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Is this the worst dialogue wheel ever featured in a game?
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Thread replies: 35
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Is this the worst dialogue wheel ever featured in a game?
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>>322982536
Why even have the choice there? just made the dude say "meet is near back street boys apparel building".
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>>322982809
The idea of choice is important in an rpg. Bethesda is just too lazy to actually make good dialgue choices.
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>pick a different response to see what is different
>the exact same outcome occurs.
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>>322982536
Yes
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>>322982536
And yet I bet you guys will defend Kotor 2's dialogue choices even though they were the damn thing.
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>>322982809
>Why even have the choice there?

To trick people. Seriously. Without that mod, you wouldn't know the choices were all the same just from the UI.
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>>322982536
>>322983660
Are these radiant quest?
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>>322983683
True, the NPCs said the same response too often. But at least the choices are all different, and you never figure the response thing out until your second playthrough
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>>322984523
All dialog is like this, even story quests. All four options are the same, and they all get the same exact response.
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>>322985183
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>>322985183
>voice acting will change nothing they said
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>>322985296
IT
JUST
WORKS
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>>322985296
>Radiant Quest
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>>322985484
That wasn't a radiant quest though, and neither are:
>>322985183
>>322982536
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OK we get it you don't like the game fuck off
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>>322985604
70% of people probably have their sexing companion standing ten feet away as these options are presented.
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>>322985772
Love it when Bethsdrones start crying, reminds me of my Sunday School students who start bawling when I take their cellphones away

You are going to be hearing about how trash Fallout 4 is for a very long time little buddy
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>>322985772
No, you fuck off, cocksucker
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>>322985604
There's not even an asshole option to say "Why would I want to fuck a ghoul?" If all three options were just a version of "no", you'd think they'd at least include an asshole version of it. That's the most simplistic roleplaying there is, and Bethesda couldn't even do that.
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>>322986113
Yeah. How stupid did the writer have to be not to realize that?
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Please save Fallout again Obsidian
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>>322982536

"That guy asks way too many questions"
--Socrates.

The correct phrasing is:"This is the worst dialogue wheel ever featured in a game.", with a side of "Fight me." or "Prove me wrong." to taste.
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>>322982536
>No option to send NPC to the wrong target.
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>Tfw you make a game that grinds /v/s gears makes millions and is still fun.
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>>322982536
This kind of thing makes me mad like nothing else.
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>>322987819
At least Bethesda's other games were honest about when you only had one choice. They didn't use the UI to outright lie to you.
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>>322988230
>[Intelligence] The baby is drowning.
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>>322988230
>reveal too much information
>[Intelligence] The baby is drowning
top lel
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>>322988230
This also shows why new vegas is utter trash.

You have two glorified options always, IF that. It only changes the means towards the same end and only in dialogue or at the very best you skip a fight. But at the end you arrive at the exact same place.

And Fallout 4's "no" doesn't mean "yes", it means "Ok, come back later when you change your mind". Kind of like those JRPGs do and don't let you progress in the story if you keep choosing "No". In short, it's even more annoying.
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>>322987782

Is it possible to make a game that *doesn't* grind /v/'s gears?

That isn't Dark Souls?
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>>322989863
/v/ seems to be hyped for Dragons Dogma on PC.
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>>322990206
Most of us are. There is that one autist that keeps samefagging about the game not being good even though no one is paying attention to him.
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>>322982536
HATES NEWSPAPERS
Thread replies: 35
Thread images: 12

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