FAT JEW BITCH ON SUICIDE WATCH
is this why my refunds are still listed as pending?
>>321404063
YES
>>321403464
w-what's happening?
>>321404223
DDos
>>321403464
>valve gets hundreds of million dollars every year
>cant get better servers
The Steam servers are currently down for routine maintenance. Friends will automatically reconnect as soon as they become available.
>>321404959
this is a shit excuse to attack something.
that's like saying a sweet shop doesn't have security guards so lets steal lots of sweets.
>>321405118
>server maintenance
>during a sale
epic
maybe some ebin hackers took it down
>>321405291
A two week long sale dipshit
>>321403464
Someone threatened to DDOS them on Christmas.
>>321405278
>I-IT'S NOT OKAY WHEN SONY DOES IT
>>321405278
That's a good point, but the better point is that there is literally nothing you can do to stop a sufficiently powerful ddos attack. The rate at which a ddos attack can scale is far greater than the rate at which you can add bandwidth to your server farm. And in the end, is it worth spending a shitload of money to deal with something that very infrequently happens and has no lasting or permanent effect? The real "solution" is to arrest the edgelords behind the ddos, but that's something out of valve's hands.
>>321405278
>>321405425
Valve apologists
>play blizzard games
>no one ever ddoses battle.net
>never have downtime except on tuesdays
pretty ok
>>321403464
Who cares?
Everybody already got the games they wanted (and most probably downloaded).
>pcucks celebrating and mocking consoles being down yesterday even though it was fake
>today it's something out of valve's hands
>>321405705
They take down the servers every tuesday?
>>321405759
The ol' "/v/ is one person" meme. A classic, nice one.
>>321405569
Actually its perfectly possible to stop a DDOS. Just have your ISP IP-filter the traffic at a central node. No mater how much bandwidth a DDOS have it cant beat one of the major nodes.
Though that kind of defence have to be set up ahead of time.
>>321405980
Go ahead and explain how to filter the traffic without requiring processing power on the server. A ddos attack is literally just overwhelming a server with requests, retard.
Also, have fun coming up with a premade list of IPs involved in a ddos attack.
>>321405980
>i dont understand how ddos attacks work: the post
>>321405850
FORE
>>321406136
You just need an algorithm that determines if a connection is a DDOS or a legitimate connection. (Based on the amount of traffic generated) After that you blacklist the DDOS IPs at ISP-level.
After that the ISP just have to deny connections to those IPs before they even hit your server.
A DDOS is powerful vs a single individuals server, but its almost nothing against an entire regions internet infrastructure.
>>321406439
>After that the ISP just have to deny connections to those IPs before they even hit your server.
Holy shit, man, can you read? How do you filter anything without requiring processing power? Even a tier 1 ISP router doesn't have the processing power required to A) be part of the backbone of the Internet and B) filter requests from a ddos attack.
Besides, you obviously don't understand the network topology of the Internet.
>>321406589
Actually, as long as the only thing they do is follow a blacklist then an ISP does exactly that every day of the year. Forwarding requests is exactly what they do.
HOLY SHIT GAISS TURN ON CNN!!! THEY SAID STEAM WORKS
IT'S BACK
>>321406815
Lol you're retarded. It's like talking to a 12 year old.
>Faggots say they're going to take down steam because "m-muh weak security"
>Doesn't even go down for an hour
kek
>>321406589
>being this retarded
>thinking an ISP doesn't have the processing power to run an algorithm that mathematically determines if traffic is valid
>thinking a major CDN like steam is incapable of having mass failover redundancy and region-based blocking
this is literally done on $20 routers that run ddwrt which are less powerful than a raspberry pi