were missing. Emulator is fine :^)
>>
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lookin good
>>
Is a phenom II 965 enough for gran turismo 4 on the latest build?
>>
>>323357705
>But at least it has proper bloom, depth of field, etc.
No.
https://www.youtube.com/watch?v=V_GLmE7ZBPE
>>
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>>323361313
I AM CLEANSED OF MY SINS AND REBORN ANEW
>>
>>323362034
Software mode is dumb, if I'm not getting increased internal resolution why would I not just play on the console?
MGS3 is the one with the fucked lighting, not MGS2
>>
>>323348837
Someone tell me what fixes I can do to make mgs2 run properly
If there aren't any it's clear the emulator is broken
>>
>>323360227
It's the same damn thing.
>>
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>ecco the dolphin will never work
Why live lads
>>
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>>323362989
Better fps, better graphics, more accessible, no loading, save states, cheats.

That's correct.

>>323363309
Upgrade your PC and learn how to tweak.
>>
What are some PS2 games worth emulating? Never had that console.

Other than MGS2/3 which I've already played.
>>
is it risky from a legal point of view to download a bios?
I want to emulate gba on my psp
>>
>>323358679
The PC version of RS1 is still totally playable even on Windows 10

The N64 version cannot be emulated even now

RS2 and 3 are both playable in Dolphin
>>
>>323363857
About as risky as downloading ROMs and ISOs. So yeah, just go for it.
>>
Is there a way to make Last Raven not play like shit on PCSX2 or should I just emulate another Armored Core game instead
>>
>>323357628
Nothing really its just le funny nerd buzz words that go great with a laugh track
Thread replies: 196
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