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Grim Dawn is now content complete
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>It is with great excitement that we announce today the release of Build 29! With this major update, Grim Dawn has now become Feature and Content Complete!
>What Content Complete means to you, the players, is that you now have full access to all of the game’s content, items and difficulty modes. Nothing is blocked off, no quests remain that cannot be completed.

Another good game finally leaving early access. Anyone playing?
>>
Will buy it sometime during the sale.
>>
>>321193832
No, but that might just be a "not yet" now that it's out of early access. How's the game? Specifically, how does it compare to the current builds of Diablo 3 and Path of Exile?
>>
They didn't release a ranged class in the end did they? Demo doesn't really feel like a ranged class, more of a spam tools class.
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>>321193832
huh what is there to do in that game once you finish the story tho?

The maps aren't randomly generated, the veteran mode only spawns more mobs doesn't really drop better gear, just more chances to get more gear. Or did it unlock the new super really hard difficulty? and does that change the game significantly?
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>>321193832
>each class has like 1 or 2 attack skills that dont suck dick
>you basically spam that one skill x10000000 to beat the game
>not even a real multiplayer game
game is dull as fuck
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>>321194128
in term of class cusomization and itemization, it shits all over every other arpg
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Been waiting so long for them to finish it I'm not sure if I actually give a fuck any more.

"Feature complete" sounds like, "we're still not done but it's totally out of beta now guys"
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>>321195829
they didn say is out of beta, in the post they say the full release is in 2 months, the next patches are for balance and performance.
you guys are fast on talking shit
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Oh shit, I really wanted to fap but I also really want to play.
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>>321195804
Is it a leech fest or do you actually pack a punch and have to move around and shit?

Also, is there any spell that's dependent on positioning, like frozen orb?
>>
>>321196285
> in the post they say the full release is in 2 months

Just like the numerous other times they said the game was doing to be done by.

At this stage I'll just assume it still won't be finished for another few months after the date they've given.
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>>321196601
always the glass halff empty
>>
So is there an equivalent to the maps in PoE for endgame? What is there to do at higher levels?

>>321195371
>not even a real multiplayer game
how so?

I genuinely enjoyed Titan Quest so I was looking forward to this game
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>>321196810
They've missed their milestones multiple times.

Why would you believe them after that?
>>
>>321197026
>Developers can miss deadlines.
In other news water is wet.
>>
>>321196537
Yes, Yes and yes to whatever you may ask, you can build however you want, I've seen people run full summons, full retaliation damage, >>321196484 is my point and click dual pistols sorcerer, webm here is my super low level saboteur which is a mix of rogue-ish skills paired with explosions.

The itemization is really great compared to Titan Quest, you can find very niche items that you can completely build around for some very exotic builds.

It's great, suffers from a slow beginning though, or maybe it's because I've played Act I to death since early access came out.
>>
>>321197210
Multiple times. Over the course of almost 5 years now.

How much of a fucking apologist are you?
>>
Fucking fantastic.

I really hope the blueprint drop rates are higher at the higher difficulties, finding some of those relic blueprints is just absolute bullshit.
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>>321197493
or are you saying grimdawn is not a good game?
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>>321197669
Miyamoto never said that.
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>>321197246
forgot webm
Low level melee Nightblade+Demolitionistt
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>>321196882
Multiplayer has 0 hacking protection, so unless you have friends to play with theres no point in mp.
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>>321197917
does that make the quote false?
>>
>>321197493
So you're saying the game about 5 years to get finished, and during the course of that time they missed a couple deadlines they made. For a publisher-less dev team that sounds about right.

I don't know what you're trying to get at by calling me an "apologist," but if you're saying that this is out of the ordinary then you obviously don't understand the process in which video games are made.
>>
Did they finally release an actual summoner spec?

I'm tired of only having like 8 minions
>>
>>321198216
devotion system you fag
>>
>>321198071
It got kickstarted, that makes it even fucking worse.

>hey guys give us money because publishers won't fund our project
>take 5 years and miss most milestones

WOW I wonder why no publisher would fund them, that's crazy.
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>>321197948
animations look like wet noodle garbage, why the fuck do all diablo-likes look like shit, even diablo 3 can't get it together (on top of being shit).
>>
>>321198369
>Takes 5 years like that's a long time
That guy was right about you, you don't know shit about video game development. That's the average time to make a game that isn't angry birds.
>>
I have >250 hours in this game and I don't even like action rpg. What's going on !?
>>
>>321198369
There is a gigantic post by one of their devs explaining all of this.

tl;dr for a good portion of the early time, it was only two--maybe three--people working on the game and THAT was during their free time after their day jobs

But I mean, keep up with the popular 4chan rhetoric of "everybody is wrong except for me no matter what".
>>
>>321198369
They are like 6-people team making a good game with shitloads of content and regular updates.
>>
Holy shit, it's finally complete. Maybe I'll give it a try if I find some time and my ancient PC can run it decently.
>>
>>321198610
good gameplay
good music
interesting world

maybe you are not a tool and you really like videogames when they are good, not because of the genere
>>
I have grimdawn installed since forever, I just don't see any reason to play this over PoE, and I think PoE is shit.
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>>321193832
Now that its "finished" I'll probably actually play it. Though now I need to figure out a build, which is always the most painful part of these kinds of games.
>>
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Awesome.
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>>321193832
Any reason to play GD over Van Hellsing, Path of Exile, Torchlight 2 or even D3? It's years late to make a splash.
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>>321199185
Check the forums, there's a subforum for builds. Might give you some inspiration.
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>>321196484
>pistol sorc
muh nigguh
>>
/v/ is it worth it to get my dick sucked?
>>
>5 base classes
why is there less classes than in tq and its exp ?
>>
>>321199429
Sounds stressful. I'm sure I'll get around to it at some point, but man, I hate coming up with builds for games like this. If you pick something shitty you might not realize until 40 hours of playtime.
>>
>>321199534
Because you combine 2 of those and get awesome stuff. Or you can go pure class.
>>
>>321199554
play minecraft m8
>>
>>321199413
nope
and it's worse than all of those except VH
and arguably TL2
yes, it's worse than D3
>>
OW SHIT

Time to to aether ray some big demon fuckers.
>>
>>321199597
you did that in TQ
and the classes in TQ are about 10x more interesting than the shithouse ones in GD
>>
Guys, I'm about to play the game with a bunch of friends, I want Hardcore mode, because it's more interesting and challenging, friends want softcore, because they are pussy scrubs.

Actually they do have a point. If someone fucks up and dies, we have to start over again. But then again, softcore really, really sucks.

So we're having an idea, that whenever someone dies, he has to do something. We're just out of ideas on what.
Any tips or ideas? Should be actually enforceable (we know eachother IRL), light, but undesirable at the same time, bonus points if funny.
>>
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>>321199597
>Because you combine 2 of those and get awesome stuff.
Is this in any way similar to the dual-classing of Guild Wars 1?
>>
>>321199413

No.
>>
>>321199554
You can get every single point you spend refunded except for those spent into the class level and your personal stats.
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>>321199764
devotion system
>>
So is this game better than the snorefest that is Path of Exile?
>>
>>321199783
The one who dies has to blow the others.
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>>321196484
looks terrible and ugly
>>
>>321199783
Make them sell all their equipment and throw money away.
>>
>>321199413
As someone who's really into ARPG's and thinks of himself as absolutely unbiased,
no,
PoE is way more fun.
>>
>>321199764
TQ classes take at least a full run in the first difficulty to become somewhat interesting to play, GD gives you stuff to actually play with right off the bat.
>>
>>321199783
Just tally up the deaths as you play. The friend with the most deaths by the end of the game has to buy the rest of you a nice dinner. At dinner he can wear a funny hat that says "retard" on it or something.
>>
>>321199413
As someone who's really into ARPG's and thinks of himself as absolutely unbiased,
yes,
grimdawn is the best of all of them
>>
reminder that this thread was made by the devs to advertise their game
>>
>>321199783
There's a really simple and obvious solution to that. Just play proper hardcore. If you die you have to kill yourself. Then nobody feels bad about sitting there alone with his thumb up his ass because he fucked up and got his character killed.
>>
POE is better and i own grim dawn, bought it because they deserve the money for tq, i will buy everything they shit out.
Grim dawn is good tho
>>
>>321199890
No, PoE is better quality and has way, way more content, viable builds and fun.
>>
so why should I play this game if I've invested thousands of hours into D1/2 already and hundreds into PoE? TQ was boring as hell
>>
>D3 is bad meme

Damn I'm back in 2012. Fuck.
>>
>>321200213
You really shouldn't.
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>>321199413
Yes. Grim Dawn is way better than those ARPGs you just named.
>>
>>321195371
THIS.

Every class or class combo has a 1-2 attack/spell combos that they use and that's it. Everything else is shit dmg so it's utterly a waste of time to use anything other than your generic shit. Most melee or shooter builds are straight up just improved left click skills. So you are actually just auto attacking everything to kill it with your boosted shit.
>>
>>321199534
Because Grim Dawn is one stand-alone game that has just been completed and doesn't even have an expansion yet?

>Why does X MMO that just released have less content than WoW?
>>
Another one of these threads
>a good game (game A) gets released
>the players of the same genre who play game B
>Someone who likes the new game better makes a thread
>all the players of B game come to shit all over it because they are too fucking salty to even try it
Another day in /v/ talking about video games
>>
What's the point of 26 devotion points per difficulty level when there's only 50 points max?
>>
Why does the game's Steam page still say early access?
>>
>>321200575
>buttered that people don't like his game and can't deal with criticism
>>
>>321200575
Well the problem is that all these games basically play the same and even D2 is still worth playing despite its age. If a new game in this genre comes out the question has to be asked if it's really worth bothering with over all the others. At least titan quest had the advantage of offering a unique setting.
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>>321200585
they said it's content complete with this patch. One more patch for bug fix and balance then out of early access in February.

And they finally removed completion bonus from components. I can finally clean my storage. Unless they buffed the shit out of them, I don't really think I'll be using them much anymore then
>>
Anyone got a webm or video of someone using full summons?
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>>321200575
all media is compared to its predecessors
are you being willfully retarded or was there a point to pointing out the obvious?
>>
>>321198962
Yes. This game is pure gameplay know how. It hits hard, lore is unique to the genre and the music is fantastic. I could do with a better sound design for fire weapon and crossbow though.
>>
>>321199534
6 classes actually, and because TQ could become an unfocused clusterfuck easily with so many slightly-different classes rather than ones that are unique.
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>>321199534
There is 6 base classes that you can combine at will.
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>>321194692
ITT fags that cannot read
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>>321199764
the don't buy it and get the fuck out of this thread?
>>
So apparently there's another "hardcore" dungeon...

Is that where the final boss is?
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>>321201562
I already bought it back when it was alpha
this is how I'm able to provide insight for lovable retards like yourself
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>>321193832
Been playing this game like hell since September. It's loads of fun, and I'm enjoying the ridiculous combinations that are possible, like in TQ.
Currently running a soldier/occultist support build while I play with my brothers and dad.

My biggest gripe about the game is that the skill points feel mismatched. By that I mean, there are too few points given or too many points required to reach most of the good abilities.

In TQ you could hit the maximum in a mastery at 32; in GD, 50.
In TQ most abilities capped at 8-10, some at 12, and very few at 16. In GD, almost all of them cap at 16.

I find myself seriously struggling to pick up all of the skills that I want to really iron out my build, and the constellation stuff is in a similar boat.
>>
>bought years ago
>never even finished act 1
Well early access really didn't benefit me here
>>
>>321199786
Very, but not as restrictive. In GW1, you didn't have access to the primary attribute of your second profession.
In GD (and Titan Quest as well) you pick your first mastery at level 2, and your second a few levels later, and you can dump as many points into either and grab all of the skills you want.

Also, a neat thing: the name of your 'class' depends on the combination you chose. E.g. a soldier/shaman is a warder, a nightblade/demolitionist is a saboteur, etc.
>>
>>321199932
Genuinely confused as to how someone can find PoE fun

The all out defensive building, one skill focus and fucking shitty caves made me go off it
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>>321193832

Ohhhhh shieeet, fuck yes. Finally. I have been waiting so badly for it. Finally i can take my 60 conjurer to the next level.
>>
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>grim dawn thread
Aw shit
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>>321200575
PoE's dying a death these days so it's in the interests of its players to try and make anyone interested in the genre play their game over anything else

shame
>>
Where do I need to go to finish the last quest? Couldn't find anything in Bastion of Chaos...
>>
>>321202374

Drop the storm hound and get ancestral spirit. That shit is crazy.
>>
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>>321201758
Keep in mind that you don't have to max all skills, a lot of them are one point wonders that don't benefit that much from being maxed.
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>>321202374
wtf am i watching? zoomancer?
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>>321193832
I didn't think Titan Quest was that great, and Grim Dawn seemed like a carbon copy with no improvements.
Is it?
>>
>>321200331
This is the biggest problem with Grim Dawn and PoE. Your build is basically complete garbage if you're not just spamming one OP skill repeatedly.
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>>321202374
>>321202136
Why the hell didn't you start the thread with this info? So much bullshit was said when the only thing people need to know is that it has varied summons and GW1 style dualclassing.
>>
>>321202894
No, but it's in the same vein so you might no like it either. Pirate it and see for yourself, you could be surprised.
>>
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>>321202667
When I'll get it, sure.
>>321202883
might be
>>
>>321202926
That's inherent to all ARPGs, not just GD and PoE
>>
>>321202926
All Diablo-likes are one skill spam. It's a cornerstone of the genre.
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>>321197917
http://www.theguardian.com/technology/gamesblog/2012/apr/27/shigeru-miyamoto-rushed-game-forever-bad
>>
>bought this game back when there was only one act
>been putting off playing it in case I ever got my friends to get it

>they're all tasteless plebs
>>
>>321202861
That's what I've started doing, like the AoE upgrade for the soldier's charging strike, that's only worth the one point.
But a good lot of these skills are critical to my build, like curse of frailty, blood of dreeg, field command, and squad tactics.
>>
>>321199897
Your opinion is wrong and you should feel bad for having it.
>>
>>321202894
There are definitely some improvements over TQ; build customization has more layers, and more meaningful class choices, and there's a pretty robust crafting system.
But much of the core of the game is still the same, so if you didn't dig on TQ, I wouldn't put money down on GD.
>>
>>321194128

It's pretty fun, fits nicely between the hardcore minmaxing of PoE and the mindless killing of D3.

It's very much like TQ though in that is has some pacing issues at times. Some sections just drag on, and some enemies seem to have way too much health. It's made worse if you get some bad luck with drops and vendors and wind up having to slog through a long section under powered. I'd love to see them lower monster health a bit on normal mode, but the other difficulties are fine.

I'd recommend picking it up if you liked TQ, or just want to scratch that ARPG itch and the other current offerings aren't up your alley.
>>
>>321203540
Soldier is kinda problematic though, it's pretty much much "passive buffs: the class" and there's a lot of stuff worth taking.
It's too bad because 90% of the soldier/x builds tend to dump most of their points into the soldier passives.
>>
>>321193832
I made a Summoner. It's around level 20. It's pretty boring though. I might go for items that I can make a new char with or just start over.

I have a Witch Hunter level 25 but it does easily so it isn't much fun either.
>>
>>321203879
I've noticed that too, which is a shame.
On most of my other build combinations i end up with like 4-6 commonly used abilities, not counting abilities from items/components.
>>
>Checking out the new stuff
>Play for a couple hours, level up
>Wait, devotion? What is this?
>Click

For fuck sake do I have to restart the game...
>>
>>321203081

What are you using to record your webms?
>>
Is the full game available on Steam?
>>
Is it out or just Content complete?
>>
>>321204282
Yes.
http://store.steampowered.com/app/219990/
>>
>>321203925

Summoners need a bit to get started. And you want to rush both the hellhound from occultist, and briarthorn from shaman.

Also you only need 10 points in shaman, the briarthorn abilities are not that good.
>>
>>321203879
soldier is pretty much OP right now as a secondary class

Since it gives a shit ton of physique, and has the best 1 point wonder in the game, you just max soldier class and get 1 or 2 buffs and that's it, you proceed to faceroll with your main class and can now equip most shit in the game without investing in physique.

That might change with new itemization, but at least before this update it was a no brainer.
>>
>>321204176
You just need to find shrines to get devotion points. You get afinity from the middle.
>>
>>321203879
Not to mention all the '8% chance to activate this, 5% chanceto activate that'. I hate that shit.
>>
>>321203081
Webm Converter
https://github.com/WebMBro/WebMConverter/archive/master.zip
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>>321204176
Not at all, though you may want to just to be better able to plan your build.
Search devotion on the grim dawn wiki, you'll be able to find most of the devotion shrines where you can get your points.
Then just spend them as would be fit for your build. Though it'll take some time to look around at all of the constellations and figure out which ones you want/need.
>>
>>321204176
No, you can go back to the shrines and get all the points you missed at any time.
>>
Pure Conjurer is way too easy though, with sheperd's call alone pets' damage fucking skyrockets.
>>
>>321204576
Those abilities actually pile up to be pretty impressive.
The shaman has one that only works with two handed weapons (possibly only 2h melee), that, at max, is a 25% chance to leech 50% of damage done back as health, and it can trigger on any default attack.
That's working wonders for my 2h melee soldier build.
>>
It's finally finished? Neat.

Does it have a decent summoner class?
>>
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my first purple!
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>>321204969
Shaman and Occultist are the two pet classes.
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>>321204969
>>321205409
Also several devotion constellations have buffs and new pet related skills.
>>
>>321205347
>not restarting from scratch on final build
>>
What do?
>>
>>321204304
Content complete, a final patch to tweak the balance will come out in January and then they say it'll leave Early Access.
>>
>>321205698
you need to raise your reputation with some faggots and then they give you a quest which involves restoring that shrine, sorry I don't remember which fags, I think the ones from act 2
>>
>>321205634
Why the fuck would I do that?
>>
I still find the itemization on greens kind of janky, and I hate building around specific damage types rather than specific skills, so it becomes a little hard to figure out WHAT exactly is affecting your skill damage and how much of that is based on what off your weapons.

It's still fucking great though, never even found a purple.
>>
I can never find people to play with tho.
>>
>>321205795
To experience the game in it's final form, from the start?

Don't tell me you don't actually like the leveling experience.
>>
>>321205698
You get a quest from the Rovers faction to fix up the shrine, it's a PITA.
>>
>>321205698
Increase your Rovers reputation.
>>
>>321205865
There's nothing different about it, they just made some minor changes and added the ending and an end-game dungeon.
>>
I made a demo/occultist that does dual pistols, but I find ive sort of hit a wall where im a total glass fucking cannon, and also cant find any real weapon upgrades. anyone reccomend any skills from either of those trees that'll add survivability? I've got blast shield but that only triggers off of/affects two damage types.
>>
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>>321205838
Haven't seen a GD general on /vg/, but maybe once it gets released proper. Should be easier to find someone to play with in a place like that.
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>>321206254

Doesn't occultist have an aoe slow ability?
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scored some more purple shit

Can't use any of it...if you want it and have any purps useful for summoners I'd trade ya.
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>>321206460

curse of fraility? Yeah, I use that too. There's just so many monsters that charge and break slows and shit. To be fair, its mostly bosses that one-shot me, than normal mobs.
>>
>that feel when no idea what king of build I even want to play in this game

I feel so overwhelmed.
>>
>>321206486

Anon that one handed fire... I don't have anything to give you but pls
>>
I *really* hate the skill system in this otherwise interesting game. Why not make every node cost 5 points or something so each point feels like it has an impact? Why do they vary from 11-19 points and other such weird bullshit? Better yet, since each skill has several passive skills associated with it, just make each node on the tree cost ONE skill point. That way you can still invest in skills you want to focus on by getting all the passive effects for it, without all the bullshit. It's called good game design, fucking figure it out.
>>
>>321203379
Diablo III isn't like that. It's a bad and boring game for unrelated reasons, but it at least serves as proof of concept that Diablo-style combat doesn't have to be boring spam.
>>
>>321206254
Vindictive Flame gives nice HP regen and defense and it looks really cool if you put at least one point into Ulzuin's Wrath.
Raven pet with Storm Spirit gives you something like 30% Elemental resistance as well.

I'd focus on items and devotions that have Chaos, Fire and Life leech, add some attack speed with the dual pistols and you're going to leech HP like crazy.
>>
>>321206896
Maybe a quarter of d3 builds use more than 2 active skills. The majority are just buffs for a single target and an aoe spell.
>>
>>321207153

thanks m8. I havent even delved into devotions yet.
>>
>>321207153

Please tell me you can refund devotions
>>
>>321193832
I told myself fucking years ago that I would buy it once it was actually finished. Atleast it's 40% off now.
>>
I have only one question:

Is there an auto-pickup feature?
>>
>>321207754

Only thing that autopickups are pots and money
>>
>Having to go through the whole map to find shrines with an old character
Devotion unlocks neat shit though.
>>
>>321207869
Play again from the start.
Keep your old char to transfer gear.
>>
>>321207498
Yes and you HAVE to.
Think of it that way, your first devotion point is spent as an affinity requirement to unlock a constellation, said constellation gives you X amount of the affinity that was required to unlock it, means you can now remove your first point without losing the constellation since it can support its own requirement.
>>
Do any of the masteries grant healer skills?
>>
Oh boy I can't wait to wreck shit again with my leftclick nightblade/soldier
>>
>>321207838
Okay, but do I need to stop every 5 seconds to pick items up?
>>
I'm having a great time with this game but I can't help but think Diablo style movement feels outdated, I think Grim Dawn would be a great twin stick game, could have six skills triggered with triggers and bumpers on a 360 controller
>>
>>321208784

If you want to sell them I guess
>>
>>321196484
How do I dual wield pistols? I went demolitionist/occultist did I miss my chance?
>>
>>321208795
tree of savior did it right
>>
>>321209151

You get the ability to dual wield from certain items
>>
>>321209293
Tree of Savior is fucking garbage.
>>
>>321209341
better than this 1 button game with no controller support at least tho
>>
>>321209151
You need one of a few items.
The easiest one to get is the gunslinger's talisman.
The devil's crossing faction merchant sells a blueprint for it once you are respected with them.
Otherwise you'll need to get a random drop from the gunslinger set.
>>
>>321193832
Is it better than Torchlight 2?
>>
>>321209596
fug I got all the way to necropolis without seeing the devil's crossing thing.
>>
Did they change the shrine locations or is that only for the higher difficulties?

There used to be one in devil's aquifier but there isn't one there now...
>>
>>321202189
Grim Dawn is exactly the same but with even more boring skills and no proper multiplayer.
>>
>>321196484
Such a fun build, especially with +attack %
>>
>>321193832
Great news to me. Finally I'll get my hands on some legendaries and more devotion points to get to those outer star clusters.

On an unrelated note, I wonder whether the devs will put additional bosses in higher difficulties. I always thought it was neat that stuff like the Hydra, the Manticore or the skeletal dragon didn't turn up on normal difficulty in TQ.
>>
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>Phys Warder
>Squad nerf
Why the fuck is Orleon's Rage even stronger now?
DW Pierce build looks way to OP on paper now
Savagery is pretty shit compared to DW
>>
Even with the devotion system, GDs builds seem nowhere near as cool as some of the stuff you could do in TQ. Most synergies are just use buff aura from X class. In TQ you there was so much more crazy shit you could do. Ternion attack alone opened so many possibilities like AOE spreadshots that confused.

Really the only thing this game does better than TQ is that the first difficulty isn't extremely long and slow so no one wants to play when the real game actually starts.
>>
>>321213539

>DW builds being good in an Iron Lore game

Whoa that's weird its almost like it's titan quest or something
>>
>>321193832
>achievement not done yet
I will probably wait until fabuary
>>
>>321204576

Grab a mistwalker talisman, gives you the troll rage or something autoattack ability.

And you never need to rely on proc attacks.

Darn i need to find a good bitrate for the webms, maybe a smaller resolution as well.
>>
>>321215095

I can't tell what's going on, is that the zoomancer build?
>>
>>321215425

Dunno how the zoomancer build goes. But i use just those 4 minions and buff the fuck out of their dmg with auras and the curse. My gear is still far from optimal tough.
>>
>Components now stack up to 1000

FUCKING FINALLY!

Mildly sad to see completion bonuses go, though when I think about it, I like the change, as it removes a somewhat annoying RNG mechanic, that ended up separating components into those you'd "keep for a good weapon" that you'd basically keep in storage indefinitely and garbage components for crafting.
>>
>>321202926
>Your build is basically complete garbage if you're not just spamming one OP skill repeatedly.

You just described all ARPGs ever
>>
Any tips for a newbie? I've been waiting for content complete to start playing.
>>
>>321215973
Save all your components, even if they don't seem useful. Never know when it comes in handy for crafting.
>>
>>321215639

YEP

that shit drove me bananas.
>>
why do this games have so much useless loot?

I mean after 30 minutes or so you will never ever pick a white item again, and I keep getting hundreds and hundreds of them which no one every fucking picks up.

Eventually even yellows become mostly shit, and I imagine greens won't be so hot with the new itemization.

I like loot pinhatas and everything, but devs need to make shit loot be worth something, at least in poe shit items can have sockets or links and you can gamble with them, but here and in diablo white items and eventually yellow items are so compltly useless I don't see a reason to keep throwing them on my face if I'm never going to pick them up.
>>
>>321215639

Im glad the completion bonuses are gone on one hand, as that means you no longer will get shit after finally completing a component.

>>321216162
I still wear a yellow on my lvl 60 char as its the best i can get thanks to how prefix/suffixes work in GD. You get so many trash items because of so many possible builds. Also some whites are used for crafting in gd.
>>
>-40%
Couldn't they put up a sale more decent than this?
I guess 15e isn't much but PoE is at least F2P which gave me at least the chance to try it out and know I won't like the gem and skill tree system
>>
>>321216503

Well you got 2 hours to refund this if you don't like it
>>
>>321216162

Oh also if you dislike useless loot just use the filter in the bottom left.
>>
>>321216567
That's not enough for this kind of game
A free weekend kind of deal would really help the title IMO
I have no fucking demo or anything of the sort available
>>
Is there a way to repick secondary mastery? I kind of wanted to wait for shaman in earlier builds and picked soldier as secondary for my lightning/elemental caster but I think shaman could be better now...
>>
>>321216829

You're right but you can get a feel for it I think
>>
>>321215425
>>321215575

You basically get them to something like this, and see everything die around you. Together with the shepherds crook devotion, i can almost reach 700% bonus pet damage. Just need to find all the shrines now and get the Wolf head.

>>321216980
Nope, once you pick a mastery and start leveling it you're stuck with it.
>>
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>>321217621

Forgot pic.
>>
>>321216502
Yes, it was nice to get a cool bonus for completing a component, that slight thrill. Though the sad reality for me was, that I was always reluctant to use those, since I'd always be paranoid about "wasting" it on an item with the next replacement item right around the corner, or you simply grow out of it. I know you can get the component back, but that would mean destroying the bound item.

In short, while it's cool to get nice bonuses on completion, the reality of things was, that it always made me save shit for the perfect item, ultimately filling up my stash with junk I'd never use.
>>
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>>321217720
>>
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>>321217720
wut
>>
>>321217726
Yeah, I actually had like 3 bank characters just for all the components I was saving. Getting rid of the bonuses allows me to finally use them freely, and it just opened me a shit ton of space.
>>
>>321217867
When 2 pictures get posted at exactly the same moment, 4chan switches the thumbnails sometimes.
>>
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>>321217621

Yea, i could probably get a lot better gear especially more pet dmg, i might have gotten too much life for them, but then again, some bosses actually killed them.
>>
>>321216567
Steam refunds are limited to 2 hours from purchase now?
The fuck? That's barely enough to even install the game.
>>
Any certain combos i should stay away from if i am to coop?
Im thinking summoner will fuck it up since the pets will take the kills from the buddy.
Any we should focus on? Having a synergy.
>>
>>321193832
Watch some vids but I get bored of it real soon.

Might get it when I buy new PC, game is badly optimized considering how it looks.
>>
>>321218129

No, it's playtime
>>
>>321218129
>Steam refunds are limited to 2 hours from purchase now?
They've always been limited to 2 hours, it's just that sometimes they give a refund even if you're already over the limit. They're pretty inconsistent with that.
>>
>>321218307
>>321218332
>>321218129
Oh yeah, that's right. It's 2 hours total playtime, not 2 hours after purchase.
>>
>>321217937
It got me into some bizarre situations at times. I needed the Blood of Oleron for a Relic, so I began grinding those damn chipped claws to craft the required base components for it. Lo and behold, once I finished the Blood of Oleron, it got a nifty bonus. Now I had to ponder whether I'd made yet another one and grind even more components, in order to not destroy this bonus. Didn't do it, because I was fed up at that point with "claw harvest runs". I'm glad I can use the components freely now.
>>
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Great item.
Feral Hunger needs a 2H melee weapon
>>
>>321218669
>(if equiped)

There are weapons that deal damage just by being in your inventory unequiped?
>>
>>321218849

There is a second weapon slot you can swap to
>>
>>321218849

No, it is the change in dps if you equip this shit.

>>321217867

Are those stats with buffs running? I can only get to like 650 with sheperds and the wrath of the beast tincture, wich is cheap as fuck for what it does to bosses.
>>
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If anyone has the stutter on item pickup, turn off cloud saving from steam, both from the menu and in game.

>>321218123
Even if bosses kill them, you just resummon them again. I have yet to see a boss survive a second wave of pets. Though, I have no experience with nemesis bosses.
>>
>>321218951
>>321219046
I see
>>
Where the fuck are you guys getting all these legendaries

fuck you guys
>>
Anyone else scouring the walls and clicking on everything to see if they have hidden some more secrets in the new areas?
>>
>>321219207
SoT
>>
>>321219309

Haven't found anything since Act 3
>>
Have had it on my wishlist for ages, might get it for christmas or something. Been a while since I got any new games, I think.
>>
>>321219484

Did they add something to SoT?
>>
From what i saw in the webms it looks like a TQ mod with more details.
>>
>>321219532

You havent found the undergound graveyard in the catacombs? Where you had to pull the torch on the wall? I think there is even a devotion shrine there. Or is that act 3?
>>
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>>321219046

Here is my full character, the boss in the end of darkvale can drop some awesome +50% pet damage rings. I use the ancestor bond from the relic and bonds of bysmiel.

>>321219207
Mine just dropped 30 minutes ago from the yeti boss near the asterkarn valley riftgate.
>>
>>321194161
Occultist and Arcanist both focus heavily on ranged attacks.

There's also gear that allows you to dual wield pistols and provides passive or chance on attack abilities.
>>
>>321219834
It is very Titan Quest-y in many ways, especially the perspective and feel, given that it's made by a bunch of guys from that team.
>>
>>321220127

Man i need to farm the darkvale boss then.
>>
>>321195829
>"Feature complete" sounds like, "we're still not done but it's totally out of beta now guys"

They straight up said this is the case...

They've finished up all planned content and are spending the last 2 months to fix any bugs and balance issues they find.
>>
>>321219748
Nothing
But there is a 2nd dungeon like SoT in chapter 4
>>
>>321196484
Awesome. Ever since path of exile I've always wanted my ARPGs to allow me to mow down crowds of enemies. I feel like that should forever be the standard.
>>
Currently wrecking shit up with a shaman, lightning everywhere but I'm starting to regret getting Arcanist as second class for a 2 handed lightning build. Ah well, so far so good, what could go wrong.
>>
>>321220916
That is the standard in every ARPG ever.

What the hell goes on in ARPG threads on /v/? There's always someone who acts like spamming one skill isn't the standard of the genre, that mowing down hordes of enemies isn't the standard of the genre, and someone who thinks that Diablo 3 has amazing combat compared to other ARPGs when it reality it plays just like every ARPG.

What ARPGs are these people playing? Are they playing one for like 2 hours on the lowest difficulty before moving on?
>>
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Should I get it? Is it better than Path of Exile? I still haven't touched PoE, so I might as well play that if Grim Dawn isn't better.
>>
>>321221320
I don't know man...

I play for fun.
>>
FUCK ME I LOVE FUCKHUGE 2 HANDED WEAPONS WHAT CLASS WORKS WELL WITH SHAMAN
>>
>>321221583
PoE is the better game, in my opinion, but Grim Dawn is a great game as well.
>>
The resistance penalties in the higher difficulties are pretty fuckin brutal.
>>
>>321217952
tome to lookfor that doa pic
>>
>>321221320
>spamming one skill... standard
Well anon, one thing D3 does do (that is one way other ARPGs should fucking do) is that you aren't spamming just one skill but instead have access to a functional and effective set of skills since it doesn't do that Skill Point shit where if you don't pump everything into a single skill, it and any other skills you tried to "diversify in" will just be shit in damage output and energy consumption later on.

Path of Exile's skill gem thing works similarly well too since you don't have to spend any finite resource like skill points on them; you can pick and choose what to go out with at will.
>>
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Is it actually difficult on veteran? I've tried PoE, but it was too easy and I am not playing it two times just to unlock the difficulty I want.

Also, do I get the survival mod if I buy it on steam?
>>
>>321221792

PoE would be a better game if all the fun stuff wasn't hidden behind a MASSIVE grindwall in the form of 6links. And if uniques would actually drop. I hate playing for hours and hours and feeling like I've made absolutely 0 progress apart from a bit of xp.
>>
>>321221583
yes is a lot beter than poe
>>
>>321222342
>but it was too easy and I am not playing it two times just to unlock the difficulty I want.
have you even played games like this before?
>>
>>321222342
Then you're missing out.
>>
>>321221707
Physical build = Soldier maybe. 1 skill got nerfed hard and doesn't give attack speed anymore
Lighting = Arcanist
>>
>>321222307
>one thing D3 does is that you aren't spamming one skill

Wrong. Why do these retardation believe this? I'm really curious. I've put over a hundred hours into D3, and nearly every build at endgame has you spamming he same attack skill over and over. Some builds might have you press a buff or debuff occasionally, same as every other ARPG, but when it comes down to it, you have one primary attack skill in D3 that your build and gear set are built around.

I have no idea why you're mentioning a lack of skill points. That has absolutely nothing to do with builds using the same skill over and over again. All it means is that you can easily change from one build that spams skill A to another that spams skill B.
>>
So I'm a summoner and want to get to Howl of Mogdroggen, I've got 11 ascendant 9 eldritch afinity, need 15 each.

What should I get? I've got Raven, Bysmiel's Bonds, Shepherd's Crook, Empty Throne, and Vulture right now.
>>
Omg, crafting actually checks the stuff you have in storage now as well?
>>
>>321222536
>>321222532
I don't remember Diablo 2 solo with /players 8 or Torchlight 2 on hardest difficulty being as much of a snorefest as PoE was.
>>
>>321222307
In PoE the skilltree is basically shared between synergies and vitality statpoints from D2, except now you have to put points into energy too. The skillgem system isn't very good either, because a lot of the gems feel very much alike eachother and the support gems usually can't be used in very interesting ways, and on top of that there are just way too many "mandatory" support gems for the limited sockets so you can't tweak your build much at all without dropping your effectiveness like a rock. Like for example if you're using an elemental spell for your clicking, the game is balanced in a way you're expected to link resistance penetration, faster casting, etc. all this shit into it.

I haven't tried GD yet, but PoE is pretty horrible. They took all the unfun things from D2 and made a game out of them. I wish the genre as a whole would've followed more of the D1 style of more athmospheric, more closer to roguelike type game while broadening character building instead of evolving into super fast paced action and extremely point-starved character building.
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