Why does /v/ always lose?
>Cuckoldnauts
>>321144956
Because /v/ is the joke villain of the video game industry.
Lose what?
I'm just going to pirate psychonauts 2, like everyone else with more than half a brain.
Sounds like a win-win to me
>>321144956
what does this have to do with /v/ as a whole and losing what?
>>321144956
Yes, absolutely no one on /v/ thought this was going to get funded. The fact this has been funded is deeply shocking and distressing to me. I cannot believe that this got funded. I did not see it coming.
>>321144956
I'm disappointed, but I think if it happens, pretty much everyone loses but tricky tim, so at least we'll have plenty of company.
>>321144956
Let the idiots waste their money.
>>321144956
All the sweeter to see it fluke.
>>321145267
Pretty much this famillia. Besides how is /v/ losing when it's other people throwing their money away.
>>321145621
*flunk.
>>321145549
This
The inevitable shit fight that's gonna happen when the supposed "investors" see no return because of hollywood accounting will be hilarious
>>321144956
I dont want to give him money but I really have to buy Grim Fandango again.
>>321145921
The "entitled gamer" shit has died down a bit and a few outlets have started calling bullshit on small non-SJW things. When things go south with this, which they will, it'd be nice to see a proper shitstorm