[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
I'm building a PC, but I'm really struggling deciding
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 91
Thread images: 19
File: 1440pvs1080ptitle-585x300[1].jpg (77 KB, 585x300) Image search: [Google]
1440pvs1080ptitle-585x300[1].jpg
77 KB, 585x300
I'm building a PC, but I'm really struggling deciding if I want 1440p or not...

Does anyone here use one?

Are they much better than 1080p?
>>
>>322165543
Of course 1440p is better, but I wouldn't know the difference because I haven't tried it.

You should prioritize it like this though:
A GPU that can handle 150+ FPS > a 144hz monitor > an IPS monitor > 1440P or 4K (are the least important and most expensive things, but if you can afford all of it you're sure to get an amazing experience in games)
>>
>>322165543
>Assassin's Creed image
You're not going to be able to play with 60fps at max setttings in 1440p unless you have multiple graphics cards.
>>
Are you going to buy a really good GPU? If so, then you can do 1440p.
>>
>>322165543
Only go higher than 1080p if you plan to buy a really fucking good GPU to pair with it.
>>
>>322166670
define really good?
>>
>>322165543
Just remember if you get 1440p and need to play at a lower res due to performance it will look like shit because it's not the native resolution.

1080p on a native 1440p monitor looks worse than native 1080p
>>
>>322166670
I want a pascal, but until then I'm going to settle with an MSI 980
>>
>>322166785
If you're planning on buying a 970 or something similar in its price range, stick with 1080p.
>>
1440p is fantastic for both general usage and gaming. Even without a ridiculous GPU it's worth it imo. Though I have a secondary 1080p monitor I use for games I can't run at 1440p.
>>
I like 1440p, it gives you a nice chance to up the monitor size to 27" without any image quality loss (in fact, DPI is still higher than on average 23-24" 1080p screen). It sure is a bit harder to run than 1080p however, but it's still nowhere as impractical as 4K and you usually can manage 60fps on most games with 970/390 without cutting down on any important visual effects.
>>
>>322165543
I have a 1440p monitor and it's huge
>>
>>322166252
>tfw 1440p 144hz ips panel with g sync and 980Ti
feels great man
>>
>>322167126
Can't say I'm not jealous. I'd buy it if I had a real job that gave me a real payment.
>>
File: AI 2015-12-29 18-31-52-30.jpg (1 MB, 2560x1440) Image search: [Google]
AI 2015-12-29 18-31-52-30.jpg
1 MB, 2560x1440
>>322165543
>>
1440p looks loads better desu

1080p looks too low res to me to play games at anymore
>>
>>322167249
What about games that don't support 1440p
>>
>>322167249
Could always downscale if you're using 1080p
>>
>>322165543
Honestly, it's more of a question of do you have the gpu/cpu and monitor that can support it without it acting like total shit. You could play at 1080p 60fps and have the hardware for it, then turn around and use the same hardware trying to play 1440p or 4k trying to struggle at 30fps.

It's more about hardware consistency and if it can support what you want appropriately.

Of course it's better, the hardware to achieve a smooth performance is still very costly and isn't widely used still.

Also consider the following most games don't upscale to 1440p or higher right now. So you will most likely still be stuck at 1080p for 90% of games out there.
>>
>>322167326
i don't know of many
>>
>>322167465
One last thing I also forgot to mention, the hardware to accommodate for 4k is production level shit right now, do not waste your money if you don't have other intentions outside of just playing high resolution games. Wait a couple more years before making that investment.

Otherwise I hope you have strong interest to put the cards to work, with things like 3D rendering projects, high end streaming, or engine coding.
>>
>>322167126


>tfw 1440p 60hertz

Well I bought this monitor for 100% srgb color reproduction

mmm GD
>>
>>322167465
>Also consider the following most games don't upscale to 1440p or higher right now. So you will most likely still be stuck at 1080p for 90% of games out there.
Actually this is pretty much bullshit, from my experience almost all post-2005 games support 1440p without problems, at least after an .ini tweak. It's extremely rare to see games that just can't go past 1080p.
>>
>>322167326
I can't think of a single game that wouldn't support it

they're probably not worth playing anyway
>>
>>322165543
It depends. Consider that if you want 60+ fps with ultra settings you must have a 980ti
>>
>>322167934
Resi remake hd
>>
>>322167934
Right, all those classic PC games aren't worth playing
>>
>>322167790
If you have do an ini tweak and make the texture resolution look like shit in the process to get higher resolution on a game, it means it does not support it native.

You would be better off playing at 1080p where it does support native options for it, because the texture resolutions used in making the game do not scale to higher resolutions without getting stretched/tearing.

1440p and higher looks like shit on most games, because they don't have the texture quality to back it up.
>>
>tfw xb271hu / 980 / i7 4790
>>
File: 1381506863945.jpg (37 KB, 384x313) Image search: [Google]
1381506863945.jpg
37 KB, 384x313
>>322167984
I have a 970 MSI and I run everything maxed out over 100fps.
>>
Recently bought a 1440p monitor, not gonna lie shits cash as fuck. I have so much space on screen for all my bullshit windows and programs, but media just looks amazing at this resolution, and I say this as a pleb with a GeForce 960.

To be honest
1440p > 144hz @ 1080p > 2560p >>>>>>> everything else
>>
>>322168090
what the fuck are you even talking about

jesus stop posting
>>
>>322168046
all of those classic pc games look like shit at 1080p too so they won't look any better or worse at 1440p
>>
File: image.png (68 KB, 578x572) Image search: [Google]
image.png
68 KB, 578x572
>>322168090
Looks like we have a guru here.
>>
>>322168184
Not at 1440p you don't
>>
>>322168184
No you don't. GTAV and Witcher 3 won't run at 100+ FPS on a 970 when maxed out at 1080p
>>
>>322168423
perhaps he doesn't have any interest in playing those games
>>
>>322168193
I'd guess there's little content that's made for 2560 so far, but perhaps in a year or two it'll catch up, plus cards that can handle it at higher framerates.
1440 is probably the best currently for bang for your buck and all that stuff, but should move up at some point.
>>
>>322168423
Even my previous 760 maxed out GTAV at 1080p.
Haven't played the Witcher games yet though.

>>322168368
Fair enough though.
>>
Can anyone recommend a good 1440p with IPS
>>
>>322168473
That isn't relevant. Those also aren't the only two games. Most AAA games that came out this year will struggle reaching 100+ FPS on a 970 when maxed out at 1080p.
>>
>>322167126
PG279Q? Must be. Thinking of picking this up but I don't know, users report orange bleed from the edges, and I'd need to pick up an additional 980 to be able to run shit at 120fps at 1440p.

also theyre all sold out :(
>>
>>322168545
https://youtu.be/A--GWfV1PhM?t=69

Yeah, no
>>
>>322168602
XB270HU

Quality Control is a disaster with this one apparently but I got lucky, mine is perfect.
>>
>>322168545
I have a 770 and GTAV has drops max'd out. Especially with Grass on the max. Not to mention AA and shadows.
>>
>>322168090
m8 I think you've never used a 1440p screen
I used a 27" 1080p and there literally was aliasing on the font police and on other several elements, I'm now on a 1440p 27" screen and I dont have this problem anymore.

>stretched/tearing
No it never happened to me in a game, unless you are talking about some old game where the UI get distorted not the ingame graphics.

>1440p and higher looks like shit on most games, because they don't have the texture quality to back it up.
You don't know what you are talking about it isnt all about texture resolution, on 1080p antialiasing and other filters make the image blurry that's why you increase the resolution the image quality is much better.
I bet you are on 21inch 1080p that's why you wouldnt know better.
>>
you don't have to buy it all at once. you can get a nice video card(s) and nice monitor later or vice versa. the monitor will more than likely outlast the card(s) anyways so get a really nice one to set yourself up for the next 5+ years. its all about planning ahead and being modular.
>>
>>322168568

If you're looking to not murder your wallet, I bought a $260 Acer G257HU, 25" IPS monitor. For something so cheap I was blown away by how gorgeous it was. No dead pixels or anything, the only sort of flaw I guess is marginal light bleed on the edge of the screen and it's not noticeable unless you're looking for it.

I also don't think it can be wall mounted.
>>
1440p is around 1.7x more pixels than 1080p.

If you can run a game at 1080p and get around 100FPS then you can run it at 1440p and get 60FPS.

Don't bother with 1440p, 4K 27inch monitors are all you will ever need and they are getting cheaper by the day, because 4K is a multiple of 1080p unlike 1440p. 1080p content upscaled on a 4K monitor will look better than the same content upscaled on a 1440p monitor.
>>
>>322166948
970 / 390 are just perfect for 1440p/60fps gaming.
>>
>>322169649
I have a GTX 970 at 1519mhz and you are full of bullshit.
>>
File: Capture.png (1 MB, 2560x1391) Image search: [Google]
Capture.png
1 MB, 2560x1391
>>322169649
No I wouldn't recommend a 970 3.5gb aint enough at 1440p see pic related.

The game is not even maxed out btw.
>>
File: speccy.png (56 KB, 764x503) Image search: [Google]
speccy.png
56 KB, 764x503
I have a question for you PC enthusiasts.

Is there any benefit to going into Skylake aside from the fact that it is brand new?

I want to get a z97 Motherboard with Devil's Canyon card but I am being told to go with the new.

I have a z77 pro 3 with an i7 3770k and I need to upgrade.
>>
File: 1446184463092.png (2 MB, 1920x1080) Image search: [Google]
1446184463092.png
2 MB, 1920x1080
>>322169921
If you configure your games properly you can pull 60 fps. Lower the draw distance, turn off AA, set texture quality to Very High instead of Ultra.

This ULTRA++ EVERY SETTING ON MAX mentality is dumb.
>>
>>322170270
buy a fucking ps4 you weeb.
>>
File: 1451542566394.png (107 KB, 284x339) Image search: [Google]
1451542566394.png
107 KB, 284x339
>>322169264
>60hz
>>
File: proof for ants.jpg (3 KB, 125x125) Image search: [Google]
proof for ants.jpg
3 KB, 125x125
I wouldn't do it OP.

>need to get better grpahics and processing hardware to hit the 60fps sweet spot at all times
>need to get more expensive monitor
>not all games support it anyway
>netflix & co. only stream in 1080p

I really would settle with getting a nice 1080p monitor and call it a day
>>
File: build_12_31_15.png (340 KB, 1381x979) Image search: [Google]
build_12_31_15.png
340 KB, 1381x979
Is a 760 good for $150? Total moron here, trying to build my first PC. I just want to play dragons dogma 1080 @60fps, I don't really mind the difference to 1440p. I've already got a great monitor, but my build came to around $700 something. Please critique my build, I'm just really just worried I won't be "future proof", as this is gonna drain my bank account.
>>
>>322170332
I already own one you window licker.
>>
>>322170454
then fuck off.
>>
File: 1446202153880.gif (275 KB, 512x288) Image search: [Google]
1446202153880.gif
275 KB, 512x288
>>322170494
Why so hostile bro?
>>
>>322169649
Yeah no.
I have a 970, and I love it to death despite it's flaws, but no.

It's ALMOST perfect for 1080p/60fps, but anything beyond that is asking too much.
>>
>>322170629
tough love bb
>>
>>322170629
Han solo dies in the new star wars movie
his son is the villian and he kills him.
>>
File: Talos 2015-12-23 18-53-16-85.png (3 MB, 1920x1080) Image search: [Google]
Talos 2015-12-23 18-53-16-85.png
3 MB, 1920x1080
So with newer cards being able to downscale higher resolutions, what is more efficient?

Running a game at a higher resolution and scaling down to 1080p?

or

Running a game at native 1080p and applying at least 4x MSAA.

Also what the fuck is the difference between MSAA MLAA and the other crazy new AAs?

Just got a 970 and figuring all this shit out.
>>
>>322170420
Not futureproof at all desu
>>
File: IMG_0964.jpg (2 MB, 3264x2448) Image search: [Google]
IMG_0964.jpg
2 MB, 3264x2448
my current setup, superior in every way and sugoi
>>
>>322167126
Doesn't g sync cause input lag?

>I don't care about input lag!
OK that's fine, not every game is twitch, but I like playing twitch games and I wouldn't want to have input lag
>>
>>322170420
Never buy a x60. Upgraded from a 570 to a 660 and after selling off my 570, only had to pay around $100 in the difference, but really not a huge increase in performance that I hoped by jumping a generation forward. x70 really is best bang for the buck.
>>
>>322170942
What? No.

You're thinking of V-Sync. The whole point of G-sync is that there's no delay.
>>
>>322170942
I thought the whole point of g sync was to get rid of lag that vsync introduces.

Maybe I'm a pleb, but in most games that handle v-sync with triple buffering, I don't notice significant input lag. I also have never played on a 144hz or gsync monitor.
>>
>Only 1440
>>
>>322170773
4x msaa gets very blurry imo and is very taxing on your system

There are issues when downscaling like mouse sensitivity which becomes way too low and UI that becomes very fucking small.
At least the last time I tried it.
>>
>>322166252
A solid 144Hz monitor is better than 150+ FPS since otherwise you're getting like 40-60FPS, instead of the closer to 85-90 that a solid 144hz can actually display.
IPS isn't even really a comparable thing, if someone makes a 144Hz, IPS, that negates the entire point. It's also better than crap TFT panels with shit color. 1440P or 4K aren't seperate from any of that shit either.
Also, every GPU can handle 150+ FPS. It depends on what your settings are and what the game is. Even a fucking TNT2 can get 150FPS in games. Not Fallout 4, but it can do 150FPS. So that statement is asinine because literally the oppopsite of that fact is no GPU can get 150FPS since there's always games that shit on hardware and will continue to do so.
>>
>>322171506
There's a new AA setting that I saw in the new Battlefront game that makes everything super blurry. Sort of like a hyper FXAA. It looked good from a distance, but if you're actually playing, it is just super blurry. I don't think 4x MSAA is actually blurrier than no AA, just smoother edges.

Why would the mouse sensitivity become low as long as framerate's the same?

And most games know how to handle UI scaling pretty well. Except AoEII HD. Such a good game ruined by lack of resolution/scale setting.
>>
>>322170270
>This ULTRA++ EVERY SETTING ON MAX mentality is dumb.
That's actually very true for most games nowadays, dialing selected settings down from ultra to high usually doesn't make any real visual difference but gives you shittons of more FPS.

Getting 95% of visual quality for 70% of performance strain is a pretty good deal.
>>
>>322172194
>if someone makes a 144Hz, IPS, that negates the entire point
how?
>>
saw it pop up a couple of times, so just letting everyone know that 144hz is a meme
>>
>>322172229
The mouse was moving very fucking slow when I downsampled dark souls 2 idk m8
>>
File: 1446262247740.jpg (40 KB, 680x848) Image search: [Google]
1446262247740.jpg
40 KB, 680x848
>>322172704
>mouse
>dark souls
>>
>>322165543

1080p means your other hardware goes farther for performance. 1440p is nice because it lets you run a 27" monitor. 4K on the desktop is just a meme.

If you're going to buy a nice video card (980 or better) and you upgrade your stuff fairly regularly, go with 1440p. If you are on a budget and want to get more bang for your buck, go 1080p.
>>
>>322165543
1440 is great but 1080 is great if you've never played 1440. Don't get 1440 if you're computer can't run every game in 1440 because upscaling 1080 looks like shit.
>>
File: stupid.gif (496 KB, 500x249) Image search: [Google]
stupid.gif
496 KB, 500x249
>>322172194
>instead of the closer to 85-90 that a solid 144hz can actually display.
This is absolutely not true.

A 144hz display runs a max of 144 frames per second.

What the fuck, guy? Hertz means times per second.
>>
File: nvidiainspector.jpg (109 KB, 886x791) Image search: [Google]
nvidiainspector.jpg
109 KB, 886x791
>>322170773
It goes like this,from quality to worse.
SGSSAA
Downscaling=SSAA
MSAA
SMAA
FXAA
MLAA
The problem is that you can't get SGSSAA to work in anything that uses DX10 and above, it only works on DX9 engines as to make it work you need to force MSAA via the driver which you can't on DX10/11 games and it needs special flags like "0x004010C4" to work and you have to use Nvidia Inspector to use it as it was never official supported by Nvidia, you can find the flags for the games on the Guru3D Nvidia Drivers Forum, they have a pretty big compilation, since this is applied to the whole image it might make the game look blurry if the game has Blur or Depth of Field enabled or could also interfere with any other postprocessing effect so you need to disable most of them but the result is outstanding, this is the highest quality AA you can get.

Downscaling(DSR) and SuperSampling are basically the same thing, they upscale the image then stretch it down to fit in your monitor DSR is not perfect as it still needs to blur the image to clear all the aliasing, the difference between both is that DSR works with all games as it based on the in-game resolution, by design SGSSAA(Sparse Grid SuperSampling Anti-Aliasing) is superior to both DSR and SSAA, but unlike SGSSAA, DSR works on all games so if you can't have SGSSAA then you use DSR.

cont..
>>
>>322172704
That's the developer's fault and not the standard. DS physics would get all janky when you ran it at 60fps. That's a developer fuck up, not what happens in most games.
>>
1440p 60hz or 1080p 144hz?
>>
>>322173876
1080 144
>>
>>322173412
MSAA was really good in DX9 games, it applies AA to all the geometry and transparent textures,once we hit DX10/11 and deferred shading engines became the norm we lost the ability to use MSAA, with the years a variation, deferred MSAA was develop but it never got to be on quality level as DX9 MSAA and it doesn't works with textures with transparency on them like tree leaves and plants and such, there is a way to get deferred MSAA to also do transparency alpha textures but is not very good and barely any game developer uses, and forcing transparency AA in the Nvidia Control Panel only works with some games.
MSAA in modern games is pretty bad.

SMAA is way better than FXAA and MLAA, if you can't get MSAA then you better option is SMAA, SMAA is a post processing effect, it's applied to the whole image before being displayed, it's not like MSAA which is applied to Geometry first and has a more complex process but its more complex than FXAA as SMAA search for aliases edges and blurs them to hide any aliasing, you can say SMAA is a smart FXAA.
SMAA should work in any game.

FXAA is kinda similar to SMAA as it is also a post processing effect, the problem with FXAA is that it blurs the WHOLE image , SMAA also blurs the image to clear any aliasing but its very small compared to FXAA and it tries to blur only the parts that are aliased unlike FXAA which blurs EVERYTHING.

MLAA is AMD response to FXAA, they are very similar in quality, in games like Red Orchestra 2 FXAA looks better than MLAA.
>>
File: 2DinQm5.jpg (572 KB, 2448x3264) Image search: [Google]
2DinQm5.jpg
572 KB, 2448x3264
>>322174416
In other words.
SGSSAA for old games, DSR in games which you can't use SGSSAA, MSAA in modern games and maybe SMAA on top of it.

SMAA in games that you can't use any kind of AA or you don't have the hardware to do DSR at payable framerates like STALKER series or Red Orchestra 2 which only has FXAA and MLAA.

SMAA in games where you can't afford to do MSAA as you would get low framerates.

FXAA and MLAA NEVER.


SMAA is almost perfect for the cheap gamer as it only cost like 5FPS and it looks acceptable.


You should check this thread. http://forums.guru3d.com/showthread.php?t=357956 and the Nvidia Inspector thread too and the HBAO+ thread while you are at it,

Bully with 4xSGSSAA and HBAO+ looks pretty good.
>>
If I have 2 monitors

Is it possible to, for example browse /v/ while I play a game on the other?

Other have spotify on one while gaming on the other?

I read that it's not possible
>>
>>322175113
use borderless windowed mode.
Thread replies: 91
Thread images: 19

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.