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Is this the worst 3D Mario? Maybe even the worst Mario overall?
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Is this the worst 3D Mario?

Maybe even the worst Mario overall?
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No.
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thats not world
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>>321466930
Nope, way better than 64 and it would have been the best platformer ever if you never had Fludd and most of the levels weren't designed around it
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>>321466930
Worst 3D Mario, but better than the NES and New Super Mario games
>>
It's my personal favorite
>best music
>best levels
>flood was fun and added lots of new movement options
>>
>worst 3D Mario?
3D World

>worst Mario overall?
Lost Levels
>>
Why do people even shit on Sunshine so much?


FLUDD is annoying but it makes for some cool gameplay mechanics.
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>>321466930
>Is this the worst 3D Mario?
Nope, that's 3D Land

>Maybe even the worst Mario overall?
Also 3D Land, that game was the definition of "bare bones"
>>
>>321467993

>better than NES

dude, what?
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>>321468631
>le trolling
/v/ literally loved 3D Land when it first came out and most said it was the best 3DS game.
>>
>>321469074
dont see why that would change his opinion on it
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>>321466930
NSMB2 is the worst Anon
It has no soul
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>>321469074
And I should care about the opinion of /v/ during a time in which the 3DS had no fucking games becaaause?
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>>321468631
Do you think 3D World is bare bones as well?
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>>321467612
Different opinions are bait apparently
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It was nearly on par with the other 3D games, and better than 64. Not counting 3D World, which I haven't played. I'm still salty they didn't continue with the same formula, and I hope they will go back.
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>>321469595
Can't really form an opinion on that since I don't have a Wii-U and I only played a couple of hours of it.
>>
Sunshine's music is pretty dull. They over did it making this game feel comfy because it puts me to sleep.

The way they handled Yoshi is pretty stupid too. Oh, and this game introduced the lazy concept that is Bowser Jr. which only pissed me off when I was younger because I wanted the Koopa Kids.

Nintendo was super fucking lazy with their Gamecube games.
>>
>>321469617
/v/'s official rankings are:
Sunshine
Galaxy 2
Galaxy
64
3D World
3D Land
>>
>>321468196
>Lost Levels
>worst
shitter detected
>>
>>321466930
I'll take it over the linea 3d marios any day.
>>
>>321470070
>Nintendo was super fucking lazy with their Gamecube games.

This is bait.
>>
>>321470108
Holy shit that's bad.
>>
>>321470108
Galaxy 2 and Galaxy are better than Sunshine princess.
Galaxy 2 is so good I wanna fuck it.
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>>321469617
That's how it's always been.

>>321470108
>/v/ is all one person
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>>321470326
Most of /v/ grew up with Sunshine though so it's got the nostalgia factor too.
>>
>>321466930
Better than 64 in every way.
>>
Mario 63 and sunshine are the only 3d marios that get the point of being 3d.

The 2d mario games are for tight sometimes quick platforming in a linear stage. The 3D mario games were more about exploration of your environment and learning what you could do with it.

The newer 3d mario games all just took the gameplay of 3d mario games and took the exploration aspects away. If I wanted to play a mario game like that I'd play a 2d one.
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>>321468682
SMB 1, 2, and, 3
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>>321470704

yeah, my point is how can anyone in their right mind say they are bad games?
especially 3.
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>>321466930
3d land is easily the worst. Both galaxy games are also worse
>>
3D Land is the worst 3D Mario
Super Mario Land is the worst 2D Mario
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>>321467849
I like the game too but your logic is stupid. You pretty much said it would be better if it were completely different from what it is.
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>>321471097
>galaxy games are also worse
Doont take this personally anon, but your taste is shit.
>>
>>321471097
Finally someone else who doesnt like the galaxy games. I want another game like 64 or sunshine. I dont want linear paths.
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>>321471323
Talking bout yourself again
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>>321471323
Whats so great about them? Honestly curious on your opinion. I dont think they are garbage, but I think the free roam of the previous 2 were much more fun
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Reminder that Sunshine's addition of FLUDD added so much in terms of mobility to Mario that Galaxy is a worse platformer due to Gavin less mobile options.
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>>321470594
3D doesn't inherently need to be focused on exploration. One of the big reasons 64 relied on exploring the same levels multiple times was because they weren't capable of doing 40-something levels with their experience with 3D and the limitations of 64.

The structure of the Galaxy titles worked great, especially the first one. The planetoids were a good solution to having tight, focused platforming gameplay in 3D without it resorting to Crash Bandicoot's hallway design, and brought tons of cool level ideas to the table that could never be accomplished in a more traditional 2D Mario.

3D World just applying a x axis to sidescroller level design was lame though. I enjoyed the game because of the sheer variety it had to offer but it felt like it simplified 3D level design rather than building on it.
>>
Fuck you faggot, I replayed Sunshine yesterday and loved every single minute of it.
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>>321471790
Exactly. Sunshine is like the melee of Mario games and the galaxy games are dumbed down like brawl
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Can it be the worst yet still great on it's own?
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>>321471725
Honestly I think Galaxy 1 was the pinacle of 3d platforming. I never had so much fun with a 3d Platformer. It was an incredible experience to go through this whole game, especially the last world.
It was so awesome to see Nintendo progress on the old 3D Mario games and make it even greater.
And than comes Galaxy 2. Holy shit Galaxy 2. It took everything Galay 1 made so goot and even pushed it up a little. The implementation of yoshi is fucking flawless and honestly I cant think of a single thing I disliked about this game.

This is one of the reasons Iam so fucking angry of NSMB 2 because its just a fucking rehash of NSMB1 while Galaxy 2 is just the perfect addon to Galaxy 1.
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>>321471852
having environments with depth was the biggest advantage of going 3d with the series, because again, the platforming was much better in the 2d games.


If you aren't going to actually take advantage of what a 3d world has to offer then does your game actually need to be 3D?
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>>321471790
>Gavin

Is that a new Mario character or are you phoneposting?
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>>321472194
Phoneposting lmoa
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>>321472124
And since you(?) or atleast someone else mentioned the freedom of 64, Iam personally not a friend of freeom and exploration, I like that you have a goal working towards to instead of exploring.
Thats why I will always prefer the classic Castlevania games over the metroidvanias. I guess this comes up to taste.
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>>321472006
Except Melee was good for reasons outside of its physics. Sunshine is not.

They do share an insufferable fanbase of Gamecube kiddies though so there's that.
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>>321471725
People actually enjoy Wii games? The numchuck/Wiimote were just anti-fun for anything that wasn't wii sports. Literally ruined the console for me. Thank fuck the Wii U had a more traditional idea and a better option for 90% of the games.
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>>321471790
Mobility options aren't the only thing a game needs, Anon. Galaxy's level design is somewhat more linear and Mario doesn't have as many movement options, but the quality of said levels blows Sunshine out of the water. If the game is more fun to play, then you can get away with more simple controls.

SM64's controls were more intuitive and free than Sunshine's anyway, even if you could do slightly less with them.
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>>321472130
>If you aren't going to actually take advantage of what a 3d world has to offer then does your game actually need to be 3D?

It worked for the original Crash Bandicoot games.
>>
>>321472130
Why does adding depth to a level mean that the gameplay has to shift focus towards missions in a hub?

Super Mario Galaxy took full advantage of the fact it was in a 3D space.
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>>321471790
>Fludd adds mobility

Then why is the game better when it's taken away.
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>>321472538
64's levels had a lot of unique stars and goals within them, usually at least one per level. Sunshine's by comparison were a lot less interesting, and many of the unique stars and goals of the game are maligned because they're badly thought out or just incredibly hard for no good reason.
>>
>>321472596
Yeah, that small ass water level and lava level that had the ball balancing mechanic was great in comparison to Sunshine's unique hubworlds and levels.
>>
>>321472758
>>>>>>>>>>>>>>>>>>>>>>>>implying
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Sunshine is one of the worst 3D Marios. Sorry hipsters, but your game is shit.
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>>321470842
Because 3 is only praised for how much of an improvement it was over 1 and 2. Fags like Moviebob simply ignore the fact that nearly game afterwards improved on 3 as well
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>>321472932

citation?
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>>321472932
>every one on /v/ seems to share the opinion that Sunshine is the best 3D Mario
>e-celeb says it's sho because he sucks at the game
>/v/ suddenly seems to shift their opinion

Hmmm...
>>
>>321473030

The citation is that it's trash. Game was widely hated when it came out because it was a downgrade to Super Mario 64.
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>>321472816
>Sunshine's unique hubworlds and levels
But this is one of Sunshine's biggest weaknesses. It had a huge void of variety in environments and unique locations. Almost everywhere you went had the same theme of peaceful tourist island, and it made a ton of the places you could go blend together. That lack of variety in locations ended up affecting the missions too, and most of them ended up feeling samey (even in a series where at least three stars in every world will be getting to the end, collecting coins, and a race.)
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>>321472929
Implying what? That when they get rid of FLUDD the game actually does something resembling platforming?
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Why do people hate 3D World?
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>>321473132
>>every one on /v/ seems to share the opinion that Sunshine is the best 3D Mario
>Sunshinebabies projecting their shit taste on /v/
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>>321473012

nah man. 3 is a legitimately brilliant game. still the one i replay more than any other mario.
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>>321472596
>Galaxy level design

Tutorial 1> tutorial 2 > tutorial 3 >pop in DVD for more tutorials> walk on planets with shit controls > repeat.

Yeah sunshine weapon gimmick was horrid but galaxy had me thinking sunshine wasn't that bad and I hate the gc
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>>321473249

3d world was fucking great. the most creative game since galaxy for sure.

3d land was totally forgettable though.
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Is this the worst 3D Mario?

Maybe even the worst Mario overall?
>>
>>321473132
what e-celeb?
>>
That is a good mario you are like people who think relapse is eminems worst album
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>>321473149
That's your opinion and that doesn't mean that added mobility is bad.
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>>321473132
Most Sunshine fans are underage retards and need someone like Ego to make them realize how much the game actually sucks
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Where did this meme come from? Sunshine is the best after the galaxies
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>>321473404
Replace worst with best.
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>>321473307
>pop in DVD for more tutorials
Wasn't this only sold in Europe with SMG2?
All the tutorials in Galaxy 2 were restricted to optional tv screens in the levels you could totally ignore.
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>>321473254
You new here bud? If you were here for longer than 2 years you'd have known that /v/ praised Sunshine like it was the second coming of Christ before that e-celeb Matthewmatosis gave his opinion on it.
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>>321473404
The only thing Galaxy fucks up harder than any other Mario is power-ups, and even those aren't really bad as much as the others do it better. Galaxy 2 redeemed Yoshi after Sunshine wrecked it.
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>>321473639
>things that never happened: the post
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>>321473692
Stay delusional.
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>>321473639
/v/ sometimes praised Sunshine when it was being contrarian. Matthew Matosis did not retroactively change history to make Sunshine heavily criticized since its release.
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Wait what? I thought it was virtually unanimously agreed upon by /v/ that Galaxy is too linear? It's a complaint I always hear about the game and one I personally agree with.
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>>321473387
>3d world was fucking great. the most creative game since galaxy for sure.

care to extrapolate on this? i like the game enough to play it co-op with friends every now and then, but i don't personally think it's that groundbreaking.
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>>321472646
It didn't.
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>>321473639
And he did us all a favor by presenting Sunshine's faiilure in such a detailed and objective way. You're shitposting because you can't counter his claims.
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>>321473925
A game can have a flaw and still be a good game. In fact, most good games have flaws.
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>>321473925
The open world meme died off and /v/ realized that linearity is not an inherently negative trait.
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>>321466930
Sunshine is the worst 3D Mario, but it's still pretty good.

Its only real sins are the occasionally insanely obtuse and demanding objectives(e.g. the piantas that throw Mario around) and of course, delineating so many of its Shine Sprites to a blue coin collectathon.
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>>321474117
>>321474130
But the linearity was always considered a flaw that made it considered to be worse than Sunshine.
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>>321473259
The ones that came after are still better even if not as revolutionary.
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>>321473925
Being linear is not a flaw.
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>>321474228
Ahaha.

God no.
>>
>>321473925
/v/ is split by Galaxy.
Fans of 2D Mario's tend to prefer the later 3D Mario's for the tight level design, variety and actual platforming while fans of Rare platformers prefer Sunshine for the emphasis on exploration and atmosphere.

Also I still don't understand when linearity became a bad word for games. I totally understand preferring one style over the other but listing linearity as a con in a game designed around it that pulls it off well is like claiming that an arena fps has too much emphasis on multiplayer. It's pandering to a specific audience and there's nothing wrong with that.
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>>321473249

>64, Sunshine, Galaxy, Galaxy 2
>varied gameplay
>interesting open-ended worlds to explore
>likable characters
>interesting locales
>brilliant bossfights
>memorable stars/sprites
>many hours of content
>each one is unique or has some kind of gimmick (64 broke ground for the genre, Sunshine has FLUDD, Galaxy 1 and 2 have lightgun integration/gravity gimmick)
>fantastic soundtracks
>plenty of collectables and secrets

>3D World
>linear, run-to-the-finish design for EVERY stage
>time limit
>no NPC interaction
>jump-on-its-head-three-times bosses
>few memorable stages
>can be beaten in a day easily
>no more collectathon elements
>no interesting gimmicks to speak of
>soundtrack is good but not great
>generally limp and forgettable
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>>321474228
Why? Sunshine was just as linear despite pretending it wasn't. The illusion of freedom was about all it had going for it.
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>>321473943

yeah, it definitely wasn't groundbreaking.
it basically took the 3d land formula, added multiplayer (which worked really well, i played most of the game co-op and had a blast) and made way more creative levels.

i guess some of the level design just blew me away. zelda levels, shmup levels, the shadow level(s). even amongst the non-gimmicky levels there was just a ton of really tightly designed, interesting and fun stages.

sure it didn't carve a new path for mario or anything, but it was miles better than everything we've had since galaxy imho.
>>
>>321474482
>Galaxy, Galaxy 2
>interesting open-ended worlds
>plenty of collectables
I love those games but you're full of shit.
That was the point where Mario moved away from that.
>>
The coin shines were really the only bad part of sunshine. They existed only to make the game longer they didn't really offer a real challenge overall.
>>
>>321473925
Personally I love linearity in the right context.
Look at Castlevania 1,3 and Rondo of Blood.
These games are all linear as fuck but have so much thought put into them in level design, its incredible. I fucking love good linear games m8, cant help it.
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>>321474482
>brilliant bossfights
This is something Mario has absolutely never had.
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>>321474679

>no indicator as to how many blue coins are left in an area
>even if there were, dozens are hidden so cleverly they would take forever to find
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>>321474748

Name 3 games you think have great boss fights.
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>>321474665
They still had some open-ended stages and had the comet medals and green stars.
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>>321474685
Rondo of Blood is actually one of the most open ended Classicvania's with its optional paths in every stage and extra levels.
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>>321466930
>Is this the worst 3D Mario?
>Maybe even the worst Mario overall?
>>
>>321474748

agreed.
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>>321473997
I actually just watched his vid:
>intro is too long
>booster nozzle is underused
I never had those feelings while watching the game. This guy is nothing but opinions.
>creators punishing you missing a jump by making it take a while to get to the main platform
THAT'S HOW A PLATFORMER IS SUPPOSED TO BE

This guy is full of shit.
>>
>>321474926
Shadow of the Colossus.
Punch Out.
Jackie Chan.
>>
>>321474825
There's 30 in each level and the island map screen tells you how many you've found in an area.
The fact a bunch of them were locked to specific episodes was inexcusable though.
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>>321475261
>creators punishing you missing a jump by making it take a while to get to the main platform
>THAT'S HOW A PLATFORMER IS SUPPOSED TO BE
That was such a simple segment, how did you fuck up listening to it?
>>
>>321475047
True, Rondo of blood is more open than 1,3 and even super Castlevania. But it still catches the theme of linearity. Its not one of those Metroidvanias games.
Its more like Mario games with secret endings.
That being said, Rondo of Blood is one of the best game of all time.
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>>321475430
Am I wrong? It's exactly what he's saying.
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>>321475321

Well I replayed Galaxy 2 recently and I thought the bosses were pretty dang well done.
>>
>>321475261
>THAT'S HOW A PLATFORMER IS SUPPOSED TO BE
In any other platformer you die, start back at the beginning of the level and try it over.
In Sunshine you fall, have to manually swim back to the start of an area and try it over, a period of time that can vary a lot depending on the level.

It's not a big deal at all outside of a handful of missions like the caged shine in Ricco Harbor but it's still stupid.
>>
nah, Super Mario Bros. 2 exists. but it's still pretty bad
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>>321471790
>Sunshine's addition of FLUDD added so much in terms of mobility to Mario that Galaxy is a worse platformer due to Gavin less mobile options.

Except sunshine's level design was shit and never properly utilized FLUDDs mobility. FLUDD just made it easier to skip through half the level by holding right bumper.
>>
>>321475532
What he's saying is that instead of dying when you fuck up a jump, you're sent to a slow segment that you have to trudge back through to get to the beginning and start over. The game does this to take it easier on you, but it's actually punishing you harder than just killing you because it takes longer to get back to the part of the game that's fun.
>>
>>321475261
How is watching Mario go to jail fun? How the fuck is the Turbo nozzle not underused? Why does Sunshine needed to add needless tedium to a missed jump when a good platformer would kill you and get right back to the action?
>>
>>321475596
>actually defending this guy
I'm still watching his vid. He's talking about how Yoshi is limiting Mario's movements in Sunshine compared to how good Yoshi was in Super Mario World.

Newsflash, Yoshi limited Mario's skills in SMW too. This reviewer doesn't know what he's talking about.
>>
>>321468196
>3D World
>worst

lol no

3d world is the best in the entire series. fuck galaxy.
>>
>>321473012
I agree, 3 is over rated but it's still better than Sunshine
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>>321475723
>Yoshi limited Mario's skills in SMW too
No he didn't
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>>321475723
What? Yoshi barely limits Mario in SMW. He's almost entirely a power-up. In Sunshine, Yoshi is a very specific tool that for the majority of the game you don't even want because it's such a hassle.
>>
>>321468682
>Taking this bait.
>>
>>321475261
I'm sorry that I have to be the one to break the news, but you have a terminal case of shit taste.
>>
>>321471175
No, what I am saying is that the game would be better if it was more like the No Fludd levels, where all you have is pure platforming and nothing else
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>>321475573
galaxy 2 is probably the closest the series has come to having decent bosses, but they're still mediocre.
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>>321466930
Has the best movement mechanics but the worst level and world design.
>>
>>321475858
>>321475830
You can't spin twirl with the cape while riding Yoshi. He also can't fly indefinitely while riding Yoshi. I'm sure there are more I can think of if I replay the game.
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>>321475723
>Yoshi limited Mario's skills in SMW too

The benefits outweigh what you lose in SMW. In Sunshine you actively hate riding Yoshi
>>
Galaxy 2 > 3D World > Galaxy = 64 > Tearing skin from your fingers a la Black Swan > Sunshine
>>
>>321475987
>In Sunshine you actively hate riding Yoshi
Wrong. Yoshi is fun as fuck to use in Sunshine. He's so bouncy and fluid to move around in. Plus eating enemies is much more satisfying than squirting them.
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this is still the best game in the series, though
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>>321475813
Sunshine is at least unique. 3 has been rehashed so much it's been retroactively tainted for me.
>>
>>321475969
>You can't spin twirl with the cape while riding Yoshi.
The immunity you get from the spin jump is more or less built into Yoshi. There's only like one or two things Mario can spin onto Yoshi can't stand on in the entire game.

>He also can't fly indefinitely while riding Yoshi.
Blue Yoshi is a hell of a lot more useful for flight than the cape.
>>
>>321466930

Worst modern Marios is 3D land
>>
>>321473012
3 is still the best 2d game ever made, you have shit taste and are probably a worldfag
>>
Sunshine is the only mario game i've played that's an 8/10 or better.
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>>321476320
You're in for a ride with the other 3D Mario games then.
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>>321476220
I thought 3D Land was okay. It was definitely a step up from NSMB.
>>
>>321469074
>/v/ is one person
>>
>>321470108
>/v/ has incredibly shitty taste collectively
if all of you dumb niggers came up with this all together, I feel bad for this community.
>>
>>321475969
both of those things hardly matter

meanwhile in sunshine you are actively punished for using yoshi because your health slowly drains & he can't touch water which is 50% of the fucking game
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>>321466930
Shit nigga you aint even tryin with this bait anymore
>>
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>>321466930
>>
>>321476060
We're not talking about Galaxy 2. We're talking about the game where he takes away your jumping options, works on a timer, and evaporates in water.

>>321476292
Not just World. Land 2 also stands above 3 for being much more creative. NSMB Wii and U are literally better versions of 3.
>>
Meowser in 3D World was the best boss fight in a 3D Mario game.
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>>321476585
>NSMB Wii and U are literally better versions of 3.


now I KNOW you're trolling
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>>321476585
>We're not talking about Galaxy 2. We're talking about the game where he takes away your jumping options, works on a timer, and evaporates in water.
I was talking about Sunshine and I loved using Yoshi there.
>>
>>321476363
Admittedly the only other 3d mario i've playd is 64. It's not a bad game, it doesn't screw up in any area, but it's not fantastic in any area either. It's a 7.5/10 at best for me.

Same goes for most of the 2d mario games, but content and variety wise those are even worse off then 64.I think people just give the 2d ones and 64 a lot of slack for being industry leading at the time they came out despite the fact that by the standards of even a few years after each one cam out they were outclassed.

I'm told galaxy is really good, i'll try that eventually.
>>
>>321476794
Ignoring the issue of originality, how are they not better?
>>
>>321476419
Yes, we all came up with that and anon is our official PR guy and he totally didn't come up with that order out of his ass. Assclown.
>>
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Galaxy 2
3D World
Galaxy
Sunshine
64
3D Land
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WATCH OUT, LITERALLY THE BEST 2D Mario game coming through
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>>321469617
>Implying someone saying "I-it's literal shit!" is a different opinion.
>>
>>321476976
I don't know, man. I always see lists of "/v/ approved" shit. not only that but you guys always have the shittiest taste in literally everything.
>>
>>321477047
NO
S
L
O
P
E
S
>>
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>>321476976
>you will never be /v/'s paid PR manager
>>
>>321477047
SIXTY DOLLARS
I
X
T
Y

D
O
L
L
A
R
S
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>>321470326
I feel sorry for you. That game was genuinely bad. Not the "Oh I don't like it so its shit" bad, I mean they reused so many fucking assets it hurts.
>>
>>321477426
>>321477306
I had more fun playing Mario Maker than I did Undertale and MH4U.
>>
>>321466930
this is the best Mario easily
>>
>>321473148
>This is one of Sunshine's biggest weaknesses

I completely disagree. I loved that each area of the game felt like a unique tourist attraction of a tropical island that you could visit. In fact, I most want Sunshine 2 so we could explore the outlying islands that we've seen pictured.
>>
>>321477474
You're free to have fun with it but that doesn't make it good.
>MH4U
You see that's what they call having shit taste.
>>
>>321477718
Actually, I have the ability to view games objectively.
>>
>>321477773
And I have the ability to tell you that you objectively can't.
>>
>>321477828
No you don't.
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>>321477887
Neither do you.
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>>321477047
Worst level design of the entire series.
>>
>>321466930
>game is shoved out of the door unfinished and broken
>/v/ loves it
>Yet /v/ complains when the same thing happens to other games
>>
>>321478215
What is Super Smash Brothers: Melee, Alex?
>>
>>321478215
Maybe because it's still fucking fun despite it's flaws, unlike most other games which are just rushed unfinished pieces of shit?

Also /v/ is not one person you retarded newfag.
>>
>>321478215
>unfinished
>broken

Literally what?
>>
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>>321466930
Super Mario RPG you dip
>>
>>321470594
>If I wanted to play a mario game like that I'd play a 2d one.
Then do it faggot.

>MUH SUBJECTIVE OPINIAN IS FUHCKT
lel
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>>321476086
/thread
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>>321469239
I agree with that!
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>>321472671
>has to shift focus towards missions in a hub?
it doesn't have to be missions in a hub, but it is a wasted opportunity when you make a 3d mario game with completely linear paths for levels. We already have that at 2d with better platforming gameplay.
>>
SMS is indeed the worst 3D mario game. There's a reason nintendo never went back to it.

>Shitty overworld
>Horrid character design
>FUCKED camera

Speedrunning autists need not apply.
>>
>>321466930
Is that supposed to be a fucking pun
Thread replies: 182
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