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What went wrong?
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>>321730678
is the retarded version of a game thats already a retarded version
>>
>>321730678
Game tried to nickel and dime too hard at the beginning, setting a bad tone for the rest of the release.
Besides that their objective driven gameplay was a unique breath of fresh air in a stagnant genre.
What the game desperately needs now more than just new additions is adding new creative talent options to old heroes and flesh each talent tier out to have 5 options for ALL heroes not just a select few.
>>
>>321730678
They aimed too low with the casualization and target audience. The amount of people who are happy playing something that fucking dull is very low
>>
>>321730678
Nothing sales wise, /v/ is always autistic with anything competitive that isn't ironically Smash and Starcraft like the stream spamming casuals they are.

But it REALLY needs old character patching and much more varied per character talents. Rather than making characters that are more meaty team assassins than actual warriors feel like hot garbage. Never mind Lili's ultra boring ass.
>>
>>321730678
Too much grinding/nickle and dining
Low impact spells
Uninteresting visuals, sure the models are nice, but the particle effects could have more "meat" to their bones.

All in all, the maps were the only good thing, it'd too casual for any serious play.
>>
>>321730678
I feel like this is just activision's attempt to get into a genre already dominated by LoL and Dota2. I feel like after the hype dyes down thier recent classed based shooter is be more of the same barely meeting clearing the bar of mediocrity.
>>
>>321732278
>Low impact spells
for me it's the opposite I like the active abilities of HotS compared to the passives and shit from the past in DotA.
>>
Nothing.

It's been a financial success for ActiBlizz as stated in their quarterly reports and financial statements.

Literally anything with skins is profitable.
>>
Like other posters said the talents need to be updated.

Maps are interesting except for the garden.
>>
release schedules are too slow and after Leoric all the new heroes have been garbage FUCK YOU DUSTIN WHERE ARE GREYMANE AND THE LUNARA BUFFS
>>
>>321732893
>chogall
>garbage
im glad that hots isn't a popular moba so they can actually do interesting stuff with the hero designs
>>
blizzard tried to brute force their way into an already over-saturated market

it sort of worked
>>
>>321732680
A lot of the abilities in HotS feel like they only exist so you have a button to press
>>
for a subreddit that prides itself on knowing games that aren't popular, y'all sure place a lot of importance on popularity
>>
>>321732971
Cho'gall is fun as hell but pretty bad for a variety of reasons
>twice as vulnerable to removal CC
>gets dicked hard by % damage
>if Cho sucks Gall is useless
>one less separate hero for laning
>>
>>321733230
would rather have that t b h

rewards people who like pushing buttons versus people who don't like pushing buttons
>>
>>321731939
>Nothing sales wise
?
you sound like a faggot desu senpai
>>
>>321733230
hmm i do get what you mean, it kind of forces you into talenting them like Anub'arak's boring shield.
What i like about the game is it's got that "Aghanim's Effect" feel for talents that was so wonderful in the early days of DotA.
>>
>>321733273
>Can easily win lanes
>Can fight 2v2, maybe 2v3 and win provided theres no hard CC or ridiculous healing
>Gall can cast while in dragon knight/terror
>Gall's damage is fucking insane/assassin tier and it's inside of a tanky body with two forms of escape (three if you count Cho ult)

He's honestly a stupidly strong character
>>
>>321733328
It doesn't reward you for shit. Take stitches Slam for example. It's such a fucking nothing spell that you could go the entire game without using and be perfectly fine. It does nothing to make him a better warrior and if you pick up the talent to make your autoattacks slow by 25% you actually should never use it because of the startup frames making you unable to autoattack afterwards.
>>
>>321733731
I'm going to rephrase what I said because I don't think it's really true
he's not *bad* but he has obvious and easily exploited vulnerabilities that a lot of heroes lack
if you pick him in ranked the other team will take Anub'arak, a bunch of Giant Killer heroes, and Kharazim and you're fucked; if you QM as him you'll end up in games where your team is Cho'gall/Morales/Abathur/Nova and you literally can't lane or do anything at all.
he's a meme hero, he's made to make memes happen, not to be good
>>
>>321732691
>It's been a financial success for ActiBlizz as stated in their quarterly reports and financial statements.
can u sum up what the deal was for HotS?
>>
>>321730678
Designing the game for the lowest common denominator of blizzard fanboys leaving the game hollow and devoid of all competitive spirit. Trying to be good at the game feels like a complete waste of time because I hit the skill ceiling as an individual fairly quickly and don't want to spend the effort on getting a team together.

Shared XP is a terrible design choice. It was made to lessen the impact of one really fed player but wound up increasing the effect of bad players.

Removing last hitting isn't a massive complaint but it made the laning phase nothing but a waiting game. All you do is sit there. You don't win a lane you exist in it until you are needed elsewhere

The maps are poorly designed and the objectives are all the same go to area fight over it and then get free push because actual hero pushing is weak as hell.

Team fighting is the same as lol's color explosion of a teamfight and then just a drawn out slap fight. There is no impact to anything in the fight and it takes to long to resolve. You just walk back and forth and hope that somebody is stupid enough to get caught out of position

Not to mention the atrocious balance.
>>
>>321731939
Are you new? /v/ has hated competitive Smash for so long. Where do you think the word tourneyfag came from? It was only until very recently they started letting off a bit.
>>
Honestly it's not a bad game. It takes the MOBA genre in a new direction, subtracts some 'staples' like items and the typical 3-lane map and then gives new alternatives to those. It's fine.

The truly abysmal, unforgivably awful thing about it is the hero unlocking, but that's no fault of the game devs.
>>
Nothing, it's fun.
>>
Nothing went wrong. It's fine for what it is and great for occasional fun with friends. Like all team based games it's awful when played solo though.
>>
Nothing went wrong

It's the most casual and easy to get into game of its type, just like other Blizzard games
That is their market, afterall, and they are doing pretty good in that regard
>>
Jewzzard's second failed shill shell after HS

Overwatch is the perfected experiment
>>
>>321737683

Thankfully they have announced for sure that all of Overwatch's subsequent new maps and heroes will be free updates

Makes sense for a $40 pricetag, but it's nice to know
>>
>>321737834
yeah they're probably planning a skinner box model like TF2
>>
>>321735454
the skill ceiling in hots is correct positioning, good use of important skill shots and timing of objectives.
i can understand how that frustrates people coming from dota and lol whose last hit skills and memorisation of item builds become useless.
>>
>>321739745

The shared XP really killed it for me, the lack of being able to carry a team killed off my enthusiasm.

That and Anub'arak being absolute shit, I hope they threw him a bone.
>>
>>321730678
>$10 heros

>Almost no reward for winning

>No way to reroll daily quests, so you are forced to play rolls you hate

>Matchmaking puts 3-4 man teams vs all random PUGs

>Matchmaking will give you an awful team comp (no tanks, no assassins, no healers exc.) vs a normal team comp
>>
They made a game in a genre that's already conquered
>>
>>321739745
>LoL and DotA have no important skillshots, positioning or timing on objectives

You're literally retarded if that's what you're saying.

If that's not what you're saying, ten you are admitting that LoL/DotA players are frustrated because it limits their skill/knowledge down to just three aspects instead of the freedom they are used to.
>>
>>321730678

I'm having a ton of fun, but was a terrible decision to lock heroes. Even the Overwatch devs were saying how terrible that system it is.
>>
>>321740319

And Overwatch is already dead before release, the only good thing we've got out of it is porn.
>>
>>321740387
I don't know, every YT celeb is shilling it hard

even my bros at Funhaus
>>
>>321731270
fag
>>
>>321740456

Personally, I don't watch streamers/youtubers. But it seems like a majority of the people who do don't actually buy or play games, they just watch people play them.

Anyway I had a chance to play the beta myself and it wasn't really all that special to me. As usual Blizzard did an A++ job in the design department, but the gameplay is just MOBA-trash attached to a shooter.

Also when the #1 recommended strategy from Blizzard is heroswapping to counter other heroes, it just becomes a game of rock/paper/scissors.
>>
>>321740819

>MOBA-trash attached to a shooter

what does that even mean

characters having abilities is MOBA-trash?
>>
>>321740937

When I play league, which I shamefully admit I am Diamond level at, a lot of it comes down to teams comboing off each other's abilities to make big plays. A stun landed by one champion gives another champion an easy target to burst, a slow by another makes it easier for the mage to land a skillshot, ect ect.

Overwatch is like that, to make big objective pushes you coordinate your hero abilities with your team. Only in Overwatch it's almost required since so few heroes can make an impact alone (kind of how one person can't make a big impact in HoTS).

It's interesting and original for a shooter, but i'm not interested in putting my faith in 5 random strangers for having a good time.
>>
>>321733804
I agree. I've been playing a lot of Lunara and none of her abilities feel good to use either.
They're all super shitty on their own and only exist as cooldowns for her split shot and range/speed upgrade. Even her vine ult is super flaccid because it's hard to hit multiple people and does less damage to enemies that are already poisoned. The same thing happens to her slow where it's good if your team is around to clean up but more often it's a 0 damage 30% slow.
She's a pretty good character and can be beyond annoying with spellshield and jump/sprint, but that poison system makes playing her feel terrible. The better you are at using your abilities the less damage they do.
>>
>>321740295
skillshots, positioning and timing becomes irrelevant since the whole game resolves who can feed his carry more.
>>
It was a combination of several things:

1. It was a MOBA trying to enter a genre dominated by Dota and LoL. If this wasn't a Blizzard game it would've gone the same route as Dawngate.

2. It had a very small target audience on release. It was pretty much Blizzard fanboys and people who didn't like traditional MOBAs.

3. They went way too hard on the jewing. $10 heroes would be fine if the grind wasn't super tedious but it's super tedious. It's pretty disheartening to get 30g for a win when heroes can go up to 15k gold in price.

The gameplay itself is fine, it's everything else they did wrong.
>>
>>321741302

To expand, when you play League, DOTA, or most other MOBAs, you have the ability to pull away from the pack and become a fucking god, destroyer of worlds and dreams.

You don't get that from Blizzard games, HoTS was designed against it, and Overwatch is the same philosophy. No matter how good I got during my beta experience, I wasn't able to feel like I was stronger than anybody else, the only exceptions were when my big hero power was up.

Before I knew it, I found the game was only fun when that hero power was up, the rest of the time it's just kind of "meh"
>>
>>321741302

>but i'm not interested in putting my faith in 5 random strangers for having a good time.

the same goes for any online team game, generally
>>
>>321741789

>No matter how good I got during my beta experience, I wasn't able to feel like I was stronger than anybody else

I think it's time to get gooder then, because I've seen people dominate K/D ratios as a number of characters including Pharah, Tracer and Junkrat
>>
>>321730678
To late.
That whats happend.
The market is fludet with mobas dotas fotas shitas jewtas and what ever.
>>
I hate pretty much all assfaggots.
But this one is nice. I can play against AI, and not give a fuck how I do.
>>
takes too long/too expensive to unlock heroes, could be fixed if they changed the daily quests into hourly quests or something

balance is fucked, whenever something is too strong/weak they overdo it on the tweaks and end up making it either amazing or absolute shit. a lot of characters have one good build with a few variations at best.

still no excuse for why there's no all chat or voice chat.
>>
>>321736969
To be fair you can add fag at the end of anything, even to stuff that isn't bad.
>>
>>321741738
>3. They went way too hard on the jewing. $10 heroes would be fine if the grind wasn't super tedious but it's super tedious. It's pretty disheartening to get 30g for a win when heroes can go up to 15k gold in price.

You're a moron;
- Daily quests to win 200-800g stackable up to three times
- Getting a hero to level 5 wins you 500g
- Multiple stages of your profile level wins you 1000-2000g and Stimpacks
>>
>>321745114
>- Daily quests to win 200-800g stackable up to three times
Iv never had the 800g quest stack, and its extremely rare. Most of the time its 200-300 a day.

>- Getting a hero to level 5 wins you 500g
Oh cool so heros only cost 9500g instead of 1000g.

>Multiple stages of your profile level wins you 1000-2000g
Only unlock once, and not even enough to get a single hero.

>and Stimpacks
Wow I get 20 extra gold if I win. What a great boon!

Games go for 20-40 minutes.
You get 30(50 with stim) gold if you win, 20(40) if you lose.

If you play 4 hours a day, amusing you win you will average around 440gold (240 from winning, 200 from daily).
At that rate it will take you 22 days to unlock one 10k gold hero.

Maybe you get lucky and get the single 800 gold daily quest. It still takes at least 2+ weeks to unlock ONE hero. And you need to have a large pool unlocked to play in ranked so you don't just get pug stomped in quick mode.

Stop defending this shit.
>>
>>321745114
yeah but at the end of the day the one time large bonuses run out and you're stuck either doing chores for a week or forking over $10 for a single hero

I am actually amazed that the competitors to dota still try to pull this shit and expect to not fail. Then again, you lock in your hero from the queue screen so it's not like there's any counterplay possible anyways.
>>
>>321731270
>adding new creative talent options to old heroes and flesh each talent tier out to have 5 options for ALL heroes not just a select few.

this
>>
>>321745638
i have like 30k gold left and never bought a hero with money
you don't need to have every single hero in the game, just get the ones you like
>>
>>321730678
everything
>rank doesnt even matter
>ranked as a whole is shit
>gold gain is still shit
>>
I just played and I spent the entire match repeating the words "This is reddit, this is memes, this is reddit, this is memes..." under my breath.

I fucking hated it. I was writhing around in my office chair for the last 30 minutes it was so painful.

Ayy hero battle lmao
If you liked it you're in the wrong place
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>>321748369
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>>321741791
No, it doesn't.

The first thing is that very few multiplayer only games cost 40 eurobucks, so there is a higher chance of having friends who play the game or might be lured in very easily.

The second thing is that many games allow you to go to private servers and find a somewhat stable community of players who know what they are doing.

Lastly, the matchmaking algorithms Blizzard uses in both HoTS and Overwatch are trash and it will be complete hell to random queue in any place that is outside of North America. This is not something that only Blizzard gets wrong, it seems to be a recurring theme in games coming from Northern America. If you want to have forced matchmaking, you better give the players proper social tools.
>>
>>321730678
It's very shallow and boring to watch once you know how the game works

It's already boring when you don't know shit about it

The game is too shallow
>>
>>321745638
Been playing for two months for about 1000 games and I've got half of the heros unlocked + the free rotations ones
I've got all of them to level 5 except some like lost vikings or abathur because they've never been put on free rotations
There's heroes like tyrael or morales I would never think about buying because I realized how fucking shit I find their kit
Only way I feel fucked is when playing ranked when I can't pick free rotations heros but even then I don't care that much.
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>>321749046
>boring to watch
spot the cuck
>>
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>>321733249
>this whole post
I know the subreddit part is bait, but the rest is just as bad
>>
>>321743302
Shut up you faggotfag
>>
Why would you play HotS2 (HotS1 was starcrap 2 heart of the swarm) when you can play Overthrow/10vs10/imba/haunted colloseum in Dota 2 custom games?
>>
>>321749295
>watching others prep the bull is cuckoldry
sweden yes
>>
>>321730678
they focus waay too much on e-sports&competitive gaming crap.

Games are meant to be enjoyed, but this "hurr competitive scene" means games are designed to be "balanced", which means dull and stressful until you win. This pulls lots of assholes in and create the toxic mentality. Not the mention the skinner box implementations to keep people playing a game they can't enjoy, since the game keeps signaling to you that the way to play the game is to be a korean on meth, and keep with the META.

E-sports compounds the problem as the game is now primarly designed to be watched, instead of played. Usually this means very very cluttered games, shitload irrelevant of marketing shoved down your faces about pro-teams and tournaments.

They should just give more social tools so i can enjoy the game with my friends besides creating a competitive team, hell may ven make some beyond lets fill our bars together and never talk again. And relax about balance a bit, let some things be overpowered for 123456 APM faggots, most of us just want to chill, who cares about streamers and tournaments?
>>
>>321752405
>toxic
shitter detected
>>
>>321752405
>being his bad & mad

go back to banging your head against a wall mr alternatively intelligent
it gives you such a high and the blood is tasty too
>>
It's the only dota style game I have found entertaining desu.
Maybe it is because I am familiar with the characters or something.
>>
>>321739936
Umm... hasn't Anub'arak had the highest win rate for quite some time?
>>
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It was shit when it came out, but it's even worse now with this shitty character that called all the furfags.
>>
>>321756390
>game was supposed to have all the all-stars from Blizzard games
>they keep adding literally whos
Why
>>
>>321756561
Pisses me off.
For example, instead of adding Edmund Duke as a siege tank hero, they added some ugly fat bitch instead.
>>
>>321730678
this game was such a huge wasted potency.

>medieval Playmobile maps instead of creative sc/wc/diablo maps (with their unique ideas like destroy the pylons to deactivate the cannons/gate forcefields or summon skeletons from the graveyards)

>heroes should have much more costumization. Like you could build Tassadar into some crazy big aoe dps character, a 1v1pro archone or a full support, instead of every hero being limited to just one role.

>the game could have a lot of unique easy2learn fun rts elements, like you could build towers/upgrade walls/turrets/units or buy a group of units. Cool stuff like these were in a lot of popular wc3 moba costum games but I guess they never touched anything that wasn't dota/lol
>>
>>321756561
So they can keep making money with these characters who kind of, sort of look like the all-stars and then make even more money when they add the actual all-stars.
>>
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>that shitty cloud9 mount
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>>321758282
>not actually a cloud
They had one job
>>
>>321757272
>some ugly fat bitch instead.
She's tiny and the only thing ugly about her is her voice
>>
>>321761389
Her face is fat and ugly as fuck.
>>
>>321761962
And You're 12
>>
>>321757272
Not to mention Stiches instead of Patchwerk. What the fuck was up with that?
>>
>>321754193
Anub'arak was top tier back in like June when Locust Swarm was broken as shit and basically made him unkillable. That got nerfed and then Johanna and Leoric came out and became the new top tier. He's gotten steadily worse as other warriors got better until he's now basically the worst warrior in the game. He had a brief resurgence in win rate when Cho'gall came out because Cocoon is the hardest counter to him in the game, but then it dropped again when people stopped playing Cho'gall
>>
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>>321762107
>whiteknighting this ugly mug.
>>
Tassadar's voice is so fucking shit in this game.
>>
>>321730861

This

mobas are already braindead and could be played by a 3 year old. making one that's even more braindead is a mistake
>>
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>>321730678
You can't carry games, and every fucking game is full of smurfs. Jesus Christ every single QM on solo queue I end up standing with the double of kills, hero damage, siege damage and half of the deaths.
>>
>>321730678
The audience is literally people too bad at LoL, dota 2, or damn near any online game.

Look at their proscene, the amount of LoL failures is disgusting kill yourself Cris
>>
>>321763319
she is qt as an orc
>>
Isn't HotS not advisable for solo queuing? Due to the gameplay being very team oriented?
>>
Is Nova still fucking annoying to play against?
>>
>>321764251
Yeah, last time I played it seemed like I was the only one knowing what to do, and it's fucking full of smurfs thanks to that idiocity about recruiting a friend.

It's actually a great tool to practice having patience since you'll be fucking mad after 3 matches.

They did change the matchmaking system, but I didn't test it after that.
>>
Their only mistake was releasing it this late and trying to jew a little too hard. Everyone has already picked their preferred Assfaggot and are going to stick with it. If League ever dies, I'd assume most would switch to Heroes after not being able to play Dota.
>>
Please tell me the sassy female wizard from Diablo got ported over
>>
>>321765136
she's the only Diablo 3 PC that hasn't been added yet, but there's plans for her
>>
>>321758369
>putting effort into ads for a random company
>>
Game's meta is too centralized due to the new scaling changes.

Game is balanced enough compared to LoL though. Needs a bigger audience as matchmaking a shit.

Best teambased game so far
>>
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It's too casual even for casual players.
>>
>>321763513
play vikings scrub

alternatively play tyrande
>>
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>>321757272
Are you people retarded or what?
>Muh Edmund Duke
>EDMUND DUKE?????
>SIEGE TANK DUKE WHERE?!

He was a siege tank ONLY in the editor. He was never one in the campaign. Stop.
>>
>>321768046
>tfw there are people that genuinely want Duke in a siege tank instead of a battlecruiser because WE GOTTA STICK IT TO THA ESS JAY DUBYAS NO WOMEN ALLOWED
>>
>>321762450
Stitches was a wandering rape machine in Duskwood so I like that they put him in.
>>
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>>321730678

>Objectives forcefully control the pace of the game; matches all feel the same
>Very little to do outside of running at the enemy heroes and trying to kill them
>Heroes are inflexible, they are designed to do a certain role and there's no way to play them in other roles
>Jewy chewy prices and practices
>Shit matchmaking
>Horrible release schedule; Blizzard has very little importance placed on HotS

It's fun for a short while, but the game has so little to offer. It's so fucking unbelievably dull.
>>
They released a literally who Dryad before Greymane and haven't given us any info on Blackthorne.
>>
>>321768998
>implying that Greymane isn't more literally who than Lunara unless you're a furry
>>
>>321768754
>>Very little to do outside of running at the enemy heroes and trying to kill them

What is: Every MOBA game ever
>>
>>321768998
I didn't really mind the Dryad coming out but they fucking tricked me so hard the day she came out. It had Greymane on the title screen or whatever and I thought he had came out.
>>
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>>321763506
>and could be played by a 3 year old.

as could the majority of games you fucking retard
>>
The entire plot of this game is Jim Raynor having a drunken hallucination.
>>
>>321768754
>not playing the vikings/abathur with a poke comp designed around delaying the tribute, or a strong teamfight comp designed around getting more seeds faster
>not knowing when to take merc camps and push lanes as five when you have a strategic advantage
>not knowing how to scout and keep track of the enemy team
>not playing tyrael, arthas, tyrande, or literally any of the utility heroes built for dual-roles
>a new hero every three weeks is worse than the release schedule of LoL and DotA

Jesus they call this a scrub game and people are still shit at the game
>>
>>321769348

>>not playing the vikings/abathur with a poke comp designed around delaying the tribute, or a strong teamfight comp designed around getting more seeds faster
>>not knowing when to take merc camps and push lanes as five when you have a strategic advantage
>>not knowing how to scout and keep track of the enemy team

You're making a lot of nothing.

>>not playing tyrael, arthas, tyrande, or literally any of the utility heroes built for dual-roles

Arthas and Tyrael aren't really. Tyrande is one of maybe a couple heroes that even sort of applies.

>>a new hero every three weeks is worse than the release schedule of LoL and DotA

The game has very few heroes as it is and they can't even keep their three week schedule half the time.
>>
>>321768046
Better Duke than some literally who just made up for the game.
>>
>>321768046
>>321769970
the real crime is that we'll never get Alan Schezar, Tom Kazansky, or Gui Montag
>>
Say what you will about the game but they've made some pretty damn unique Heroes that work surprisingly well.
>>
>>321768754
>>Objectives forcefully control the pace of the game; matches all feel the same
No they don't. Build a team around something, whether it's picks or sustain. Fights and how you approach the map will become drastically different

>>Very little to do outside of running at the enemy heroes and trying to kill them

everymobaever.png
Push people out of lanes, rotate better, know when to take objectives, deny EXP, etc

>>Heroes are inflexible, they are designed to do a certain role and there's no way to play them in other roles

everymobaever.png
Still more flexible than other MOBAs. At least in this game there are niche picks that counter certain characters. In LoL it's all FotM
>>
>>321769281

Not competitively
>>
>>321770501
There are intricacies in Heroes not present in other games.
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What are you talking about? The game is great. I especially like how the meta of "cancer AOE mages" makes sure that 3/4 of the Champions are never played because they are automatic losses.

I can't tell you how much I love playing the only hard champion in the game, TLV, and then instantly losing all 3 of them from a single attack from kael'thas or jaina
>>
I want a moba that's like HotS with its low downtime and more action, but with a more dotalike knife-fight-in-a-telephone-booth combat system. It's almost lol tier with the lack of long stuns and burst
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>>321770826
>dying to Jaina as TLV
>nto spilting them up to not get chain bombed vs Kael'thas
>playing the cancer kings and complaining about balance
stop posting any time
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>>321770826

HotS is a steaming pile of shit but you're a retarded shitter.

Why are frogposters always so dumb?
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>>321757272
Fun fact: Edmund Duke was in Blizzard Dota but was turned into hammer when the game turned into HotS.
>>
The game could have been like D2 PVP with Blizzard heroes but instead they made a shitty uninspired Dota clone.

Typical Blizzard, it's just as bland and boring as Overwatch.
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>>321770826
I bet you take Longboat instead of the most broken ult in the game you frogposting retard, kill yourself
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>>321771129
It's nice and easy to say "just split them up!" But vikings don't prioritize heroes if told to attack an area, so if here are minions around you would literally have to select each one and tell them all individually to attack the person you want to attack, or have the already split uo, as in surrounding the person and tell them all to attack, both are extremely hard to do.

Halo the duck are vikings cancer, Nova and zero til can literally one shot them, and any map with less than 3 lanes is absolute dogs hit for vikings.

The only place I even want to play vikings anymore is sky temple, because vikings can solo the shrines at end game, or 2 man it in early.
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>>321772206
Play again is okay, but only if you take all the upgrades to make vikings good in teamfights.

Longboat with upgrade can throw out a lot of damage from a full duration.
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>>321772764
Play Again + Spin + Olaf Stun + Jump + Viking Fury of the Storm hits hella hard

You shouldn't be the target of a Kael'thas or Jaina combo, and even if you are you should be getting Jump. You are getting Jump, right anon?

>>321770826
>cancer AOE mages was last meta
You still aren't part of the single target burst meta yet, anon?
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>>321730678
Releases characters too slowly but other than that it's fun.
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>>321730678
Everything.
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>>321773037
>a release every three weeks
>too slow
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>>321772764
>Play again is okay,
are you insane? It's the single best ult in the game, only Sundering even comes close
>heroes are already near impossible to kill with their Z and Jump
>as long as one of them escapes it literally meant nothing because they can just resurrect the other two and keep going
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>>321773237
>sundering is a good ult
>forgetting about sanctification, the number one way to turn a teamfight
>forgetting about void prison, the number two way to turn a fight
>forgetting about black pool which would be insane on anyone but azmodan
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>>321770826

Actually lol'd fucking hard at this, you stupid shitter
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>>321730678
blizzard servers

meanwhile i dont have a problem with lol and doto 2 servers
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>>321773434
>stunning and seperating the entire enemy team isn't good tier
>countered by walking away from Tyrael
>it's pretty bad now that it's range is nerfed and no one plays Zeratul anymore
>only good if you farm stacks, and Azmodan sucks
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>>321773237
>only Sundering even comes close
>there are games I play where the enemy Thrall takes Earthquake

It's like when a Malfurion takes Twilight Dream, you just know you've already won.
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>>321773874
>wind up animation that ends up getting stunned out 1/3 of the time, and countered by a team that is smart enough to not clump
>implying that Mighty Gust and Emerald Wind are worse than Sundering
>implying that people use all three seconds of sanc
>implying that sanc doesnt exist to block a game-turning burst combo or a clutch mosh
>implying that an instant-cast AOE stasis is trash because the caster sucks
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>>321773885
Twilight Dream ****can**** be good if there's 2 supports and the other one takes a healing ult, a 3 second silence with that damage is fight winning if you can pull it off. Earthquake always sucks, not even because it's bad either, Sundering is just that broken and not taking it is gimping yourself
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>>321730861

But I don't like mobas, that's why I play it.
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>>321774309
Earthquake is amazing when you get it to level 20, if you forgo Nexus Blades.
It's also great against teams with a Lili if you already have a stun for her Jugs, because Shake it Off is one of the best talents in the game.
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