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What the fuck happened to the RTS genre? Even other strategy
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What the fuck happened to the RTS genre?

Even other strategy genres are doing okay, but RTS is all but dead.
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They were replaced by ASSFAGGOTS, where you can blame other people for failing and are therefore superior.
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>>321928741
Damn he got old
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People miss C&C too much. It was the go-to RTS for a good chunk of the market and EA killed the franchise with C&C4 and Generals 2 cancellation.

The genre is still releasing games. This year we got Act of Aggression, Grey Goo and the Homeworld Remasters, in a month we will be getting Deserts of Kharak, but the problem is that no one wants to play those games.
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>C&C 4 was almost 6 years ago
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>>321929131
It's true. Grey Good and AoA remind me of those mediocre RTS games that came out by the bucketload 15 years ago.

I just want more C&C...
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>>321928741
>What the fuck happened to the RTS genre?

assfaggots
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>>321929131
Gray Goo was boring and uninspired.
A mediocre game at best.

I didnt play the other 2 games though.
I have massive buyers remorse since i bought gray goo for the full price.
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>>321928938
Yeah, it's already way easier when you only have to control one unit. Getting a team to work with on top of that only helps preserve egos.
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>>321929056
You are now consciously aware that he was around 30 years old when the first C&C was made. He's now 50.

I'm 30 and I've achieved nothing. He became an icon.
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>>321929320
Grey Goo is neo-Westwood trying to make a successor to Earth series. I liked it but I think units could use more unique designs.

Universe at War was absolutely fucking amazing and revolutionary but somehow lost to garbage like SC2 and CoH.

AoA is just a sequel to a shameless clone of Generals, minus the fun part so it tries to take itself way too seriously like some grand Hollywood movie.
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>>321928741
3D happened. Ever since RTS transitioned to 3D it became shit.
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>>321929690
See that's the problem I have, did anybody really care about the Earth games to warrant a spiritual successor?
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>>321929601

You people are retarded. C&C is incredibly easy to play (to the point it got console ports) and it doesn't have half the technicalities that Dota and possibly League have.

Assfaggots didn't kill RTS. Fucking Blizzard and EA did.
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>>321929690
>Grey Goo is neo-Westwood trying to make a successor to Earth series.

Seems like they lost their touch then.
Since old westwood RTS were actually fun.
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>>321929752
>Generals was shit
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>>321929836
a_river_in_egypt.jpeg
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>>321929932
>>321929825
If you ever played Earth series and liked it you'd enjoy Grey Goo as well, it was aimed at Earth fans and achieved to get those. If you want traditonal RTS Universe at War and Empire at War were closer to those.
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>RTS is dead
>yet RTS mods still have the most fans of all
4 top mods this year are for strategy games.

http://www.moddb.com/groups/2015-mod-of-the-year-awards/features/players-choice-mod-of-the-year-2015
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>you will never have another RTS with live action cut scenes where you actually give a real shit about the story
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>>321929752

>Homeworld was shit
>Ground Control was shit
>Supreme Commander was shit
>Generals/C&C3 were shit
>War 3 was shit
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>>321929836
I'm guessing you never played c and c online faggot.
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>>321930054
He's right. C&C is just "I maek tank". It's by far the easiest to play of all RTS game, you don't even need to touch the keyboard
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>>321929601
>>321929836
This is so true.

CnC is and always was the most casual RTS on the market.
It was a fun and awesome series back then hell yeah.
But it always was a very very casualized game.

So i always think its silly if people say RTS are the most skillfull genre ever.
That only applies if they only talk about starcraft.
95% of RTS games are infact way easier to master than dota.

If the cream of the crop RTS is infact harder, doesnt mean the whole genre is.
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>>321930178

I played a ton of Generals and C&C3 and got to the top ladder of RA3 (not that it was worth anything but there were people competing in it). The metagame of those games was incredibly simple. The picking phase of Dota alone has more complexity than an entire match of C&C3.

I'll yield to games Supreme Commander and Brood War, but don't pretend the entire genre was something super difficult to play competitively.
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>>321930178
Not him, but i did.
Sure it was inherently competitive as all 1on1 games are, but the games itself were pretty casual.
In some of them the most efficent strategy consistent of pumping out as many standard tanks as you can because they were the most cost efficient unit.
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>>321928741
With the flop of COH2 and the fading of Star Fags II into near irrelevance it's died. The main large ones put out are HD versions of older games. Even most people I know personally still suck of War Craft III for some unknown reason, yea it was good at the time but for christ sake lets move on

Take AoE II, I sunk thousands of hours into it when I was a kid, But I am not near nostalgic enough to put in any more and even less reluctant to go and watch a comp game.

Why would anyone new to the Genre watch a bloody AoE game? You'd much rather watch a fast paced flashy moba.
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did they ever fix formations in homeworld remaster
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>>321928741
i tried playing the original warcrafts and i kept getting my ass handed to me. it wasn't really fun when you put it up next to stuff we have nowadays like angry birds and clash of clans
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DLC doesn't work with RTS games, no matter how hard you try(ie CoH2), with the exception of expansions which require actual effort(and even then there's a very hard bar to sell it with)

The RTS genre itself still has tons of people interested, but they're all people who have played the older classics and remain wary of "throwback" entries, they want innovation in a new game, otherwise they're content to just keep modding older games, or new people with a passing interest that'll buy one and never play it, and those guys are hardly worth the effort when you could grab them and more by doing something else

Of course there are HD remakes, but those are so cheap to make it's hardly an investment at all

There's no sizable market for RTS, and what little there is can be easily surpassed in profit by making some cheap game somewhere else and reaping the profits, the genre remains dead because nobody wants to advance it to spur others to try the same
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>>321930803

It's coming in a patch in January.

http://forums.gearboxsoftware.com/t/future-mp-beta-patches/137564/504
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>>321929836
Blizzard didn't killed shit, SC2 is only RTS that's even remotely competetive right now.
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>>321930994
So why wouldnt anyone make a passion project on some crowdfunding plattform?

Not everyone is 100% profit oriented
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>Age of Empires II: HD Edition
>13k players today
>9k players RIGHT NOW

>implying RTS is dead
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I feel as if it would only take 1 or 2 really good, innovative RTS games to revive the genre again. Something that's polished and has something to make them different from all the other RTS games on the market.
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>>321930994
On top of all that, fluid TBS such as Civ V have certainly absorbed a sizable share of the market for RTS
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Red Alert 2 should get the same treatment AoE2 did: re-release in HD and add some content.
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>>321931516
>the best RTS is over 16 years old
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>>321931289

Being "competitive" is not what saved SC2. BW was much more and I'd ague that Supreme Commander is a better game competitively too.

Problem is that Blizzard completely fucked over with its casual audience, forcing the competitive matchmaking which only a small part of BW players engaged in and fucked over with custom maps by having a retarded EULA.
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>>321931629
The bottom line won't be big enough for EA to consider it. They tend to lock IPs in a box and never take them out again.
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>>321929615
The only person you should compare yourself to is your past self, anon.
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>>321931629

There is always Mental Omega, but I always felt that it changes to much of the base game.
>>
AoE2.
Act of Aggression.
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>>321931516
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>>321931516
>nigger simulator mod of a 16 year old game filled with SJWs is the most popular RTS

thank you for proving RTS truly is dead
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>>321929690
Universe at War is sorely underrated, but I blame Sega for that. Hell I was hyped as hell for it and didn't know it was out until I saw a website banner ad three weeks after it was released
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>>321928741
>RTS
eSports, Blizzard, and MOBAs for the most part killed the traditional RTS. Genre burnout in the early 00's finished off offshoots and experimentals.

The most an RTS can be stripped down to is the MOBA. It is easily accessible to newbies, doesn't have a stiff learning curve, and plays at a relatively brisk pace.

Blizzard pretty much strangled the market once Westwood was out of the picture and they were free to run and manage SC tourneys unabated. Nobody has been able to crack SC's marketshare.

Whatever was left of Westwood after EA strangled the life out of it became Petroglyph. These guys haven't been able to capture the magic of the Red Alert days.

KKND and the like haven't been able to mature. Melbourne House is practically dead at this point anyway.

The main thing about the traditional RTS is that it can't be consolified. With consoles being primary dev platforms today, that pretty much reduces the genre to niche status.
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>>321931929
I know right?
https://www.youtube.com/watch?v=lCmCz4_tyT4
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>>321929690
>Universe at War
It used GFWL, and Microsoft was still trying to charge PC gamers for basic multiplayer at that point. By the time MS finally realized the error of their ways, it was ded. Wonder if the game even functions after they pulled the plug on the GFWL servers.
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there are two main reasons rts is in decline

1) a lot of people who claim to be rts fans never actually liked rts games to begin with. these are the people obsessed with making "comfy bases" and and the people who constantly complain that rts games are too fast and not strategic enough. these people moved on to city builders and turn based strategy.

2) people can't deal with knowing that they suck. back in 1998 you could be shit and never know it because you only ever played against easy computer or your friends who were also shit. now you have online matchmaking, and even if you can play the exact same kind of games you did 18 years ago, the bronze icon in the corner of the screen ruins their fun.
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>>321932195
>doesn't have a stiff learning curve, and plays at a relatively brisk pace.

Dota 2 has a huge learning curve and you are constantly getting shit from the other players if you underperform.
Despite the mobas are easy meme it is one of the competitive games with the highest learning curve.
And yet it still has a bazillion players.
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>>321932195

There are so many things wrong with this post that I don't even know where to start.

>The most an RTS can be stripped down to is the MOBA. It is easily accessible to newbies, doesn't have a stiff learning curve, and plays at a relatively brisk pace.

And RTS games weren't? C&C95 was my first PC game and I was like 8 at the time, still managed to beat the campaign. I wouldn't even be able to last hit in Dota.

>they were free to run and manage SC tourneys unabated.

Westwood was out of the picture in early 2000s and by then the only thin Blizz was worried about was WoW. They didn't run tourneys, the community did and Blizz only came back half a decade later once they realize how much money they could make out off Korea.

>The main thing about the traditional RTS is that it can't be consolified.

Sure about that? SupCom 2, C&C, RA, Starcraft, Halo Wars, etc all had console release, though most did horrible. I'd argue however that the C&C games actually worked because of how simple those games are.
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>>321932620
I played it last year with the xlive.dll crack that basically removes GFWL.
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>2010 was 15 years ago

it really feels this way
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>>321928741

it's a very solitary experience. Most people want to play multiplayer shit now that everyone has good access to the interwebs.
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>>321932737

Because it caught the Dark Souls bug.

It's not actually that hard, the community is just a bunch of retards, and playing it gives you "gamer cred"
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>>321932704

This.
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>>321929752
Largely this is true, 1 in 10 of 3D rts games are actually good, the rest are shit.
How often do you go back and play a 3D rts game?
I'm still playing Age of Empires 2.
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>>321931920
>badmouths one of the best rts games of all time
fucking kids.
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>>321932704
Reminder people who played RTS online were a minority.
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>>321933139

Please tell me you don't actually believe that. Read what you posted and try again.
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>>321929690
>Grey Goo
>Universe at War
Both are shit.
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>>321930105
it might be because the rts fanbase has to stoop as low as playing mods to get their fix of new games
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>>321933194

I was literally playing Ground Control before stumbling in this thread, go fuck yourself.
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>>321933139
>It's not actually that hard, the community is just a bunch of retards, and playing it gives you "gamer cred"

What a load of horseshit, the average community of whatever other competitive game has an equal ammount of the mentally challenged.

The game does have a steep learning curve and is popular despite that.
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>>321933452
>wah wah too innovative for me i just want shitty comfy aoe bases
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>>321933303
>reading comprehension
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>rise of nations came out in 2003
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>>321932810
>had console release, though most did horrible
Thanks for proving my point.

Pic related, another console RTS bomb.
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>>321931516
WE WUZ KINGS N SHIET
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>>321933527
>tries to defend his position with a shit game
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>>321933572
>>321933639
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>>321933194
Stop being so close-minded you nostalgiafag, there are tons of quality 3d RTS, i'm replaying Empire Earth and Battle Realms right now.
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>>321933703

It can be done, hence the C&C example and thus disproving your point.

Hell, even Halo Wars has a cult following.
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>>321933712
WHY DO THEY EVEN YOU KNOW HAVE LIKE A TECH BUTTON FOR THE FEUDAL AGE XDD
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>>321933875
shit games for shit people like you
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>>321933875
>Empire Earth
I liked that game a lot when I was younger but it has some serious problems with cheaty AI.
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>>321931920
>filled with SJWs

What the FUCK are you even talking about?
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>>321933742
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>>321928938

RNG takes skill.
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>>321933875
>Empire Earth

Im still sad about what they did with the series after the first one, since i really loved the first one.

2 is meh, just not my style of game i guess, but apparently not bad according to the general opinion.
3 is just utter garbage.
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>>321934038
Oh you don't know about the new meme do you?

Don't make an AoE II thread is all I'm saying.
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Online communities became analmaggot shitfests. Either everyone shifted over to MOBAs or they started shitting on any new RTS like the memelords they are, like PA.
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>>321934097
The impact of the RNG on the outcome of a match is so minimal it might not even be there.

You can stop memeing now.
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>>321932405
Frank Klepacki is by far one of my favorite artists.
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they really need to make a new dawn of war soon
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>>321934038
I think his logic goes like this

> AOE fans hate the WE meme
> the WE meme is racist
> AOE fans do not automatically love the WE meme for being racist despite it poisoning any attempt at discussion of the game therefor AOE fans are SJWs

That's the only way I could see someone seeing that, even if it is incredibly stupid.
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>>321934329

>Carry and support
>vs carry
>Lose cause RNG even though others were winning until the last 0.5secs

Nah, fuck you. Skill > RNG bullshit
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>>321934097

Risk management does.
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>>321929131
Grey Goo was awful.

Act of Agression was ok but was just missing something. It got boring pretty quick.

Homeworlds a different type of strategy game but I did enjoy that.
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>>321934836

>Dueling a PA without most of your heath pool, without an MKB and without movement of courage

Yeah man, totally RNG's fault.
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Basically, all RTS look like trash once they turned 3D. Only Starcraft 2 retains high and detailed enough graphics to not look like garbage that just blends into the terrain. Most RTS also use generic units that aren't even recognizable/distinguishable. That's why Age of Empires or C&C are so popular, everyone knows what an archer does or a helicopter. No one cares to know what some blocky robot thing does or some monster in other games.
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>>321934836
I love how you didnt even say what the RNG factor was and just imply you can loose a 1vs2 because of RNG.
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>>321934632
As long as it goes back to the roots of DOW1

Soulstorm is one of my all time favorite RTS games.
Shits heavily underrated desu senpai
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>>321933703
The primary idea behind this isn't even that bad, have z-levels actually matter in battle. Being able to have one building become an entire battlefield just by the z-levels is a decent concept.
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>>321930105
i wasn't aware there was an active scene around making these huge scale conversion mods anymore.
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>>321934936
SO HOL UP
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>>321935132

>Basically, all RTS look like trash once they turned 3D.

This is not even the Remaster.
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>>321935424
should be even a bit higher scale

the major problem as I see it is figuring out what they should do with basebuilding, cause both DoW 1 and DoW 2 sucked in that regard.
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>>321933967
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>>321931758
Not him but this is pretty fucking wise Anon, I never thought about it like this.

Thank you
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>>321935237
>I love how you didnt even say what the RNG factor was and just imply you can loose a 1vs2 because of RNG.

Any dota player knows that a PA is RNG based hero with random crits, why even bring it up if you don't even know what the fuck we're talking about?

Prime example of putting your foot in your mouth.

Not only that, a lot of past heroes that used to have RNG based skills were either, removed, altered, or toned down and made pseudo RNG, meaning that each time their RNG procs, they get a soft reset period of time where they cannot proc again. PA is still bullshit though.

Everyone knows that RNG in any competitive game is bullshit.
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>>321929690
AoA?
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Wargame: Red Dragon is pretty great.
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>>321935773
Act of Aggression, the sequel to Act of War.
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>>321934936
WAIT HOL UP, WHATCHU SAYIN IS, HOL UP HOL UP
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>>321935590
DoW 1 wasn't bad. It was minimal, which allowed you to focus more on the fighting.

DoW2 went full RTT, which I fucking hate.
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>>321935824
Oh. it is good?
danm shame I remember the days when RTS used to be the Thing, now? I wonder where all started to go wrong.
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>>321936118
It's a mediocre sequel to a mediocre clone of CnC Generals.
So it's a mediocre shameless copy that doesn't try anything new. It's okay if you're starved.
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big part of the appeal for rts was the ease of players creating custom content. SC2 dropped the ball big time on that end and now one of those mobashits I think ended up creating a custom game thing that is probably pretty popular
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>>321928741
EA killed it.
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>>321928741
Grey Goo, Act of Aggression, CoH2, Ashes of the Singularity, the latest Starcraft 2 expansion, etc
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>>321935424
I think you mean Dark Crusade but yeah seriously new DoW fucking when.
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>>321935747
1.You didnt even mention PA in your fucking post.
2.Its a single hero in a 10 person match, the impact on the match is still minimal.
3.Even in a 1vs2 setting with 3 persons, you still should never loose to the PA, if you do you got outplayed if both carries have equal farm and you build the correct items.

Yeah i agree that RNG in competitive games is bullshit, there is no point in defending that, and its good that they try to minimize it even further.
I just argued that the impact of the RNG procs in dota is minimal and doesnt really change the outcome of a match and i stand with that argument.
Even a PA that crits 100% wouldnt make a whole team that got outplayed win.
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>>321936376
The genre was already fatigued by the time EA said they had enough.
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>tfw NOBODY EVER fucking talks about this masterpiece of a game
I bet you fags won't even be able to name it.
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>>321936409
But Soulstorm(after the patches) was better than Dark crusade in all aspects.
Except if you are one of those singleplayer fags.
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>>321928741
Sc2, the greatest multiplayer rts of all time going hard.
>inb4 daed gaem
Yes, all the casuals have left and its s good thing. It's literally the hardest game ever made. I'm sorry you never wanted to get good.
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>>321936523
Looks like American Conquest if you ask me.
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>>321936650
>ancient times
>american conquest
>those graphics
>american conquest
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>>321935695
>actually, legitimately thinking the one of the most shallow self-help "quotable" quotes ever made is wisdom
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>>321936597
Isnt broodwar supposed to be harder than SC2?
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>>321936386

Act of Aggression was ass

Totally unpolished mess
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>>321935890
DoW should really have super-diverse basebuilding
space marines should have no bases
eldar should do shit with webways
imperial guard should have traditional expansive bases filled with defenses
necron should be built around the monolith almost entirely(or something that fits with the lore idk)
tyranids should establish gradual tyrannoformation of the entire map, not in a spread-type growth like a normal base that just grows bigger and bigger, but the entire map just becoming more and more tyrannoformed over time and your units gaining greater aptitude for the new environments
orks should just smack down rocks from orbit as readily assembled bases


and so on, it would both be cool and interesting as shit and would fit with the lore
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>>321936586
I was for the most part but I think the flying units were an awful addition regardless.
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>>321928741
grand strategy cost nothing to develop
turn base strategy can go on console
total war has enough flash to reek in casual shekels
mobas
rts must be competitive but the world doesnt need more than one competitive rts
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>>321936781
I can go with this.
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>>321936523
GSC Gameworld is godtier.
>>321936650
>>321936752
>american conquest
MY FUCKING NIGGERS
http://www.youtube.com/watch?v=5VJzdvFl160
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>>321936762
It is but only because of primitive controls. It's pretty impressive what insane shit can koreans pull off with them tho.
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>>321936757
I go fucking berserk everytime someone posts a bullshit pseudo intellectual quote on social media and thinks its the smartest and wisest shit ever.

Bonus points if "but dude that totally famous and smart person said it, that means its a true fact"
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>>321935695
I thought that was common sense. comparing yourself constantly to others only leave to self-destruction.

c'mon son
>>
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>ASSFAGGOTS KILLED RTS!!!1

You have one fucking second to tell me what the genres even have in common besides an isometric viewpoint/control scheme. Newsflash, ARPGs and CRPGs have that shit too.

You're all fucking idiots repeating third-hand info. Have a look at a woman you'll never fuck because you're such a retard.
>>
>>321936806
I agree with that, they were borderline useless.
But the balance between the factions was imho the most finetuned in Soulstorm.

It still wasnt all that good, but DC had obviously broken things in contrast.
>>
>>321936917
>someone posts a bullshit pseudo intellectual quote on social media and thinks its the smartest and wisest shit ever.
so, everyone on instagram, twitter, facebook etc etc? theres no escaping it.
>>
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>>321936879
This game isn't American Conquest you fucking retard.

Still waiting for someone to actually name it because you plebs clearly never fucking played this masterpiece.
>>
>>321937007
Agreed. I'm tired of the rts/assfaggots comparison. I grew up playing them and not for once second do I think assfaggots killed it, it just grew stagnant and other devs wanted to cash in the assfaggots hype.

if I can be brutally honest - rts killed itself.
>>
>>321937090
Yeah but some people are serial offenders with that.
>>
>>321937217
so everyone? I mean its okay to draw inspiration from quotes but the way how you described it I complete agree, its fairly hard to get triggered by it though. just consider them idiots.
>>
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>>321937102
Chill the fuck out, you fucking retard.
I know Alexander quite well, you retarded fucking salty faggot.
I was referring to these anons naming American Conquest, which was gotyay anyway.
Try not to be a fucking hippity faggot next time, you fucking cunt.
>>
Any game like similar to the theme of Rise of Legends? I mean a RTS where Crazy science, Magic and aliens fight just because reasons.
>>
>>321937102
Cossacks, American Conquest and Alexander are basically the same game you piece of elitist shit
>>
Am I the only one who really liked C&C Renegade
It was fun as fuck actually exploring the extensive nod structures and blowing them up and shit
Multiplayer was top tier too
>>
>>321937446
No, but that's not RTS.
>>
>>321937102
>trying this hard to be on a high horse
I cannot fucking wait until you hit your head against a door again.
>>
>>321937102
desu alexander wasn't even that good, the real shit was cossacks and american conquest
>>
>>321937446

It was my first fully 3D FPS, many found memories of it.
>>
>>321937446
its among my top games of all time. its was ahead of its time. ,multiplayer was godlike

who /cnc_under/ here
>>
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>>321937395
>>321937438
Great you finally named it.
And not really.
American Conquest and Cossacks 1 are basically the same.
Alexander innovated a lot and was first to have the new enigne, Cossacks 2 also used this, so you can say Cossacks 2 and Alexander are the same same.
And the upcoming Cossacks 3 is literally fucking regressing to Cossacks 1 mechanics because ruskie didn't like the innovations from 2.
>>
>>321937102
Cossacks????
>>
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>>321937446
>he doesn't know about Renegade X
>>
>>321937391
>so everyone?

I literally mean the people who post that shit atleast 4x times weekly.
Thats not everyone.
But i myself know 3 people who do it in abundance.

And yeah i dont really get super triggered by it, its still fairly anoying though.
>>
>>321937007
>>321937007
>>321937007
>>321937007
>>
>>321937749
>HURR DURR GUYS YOU FINALLY NAMED IT, I'M PROUD OF YOU ECSDEEEE
Please end yourself.
>>
>>321937884
Still buggy and they decided to stick to the original gameplay despite it being floaty as fuck. Weapons have no impact to them, sound direction is absolute ass.
>>
>>321938020
>implying Renegade was any different
>>
>>321938002
You first child. After all you're so retarded you actually said Cossacks and Alexander are the same game despite being radically different from eachother.
>>
>>321928741
It was only acceptable because technology was so limited back then.

It's kind of like if you go back and play a game you loved as a kid only to realize it has aged terribly.
>>
>>321937726

Fuck I don't remeber the maps by name, but my favorite was that one in the city with the air vehicles.
>>
>>321938141
Jesus fucking christ your autism is showing, anon.
Please fuck off.
You're the reason RTS games got nuked away.
>>
>>321937905
I see I see
>I literally mean the people who post that shit atleast 4x times weekly.
Those are the ones who are the most insecure

If they need to quote like that to get them through the week I can't imagine how they would function without having access to social media
>>
I'm waiting, /v/
>>321937007
>>
>>321938210
C&C City (Flying)
>>
>>321937007
i'm looking at these thunder thighs
does it still count
>>
>>321938210
http://www.cncsaga.de/1378-offizielle-renegade-maps.htm
>>
>>321934239
Uh-oh. Reddit!
>>
>>321937749
>yfw removed the alexander iso from my external hd because i needed space
>>
>>321936523
FUCKING ALEXANDER!!!!!
>>
>>321938257
this.

You're going to wait for a long time anon. Its true that assfaggots are fairly popular but they weren't the killers of the rts genre(league of legends slowly replacing SC2 in korea)
>>
>>321938383

>Ion Cannoing Nod base in the tunnels of C&C Field

And now I remember that was during the time that EA gave zero fucks about post launch support.
>>
>C&C 3/C&C 3: Kane's Wrath (More scrin never ever)
>Star Wars: Empire at War
expansion was okay
>Supreme Commander
>Supreme Commander: Forged Alliance
>Wargame/Wargame:ALB/Maybe Wargame: Red Dragon
>Company of Heroes

Am I missing anything? I haven't paid a lot of attention to RTSs while I was off at college for the past five years, but I thought there'd been a decent number of solid entries in the 2006-2015 decade.
>>
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>>321938246
>nuked away
Battle Realms 2 coming out in 2016, Homeworld Prequel coming out next month, AoA already came out, Blitzkrieg 3 and Cossacks 3 also in 2016, Spellforce 3 in 2016, Paradox's new IP Stellaris coming ot in 2016, Endless Space 2 in 2016, Ashes of Singularity in 2016 oh and WH40K Battlefleet Gothic Armada also in 2016.

2016 is literally going to be the year of RTS.
But please do go on telling me how RTS is dead you fucking inbred little shit.
>>
OKW nerf when
>>
>>321937398
hello?
>>
>>321937398
>Rise of Legends
Mah niggah.
10/10, maximum loev
Don't know of much like it. You'd think at the very least dieselpunk would be more popular.
>>
>>321938985
Literally all indie-tier games, anon.
No one ever gave a fuck about these games.
>year of the rts
There, now i know you're full of shit.
Call me when they're going to release Age of Empires 4.
>>
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>>321938985
>WH40K Battlefleet Gothic Armada
The only game I'm on the verge of preordering.
Dear god, make it good. Please, please, god. Make it good.
>>
>>321939441
>Ashes of Singularity (made by Sins devs)
>Cossacks 3
>Blitzkrieg 3
>Spellforce 3

>indie tier

Seriously you will need more effort in that bait.
>>
I had a lot of run with Red Alert 3
I feel like it was a worthy successor to the second game, but then again, I never dove into competitive multiplayer, mostly played LAN with friends.

Why do people hate it again? Is there any reason beyond the perceived tone?
>>
>>321928741
>>321928938
Pretty much this.

ASSFAGGOTS and Action RTS (ARTS) has taken over.
There is barely any pure RTS games now of worth.
Most of it is in mods.

And e-sports faggotry has ruined what little big pure RTS games exist. (like Starcrap 2)


Supcom was fucking boring.
We played that stale shit to undeath to kill time.
We even made up silly negotiation and roleplay to try make it interesting, but it was just a depressingly boring game with fuck-all to do. A generic rushfest.
I fucking hate rushfests.

Warzone 2100 is one of the few 3D RTS games I had a shitload of fun in simply because of how much you can do.
It can be a bit of a pain to get in to for beginners because you don't know how to optimize research, but once you learn that, it becomes your primary weapon to advancing.
The research system could have been done a bit better though, more fine-tuned with a research tree or something like that instead of the tile-UI it was in.
There are loads of great mods for it too, including a TC Warzone 2120 if I remember correct, fun shit.
>>
>>321939773
It took RA2 "whacky" feel and cranked it up to 11 and beyond.
Basically it was so cheesy that it was too cheesy.
Also no nukes and the Nipponese faction was terrible.
>>
>>321939761
Retards who used to play these things are long gone, anon.
No one cares about sequels of 2D games released 10 years ago.
Chances are most of the die-hard cunts who played these things are now either married with children or dead under a bridge.
Stop screaming like a retarded fanboy "MUH RTS GUYSEE 2016'S GONNA BE THE YEAAAAR XDDD" and just realize that the genre is dead, and again you should only be hyped about RTS which are good, like the latest "We wuz" AOE2 expansion or the upcoming AoM chink one.
Call us back when you have Age of Empire 4 or Empire Earth: Remastered.
>>
>>321938257
That is only partially true.
Two things that made RTS comatose were:
A - Starcraft 2 leading to the notion that every RTS game needs to be completely geared towards a competitive e-sports scene.

B - As for the the moba claim, it is the fact that developers that would have the skills and interest necessary to make RTS games, seeing the infinite amount of money that LoL and Dota 2 draw, are then prone to think "hell, the two are close enough, I might as well make a moba now and rake into the infinite money too"

And then their studios crash and burn because the market is hard as hell to reach into.
>>
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>>321939414
>Don't know of much like it. You'd think at the very least dieselpunk would be more popular.
Well that's a shame. I mean just think for a second how fucking crazy (and yet incredicle) is a game where tech fights against magic and alien magitech.

Zeke is best waifu
>>
>>321940186
>Cossacks
>Blitzkrieg
>Sins
>Homeworld
>not good
Well I guess the bait is semi effective since I keep replying so here's your (You)
>>
>>321937007
I don't think ASSFAGGOTS killed RTS, can I still look at her?
>>
>>321940529
Not everyone has your shittastes, anon.
>>
>>321937398
Dawn of War comes to mind, it technically has all three of those elements.
>>
>>321929690
>garbage like CoH.
Get fucked.
>>
>>321936376
Read up on interviews with former Westwood employees.
Most say it wasn't EA's fault for the studio's closing.

Of course, this does not excuse C&C 4.
>>
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if you're so good at strategy why not try out some war games? Air Land Battle is probably the most casual entry.
>>
>>321941949
>/wgg/

rip
>>
>>321941479

>Have a multi-million seller PC franchise
>Still manage to go completely under

Westwood was a fucking mess at the management level.
>>
>>321941479
>>321942178

>Read up on interviews with former Westwood employees.
please source this breaks my heart
>>
>>321941949
Do Hearts of Iron count? My autism was never enough to play wargames for more than a few hours, i get bored to death by all that micromanagement after that.
>>
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>>321941479
I wonder what share of the RTS fanbase migrated to other strategy subgenres such as war games and grand strategy.
Grand strategy particularly seems to be alive and doing rather well, despite /gsg/'s furious attempts at claiming otherwise.
>>
>>321942396
I enjoy Darkest Hour, though often it's so much effort just to start and properly organize things that I don't really want to risk losing. And I've never found a friend I can play it with.
>>
MOBAs and esports honestly have nothing to do with the downfall of RTS, which was much earlier. The popularity of MOBAs is more like piles of dirt on the coffin that will prevent RTSes from coming back to its former popularity.
>>
>>321942456
Woops, it was meant as a reply for >>321941949
>>
>>321928741
Blizzard killed it back with Star Craft.

Now every game, all the units have to have fiddly bits, like abilities that need to be manually activated.

This, then evolved into the hero units of WC3.

Then the logical conclusion came in the form of ASSFAGGOTS.

Where each player has a single god unit that they mash together in a simulacra of fun.
>>
>>321942456
Most everyone I know, the fan base of EU 4 and ck2 seem to be really alive. Plenty of guides and what have you.

Hope you're fighting Ottomans btw anon
>>
>>321943861
Starcraft is objectively the best RTS ever made tho. If something killed the RTS, it was shit sequels and reboots
>>
>>321944108
Thanks for showing -why- the genre is dead.

Blizzard games are overrated crap, but they have a shit licking fanbase the size of a small country.
>>
>>321930105
Mods have gone out of fashion. Instead we have hordes of cheap indie, steam, and free to play games.

Back in the day you'd play turret defense. Now you can download blacklight retribution, LoL, Dota 2, TF2, HORDES of free TDD's, Planetside 2, etc.

Mods are still more popular for RTS's because there isn't a shit ton of rts's being made in their own engines. Making an rts is hard, and niche.
>>
>>321929131
>>321929690
>>321929836
I've played every C&C game since they were all released, most of them hundreds of hours of multiplayer, they really are overrated as fuck, looked back on fondly by nostalgiafags who love the sci-fi military theme and loved to play skirmish and turtle up but for the most part the gameplay sucked. They were only so popular because they did it first. Generals and RA2 were great multiplayer games but the rest were incredibly basic and fairly boring to play after long if you aren't a casual. C&C3 was devoid of innovation, RA3 was garbage and C&C4 was obviously a joke. RTS games killed themselves and the MOBAs RTS fans love to whine about have alot more complexity than C&C games ever did
>>
>>321944758

I agree with you that C&C is looked way too fondly by many that ignore major problems like poor balance or lack of depth, but to call the gameplay trash and boring is a stretch, even competitively.

They are simple, sure, but they were still fun to play. Not everything needs to be Brood War.
>>
>>321945379
I wouldn't call them trash or boring. I mean I liked the games alot at the time, I hate blizzard shit, the way people on here look back on them just pisses me off. RTS games died for a reason.
>>
>>321944259
Don't talk about something that you know jack shit about. Starcraft was both the most challenging and most fun to watch RTS in multiplayer, and all of it's singleplayer campaigns were of high quality. But you are obviously so butthurt by >Blizzard caused my genre to die reeeeeeee that you won't see a quality game if it was slapped in your face.
>>
>>321944259
Your blame is misplaced
>>
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>>321931758

That actually made me slow down for a bit to think. That's gonna stick, thank you,
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