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>enemies can pick up weapons from the ground
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Thread replies: 26
Thread images: 17
>enemies can pick up weapons from the ground
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>You can pick up Enemy weapons and use it against them
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>enemies can steal your weapons
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>you can pick up enemies and use them as weapons
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>You can pick up enemies and use them as weapons
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>the enemy is a weapon
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enemies are your weapons
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>you can use body parts of your enemies as weapons
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>The weapon is surrounded by enemies
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>>323016376
Vindictus really did blow my mind when it was first released with all sorts of neat shit like that
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>the enemies can use multiple weapons
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>>323016081
>enemies can pick weapons up from you, when you are in the ground.
>>
Soul Reaver was great for this stuff. my childmind was amazed the first time i played and imaled a monster with candlestand, or threw an enemy on a wall spike. the game felt so revolutionary to me at the time.

nowadays games don't ever surprise me, its damn bad feeling. meanwhile everyone else i know that plays vidya, gets super excited about the littlest most trivial shit like its some huge advancement.
>>
>>323016081
name ONE GAME that does this.
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when killed enemies say something sad
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>>323016371
>>323016376
>>
>>323016376
I need to replay Wario World
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>>323016081
>You can't pick up enemies' weapons.
>>
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>>323017152
multiplayer shooters.
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>>323017152
Silent Storm series.
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>enemies can disarm you
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>enemies don't have weapons
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>>323017401
Woah, it's like a peter griffin and hank hill hybrid.
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>Hit enemy with an arrow
>He pulls it out and and uses it as a weapon
>>
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enemies are peaceful beings and you have to slaughter them because of your corrupt mind
Thread replies: 26
Thread images: 17

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