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Turn Based Combat
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Whats wrong with it?

Why does it NEED to go away?

How is action/real-time combat objectively better?
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>>321947530
there's nothing wrong with it.

The khfags want it dead so that FF turns into a kh bullshit.

Sadly, that's the way it is turning. Fuck nomura.
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I see no reason why we can't have both.
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>>321947530
Nothing is wrong with it, it's just a style. It can be done well or it can be done badly, just like anything else (though it's harder to TRULY fuck it up in the way RT can be). It fits some types of vidya a lot better then others.

It doesn't need to go away, but criticism should also be harsher when devs fuck it up because there's less excuse given how straightforward the basics are and how much experience everyone should have with it at this point. If someone tries something really ambitious and messes it up somewhat, well at least you can see that they were truly trying to push the limits. If someone goes for something safer that's an entirely reasonable decision and can still be super fun, but in turn they should be taking the time to really polish their particular implementation.
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>>321947530
Because its been overdone to hell and back. Just let it fucking die already
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>>321948598
So true! Just like FPS, RTS, TBS, shmups, flight sims, city builders, and space games. All done to death already, into the trash with all of them! Why can't anyone do anything new!!?!?!?!?
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>>321947530
There is nothing wrong with it.
Also I love that party.
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>>321947530
It depends on the system. More free form TBC systems like the one in Divinity:OS are actually really enjoyable and make the combat feel more flexible and diverse to some point. A lot of systems make it too simple or too restricted for it to be any fun. This also applies to DnD to some extent, measurement>hex>grid
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>>321947530
Just give up. The last good FF was XI and XII. Just play Dragon Quest instead.
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>>321947530
Real time with pause is the only logical choice for an RPG.
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It doesn't need to go away, but I personally don't like it because I don't feel like I'm ever doing anything most of the time. Also too many times I've gotten to points where it just feels like I heal, and then because that used my turn I get hit and immediately lose that health, so it just is a waste of time. I know >>321947773 complained about KHfags, but I honestly prefer it's gameplay over turn based combat, and I'm glad the sequel is going to actually give you direct control over the characters. It looks like a lot of fun.
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>>321947530
Nothing wrong with the combat, but there's everything wrong with random encounters. A couple games like Chrono Trigger and Mario RPG figured out how to solve this but for some reason it never became the norm.
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>>321950587
>sequel
Not sure what happened there, meant to say the FF7 remake

Thanks, phone
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>>321947530
Pure turn-based? Nothing wrong really.
ATB? Can go fuck itself sideways.
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>>321947530
just like western culture its "problematic"
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>>321947773
>mfw playing FFXV's demo
Nothing wrong with KH, but FFXV just played awful.
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>>321947530
>Whats wrong with it?
Nothing really, if anything there needs to be a way to develop it further.
>Why does it NEED to go away?
Doesnt NEED to go away, but there NEEDS to be more games that innovate it.
>How is action/real-time combat objectively better?
not waiting is great, but it tends to lead to mashing to win your battles vs picking proper tactics. If there was a way to balance both it would be nice, technically FF12 was on to it in a sense but came out being more like an MMO. Xeno somewhat went further with the same concept but landed itself into Tales turf in a way.
Really the only RPGS i know that did it right was Valkyrie Profile 1/2 / XenoGears/Saga/ Valk Chronicles, both of these games gave the feel of an action game but were still turn based.
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>>321947530
When it's done right, I like it because it's the kind of gameplay where you have to think before you make any moves, like baseball (which most people also hate). Of course it depends a lot on implementation, but it can be great if done properly, like in Grandia 2.
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>>321947530

Turn based requires strategy. Real-time requires reflexes.

Guess which one retards hate?
Guess which one slow clumsy fucks hate?
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>>321947773
Except turn based is braindead trash for retards
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>>321950889
XV played better than any FF before it
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>>321947530

>Whats wrong with it?
Nothing when its done right. Final Fantasy is not really a good example of that though.

>Why does it NEED to go away?
It doesn't. If anything, all the series which started as turn based and switched to action have seen a drop in sales.

>How is action/real-time combat objectively better?
Its not. Especially considering most RPGs that use it limit your customization and force you to only control one character.

I like both systems. But we have plenty of ARPG series that started off as ARPGs. Companies need to stop killing the few turn based series we have left.
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>>321952863
Real time requires strategy and reflex, it has actual gameplay.

Turn based requires nothing but picking words from a list
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>>321947773
You're talking out of your ass.
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>>321953273
Oh great another fucking idiot who thinks control in a turn based game is even remotely close to control in an action RPG
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>>321948293
What is fun about cycling through menus? It's like playing a visual novel with more input on things than normal
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>>321953187
XV maybe be beautiful and a technical marvel but it is by no means the best game in the series gameplay-wise. The combat felt jank and boring as fuck. Who the shit actually thought holding the button to auto attack wouldn't be mind-numbingly dull?

I would have preferred if they kept it a KH ripoff over what we got.
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>>321949768
>and XII
You were SO close to having good taste

XII is dog shit
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>>321952863
What about Shadow Hearts then?
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>>321953613
>I've never played a turn-based rpg: the post
There is this thing called strategy
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>>321953968
They've changed the combat from the demo big time
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>>321954457
Most JRPGs have no strategy other than mash attack or rock paper scissors elements. It's menus. We're not talking about games like >>321949081
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>>321953968
That's not how you play it though

You tap attack to go through crush, ravage and vanquish combo, and you manually incite vanquish on your own after doing just a single ravage tap then tapping again to go into ravage manually

Crush always has 1:1 input too and using zwei you get a crush extension and when tapping and doing ravage you modify the attacks for forward lunges, back flip, side steps, charges etc by pressing different directions while attacking

On top of that counters which you can do after dodges and then descendants for aerial hits basically an aerial version of crush, and you are always making use of dodges and warps and parries too

That was also just a mocked up demo version while the full game has manual weapon switching and extended combo for doing full Crush combos and full aerial combos plus a shit ton more, like magic, like breaking enemies, like the slash-links, the entirely new and overhauled cross links, the full summons and more
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>>321954660
Wake me up when they get rid of the stupid hold X to win
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>>321947530
>what's wrong with it?
Turn-based combat is the most approachable type of combat in any video game, because (in most cases) the player doesn't need to be skilful or precise in order to be good at it. This isn't inherently bad, however...
>why does it need to go away?
...it encourages a lazier attitude towards games and increases the number of casuals, which alienates more hardcore gamers.
>how is action/realtime combat better?
Because in most cases, realtime combat requires more skill than turn-based combat. Fire Emblem will always be more accessible and have a lower skill ceiling than StarCraft, etc., etc.
tl;dr turn-based combat's for casuals and that's why realtime combat's better.
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>>321954786
>Turn-based combat is the most approachable type of combat in any video game
Good joke
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>>321954786
>casuals play turn-based games

kek
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>>321954786
>because (in most cases) the player doesn't need to be skilful or precise in order to be good at it.
Even Pokemon had a fight like Brock which forced you to git gud.
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>>321953304
>Real time requires strategy
reaction.png
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>>321954872
>having an unlimited amount of time in which to make the best possible choice in a limited number of choices is somehow less approachable than realtime reactionary combat
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>>321954757
It never was that
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>>321955014
>grinding, then spamming moves with a high critical hit rate or are super-effective against rock/ground is skill
you can't seriously be this deluded
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>>321954786
Truth but turn based kiddies will be in denial
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>>321955014
I beat Brock with charmander so no
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>>321955157
>grinding to beat Brock
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>>321947530
It's boring in my opinion, but i enjoy the whole run around during combat idea.
Turn based combat doesn't make sense to begin with, in an actual fight no one willstand around as you swing a sword or lob a fireball towards them.
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>>321948737
You say that like you think it's not true.
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>>321955027
It objectively does
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>>321947530
fuck off, they offer different experiences.
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>>321955385
>objectively
oversized reaction.jpg
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>>321955286
well let's have a look at the options
you can a.) find a mankey that knows some fighting-type moves, b.) level up charmander until it learns metal claw or c.) pick a better starter
none of the above are rooted in skill, it's a combination of luck and patience
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There's nothing wrong with it. It's a much more relaxing way the experience the game. Action based RPGs more often than not descend into a frantic spamming of buttons. It's not skill-based; it just gives the illusion of being so. With turn-based there's no pretending. It's just a matter of planning beforehand and then entering commands at your leisure. There's no stress or fuss. There should be a place for that kind of experience even if some people find it boring.
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WHY ISNT CHECKERS IN REAL TIME FUCK THIS SHIT IT SUCKS
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>>321947530
technically, KH is turn based, but action oriented turn based. you take you turn doing your attacks and the enemies theirs, just in real time.

you want it to go away? then what? how will the babies learn to do D&D combat? THEY CANT FUCKING COUNT!
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>>321947530
to be honest i find it pretty fucking boring but i enjoy it because it's easier to savestate and whatever

RPGs are about adventure and problem solving more than combat anyway.
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As said, there's no issue when it is done well, but in worse-case scenarios I'd rather play a mediocre action game than a mediocre turn based game.
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>>321956413
sorry, anon, I don't see the point in playing a solved game
chess or go are fine for another ten years or so but tic-tac-toe or checkers? come on, now
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>>321956523
Combat is a form of problem solving when done even half decently.
>>321954786
Would you call Nethack and Dwarf Fortress casual games? Turn Based Games simply account for a different skill set that doesn't test twitch reflex or hand-eye coordination.
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>>321956413
that would actually be really good, in fact i cannot think of a single turn based game that wouldnt be better if it were realtime. civ 5 would be perfect realtime
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>>321957848
playing dwarf fortress in turn-based mode is called autism, anon
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turn based will always have a place because unless you have warcraft 3 controls it's impossible to control multiple characters in real time. games with party ai can fuck right off.
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>>321947530
Turn based combat was only acceptable back in the days when hardware sucked and coding was mediocre.

Nowadays, turn based is just for the lazy and untalented.
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>>321955652
>metal claw
Point and laugh at this underage faggot, some of us beat Brock legitimately
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because modern platforms are fully capable of realistic gameplay and graphics
turn based is an antiquated and obsolete system borne from hardware limitations of the past
there is no room for it in the modern era
it needs to die along with 2D sprite graphics

I mean look at movies, nobody makes monochrome films anymore
and with the advent of digital cameras, 24fps will soon be a thing of the past

I understand you may harbor feelings of nostalgia for turn based combat since you grew up with it but the bottom line is it's old, boring, unrealistic, and quite frankly it sucks
its time to face reality and embrace the future anon
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>>321962485
*tips fedora*
Thread replies: 65
Thread images: 11

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