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Things that other gamers say that never fail to annoy you.
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Things that other gamers say that never fail to annoy you.
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>>321920414
>gamers
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>>321921005
video game enthusiasts then
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>gamers

I've already stopped caring
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"Digital distribution is the future, physical copies will cease to exist, and I can't wait."

"Praise Gaben!" optional
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"Stories in games suck, they've always sucked, and they always will suck. If you want a story, read a book or watch a movie."
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Meme game
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>>321922482
meme post
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>complaining about tank controls
>complaining about turn based battle systems
>complaining about linear storytelling
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"Graphics are the most important part of a game"
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>>321922404
Man, you gave me flashbacks to the fucking looks teachers and other people would give me back when I was a kid and I said all my reading was done in videogames.

Man, some of those games had a lot of fuckin text and great stories, yet they always acted like it didn't count as reading, just cause you got to have fun around the reading..
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"Why would anyone play single-player games?"
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>>321924165
Pokemon made me a great reader when I was a kid.
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>The game is too linear

Unless it's an entry in a series known for its non-linearity, this isn't a problem.
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>>321923270
I don't mind linear storytelling. I don't mind curated worlds. I do mind them when employed to any severe degree in an RPG. Linearity is fine if player agency is preserved on some level. FFIX is a good example of a linear game with enough minor tangents to give the illusion of variability, and that's all I ask.

WRPGs, on the other hand, should always offer complete player agency over their character's initial traits, personality, and growth and they should all be able to be expressed through our interactions with the game world.

Amen to your first two points.
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"I like video games."
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"Nintendo will go bankrupt."

Nothing against or for Nintendo, but I'm just sick of people invoking their hateboner for it (or for Sony for that matter) even in unrelated conversations.
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>>321924323
I'm a bit confused. Are you saying JRPGs can be linear but WRPGs must all be open-world?
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>it's too gamey
Like what does that even mean
And
>it's ok for this game to be more casual friendly now
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>>321920414
"Pay to play machines."
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Things you can say to Bayonetta, but not your mom
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>>321922404
Name 10 games that have plots as good as a decent film.
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>>321925213
Whenever someone answers that, the response is "You're wrong, the plots of those games actually suck. My subjective opinion is more correct than yours."

And here's the thing: Let's say, for the sake of argument, that we agree game plots are currently bad. That doesn't mean we shouldn't want them to be good, or that the medium is inherently incapable of telling good stories. We shouldn't just throw up our hands and not demand better writing or storytelling in games.
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>>321920414
RNG is always bad and has no place in competitive games
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>>321926008
Yes we should demand better plots but seperately I don't think any game ever made has had avfilm or book worthy plot. Maybe a short childrens story but that's it.
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>>321924705
No. Everything I said about WRPGs can be done in a curated game world. What needs to be open ended is how the player moves their character through the sets, not that the sets be arranged so that we can pick whichever one we want in any order.

I'm more concerned with how agency is afforded within the confines of linearity than I am with everything being a sandbox.

JRPGs focus on story so I don't mind their focusing on a tight narrative so long as they afford me agency in side activities. WRPGs have historically focused on player manipulated character development within a story so I expect that to be where I am granted agency within the game.
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>>321925213
Well "decent" is a bit of a weasel word. Personally I only like films with really good stories, and films with no story at all, and I feel the same way about video games. So is there a game with a story as good as, say, Brazil? Probably not. If you want to compare against some average schlock movie, say Jurassic Park as a random example, then there's plenty of games with better stories: The Longest Journey, Sam and Max, Monkey Island, Deus Ex, at least one Final Fantasy game, Xenogears, Knights of the Old Republic 2, Dear Esther (in my opinion at least), Vampire Bloodlines, Bioshock...
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>>321925213
grim fandango
silent hill 2
baldurs gate 2
Kotor 1
VtM: Bloodlines
Outcast
Half-life 2
Plansescape: Torment
GTA: San Andreas
Omikron: The Nomad Soul

also: Fahrenheit indigo Prophecy
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>>321925213
All of them, first of all. Movies fucking suck.

Second of all, movies are a terrible medium through which to portray emotional scenes or to make the viewer actually care about what's going on. You spend, at most, 2 hours watching a film, but with a good story-driven RPG you spend 30-60 hours with the characters and the world. It's a huge difference, and exactly why I much prefer video games for storytelling over movies. It's not even CLOSE.
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Marathon Infinity: The most genius plot ever or incoherent rubbish?
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>>321926627

Ghost Trick
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>>321920414
"You are a gamer too?"
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>>321920414
>Turn-based games were due to technical limitations and there is no need for a game to be turn-based in 2015
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>>321925213
Life is Strange really surprised me by being actually decent when I thought it would be hipster SJW bullshit, when it spends 90% of its time BTFOing artists and hipsters and making me feel like shit for sacrifing Chloe. I know I made the right choice, but still.
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>X is a better game because it has better graphics.
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For the record, as soon as they started adding voice acting to video games, movies got BTFO as a form of storytelling. Sorry, but it's true. There is no god damn reason for anyone to see movies as a better way of enjoying a story than a video game.
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>>321926630
I disagree that movies suck for portraying emotional scenes and so forth, but I do believe that games have greater storytelling potential than movies do, even if they often don't realize it.
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>>321927367
Just think of it as the story of girl living in a dimension that deviated from our own and to fix it you must sacrifice the town that never should have been, but the universe throws you a bone and grants you Chloe to ease the pain of your dark task.

;^)
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>>321922059
Nobody has ever said this.
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>>321920414
Anything that has ever been and will ever be posted on /v/.
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>>321927845
She would never forgive Max, man, and you know it. You saw how she reacted to refusing to assist her suicide. She's ready to die and the universe needs her to. Hell, Max didn't make that decision, Chloe did.
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>>321927923
Yes they have. I've seen it.
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>>321920414
Mario 64 is great
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>>321927707
Movies can pull twists better overall. In a game you tend to get a twist that completely bullshits you as the player. Like Heavy Rain. It made no sense because you play as the killer. The things he does don't add up to the twist.

Some games get it right. Bioshock made sure you could figure it out if you REALLY knew how Rapture worked and meted it out slowly. In fact it was fucking brilliant because everyone expected Atlas to be the bad guy due to SS2 and that wasn't the twist.

Trying to ram one in usually results in fooling the player poorly or pissing them off because to work it has to remove agency. Film doesn't have that issue.
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>>321925213

Mother 3
Dragon Age
The Walking Dead
Braid
Undertale
Bioshock Infinite
Heavy Rain
Her Story
Until Dawn
The Last of Us
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>Action/Real Time Rogue-like
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>>321928490
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>>321920414
>"It's a good game, it's just not a good [series]-game."
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>I don't consider myself a "gamer"; I prefer "person who plays video games". I'm too sophisticated, refined, and advanced or whatever I seem to think to just call myself a gamer
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>Saying "gg" after literally everything
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>>321928771
gg
>>
>X games graphics havnt aged well
Graphics dont fucking get worse over time. Usually people just say this shit so they have a reason not to play old games.
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>>321928631
I think that's a valid criticism. For example, they made a team-based FPS based on Legacy of Kain. Apparently it's not bad, but it's not at all what LoK fans would want, and it's not even in the same genre as all the other games.

Similarly, people would have good reason to be upset if they made a point-and-click adventure game in the world of Strangereal and called it "Ace Combat Quest", no matter how good an adventure game it was.
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>>321929158
5th gen graphics look worse today than 4th gen though.
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>>321928619
>Your argument is invalid, because I said so

Mother 3 is great.
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>>321929158
>games aging at all
Games are either good or bad. A game can't be good, then "become" bad with time, sorry but I don't believe in this mystical, supernatural force that somehow "turns" a good game into a bad game. If it's not good "now" it was never good.
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>>321929158
>X game graphics suck, I'd rather play games that don't look like complete ass
>B-but muh 1995 graphics don't suck, you clearly can't understand the superior art style it had
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>>321929616
I don't get how people can say that.

Just look at FFVII, it looks like ass
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>>321927707
better writers.
more focused story telling.
better graphics.
I was about to say no dlcs to see the real conclusion but I guess you got me there.

I have a raging hard on thinking about vr movies, both porn and othervise.

i have a raging erection
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>>321929839
>Just look at FFVII, it looks like ass
It still had its own sort of charm. Usually it didn't focus on Cloud very much in the field, as the camera was typically far away. And I actually like the idea of pre-rendered backgrounds.

Still, good 2D will always look better than early, or just plain shitty 3D.
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>>321929494
It was the first time consoles did 3D graphics, so that's not really a fair comparison. And not all of them are bad. I think FFVIII and FFIX still hold up, for example, as do all the Psygnosis games.
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>>321929494
They look worse, but no worse than they did back when they where released.
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>>321929535
Agreed. I played Neverwinter Nights 1 for the first time two years ago and still enjoyed it despite the graphics. And despite the magic system, but that's another issue.
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>>321925213
Question: What's a decent film?
Jurassic World? The Force Awakens? Those are big budget triple-As that came out this year.
Because I think that will be pretty easy, m80.
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>>321927208
They should just be honest that turn based is for slow people with shit taste.
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>>321927707
Rigid structure and a complete lack of variables can actually help a lot in storytelling, something video games lack. It's a lot harder to account for narrative pacing too in games.
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>>321925204
Call me Chesire, please.
>>
>"You just hate fun".
In response to any criticism of a game.
"Fun" isn't a magical wand that removes any problems in a game. A game can have serious flaws and you can still have fun.
Just look at that Big Rigs game on PC or whatever it was called. That game is unbelievably broken and flawed but people still have fun with it.
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