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ITT: 2016 Blunders
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ITT: We anticipate 2016 blunders.
> not actually immersive; same effect derives from leaning into your monitor.
> headtracking extremely glitched
> requires $6,000 dollar computers to achieve a solid 45FPS, and that's with turning down graphics.
>Palmer has already stated that the price of the unit will likely be over $1,500 due to fees, manufacturing cost, etc.
> It's like the virtual-boy released in the 80's, only with shittier demos created by plebs without any developing experience.

What blunders do you anticipate for 2016, /v/?
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>>321540785
Doom. It has a fanbase, but the graphics/gameplay/story are utter shit.
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>>321540785
personally i think the next biggest blunder will involve overhyped youtube channels (pewdiepie, jacksepticeye, markiplier) getting busted for something related to ethics in game advertising or something
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>>321540785
dark souls III

same reasons darksouls II failed
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rachet and clank
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>>321540785
ebin oculus shitpost. but seriously, I think there's a decent chance that overwatch will be a decent blunder.
During the beta, it dropped down to <1k total viewers on twitch after about a week or so. If people get just as bored playing it as watching it, it could be dead by the end of the year
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>>321541000
>sourgrapes
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>>321540785
There's like six gorillion "MOBAs" launching together, they're bound to flop miserably.
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Deus Ex: Mankind Divided
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>>321540785
>buying it for video games
LOL, kill yourself. I'll be enjoying my fap in virtual immersion.
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>>321541375
why, it looks solid and in some ways it's underhyped?
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>>321540785
Kingdom Hearts: III

Picture is self-explanatory
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anything sony
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>>321540785
You're coming on a little strong there OP, you need to shitpost with a little more subtlety to start a proper argument.
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Uncharted 4

>Starts claiming they are targeting 1080P 60FPS and the original demo was on a "PS4 Dev Kit" setting obscenely high hopes
>Large amount of staff Staff either walks out during development (like Amy Hennig) or is quietly fired in the hopes neogaf wouldn't notice (Corrine Yu and most of the programming team)
>Downgraded graphically every time it's shown
>Neither Single Player or multiplayer will hit 1080P 60FPS target with Single at 30FPS and Multi at 900P
>Delayed repeatedly
>Doesn't look like any advancement over the original
>Added Microtransactions
>Obnoxious fanbase piling on anyone who dares criticize the footage of QTE's, lengthy chase sequences with bare minimum interaction or recycled set pieces or Microtransactions

All the pieces are in place for a 7/10 game and massive meltdown on release. Provided it doesn't get delayed till late 2016
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>>321541629
Is this a joke? It's looks like complete fucking garbage, just like it's predecessor.

> Weak engine; destined for failure.
> rehashed bullshit from HR

I can name a hundred reasons why it will fail like the fucking garbage that it is.
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>>321540785
The $1,500 price tag they estimated included the price of a pc powerful enough to run it.

Don't know where the fuck you got $6,000 from.
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>>321540785
>> not actually immersive; same effect derives from leaning into your monitor.
Okay, you're fucking retarded. I have a DK2 and think its resolution is still too low, but jesus christ you're just an idiot.

My monitor isn't curved.
My monitor isn't 3D.
My monitor doesn't have head tracking
Leaning into my monitor I can still see things outside via peripheral vision
etc.
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>>321541945
Name your hundred reasons.
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>>321541969
>>321541969
> making up shit because of fanism

absolutely disgusting
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>>321541632
>that picture
Well, at least we get Jack again. And Herc is always good.
>mfw everyone on the right
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>>321541969
>>321542045
Did you two mis all the hyperbole in the OP?
Of course he is retarded.
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>>321541945
So I take it you're just salty about HR.
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>>321542169
No, that's literally what they said.
They said it probably wouldn't hit the $250 they wanted, but $300 - $400 is a reasonable guess.
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>>321540918
>Doom. It has a fanbase
which is exactly why Doom (2016) will fail horribly because it's more of a Halo game than it is Doom

its funny because when id announced that the new Doom will be on consoles, the fanbase was worried that it will be dumbed down to hell and back and that's exactly what happened

saying id is a shell of what it once was is an understatement
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>>321542106
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>>321542354
[citation needed]
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>>321542106
>Yellow colour filter - The Game 2
>Still don't dare to bring solid stat-based RPG system

A solid cyberpunk title? - yes
A deus Ex title? - no
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>>321542354
ocudrones BTFO, scrambling to cover
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>>321542542
>>321542892
Nice hundred reasons.
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>>321542798
>>321542959
http://www.roadtovr.com/oculus-founder-palmer-luckey-explains-oculus-rift-cost-price-350/

>You know, I’m going to be perfectly honest with you. We’re roughly in that ballpark ($350)… but it’s going to cost more than that

It'll be either $400 or $450
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>>321540918
This, doom 1 and 2 are some of my favorite games ever and to see them continuing to take the series in the direction of 3 is just sad.
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>>321543041
I'm not the same anon. I just admit to having few reasons.

Also, lacking quantity of arguments doesn't discount quality. Also, failure to respond to content of arguments made.
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>>321540785
It's already been proven that VR doesn't actually work. People are falling for the VR meme so hard.
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>he cannot maintain 90 fps at high resolution

fucking peasants, poor and stupid.
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why is no one ever talking about the vr software?
and i am not talking about some shitty 5 min demos.
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>>321543574
"proven"
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>>321540785
>developer kit costs 350
>consumer version magically goes $1,500 for no reason
great source my friend
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>>321544506
OP had it right when he said all the demos were made by scriptkiddies

they all fucking suck
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>>321540785
>It's like the virtual-boy released in the 80's
>Retail availability July 21, 1995
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>>321544679
Not OP, but he's referring to someone at Oculus saying that a complete system to run the Rift will cost $1500 (including the Rift).
Thread replies: 43
Thread images: 16

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