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Why is Banjo Kazooie considered to be a better game than Banjo
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Why is Banjo Kazooie considered to be a better game than Banjo Tooie and DK64?
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>>321503128
Banjo-Tooie is better though.
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>>321503128
according to who?
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DK64 was the best Rare game on the 64
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>>321503638
General opinion, mostly from /v/
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Tooie and DK64 had worlds that were far too large for the slow movement of the characters, which made getting around a huge pain in the ass and a slog in general. They were also jam packed with random minigames which varied from okay to boring as shit.

BK, by contrast, had a much tighter experience with a smaller world that worked more with what the characters could do instead of having everything hidden behind a minigame or some context sensitive event.
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>>321503128
the other games were had too much collecting and players would be worn out by the end.
Whereas BK ends more timely.
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>>321503128
Because no one played Banjo Tooie

Because DK64 went way overboard on the colectathon part of things without going far enough into the fun platformer side of the game.
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>>321504532
there were portals around the worlds to help with traveling
also it had best mini game
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>>321503128
because it doesn't include "beaver bother" multiple times
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>>321503128
Cuz it is bub.
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>>321503128
Banjo Kazooie was a shorter and therefore more memorable experience. I can recall many things from Tooie but that's mostly because I replay it often. Banjo Tooie also had some pretty severe slowdown on the N64 which is unfortunately something that a lot of people do remember so it kind of sours the experience.
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>>321504532
>Not Having the SUPERBANJO cheat on
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>>321504909
>yfw you realized you were supposed to score on your own goal
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>>321504909
The portals don't change the fact that getting from point A to point B just isn't any fun. The worlds are just too big and the actual points of interest are too far apart, with nothing to do in between. It doesn't even feel like there's as much to collect since they went and bundled all the notes together instead of spreading them around.
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>>321503128

Never played DK64, but Tooie just lacks the charm Kazooie had. It's a lot muddier and more drab, and the levels are often too big and require too much backtracking. Your moveset is bloated with tons of context-sensitive moves that you'll only use a few times and then never again like the Bill Drill.
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>>321505170
How is this a problem in DK64?

Bananas are spread throughout the whole map and there were hardly instances of emptiness. On top of that, it had some absolute killer bosses.
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>>321505424
DK64 was just overkill with the collectathon shit. You would run towards a corner of the map to collect bananas and then realize that there was another cluster of bananas that were for another kong so you had to run back to the character barrel to switch characters and then run all the way back just so you can collect the matching colored shit.
>>
Tooie and DK64 are love it or hate it games.

I don't mind the slower pace, it makes for a comfier experience. Banjo Kazooie was definitely tighter, but I like exploring big worlds and completing them 100%.
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>Tooie
>Not better than Kazooie
You guys are all nuts or haven't yet played the game.
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>>321504532
This so much, I like tooie but holy fuck were the worlds huge just to have nothing in them. Tooie's shitty attempts at boss battles and annoying overworld didn't help either.
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>>321506360
Tooie had awesome boss battles. They were all very different too. What are you on about?

And the worlds had plenty to see and explore too.
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>>321503128
Banjo Kazooie was the game most balanced for the N64. DK64 had pretty bad pop in and Tooie was too big which made some of the worlds kind of bland

All three games are easily top tier N64 titles
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>>321506360
>>321506609
>yfw Mingy Jongo knew about Rare going to Microsoft and Nuts and Bolts
He was trying to save us all along, but history will always remember him as a villain.
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>>321503128
Banjo-Tooie has the same problem that Earthworm Jim 2 has: incredible polish and better graphics in exchange for worse gameplay and gimmicks everywhere.

The sequels are much prettier to look at and feel a lot better, but they hacked the amount of pure gameplay, the same gameplay that made the originals so memorable, to an unnecessary degree.

>>321504532
This is also true. The stages are huge for no real reason other than being huge and adding fluff time. It's absolutely horrid in DK64 since you have to walk all over a single stage countless times as each different Kong.
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Does Tooie emulate well?
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>Tooie world are too big and empty

That's only a problem until about Terrydactland, then they start actually making the journey from point A to B worth something.

You know why people always bitch about Grunty Industries? Because it's a nightmare to navigate even when you have the Warp Pads activated. Hailfire Peaks is even worse unless you find the Flight Pad on the fire side and cheese it.
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>>321505424
the biggest issue i had with the game, recently replaying it, was that you could only collect certain items with certain characters
that kind of thing is fine for the golden bananas and areas only certain characters can reach (diddy's jetpack, lanky's headstand, etc) but you end up having to constantly go back and get bananas that were RIGHT THERE because you had the wrong kong at the time
the game would've been better if the bananas could be collected by anyone, or if you could switch kongs whenever you wanted
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>>321506609
Tooie's boss fights were awful. The aztec boss was meh, old king coal could be beaten in 30 seconds, lord woo fak fak was annoying to fight while swimming, and the burner guy, pterodacyl, the dragons and mingy jongo were stupidly easy.

Mr.patches and the hag 1 were good though.
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>>321506658
>the worlds are bland

I don't understand this. Tooie's worlds were more diverse and had more in them than Kazooie's.

Mumbo's Mountain has very little in it compared to Mayhem Temple for example.

The latter had like 5 six different sections, each with different challenges, a boss, a secret room, the snake, hidden puzzles, NPCs, etc... it felt alive, and had witty humor, like that tiger guard.

Mumbo's Mountain you could blast in 30 mins and be totally finished with it, and the most interesting parts were the Big Monkey that threw oranges at you, Mumbo, and the anthill, that last one literally being a quick climb to the top and you're done.

Exploring Mayhem Temple by contrast was a lot of fun. And exploration was rewardes. Deal is, you didn't even need to do it all. All you needed were like three Jiggies and a new move to progress. All of which you could get in like 10 mins. But most of the fun in Tooie was in getting lost inside the worlds, and then being like, "Oh hey look, a Jiggy" or coming across a button, then to learn it was a sequence in a series of challenges, and tge getting a reward. Or, just stumbling across the world's boss.

Tooie was a great game, it's strongest feat being the level design. Idk where people get the idea that there was nothing to do in Tooie, when it in fact has more that tripple the amount of life and detail per level than Kazooie.

Sure, it was still 10 jiggies per level, but in Tooie, a lot of Jiggies required you to do a series of challenges. Wheras Kazooie, it was literally just climb to some high point to collect a jiggy/jinjo. Tooie also has way more NPCs per level than Kazooie, which in turn made the worlds feel more alive. In Kazooie, most of the worlds felt like simple set pieces with platforming challenges.

And this is not to bash Kazooie mind you, cause it's a 10/10 game. But Tooie trumps it in every way.
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>>321507269
>the hag 1

Fuck this boss fight.

>Final boss is a first-person shooter segment with quiz questions
>in a fucking collectathon
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So...when is this coming out, exactly?
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>>321503128
Only mindless sheeple care about 'general opinions'
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>>321507269
Woo Fak Fak could be beaten as a Submarine, which made the fight wau easier.

Targetizan was not hard if you weren't dumb and learned to strafe.

And the biggest plus of Tooie bosses was that every single one was unique and different, and they all had a lot of personality.
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>>321503128
>Why is Banjo Kazooie considered to be a better game than Banjo Tooie

It is not?
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>>321507432
All the FPS sections are the worst parts of the game. The timed ones are absolutely painful to play.
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Mumbo is the most useless playable character I've ever seen in a game.

>Go to his hut and give him a Glowbo
>Walk him to the pad with his face on it and watch a cutscene
>Take him to back to his hut and get control of Banjo & Kazooie again
>Never use him again

Repeat for every world
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The only flaw Kazooie has is the fact that the notes reset once you leave a level.

Tooie was the more immersive experience and had better flow. Interconnectivity between the levels was really well done. Tooie also better boss battles.
However, as others have said, there are too many minigames and you're given a lot of context sensitive moves. The Mumbo sections are a perfect example of this.

Overall? It's an honest 50/50 to me. They're both fucking amazing games and you shouldn't skip out on either one of them.
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>>321503657
what is goldeneye?

fuck head
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>>321507432
I mostly like the hag 1 as it was actually challenging and you used alot of what you learned in the game.
>>321507548
I forgot about the submarine transformation. Also targetizan wasn't hard the fight just wasn't fun in my opinion. I do agree that the dialogue and personality of each boss was good.
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>>321507785
>Interconnectivity between the levels was really well done

Not really

All it really amounts is to is doing 99% of the work in one world then going back to get the jiggy in the other world
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>>321503128
Congratulations OP, you've managed to actually gather every single person on the face of the Earth who ever played Banjo Tooie into a single thread. All 20 of them.
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>>321507784
>>321507785
This I can agree with. They shoulda given Mumbo more use as well as the ability to learn new moves.

Perhaps cut down on the mimigame challenges, and just keep most of the minigames as optional, since they were a lot of fun.

>>321507705
It was literally Goldeneye with furry animals you fucking pleb.

They honestly should have expanded on them a bit more.
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>>321508018
>It was literally Goldeneye

And Goldeneye was also shit
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>>321507785
>Interconnectivity between the levels was really well done.

Being able to just jump ship from one world to another was a really neat touch. Though sadly I never had a real reason to go world hopping (Like say go through Jolly Roger's Lagoon and end up in Terrydactland) besides that awful Dinosaur Family Quest.
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>>321507705
Hey I really liked Ordnance Survey's BGM https://www.youtube.com/watch?v=rlwk_t7apo0
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>>321507926
I disagree.

A lot of the interconnectivity required travelling back and forth across multiple worlds, and kept you pending on challenges that were mostly a mysteru in your first visit. It was hardly ever obvious what you had to do till you pieced it together. And it helped the world feel more real.

Literally, the only challenge that was done mostly in another world was the one with the water for the thirsty dinosaur in Terrydactyland, and you didn't even need to travel back since the Jiggy was handed to you right there. Not to mention the challenge was literally "hmm what happens if I break this...? Oh shit, well, that takes care of that."
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>>321508071
No it wasn't.
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>>321508286
What about the pigs' water in Jolly Roger Lagoon
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>>321508286
>Literally, the only challenge that was done mostly in another world was the one with the water for the thirsty dinosaur in Terrydactyland, and you didn't even need to travel back since the Jiggy was handed to you right there. Not to mention the challenge was literally "hmm what happens if I break this...? Oh shit, well, that takes care of that."

I never even met Dippy and got the Jiggy, how the fuck do you even reach the guy?
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>>321503971
/v/ is the same place where people consider shit games like xenoblade chronicles is good and not a shit f2p mmo
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>>321504532
>BK, by contrast, had a much tighter experience with a smaller world that worked more with what the characters could do instead of having everything hidden behind a minigame or some context sensitive event.
And this is why people that want big ass open world platformers are hopelessly retarded.
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>>321508472
x is gud tho
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>>321505164
it was obvious as shit you idiot
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>>321507826
Hey dick-breath, perfect dark perfected everything in golden eye in every way.
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Anyone who thinks DK64 is anything less than perfect can suck my left nut
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>>321508980
Beaver Bother
I do really like the game though
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>>321508381
You stand on the platform in front of him.

You get there either as Kazooie, or by flying. Or wait, I think you had to be a tiny t rex to get him to talk to you, I can't remember. But I remember he whines about being thirsty and going extinct.

>>321508335
Yeah, one of the better quests in the game, since you progressed through it, as you progressed through the game.

First you oxygenate the water as Mumbo, which you can do right then and there.

Then you turn off the sludge from GI, which you can also do there by breaking the lid and crawling inside.

Then they complain the water is too cold, which you heat up by pressing a switch in Hailfire Peaks in a pool of boiling water as Banjo, using a move you learn in that level. But the water is too hot, so you can't press the switch. The next level, you meet an Ice Cube called George, who falls to his doom into that pool of hot water after you try to help him, thus making the water just perfect.

Really, you can't complete the quest till the last level, because of George, but you only need to backtrack on level, and by the time you reach Cloud Cookooland, you'll likely do a full final run of all the levels now that you have all the moves anyway.

The quest is fine though, since you progress through it as you progress through the game. In fact, I woulda liked more quests like that.

If you're gonna complain about a shitty quest, complain about the Dinosaur family one...


... and the fact that there's no McJiggies to be found.
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>>321503128
>>321503657
>>321504532
>>321504895
>>321505424
>>321505676
>>321505960
>>321506658
>>321506836
>>321508980
The only thing DK64 had better than the BK games were boss battles.
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>>321509087
Meant for >>321508357
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>>321509113
Didn't DK64 repeat the same boss battle three times?
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>>321509204
They repeated two boss battles twice, but they were quite different the second time round, and they were both still fun as fuck.
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>>321503128
Banjo-Tooie is better.
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>>321509087
You don't need Mumbo to oxygenate the water for that one
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>>321508498
nice meme
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Just a reminder that there are now Banjo Kazooie romhacks.

https://www.youtube.com/watch?v=QrQNHggOLTk

I want to raise awareness of this so more people take it up and we get more hacks, if you're wondering why i'm shilling.
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>>321503128
no one considers kazooie better than tooie.
dk64 is worse because its made from all the reject maps from banjo and kazooie.

tooie is always the best
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>>321509972
>That Alien cave
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>>321506187
Nuts... AND BLOTS
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>>321510318
I fucked up whatever merry christmas
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>>321509972

good lord that framerate
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>>321510715
Thankfully it's just the guy's shitty PC, I play it at 1024x768 at the minimum with antialiasing and antriscopic filtering and all that, and it only suffers the occasional stutter every 10 seconds or so due to the shitty nature of N64 emulation.
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>>321511147
I hope he does 6 levels instead of the 5(?) he implied he was going to do. Those first two stages were pretty boring.
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>>321509972
After watching this you reminded me how much I miss Rare
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>picking one over the other

literally get out of my face
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>>321507397
>>>/lgbt/
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>>321509962
You're an idiot.
>>
I've always had an interest in playing DK64, but my old N64 would lock up when I tried to run it years ago. Now that it's on the E-Shop, I'm debating picking it up, but I hear that it actually has a slight flaw where the emulation makes it run SMOOTHER and makes one of the minigames almost unwinnable?

Not sure if it's even worth it, though. What with the rep it has.
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>>321512409
>>>/reddit/

Kill yourself, you mouthbreathing faggot
>>
Reminder that Donkey Kong 64 had some of the best bosses ever.

https://www.youtube.com/watch?v=0gMnIbv-JyM
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>>321505424
>>321514247
People will talk shit but that Cardboard Cutout boss was about as epic as a piece of wood is ever going to be.

>HAHA
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>>321503128
it isn't, /vr/ is fucking retarded.

Tooie was literally a bigger and better Banjo Kazooie
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DK64 was a mess.

I have played it and enjoyed it, but it felt like a clusterfuck.
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>>321503657
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>>321503128
Where do Conker's Bad Fur Day and Kameo fit in these comparisons?
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>>321509972
Is it good though?
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>>321514749
Conker has pretty mediocre gameplay, but far more interesting everything else. I'd rate it as 2nd, after Kazooie personally.
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>>321503657
My nigga.
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>>321514749
Conkey isn't even a platformer it's basically a puzzle game. It's got some neat gameplay moments and the humour is basically toilet humour and "HAHA HE SAID A RUDE WORD".

Give it a go if you want but you're not missing out much.
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>>321508738
I don't remember goldeneye's ending being ruined by aliens
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>>321510374
typos are a blessing in the skies
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>>321509258
Also repeated bosses are like DK staples
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>>321515090
>Ruined by Aliens

So PD was ruined 6 levels in?
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>>321508980
It was less than perfect.
dealwithit.jpg

Conkers BFD still best N64 game.
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>>321515271
Yeah

This music is goat though https://www.youtube.com/watch?v=fs9gCBVSKLk
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>>321515353
>Thinks grim communist setting is best
>hates ayylmaos

You're a fucking Victorian, I know it.
Blow your fucking brains out.
>>
>>321515353
>tfw microsoft sitting on this ip
>they do nothing with it
Kill me
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>>321515421
chill brah
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>>321515482
Only if you admit that Tiny Toons Adventures was the best SNES game.
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>>321515615
wtf
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>nobody ITT played this
It was a great game! Shame even less people know about it than Banjo Tooie.
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>>321509113
Banjo Tooie had great boss battles. The best part is that you actually had to use your gray matter to find some of them.
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>>321515742
I own it, it's kinda shit but kinda not shit at the same time...looks like absolute ass, though...was kind of a decent Zelda clone, I guess.
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>>321515742
Everyone played it nigs, it was a 360 launch title.
It's basically all anyone had to play except the atrocity that was PDZ or shitty last-gen ports like Gun.
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>>321507784
Mumbo only really got on my nerves in Witchyland and Cloud Cuckooland. Holy shit the last one was disorientating as fuck.
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>>321507397
Underrated post
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>>321515742
It's decent. One of those games that seems good at first but then I get bored of the repetition after enough hours.
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>>321507397
>it's a 10/10 game. But Tooie trumps it in every way.

If it's better in every single way how can it be the same score? Shouldn't Kazooie be 9 then.
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>>321516231
Ratings =/= rankings

Just like how 5/10 doesn't mean average.
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In my fucking opinion Tooie's biggest flaw is the same as Majora's Mask. They came out too late so people think the originals are better and/or never played them.

I played them all out of their time which is probably why I prefer the sequels.
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>>321516267
But if you can't compare two games of different quality with ratings what the fuck is even the point of them? What is the point of 10/10 for both games if one is clearly better.
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>>321516463
The 10/10 rating shows their worth as games when compared to all games as a whole. At the same time, there is nothing wrong with saying one is better than the other.
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Your stomach hurts, you need to poo

But I won't let you near the loo!

Begone from here, young paheet

To the designated shitting street!
>>
>>321516278
When it came out people who played it thought it was the absolute perfect sequel. It didn't shit on what made the first game great, everything was bigger and more diverse and you started out with every move you learned in the first game and built on top of that.
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>>321516551
Is this why no new Banjo Kazooie?
Did Grunty insult POO-IN-LOO Nutella?
>>
Are Tooie's bosses considered shit?
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>>321517340
Very hit and miss. The only ones I even remember were the Mayan temple one, the two volcano bosses and the vacuum cleaner one.
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Tick tock woods and that snowman level was amazing in Kazooie

to bad we dont get games of that quality and tid bit of humor in it anymore

never played Tooie
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>>321509972
it's good but too much platforming and not enough enemy's desu
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>>321507397
Ever heard the expression less is more
>>
This was the best boss ever.

https://www.youtube.com/watch?v=PkFaPwCQScA
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>>321505170
>It doesn't even feel like there's as much to collect since they went and bundled all the notes together

This is Tooie's biggest actual flaw. The lack of proper note collection leaves a huge hole in the game.
>>
>>321518425
I preferred the forest boss with Chunky
>Start beating him
>He makes the platform sink
>That last primate punch just before the island is submerged beats him
>>
When will Yooka Laylee be out?
>>
Tooie had some amazing multiplayer desu
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