>enemies don't have life bars
>enemies have hidden health bars
>the devs thought it was a good idea that you should go through half of the game and collect a secret item just so you can toggle the health bars
>>323295647
Kingdom Hearts?
>>323297441
Doubtful. Scan is always a really early unlock. I'd guess Wind Waker
>hardest thing in the game is a mandatory mini game
Well-designed games shouldn't need them. Health bars are a crutch for games with hit sponges for enemies.
>>323295647
Windwaker with that stupid fucking mask
>>323295168
Any MonHun basically.
>>323298124
>Final boss is a super-hard mini game
https://www.youtube.com/watch?v=B09qyRzXU_4
>enemies boss get stronger when near death.
as if it will happen in real life.
>>323295647
Binding of Isaac Afterbirth
>>323298374
>enemies get hit by world ending attacks and don't lose a bit of strength
>you jab them once a second later and they die
>>323295168
Is he the most evil character on the show?
>enemies self destruct at low hp and if you dont kill them before they explode you get no exp
>>323298374
Fucking hunts in FFXII did this all the time. I literally wipe the floor with them until they hit critical health. Then bam fucking extra defense, extra strength, and every attack is a 4 chain.
you talking shit about monster hunter m8
>>323299169
Still nothing compared to him.
>>323299342
If he isn't then I will. That system of no HP Bar is garbage and as bad as FF8's scaling system.