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Underrail
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You are currently reading a thread in /v/ - Video Games

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Let's have a Underrail thread.
Just found this, is there even a way to pump STR that high to use this lump of metal?
Also fucked this guy up with a single cut throat crit of my 9-19 kukri, feels like david beating goliath.
>>
Dump every str point you get every 4 levels into str and start with 10 str
>>
What the fuck? the stats of the hammer arent even that impressive
who the hell would go and pump all those points in STR just for this piece of crap
>>
>>321395570
>10% more damage for each point of str over 8
>requires 20 str

how does that NOT sound good?
>>
/vg/ thread when?

Also what are all the ways you can buff your stealth up without spending feats/points? I've created ninja tabi boots, black cloth leather armor, black cloth balaclava and cloaking device which all together buff my stealth up to 95 from zero. Is there anything I'm missing? Gloves? Some belt? Some melee weapon that buffs stealth?
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>>321393694
Can you even get 20 strength? 10 is the max when you start, and you can only get 6 extra points from levels.
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>>321395737
Oh yeah, I missed that

Anyway I guess you can still use it without meeting the requirements? Or are the penalties so high its gonna be completely unusable?
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>>321395570
It's 165-330 dmg at str 20.
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>>321395827
You can also use drugs + st boosting equipment + food
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I wish completeing quests for merchants granted some better trading with them. Or if you gave them a good deal they would return the favor somehow.

I wish buying all that junk off that overencumbered dude in Core actually did anything.

Man, this game.
>>
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You can join the Tchortists?
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>melee / psi build
>sell all ammo and guns
literally swimming in money, i've got six 999 stacks of stygian coins
>>
>>321393694

How do I not get my shit wrecked by those bandits after leaving the SGS?
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>>321396138
what bandits
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>>321396203

The ones who try to take the package from you (if you're doing the main quest, they're on the way towards the GSM).

The guy with the sledgehammer just hands my ass to me on a plate after 2 turns.
>>
>>321396276
if you cant fight them yet then dont go there yet
anyway whats your build? even if you have zero throwing you should always carry a few grenades to save your ass
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>>321396276
What package? Who gives you the quest? I already did GSM and never had a quest about a package or encountered any bandits.
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>>321396365
jack quicksilver, the shady guy at the cantina
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>>321396351

Just going with a standard gunslinger build. I don't really have any idea what I'm doing, but sticking with the 5mm pistol and popping at everything I see has been working pretty well up until now. Guess I'll go buy some grenades and see how that turns out though.
>>
How good are crossbows?
was thinking of a crossbow/daggers sneaky assassin
>>
Why does everyone call you jack?
>>
>>321393694
Question. How to kill faceless with knives? I'm at railroad crossing and the sentry guy at the shop has his back to the wall so I can't cut-throat him. I'll probably sneak around the back but still.
Man, I don't get this game. It has a "sound" system and yet the only way to make a sound out of combat is by throwing a grenade.
>>
Just started. dumped my points into dex agi and per and planning to go submachine guns or something but it doesnt look like theres much variety in guns. Should I remake and try melee psi build? The doctor mentioned something about unarmed psi powers and that sounds pretty rad
>>
>>321396998
Is it just a single guy?
If so try to aggro him from a distance so he moves towards you, throw a flashbang and rehide.
Then nothin personnel him.
>>
>>321397248
There's a robot patrolling nearby.
Why can't I just toss a coin or something :c
>>
I need fabric to create a balaclava and I assumed that fabric scraps were the same thing, but are these two different items or something? I haven't come across "fabric" anywhere.
>>
>>321396276
Throw a net over the fucker.
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>>321397184
psychokinesis / melee can be powerful as fuck and psi generally has all the fun things like force fields and mind control
absolutely go for it you're missing out
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>>321397389
trader at engineering/psionics in SGS usually stocks black cloth, good for stealth

you can also make a balaclava from kevlar for bullet stopping, at this point of the game you'll find it at junkyard (im assuming you havent done the drill part quest yet)
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The only problem i have with this game is hard level cap.
Like what the fuck, it's a singleplayer game.
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Do you need to put points into throwing before you can throw grenades? I can't seem to lob any, and I'm not entirely sure why.
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>>321398240
yes
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>>321398240
Have you put them in your toolbelt?
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>>321398316
I thought that might be the case, but it doesn't explicitly say that anywhere as far as I can see.
>>
How many factions there even is?
Will joining tchortists forbid me from helping protectorate?
>>
How should I build a melee psi?
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>>321398516
>How should I build a melee psi?
by making an unarmed/unarmed weapon build instead
>>
FUCK CRAWLERS.

This is how NPCs feel when they get stealthed.

Flairs don't work because they are on the ceiling apparently.
>>
UnderTale ripoff?
Already?
>>
>>321398516
The basic outline is DEX-based melee and psychokinesis, how you flavor it is up to you.

It might be worth trying with a STR build too though.
>>
>>321393694
>finally get to the deep caverns
>it's like depot A but without lube
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>>321398985
>isometric post apocalypse turn based RPG game
>undertale rip off
show me where undertale touched you on this doll
>>
>>321398316

Wait, you need to put points into throwing to even be able to throw grenades? How many points do you need?
>>
>>321399210
Not really. Just put them in your toolbelt. The two top top left spots in inventory.
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>>321399210
no you dont
just equip nades in your utility slots
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>>321399210
yes, you need points to *throw* the grenade, with 0 skill it has 100% to land in the square right beside you though.
>>
>>321393694
Shall I get this? I mean obviously you'll say yes but are there skill checks and the like in the style of FO2 or NV. That's always a big selling point for me
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>>321399398
Only skill checks as far as talking skills and its pretty straight forward.
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>>321399378
completely false
distance theblast radius few squares away from yourself and you wont suffer any dmg when with zero skill. I do that shit all the time.
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>>321398985
try harder
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>>321399490
Eh, I guess that's not too bad. I'll look some more into it
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Some parts of the map have "rocks" on them, can you blow these up to reveal other areas or something?
>>
>>321399762
yes, after you've done the junkyard mission for tanner you can buy tnt charges from the armory
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>>321395960
Yes.
>>
Is Unarmed based on Dex or Strength? I want to make a heavy armoured psi-boxer.
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>>321399906
Or to save money you can visit foundry and buy a jackhammer.
>>
should i switch my SGS credit to coins in the station before i head out or i should keep them?
>>
Merchants are really fussy in this game about what they'll buy from you. I have hobble around to half a dozen people just to sell my stuff.
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>>321400547
just start dropping shit/not looting everything you see. you always end up with way more money than you need.
>>
>underrail is 6% off

Thanks, Santa.
>>
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>>321400043
I think that dex psi fist build is better than a str one.
Dex is an incredibly useful stat. It gives you lockpick boost, it rises your initiative which is really good. Str allows you to get more damage from force abilities but unless you go over 10 str the damage boost will be pretty small, almost laughable.

As for armors, you want a tactical vest or riot gear because they can use psi beetle carapaces.
>>
Any tips for these fucking crawlers?

How come flares aren't working?
>>
>play few hours
>make new char
>repeat
I'm so bad at this.
I just want a good build.
>>
I'm up to the part where you've gotta get the drill parts. I'm at the northern depot and mutants are fucking ruining me

I'm full metathermics + crafting
If I finish off the Eels story will they all fuck off or is there something I'm missing?
>>
>>321400909
minmax and feat synergy friend.
>>
>>321401085
I do min max but i can't find a fun build
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>>321400931
If you're heavy into crafting, make a leather suit from acid dogs. It protects against acid pools and shit.
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>>321401339
>didn't put any points into chem because no throwing
fuuuuck
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>>321401478
As a substitute, go into the caves near the entrance to junkyard and look for frog creatures.
Their hide has acid resist too, only not as strong.
>>
Is there any way to disable the bots in the GSM, or is basically either fight or sneak?
>>
Best music in game? I say DropZone
>>
>>321401969
fight or sneak, unfortunately
if you really have a hard time killing them go craft / buy a vest or riot gear with 200% resistance to bullets
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>>321402254
I'm not having too hard a time sneaking around in the vents, it's just there's lots of loot and shit that's hard to get without the bots jumping you.
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wich one is the best Junkyard Gang?
http://strawpoll.me/6360401
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>>321400310
Coins are accepted everywhere, credits only in SGS controlled areas, what do you think?
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>>321402317
protip: bots cant open doors
try to time your movement so the bots will be far away and rush to the room you wanna loot and close the door behind you
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>>321396692
I named my guy Jack
Do they really do this?
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Psi build stats and skills please
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>>321402458
/EEL4LYFE/
>>
>>321402317
Balaclava and Rathound Leather Overcoat is enough to make 0 stealth investment char near invisible to bots. I still decided to blow them up for loot and oddities though. You should be able to find some emp and buy/make he grenades.
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>>321402643
i've been having fun so far:
ST 5
DEX 8
AGI 3
CON 3
PE 3
IN 8
WILL 10

for starting feats i took nimble (-15% armor penalty) and snooping (+3 to pe for secret detection purposes, sometimes find nice loot and find more oddities so bit faster to level with the oddity system, you could pick something useful for combat though like expertise)

then i dump all points to melee, psychokinetics, thought control, hacking, lockpicking, electronics, tailoring, some biology and mechanics, and personally I also boost my intimidation and persuasion since I actually care about the lore (used rarely though)

then i pick psi / unarmed melee boosting feats and boost my st and dex every four levels
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>mfw got high as a kite after smoking some shit in lower levels of core city
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I use a sniperbuild and my pistol does literally no dmg against psi beetles.
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>>321403208
Fuckers have a thick shell. They're deaf and blind though, easy enough to avoid.
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>>321403406
But i have to help newton.
>>
Only 7% off on sale? The fuck is this bullshit.
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>>321403208
Use any melee, it causes them to try to put distance between you and also exposes their brain, letting you do bonus damage while it's out in the open.
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>>321403578

It only just came out.
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>>321403457
7.62mm pistol with aimed shot should do the trick. And yeah, never fight more than one at once and get as near to them so they don't use psi attacks more than once a turn.
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>>321393694
>The name's Adahn

Instantly sold the game for me, dammit.
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>>321403603
My melee is pure shit and i need like 6 turns to kill 1
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>>321403663

Yeah but a whole SEVEN PERCENT? Even other games that came out were generous enough to at least do ten percent. For what purpose was 7 chosen specifically as the number?
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>>321403892
It should be 10 but steam fucked up lol
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>>321404025

Sounds about right, Steam always fucks up something during the sales. You'd think Valve would be good at getting shit right every sale by now.
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it's 10% off on gog and styg mentioned somewhere it's supposed to be 10% on steam also but somewhere along the line with steam it got fucked up
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>>321402317
you can craft this before finishing the trapping quest
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why the FUCK would you buy the game on steam when its available on GoG
do you love DRM down your throat so much?
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>>321404891
muh achievements
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>close to over encumbered
>lost deep down in some cave labyrinth with seemingly infinite forking paths
>fending off crawlers
>just want to get to a trader and sell all that junk
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>>321404891
What exactly does change?
>>
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I'm very much interested in this game. Can my brick of a laptop run it?

Also, is this like STALKER x METRO x FALLOUT or is it more like Wasteland 2?
>>
One thing I really love about the game is lightning effects and dynamic backgrounds on portraits. What I hate is that NPCs have same portraits as you.
I wonder if someone made custom ones and uploaded them somewhere like for Wasteland 2.
>>
>>321405063
Will run fine
Former
>>
>>321405063
>brick of a laptop
>has sandy bridge i7 and a mid tier mobile gpu from a few years back
you could run Crysis pretty nicely on that and you're asking if it will run Underrail

yeah you could probably run the game if it was 10 times heavier

pretty much anything goes as long as you have a dual core cpu
>>
>>321405214
http://www.underrail.com/wiki/index.php?title=Character_creation#Custom_portraits
>>
>>321404986
Thats what I like about this game, there are monsters out there that are tough not because of pure damage. But because of what they can fucking do to you.

Crawlers are the first monster I've experienced where stealth game play is used against the player well.
>>
>>321393694
>Tfw your head hurts from reading that font ;_;
>>
Does riot gear get the full benefit from armor sloping if you make a steel shield with it?
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Stop asking about builds and use this:

underrail dot info dot tm
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>>321406436
>they poison you and run away
>poison stuns you in 2 turns
>they return back and trigger opportunist
>>
>>321406695
Wish there was a flame thrower in this fucking game. Fire is the best thing against them if your lucky enough to reveal them with your throw.

I think they actually DO walk among another Z-level. Or they sorta stay in a certain radius away until their stun poison skill is ready.
>>
>>321406853
>Wish there was a flame thrower in this fucking game
There is, it's a psi ability though.
>>
>>321406853
They hide behind pillars and shit. You can bump and reveal them if you run into them.
>>
How is this game for someone who never played a cRPG/Isometric game before?
>>
>>321407202
getting your build right and surviving fights will be difficult
>>
Is there an editor? I chose the wrong feat and didnt really notice till later
>>
>>321407458
Go to cheat engine forums and look for a working table.
>>
>>321407202
pretty good, you don't have to worry about more than 1 character and you can focus/cheese with chokepoints
>>
>>321393694
There's an Undertale thread on /vg/

No need to make a thread about it here
>>
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>just exploring the core city
>oh, there's a passage leading to some caves, lets check it out
>mfw there's an army of fucking faceless there who gangbang me in like 5 seconds
Jesus.
>>
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Had to reload like 12 times but it was worth it
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>>321400714
STR is pretty noteworthy because you get to double dip on your damage bonus, getting both stronger melee and psi from one stat, but overall I think the feat synergy is worse than DEX unless being able to tank up makes up for it.
>>
>>321408034
Damn, that large number scares me.

But since I'm a mind rapist I should be kinda okay.
>>
just bug reporting : if you break stealth using a burst, the burst will stop after one shot and consume your AP.
Also I fucked my build smgs are shit and I only invested in mechanics and not tailoring...
>>
>>321408108
>But since I'm a mind rapist I should be kinda okay
If you won't get the first turn, you won't.

And since Carnifex has 29 fucking initiative it's pretty unlikely to act first, if not impossible on low AGI/DEX builds.
>>
>>321408034
Can you delay the arena?
I wish to be able to fight on par with this nigga without cheesing.
>>
>>321408374
You can fight him whenever you want to.

I probably wouldn't be able to survive him having first turn no matter the level.
>>
combo for psi monk,
yay or nay?
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>>321408034
>Security Camera enters combat. Initiative: 7+11=18.
>>
Stealth is fucking useless. My stealth is effectively 90 points but I still get detected as fast as my stealth being at 0.
>>
>>321408614
I have 107 stealth and am basicly invisible even in bright light.
Enter combat to sneak past though spots.
>>
>>321408614
You sure you are not wearing anything with heavy armor penalty?

Also, things like the sight line, distance and lighting affect sneaking as well.
>>
>>321408749
That would make sense if combat mode didn't deactivate automatically.

>>321408758
Right now I only have an armor penalty of 5% because of the nimble perk. Does it effect sneak that much?
>>
>get to the old junkyard
>have mechanics, tailoring, and electronics, desperately need mats to replace shitty rathound gear
>everything is biological/chemistry
>>
>>321409101
5% shouldn't make much of a difference.

Maybe you are just trying to sneak too close in bright light.
>>
>>321408614
>mfw equipment boosts my sneak to 100 from 0
have no face
>>
pls read
>>321395743
>>
Sniper build is pretty great.

>Reaper rifle (+25 crit damage)
>Anatomically-Aware Scope (+50% critical damage bonus)
>Sharpshooter feat (+30 crit damage)

Pair that with Aimed Shot, and you get a massive crit every 3 turns.

Right now I don't have a crafted Reaper, but a store bought one is pretty much one-shotting everything so far. It even takes out tougher shielded enemies in 2-3 hits.

Also I think goggles have a crit damage bonus too, but so far I've been using the crit chance type.
>>
i just downloaded it, what should i expect?
>>
>>321409815
kill siphoners to have some acid resist gear
they don't have has much resistance than those mutated dog leathers but they were enough for me
>>
>>321411614
metro 2033 the CRPG
>>
What is this? Looks sorta like the new Shadowrun games but with more RPG elements. Does it run on a toaster? Is it any good? I need something to occupy me for the weekend, and this looks like a likely candidate.
>>
>>321412051
>>321411915
Yes, Yes
>>
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My only gripe about this game is that I wish it showed you the real "chance to hit"

This is one of those games where you have 95 chance to hit, and you miss 3-4 times in a row. Not just one time, but all the time. Meanwhile, your 35% chance to hit grenades almost always land on target.

It seems to give you the initial chance to hit, but then applies the penalties from darkness, enemy evasion etc after its displayed.
>>
>>321412264
>Meanwhile, your 35% chance to hit grenades almost always land on target.
Not really, it's likely to hit nearby tiles, you just don't see the difference because they have a large explosion radius.
>>
>>321393694
Is it possible that this game has rng items?
>>
>>321412264
Even a 99% chance to hit means you could miss 100 shots in a row. Our brains want to believe that anything above 75% means 100%, and when it doesn't, it seems like bullshit. Though I know that feeling, bro. X-Com was the worst offender in this thing.
>>
>>321413002
>Our brains want to believe that anything above 75% means 100%,
source for this claim?
>>
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How good is this shield for level 12?
It's the only one I've gotten, so no reference point.
>>
>>321412728

Yeah you're right. I think its within 3 tiles or something. But regardless, when I throw a molotov close quarters, the fire damage usually lands one tile off from where i'm standing, as planned.

>>321413002

Thats true; in practice it seems like the real hit chance is 60/40 when you're given 95%
>>
>>321395743
I think that's it. I've not seen any other gear than increases it.

Soft padding can also be added to leather armour for a smaller bonus than black cloth
>>
Underrail looks like a fun game, but is there any reason to pick this up if one can just replay Fallout 1/2?
>>
>>321396692
It's like calling someone dude in certain parts of the world
>>
>>321413314
what sort of question is that?
>>
>>321413314
The same reason why you buy new books even though you have great books at home you've already read multiple times.
>>
>>321413129
Masters degree in psychology, which included a course on statistics. Also general life experience. Though I'm sure you could look up plenty of research papers about that online as well. You'd be surprised just how much your brain fucks with you on a daily basis.
>>
How do you toggle night vision goggles on? I'm wearing them and charged them with electricity but cant figure out how to turn the thing on.
>>
>>321413432
no source then.
>>
>>321413412
Well shit, my name is Jack and I named the char after myself, and here I was thinking the game was doing some TECHNOLOGY thing and so on.
>>
>>321403208
They have flat DR as well as % DR so you need to use a high damage/ap pistol

A .44 Hammerer crit will one hit them if you're lucky
>>
>caught too many hoppers
>quest giver didn't take them
>won't buy them either
What do I do with these?
>>
>>321413661
many NPC do refer to you with the name you chose, but everyone who doesn't know you generally calls you jack
>>
>>321413427
>>321413430

Maybe I phrased my question a bit poorly.

What does Underrail do what Fallout 1 and 2 don't in terms of gameplay?
>>
Anyone running psi on hard difficulty?

I was wondering if its as powerful or versatile as a heavy armor, AR, SR build.
>>
>>321413432
I wouldn't say our brain is "fucking" with us, simply that we're way too confident when big numbers are on our side.
>>
>>321413853
much better combat
crafting
more exploration
psi abilities are fun
>>
>>321413214
Pretty damn good. A 100+ energy and 1.+ conversion rate is in the 100+ quality components. Except the frequency modulator which seems pretty weak and the fact that it doesn't have a secondary modulator to further boost shielding.
>>
>>321413794
Drop them. They're basically worthless anyway
>>
>>321413853
Make the combat actually good and challenging.
>>
Is it normal to feel pretty underpowered going guns?

I swear, every other NPC seems to have way better weapons and gear, way better chance to hit me, and do way more damage.

I invest my points into gun related stats, grabbed good gear and still get my shit kicked in.

I feel I could get more done going Psionics or Melee than guns, it just feels weaker and more of a hassle compared to other options.
>>
>>321414331
Your gun is probably shit, post weapon and stats
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>>321396558
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>>321396558
Good enough

Crossbows main advantages are they can penetrate ES and have utility independent of psi and nades
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>>321414565
thanks friend
Guess I'll go through with my crossbow/dagger build then
>>
>>321413214
Is it the area with electric rape spiders? I've noped hard from that place.
>>
>>321414331
What's your stats/feats and what weapon are you using?
>>
>>321414681
>>321396558
>Crossbows can be very powerful but their power is not in pure damage, it is in crowd control/debuffs. Use shock/fire/tranquilizer bolts to stun enemies or set them on fire, and they won't be shooting back at you. Combine crossbows with bear traps and stealth to immobilize melee foes while you shoot them from afar. Opportunist is a great early feat for a crossbow user which will increase the power of your shots against almost all crowd-controlled foes. Take a look at all of the crossbow, stealth, and trap feats and think about how they combine.

>For enemies with thick armor, try acid or shock bolts to do non-mechanical damage, or just pull out a HE grenade.

From forums
>>
>>321414703
Yeah.
I fucked them up good 1vs1 thanks to having multiple stun abilities.
>>
Is it just me, or is the writing in this game rather bad? I know it was translated and written by amateurs, but without solid writing how can this compare with Fallout? I didn't play Fallout 1 & 2 because the combat system was fun... I played it because the game was immersive and had depth.
>>
>>321414759
Nice, thanks for the tips anon
didn't know they had great CC so wasn't planning on opportunist at first
>>
>>321414759
Rathound King is a great example of how hard you can fuck anyone up with this combo of skills.
>>
>>321414978
The game is made by a serbian guy.
I expected far worse.
>>
>>321414978
Underrail isn't fallout and it's not trying to be
>>
>>321414681
Crossbows are a long range weapon that need you to pump PER.
Knives are close range melee and need you to pump their main stat (DEX) like no other weapon because of the crazy bonuses they get.

Going knife+crossbow is dumb.

If you want knife+ranged go with pistols.
Pistols also benefit from DEX, they are nicely build for crits just like knives and have a great close range feat that can use the incapacitate debuff procs knives give you from the Cheap Shots feat.

Crossbows + traps are insane too, bear trap abuse with Quick Tinkering never gets old.
>>
>>321412264
Being this guy should be a bannable offense
From the fucking planet
In 2015 I'm not even going to bother explaining this shit to you you drooling retard.
>>
>>321414978
Writing isn't any worse than Fallout's. In some ways it's better because the focus was more on making the locations plausible than the dialogue.
>>
>>321397968
that's for roleplaying purposes, ie making you fulfill a specific role given the limitations. also as a powerplayer in every pen&paper, if they didn't put caps min maxing wouldn't be as fun.
>>
>>321415494
>better writing than fallout
Just no, stop.
The writing in underrail is ok, nothing more.
>>
>>321415742
Fallout's writing isn't particularly good anon.
The setting in Underrail feels more real to me.
>>
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>getting into the Motion for the second time
jesus fucking christ
>>
ok i just started out, no points in lockpicking.
now I have to switch on these power generators, but the door to a room with one in it is locked.
how the fuck do I open without lockpicking?
can I set up explosives or something in this game?
>>
>>321415878
English isn't your native tongue, is it?
>>
str psi is legit u absolutely shrek people with the telekenitic fist and if u get in close but this true for all melee builds. But build only shines at like level 14 when you get locust of control and proxy psi. After 11 str I went int to get my crafting up and feats like expose weakness.
>>
>>321416206
If you're at the very first quest on the outside, you only need to activate 3 of the 5 outposts, read your quests.
>>
>>321416317
I'm American actually.
Fallout feels more goofy and silly while there's more little touches in Underrail to make the environments seem plausible. People talk to you in a somewhat realistic manner as well not "Oh this right here's Fucktown, we were established in 1992 when blah blah blah" It's like "Yeah this is Fucktown. Fuck off and bother someone else I'm fishing, retard"
>>
>>321416724
Guess we're not remembering Fallout the same then.
>>
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I love the dystopian feel of this game, where it seems like you're gonna be ambushed and killed around every corner. Reminds me of Camden, NJ.
>>
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>>321416206
There are hidden trapdoors if you have hight per stat. I activated all posts with 0 in lockpicking.
>>
How are the chemical weapons? Do they trigger contamination debuff?
>>
How do I kill burrowers? I am a mix of stealth/melee/Psi, and while I can kill usually any number of spawn, the burrowers themselves just have so much damage, as well as the fact you can never aggro just one, since it always aggros everyone of them on the map. I skipped the GMS compound nest, but now I am skulking around inside the one between SMS and Junkyard, and I just cannot imagine it is supposed to be this difficult. Any help or do I need to git gud? =(
>>
>>321418172
Why do you want to fight them? Just use the vents.

Personally i just planted some traps and let them kill themselves, i had a shitton of them after striping Depot A from it's minefields.
>>
I'm only up to the GSM mission, but it's great so far.
It feels too much like a Fallout 2 expansion pack though. A few environment models are copied wholesale, which was initially a cute reference but then it became clear the whole game is a love-letter to Black Isle Studios.
It's Fallout 2 but you can throw fireballs at people, still 10/10 in my book.
>>
>>321418464
I don't, but they usually are blocking paths I can see go farther back, and I cannot sneak past them. Muh oddities. Guess I should just level up some more and come back with mines.
>>
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>>321398240

I can't throw anything either. Put ten points into the skill and have grenades and net in the utility belt, but the background to the icon is red and you can't throw shit.

Does anon know where I'm fucking up?

Pic related
>>
>>321418812
>Muh oddities
but why
>>
Want to play Psi, but I can't figure out how to play Psi, get a crafting skill, get a secondary damage option, AND cover utility stuff like hacking, pockpicking and persuasion.

Its bumming me out.
>>
Shit, anyone got any tips for dealing with those last 3 raiders in the GSM? I haven't had any trouble up until now, but those guys are shreking my shit.

Is there any way to get them in front of the turret? It annoys me that you can't activate it in combat.
>>
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Somebody help me out with something.


Here's the character I'm thinking of making.

Str 3
Dex 3
Agi 6
Con 3
Per 5
Wil 10
Int 10

Hacking
Biology
Tailoring
Thought Control
Persuasion
Intimidation
Mercantile
(Spare 15 points for something else)

Feats:
Doctor
Snooping

First of all, is it fine to play with only 1 Psi branch? I really don't want to take them all.

Second, and the reason I came looking for an underrail thread actually. Is the 5 Perception + snooping feat enough for me to find the majority of secret areas? Are secret areas worth it?

Finally, what should my last skill be? Dodging/Evasion? Stealth? Something else?

Please respond asap because I've been on this goddamn character creation screen for 2 hours.
Jesus christ, I must be autistic as fuck. Send help.
>>
>>321419281
The background icon should be red, do you have enough AP?

>>321419659
Stop trying to do everything.

>>321419818
Molotovs, taser, flashbang
>>
>>321420102
Everything? I just want to be able to actually win fights, and loot shit. I don't want to do anything in combat besides psi+backup. I only want 1 crafting skill. If thats EVERYTHING then might as well say "stop wanting to do ANYTHING".
>>
>unarmed build with grenades as support
>Get to a area with electric instant kill floors and coil spiders
>Spiders rape my ass with stuns and keep getting charged by the electricity from the floor and other spiders.

Fuck, I can destroy just about anything but these fucking spiders.This area was so much easier as a psi user.
>>
>>321420102

Wasn't in combat when the screenshot was taken. Will try manually entering and see what happens. Cheers m8.
>>
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This sounds pretty decent.
Got two great melee weapons in core city sewers, shame my simple psi fists are still better most likely.
>>
>>321407994
Saw the cave and explored it too. I was lucky enough to be outside their sight zone. Decide to inspect the one in the back quickly.

>over 600 health

Noped right out of there
>>
Been watching tv show dark matter kind of reminds me of underail.

Sounds like lot of you guys are not using shields you should after junkyard or u playing the game on super hard mode. It makes enemies like burrowers useless and exploding spiders not dangerous at all.
>>
>>321420082
I've got 9 PER plus snooping and so far it's been shit. So far I've found one actually useful hidden passage and one secret vendor that never has stuff I want (or that you'd want either) and is never buying anything I have. I'd skip it.
>>
I think this game would be improved by a map that your character makes as you travel.

Hell, I'd buy an ingame sketch pad and paper that I had to fill in room by room that worked as an inventory item.
>>
Lifting Belt or Doctor's Pouch?
>>
>>321420082
Or...Do you think I should dump Perception to 3, fuck snooping and mercantile off and get Dodging + Evasion and Clothier/Sprint feat as well as bumping agil to 8?

>>321420797
Well shit.
>>
>>321420598
Fucking nice, where do I find the sewers?
I just got to core city.
>>
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>>321421279
Go into the docks and take north passage.
>>
>>321421267
you really need dodge and evasion unless you're a heavy armor juggernaut type of nigger and since you have no strength....I'd say you're not.
Dump per, up the con. You'll need it for going psi.
>>
>>321421109
you could do it with real papers and a pencil
>>
>>321421501
I could learn a useful skill or get a girlfriend in real life too. I'd prefer to keep things digital.
>>
>>321421484
Alright sounds good to me.
Shall I put agil to 3 too and 8 in con or balance them out?
>>
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>>321421453
cool knife
>>
>>321420082
Throw away intimidation and mercantile, they are useless.
1 psi branch on full psi build is NOT okay, take them all.
I regret taking snooping, almost nothing so far.
Take dex at least to 5 to have lock picking or you will miss a metric fuckton of shit.
Don't rise biology too high in the beginning, just enough to make basic things, you will need advanced ingredients for really advanced shit.
>>
how viable is a pure psi caster?

i was playing a melee psi character, but i found myself using my melee very rarely and i think i should save these points for something else.
>>
>>321422112
Pure? No other combat skills at all? I'd take throwing or traps too, but it should be doable.

I'm doing guns/psi and I'd rather put points into throwing.
>>
>>321421673
If you want, though I'd argue you need the agility to dodge shit. Kind of hard to say on that one.
>>
>>321422276
should i have any points in dodge or evasion?
>>
If I take out friendly or neutral guys that have no name without anybody noticing, will that fuck me up in any way like negative reputation?
>>
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>>321422019
>taking psychokinetics with 3 str
>>
>>321422474
Do you want to go heavy armor or light/medium (assuming light/medium) yes.
>>
>get my shit pushed in in by mutants
>go home to get meds and trade
>have option to tell guy cutting up the bug about the nest
>get key, head to nest
>do kinda okay sorta with digbugs
>run out of meds
>on my way back to base notice all of the paths i didn't take
Should i the explore the area around the compound with the nest?
Are there any oddities there?
>>
>>321422474
You really shouldn't use very light armor on a psi build as vests give you psi beetle boosts so evasion and dodge are useless, you will always be around 40-50 equip load or higher.

Honestly, aside from dex i don't see any stats synergising with pure psi well. Sure, you can just vitgouge by taking constitution to like 8, but that's boring and not that necessary. High dex is good psi fist damage and ap cost + high initiative + great lockpicking skill scale.
>>
>>321422886
>You really shouldn't use very light armor on a psi build as vests give you psi beetle boosts so evasion and dodge are useless, you will always be around 40-50 equip load or higher.

Not him, but just fuck my build up if that's the case.
>>
>>321422852
>Should i the explore
>Are there any oddities there?
The answer is always yes.
>>
Where the hell do i get a sturdy vest?
>>
>>321422701
>228 damage on psychokinetic punch with 3 str on level 14
>it's doubled with proxy
You won't get any good damage boost from str synergy unless you go full autist 10 STR and it will hurt your build more than 25% psychokinetic damage boost will help you. And you don't need STR to wreck everything with it.
>>
>>321421484
>you really need dodge and evasion unless you're a heavy armor juggernaut type of nigger

Not really, if you play stealth and focus on alpha strikes and controlling the field with traps you are fine without dodge/evasion.

If anyone actually manages to damage you your shield will take care of that.
Dodge and evasion are a massive skill point sink since they are an all or nothing deal and with how exploration and crafting focused the game is you need those skill points badly for hacking, lock picking and crafting skills.

As a side not i fucking love quick tinkering
>traps root enemies for 3 turns
>quick tinkering gives you a zero AP trap every 2 turns
It's like a magic spell that makes all melee enemies disappear and if you find a doorway it autowins the battle for you.
And crawlers are a joke thanks to it, want to sting me and fuck off to the ceiling? Too bad, eat a fucking bear trap instead faggot.
>>
>>321421484
>pumping con for psi
>not taking minimum con as psi to mitigate the HP loss

Do you even minmax?
>>
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>>321411243
>>Reaper rifle (+25 crit damage)
>>Anatomically-Aware Scope (+50% critical damage bonus)
>Sharpshooter feat (+30 crit damage)
>Pair that with Aimed Shot, and you get a massive crit every 3 turns.

You literally decribed my build, at least how it used to look like.

You should also get critcal power, it give you additional 1.5% crit damage for every 1% above 100%.

Pic related is me with crafted Reaper, now I'm using a scrafted spearhead with rapid reloader, it's slightly weaker but still one shots everything and I can get 2 shots per round instead of one.
>>
>>321423141
Sounds like something that's gonna get nerfed.
>>
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>The beast is completely unharmed by TT
Well, I've tried everything
>>
>>321423996
*TNT
>>
>>321423996
It dies in a cut scene during a quest.
>>
Is there a way to get Grover's quest (with Teresa) without intimidating him?
>>
>>321413492
Place it on your toolbar - You can do that with ammo, too, and right click things that are there to swap their function. This'll be essential if you run into a Utility Bot controller, as well
>>
>>321418091
Acid has a chance to trap with DoT, flame has a chance to DoT, and I wanna say chance to Fear, and cryo can drain their move points, also with a feat, do slather the enemy in a damage boosting debuff.

I personally find chem pistols REALLY underwhelming - Real ammo guns have much higher potential from the crafting, is a lot more consistent, and readilly available, and chem pistols dont have scopes or anything like that.
>>
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>evelyn's quest
>>
Is there a way to reduce energy drain on weaponry, armor & equipment?

Also, when crafting gear, should I aim for a higher flat DR or % Reduction?

The explanation said something about whichever is higher, Higher according to what? The damage beyond a specific threshold?

I,e something does 200 Dmg, instead of trying to hack off a piddly 20pts it instead tries to remove the 15% DR value instead?
>>
>walking through lower core city
It's like Protectorate borders curve around them.
>>
>>321424595
Yes, 15% would be 30 points which is higher than the 20 DT. So you'd take 30 points less damage.
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