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>FF7 Remake would be too big for a couple of blu ray >XV
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>FF7 Remake would be too big for a couple of blu ray
>XV will fit on one
>>
>>320940852
We all know already that XV will be a flop&blunder.
>>
>>320940852
FF7 story sequences were hours of reading at a time, pretty sure it's just budget constraints since it'll all be voice acted this time.
>>320941510
Why?
>>
Ridley invocation confirmed
>>
>>320941510


Based on what?
>>
>>320941731
Trust me, i have a high IQ in this
>>
Eos will be 99% empty terrain like all open world games.
>>
>>320941804
ok
>>
>>320941795
My high IQ in this stuff
Also see>>320941865
>>
For the same reason why a blimp can float on water, but a spaceship probably couldn't.
>>
>FF7 Remake would be too big for a couple of blu ray

no one said it was about disc space
>>
>>320941865

it isn't open world
>>
>>320940852
For the last fucking time, you mouthbreather. The ff7 remake isn't 'too many bytes'. The original has so much content in terms of enemy types, locations, dialogue, spells, summons, limit breaks, etc. that there isn't a single game released within the last 10 years that even comes close. No, Witcher 3 doesn't come close, either. The point is that it's too much stuff to put into a single game if you want all of it to be voice acted, in 3d hd amazing grafix, with cinematics up the wazoo. It would cost way, way, waaaaaay too much to make as one single game.

Can this MUH DISC SPACE meme finally die?
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>>320941906

This is the turnout of their last presentation, so I'd say you're wrong.


Type-0 with the XV demo also sold like hotcakes, and a lot of people on Youtube who didn't even care about Versus did LPs of it.

They've 100% confirmed a 2016 release, and you can bet your ass they'll release it with a 7R demo, so it will fucking sell.
>>
>>320942085
>>320942229

so what's it about?

can't be money - why would they go through with this thing they said they could never afford to do if they couldn't actually afford it? I know it's their emergency money button, but they're doing well financially at the moment.

can't be time - there's not really much to do, a remake of 7 shouldn't take more than 5 years maximum.

What's the fucking problem?
>>
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>>320940852
Compilation vs. one game, m8. FFXV is also fucking huge.
>>
>>320942229

>actually believing their bullshit


You gullible git. They've been milking FF7 for decades, what makes you think they're not going to milk the living shit out of the remake by making people pay for it multiple times?
>>
>>320942432
It's money and manhours.

They're splitting the game up into parts so the finances can be manageable. Making it into a single release with a $60 price tag would bankrupt them. Remember, Squeenix has said for the past decade that the reason they haven't made a remake is because they will not cut ANYTHING out of the game, and doing it that way would be way too expensive for them. It will likely be split into several parts, the totality of which will likely cost somewhere in the $120 range(this is purely conjecture on my part), so they can actually make a profit.

Also, an undertaking of this magnitude would require a metric fuckton of manhours. Manhours, which they will be unable to use on other projects in the meantime. So yeah, maybe it'll take 5 years. But they wouldn't be putting a single other game out in that time frame, because everyone and their dog will be working on the remake.

>>320942647
Because I actually have a brain and can realize that ff7 has a ludicrous amount of content in it compared to literally any AAA release in the past decade. Making a full remake of it would be the equivalent of making 5 ff13s.
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>>320942831
>They're splitting the game up into parts so the finances can be manageable.

Pic related.

>Because I actually have a brain and can realize that ff7 has a ludicrous amount of content in it compared to literally any AAA release in the past decade

Oh fuck off, The Witcher 3 has a fuckload more content than FF7, and the remake could ever dream of having, and it only cost 80 million.

You are such a pathetic apologist. squeenix fanboys are the absolute worst even worse than fatlus fanboys
>>
>>320940852
Based on this, i can actually say, FFVII has a lot more places to go than FFXV. And also, did anyone notice Kalm and Junon on the highway signs from the first trailer. Are they changing the whole map for the remake?
>>
>>320943070

>Based on this

This is nothing, they said this isn't even half the locations. They're not going to reveal everything.
>>
>>320942831

>FF7 was so HUGE

Fucking stop it.
>>
>>320943041
If you include all of the grassland areas and the towns and cities in FFVII, I'm pretty sure it hell a lot bigger than witcher 3. But then again, i haven't been to skellige yet, too much contract, too much sidequest. Need more time.
>>
>>320943041
>Witcher 3
>more content than FF7
Oh yeah, all those variations on 'guy' you fight. All the cinematics. All the vastly different locations. All the 'standing around looking at each other' dialogue. Yeah, man, so much more content. Oh, and the hundreds of spells. And summons. And the dozens of unique boss designs. And all their own unique attacks. Totally.

>and it ONLY cost 80 million
Suck a dick, faggot. 80 million is a huge sum of money for a video game. And you know damn well that if it wasn't CDProjekt making it, it would cost at least double that.

>>320943237
Stop being a faggot and play the damn game, then come back and tell me it's not full to bursting with content by today's AAA standards.
>>
>>320942229
It's likely something along these lines.
My thinking is it's more about investors though, going up to investors and asking for $200m+ would be a lot harder than asking for $50m in multiple chunks. If 200m flops then that's a huge fucking flop, if 50m flops then you can halfass the second part that's already in production and just say there weren't enough sales for a third.

Personally, I hope it's more along the lines of FF7 Part 1, FF7 Part 2: Crisis Core, FF7 Part 3: Advent Children.
>>
>>320943252
>If you include all of the grassland areas and the towns and cities in FFVII, I'm pretty sure it hell a lot bigger than witcher 3

lol no

FF7 was mostly barren wasteland of nothing with a few towns sprinkled around. There were only really 2 big cities, and a few big caves.
>>
>>320943136
If they don't remove the overworld from FFVII for the remake, just on the bare size of the grassland area, it is bigger than FFXV. Just my opinion though.
>>
>>320943404
This guy knows what's u-

>Personally, I hope it's more along the lines of FF7 Part 1, FF7 Part 2: Crisis Core, FF7 Part 3: Advent Children.
NO. FUCK YOU.
>>
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>>320943387
>Suck a dick, faggot. 80 million is a huge sum of money for a video game.

It really isn't. It's barely double what 7's dev costs were, outside of their retarded 100 million on advertising.
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>>320941804
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>>320943387

I played it in 98, and several times since. I recently played it again on PC.

It's not as big as people make it out to be. This might have been the case in 97, but nowadays it's been trumped by several games in terms of sheer scale.

Don't be a delusional fanboy. Don't believe Squeenix's lies.
>>
XV seems much bigger than what VII will be and it isn't being sold in parts.

anyone defending that VII has too much content has to be made aware that this is a remake being sold in episodes. they can cut/add as much as they want i'm sure they'll add some things but alot of VII massive amount of contents may be reduced in areas to make it a more practical game.

for all anybody know it could have small episodes that only drive the story further mostly eliminating the rpg elements.
>>
>>320943387
>Suck a dick, faggot. 80 million is a huge sum of money for a video game

kek XIII was 65 million or some shit and that was all on graffix

I don't believe they couldn't shell out 80m-90m for something they've been putting off for over 15 years.
>>
>>320943526
That way 1 part is actually a full game rather than a single disk with a split story. Part 2/3 would be a bonus if you wanted more. At least I didn't mention Dirge of Cerberus.
>>
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>>320942831

>this amount of mental gymnastics

jesus fucking christ
>>
>>320942831
>this is purely conjecture on my part
Literally stopped reading there.
3/10. You made yourself way too obvious.
>>
>>320943675
I think you're confusing 'size' with 'content'. I'm not saying the game is unbelievably long. I'm saying it has a ludicrous amount of content. Enemy types, spells, summons, limit breaks, locations, mini-games, etc. No other recent game has had anywhere near the amount of content ff7 has.

>>320943790
I love it when you faggots quote mine things out of context. I also said that ff7 will cost around as much as 5 ff13s. And that if CDProjekt wasn't the one doing Witcher 3 it would cost at least twice as much.
>>
Nomura has said several times he wants XV to be bigger than 7, so releasing XV before 7R and exclaiming it's too big for one project when XV exists just shows how fucking full of shit he and SE are.
>>
>>320940852

XV's "world map" will be a number of large areas with tunnels in between to hide loading screens

Also it'll be downgraded to hell and back
>>
>>320944032

I'm not. There wasn't that much content. The Witcher 3 has much more content.

>>320944032

>conjecture
>context

Kill yourself shill.
>>
>>320943041
polish labor is cheaper, their team is smaller and they waste a lot less time than square do so yes square would probably sink 300+million into FF7 and they would need to do GTA numbers to make their money back
>>
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>>320944142

>game looks visually more impressive every time more content is shown
>confirmed flyabale airship
>assumes tunnels
>>
>>320943482
If and only if, they are fully re-imagining and expanding the whole of gaia, it is bigger than witcher m8. And it's barren, because it's an overworld, you're basically walking around at the size of a house. The sheer size of midgar, dwarfed novingrad and i haven't even mention Junon. But then again, i do believe SE are fucking jews, both of those cities will be barren and empty most of the time. And have limited as fuck access.
>>
>>320944245

You're talking out of your ass.

Just accept the fact SE are full of shit, and just want to milk the most possible money out of 7 fanboys, as they've been doing for 20 years.
>>
>>320944257
>>game looks visually more impressive every time more content is shown
On PC hardware
>>confirmed flyabale airship
If they get around to it
>>assumes tunnels
Yes
>>
>>320944179
>The Witcher 3 has much more content.
>this is what witcherfags actually believe
Kill yourself. I'm serious, you can't possibly be this delusional.
>>
>>320940852

XV confirmed to be small and short as fuck
>>
>>320944384

Prove me wrong.
>>
>Only time SE have released a game as big as FFXV is claimed to be run like shit
>People think FFXV will be 1080p/30fps and maintain that size

Lofty kek
>>
>>320944142
This. Not tunnels, it's the roads.
The car drive mechanic seems shady to me.
>>
>>320944431
No, Google it because I'm not helping you
>>
>>320940852

Did they scrap the tokyo-like city?
>>
>>320944367

At least put some effort into it.
>>
>>320942432

it is both time and money and you are a moron if you can't see that the scope of the project combined with the anticipation of its release makes it advantageous for both SE and the fans themselves to split it into at least a couple of games. if they release it in 3 parts over 6 years they would be able to actually do the game justice while keeping up with the progress of technology and fan expectation.
>>
>>320944364
They're obviously milking fan boys but FF7 cost ~150 million and that was the 90's
>>
>>320942831

>making all this shit up to convince yourself they don't just want to jew money out of you

This is very unhealthy.
>>
>2016
>still no character creation in FF

Why would I waste money on this?
>>
>>320944556
>FF7 cost ~150 million and that was the 90's

Development cost was 45m. 100m was spent on marketing.
>>
>>320944431
http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_VII_enemies
http://finalfantasy.wikia.com/wiki/Category:Final_Fantasy_VII_Spells
http://www.uffsite.net/ff7/materias.php
http://finalfantasy.wikia.com/wiki/Summon_(Final_Fantasy_VII)
http://www.rpgamer.com/games/ff/ff7/ff7cscript.html

Start counting and reading, faggot. And send me the same lists for witcher 3. Bet I'll be done weeks before you are.
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>>320944498

I was gonna say at least you tried, but you didn't even.
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>>320944587
FFXIV, FFXI. They're MMO's though.
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>>320944775
Shitty MMOs. Doesn't have best Final Fantasy race.
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>>320944726

The only thing that is large in scope are the enemies, and if you think Square Enix will really add every single one of them, then you haven't learned anything since their merger.
>>
>>320944447
>as big
You do realize size doesn't particularly impact performance right? Size only really impacts on storage, as far as the computer is concerned you live in a x:y cube (where x:y is the draw distance) that just grabs the assets of the next areas when you move.
>>
>>320942229
>enemy types
Recolors.
>Locations
There aren't that many.
>Dialogue
About as much as usual in a JRPG.
>Spells
Not that fucking many.
>Summons
See spells.
>Limit Breaks
See fucking spells. I've been baited.
>>
>>320944816
>FFXI
>shitty
>being this millenial
>>
>>320944667
exactly
>>
>>320944726

This was impressive in the 90s, but nowadays the only impressive thing about it is the enemy variations.

Still wouldn't need multiple entries to achieve.
>>
>>320944958
It is. For newcomers, really.
>>
>>320945009

Exactly what? Marketing aside, 90m isn't that much for a AAA game nowadays, especially one guaranteed to sell like hotcakes.
>>
>>320944958
FFXI was alright. I was always more of an EQ2 fan though.
>>
>>320940852
FF7 world is actually detailed and good unlike FFXV's
>>
>>320944851
I can't even see the goalposts anymore, anon.

>>320944891
>Not that fucking many.
lol

Tell me one AAA game in the past decade with 150 completely different spells. Yes, exactly 150. 25 enemy skills, 54 magic spells, 16 summons, 55 limit breaks.
>>
They wanted to makes XV episodic to milk the shit out of it, but they decided to put that effort into making 7R episodic while giving us nonsensical excuses for it.

Go figure.
>>
>>320945032
No, it wasn't impressive in the 90s, faggot. FF6 has just as many. But it's impressive nowadays, because content has taken a back seat to graphics.
>>
>>320945251
>Tell me one AAA game in the past decade with 150 completely different spells. Yes, exactly 150. 25 enemy skills, 54 magic spells, 16 summons, 55 limit breaks.

Try any Tales game.
>>
>>320945386
>Tales
>AAA
Try again.
>>
>>320945251
>150 completely different spells
>completely different
>Fire1, Fire2, Fire3
>Enemy skills
What are other Final Fantasy games? Although they didn't have 16 summons.
>>
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>>320944726

All this should fit into one game in 2015.
>>
>>320944726
Not them but:
>312 monsters (approx)
>51 spells (+25 enemy skills)
>65 materia (+16 summons)
>16 summons
>107,000 lines of dialog, 600,000 english words (according to http://gaming.wikia.com/wiki/List_of_longest_video_game_scripts)
>>
>>320945251
>150 completely different spells

Try 3 variations of 50 spells.
>>
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>>320942229
Fuck you, they should've said that it's disc seperated by the time they showed THE FIRST FUCKING TRAILER

Now tons of people got exited, preordered, but won't even get a half of a game, they were promised.

Fucking liars everyone, how can you suck so MUCH company dick without suffocating, seriously?
>>
>>320945461

lol fuck off
ToV has more monsters, skills, dialogue, spells, and content.
300 enemies ain't shit.
>>
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>>320944587
But there's been Character Creation since the first game.
>>
>>320945475
Final Fantasy IX might have that amount of summons, but I'm not sure. Either way, if the argument is that FFVII can't fit on a blu-ray disc because it has too much content, I'm still arguing that that is a silly argument to make.
>>
>>320945725
If you rehash the same translation there's literally no point to even play it being so poorly translated
>>
>>320940852
Never really considered this, but is that also saying XV world will be smaller?
>>
>>320945874
>non-3d FF
>counting

Choose one.
>>
>>320945314
This. Nomura's initial vision was to make FFXIII Versus into multiple series. With sequels and shit. Nomura is going through jewsification. It's good that FFXV is under Tabata now, he actually take time to listen to the fans and evaluate every concern regarding his first major FF
>>
>>320946053
>is a final fantasy title
>has character creation
That's all you asked for.
>>
>>320945795
Literally no one has pre-ordered. There are no pre-orders yet.
>>
>>320945971
No one has ever made that argument except faggots trying to strawman.
>>
>>320945817
Nigger, Tales games are not AAA blockbuster titles. The graphics are simplistic, so they can put in all the content they want.

Find me a TRIPLE FUCKING A game in the past decade with HALF of ff7's content.
>>
>>320946547

How does that matter? You asked about content.

It makes FF7 look even smaller considering tales isn't considered AAA.

You're digging yourself a hole here.
>>
>>320945795
Dude, not to burst your anger bubble, but there's no pre-order yet. But yes, i do agree, the split part series bullshit is well, bullshit. Not enough size? Why can't you make it out with multiple discs. Fucking jewenix. And I'm tired of people actually defending this kind of practice. Fuck.
>>
>>320946690
He asked for a AAA game and you brought up Tales.

You couldn't even argue properly AND you brought up a garbage game/series.

Thanks a lot.
>>
>>320946690
Get some reading comprehension. The remake will be AAA, so you can't compare its content to a fucking Tales game.
>>
>>320946905

>He

You got shut down by a game that isn't even AAA, that's even worse than if it was a AAA game.

Just admit that FF7 isn't some impossibly huge game like you've made it to be in your head.
>>
>>320947048
That wasn't me you were arguing with, man. I just saw your bullshit and had to call it out
>>
>>320946875
>I didn't read a single post in this thread: the post
>>
>>320947034

Exactly, it will have a much bigger budget, and a much larger team behind it. There's absolutely no excuse for it needing to be episodic now.
>>
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>Square actually brainwashed people into thinking FF7 is some massive game
>>
>>320947048
Not impossibly huge but more of a world map to explore than ffx on
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>>320947183
Not Square. Just people that assume far too much.
>>
>>320947112

There was no bullshit, if Tales can manage to be bigger then 7 with a baby budget and team, then there's no reason 7R needs to be episodic outside of jew logic.

>>320947183

It's pretty fucking sad how people are being this apologetic over their nonsense excuse. It's like they're actually trying to convince themselves.
>>
>>320947152
On my god. Please go away, I'm afraid the stupid will spread.

There's a fucking reason AAA games have nowhere near this amount of content, you shitwrangler. It costs too fucking much.
>>
>>320947342
>It costs too fucking much.

It doesn't though you delusional fuckwit, and Tales games are considered AAA in Japan.
>>
>>320947484
>Tales games are considered AAA in Japan
My sides.
>>
>>320947571

It's the CoD of jrpgs.
>>
>>320942831
Is this the beginning of a new era
The era of FF7R-kun
>>
>>320942831

I feel sorry for you. You just can't bring yourself to accept the fact they just want to rinse your wallet dry with this remake, so you come up with conjecture and fucking admit it.

Snap out of it man.
>>
the point of doing an hd remake of vii is taking all the cool design elements, the plot and the world and realising it with modern technology on a greatly expanded scale.

breaking it up into bits allows for smaller development cycles which will allow each bit to be new and exciting and, most importantly, well-managed

hopefully.
>>
>>320947876

NOOOOOOO FF7 IS THE BIGGEST GAME EVER MAAAAAAAAAAAAAAAAAAAAADE
>>
>>320947048
>You got shut down by a game that isn't even AAA, that's even worse than if it was a AAA game.

Are you retarded? He specifically mentioned AAA games because they are more difficult to produce content for. It is trivial for a non-AAA game to have more content than an AAA game because they can whip up a low-quality model and palette-swap it 100 times or write volumes of non-voiced dialogue and in-game cut-scenes as opposed to CGI cut-scenes.

I have no opinion on his point, but you completely missed it.
>>
>FFXV-kun also shills for FFR7

Please kill yourself.
>>
>>320947183
This. And mind you this is my fucking favorite game. What do they want to do, giant empty plains which take 2 hours to walk across?
>>
>>320949335

Stop.
>>
>>320947183

It's fucked up.

Reading >>320942831

It's really fucked up.

I really want this remake, and I'm willing to pay for multiple entries, but I do not for one second believe their bullshit reasoning behind making it multi-series.
>>
>>320947183
>>320947289
>>320947571
>>320947484
>>320948238
>>320949535
>>320950604
>>320950857

i don't think any of you guys seem to realise just how compact the content in older RPGs can be compared to new, HD ones with VA and action gameplay. couple that with the promise that they're expanding on some of the smaller subplots and you can make a very strong argument for like three 20-30 hour games.

there is obviously a degree of idealisation going around the fanboys but the core point isn't actually as absurd as you seem to think it is.
>>
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im on the camp that thinks it should've never been remade
>>
where were you when you heard this master piece for the first time.

<iframe width="1280" height="720" src="https://www.youtube.com/embed/lnGnJWKyBak?list=RDQY1Vetd7OCs" frameborder="0" allowfullscreen></iframe>
>>
>>320953184
>>320953184

fuck well that didnt work

wrogn link and i cant embed

#how to embed videos

https://www.youtube.com/watch?v=J6GrZYE2il0&list=RDQY1Vetd7OCs&index=27
>>
>>320944451

Well it's not rocket science.

The game, as they are hyping it (ie, fully seamless, no loading screens, several fully explorable towns, pretty good graphics, good animations, etc) is simply not possible at 1080p/30fps on the PS4.

Witcher 3 proved this.

Just Cause 3 proved this.

Dragon Age Inquisition proved this.
>>
>>320953308

Playing FF7 you moron. What's wrong with you?
>>
>>320953630

'fully seamless, no loading screens' is the only thing that is not possible.

everything else is just a matter of production budget.

and no one cares about well placed/concealed loading screens.
>>
>>320941510
>we
>>
>FFXV will be a shit game
>FFXV-kun will kill himself
>>
>>320953885
All those things at once?

Yeah, pretty impossible at 1080p/30fps at its current fidelity on the PS4.
>>
So now we have a VIIR-kun too?
>>
>>320954089

It's the same guy.
>>
>>320954123
I figured as much, but now he has two names to shitpost up to.
>>
>>320954035

fully explorable towns, pretty good graphics and animations don't have a direct bearing on the frame rate and resolution you dingus. there are resource intensive properties a console version will not have, the usual things like high draw distance and AA, but it can still have good graphics and certainly good animations, stop being a retard.
>>
>>320954339

So good graphics, animations, and no loading screens will have no influence on frame rate?

Are you an idiot?
>>
>>320954089
just call him squeenix-kun
>>
Would you play a Dirge of Cerberus remake?
>>
>>320954432

i said it's gonna have loading screens.

graphics is an extremely complicated subject and the quality of the graphics does not have a direct bearing on the frame rate. bad graphics can tank the frame rate, good graphics can run perfectly smoothly. it depends on what specifically is going on, how the game was put together and how those 'good graphics' are achieved.

animation quality is even less directly correlated with frame rate.
>>
>>320954816

I don't think you quite understand how vidya works.

Every little thing that happens on screen, moving polygons, loading textures, enemy spawns, etc, all draws from the same pool. These things don't just happen without taxing the system. By having your, I dunno what the latest count is but let's say that Noctis, his crew, all the enemies, etc, have character models that verge on the 120k polygon mark. All these polygons are on screen and are involved in complex and context heavy animations. You're telling me this doesn't affect frame rate that much?
>>
>>320955268

>You're telling me this doesn't affect frame rate that much?

no, i'm telling you that 'good graphics' does not have a direct bearing on frame rate. this is a much more vague statement about a game than the polygon count, texture resolution and so on. you can put together a very good looking game on the ps4 that runs at 1080p and a stable frame rate if you make effective choices that produce good graphics without exceeding the limitations of the system.
>>
>>320955607

"Good graphics", ie, high memory textures put over a mesh of polygons, will indeed affect frame rate.
>>
>>320955785

don't use 'i.e:' where it doesn't apply, that's a completely arbitrary classification. regardless, the ps4 is capable of outputting lots of triangles and moderately high textures. it can more than adequately serve most people's conception of 'good graphics' unless they're specifically looking for the areas in which the PC shows clear advantages.
>>
>>320953885
>production budget.
>impacting the console ability to render shit
wow, retard alert.
>>
>>320956207

And "good graphics" coupled with everything else is indeed going to affect the framerate. What point are you trying to make? That a game cane have good graphics as long as it has low stress animations, bad DOF, no enemies?
>>
>>320955785
>don't use 'i.e:' where it doesn't apply
What?
>>320955785
>"Good graphics", ie, high memory textures put over a mesh of polygons, will indeed affect frame rate.
>i.e effectively means "that is"
>"Good graphics", that is, high memory textures over a mesh of polygons

How on earth doesn't that apply? Shut the fuck up retard.
>>
>>320956625
Meant to quote >>320956207 obviously
>>
>>320956442

that a game can have 'good graphics' and not exceed the limitations of the ps4. there are machines with less strict limitations out there, but the issue isn't whether the ps4 can beat them, it's whether the ps4 can produce 'good graphics', and it can.

>>320956405

why does this board have such depressingly poor critical thinking skills.
>>
>>320956625

because 'that is' implies that 'good graphics' are high memory textures put over a mesh of polygons, when they are actually far more than that.
>>
>>320956797
>that a game can have 'good graphics' and not exceed the limitations of the ps4. there are machines with less strict limitations out there, but the issue isn't whether the ps4 can beat them, it's whether the ps4 can produce 'good graphics', and it can.

But we're talking about FFXV here. A game with good animations, graphics, reasonable DOF, etc. A game that struggled to hit its 900p/30fps target in a tiny self contained area with the caves hidden behind loading screens, as well as a lot of its interactivity limited. The PS4 is capable of a lot of things, but FFXV, as it's been hyped to run on PS4 at 1080p/30fps, is simply not possible.
>>
>>320956912

What are good graphics if not high memory textures over a mesh of polygons then?
>>
>>320957065

>The PS4 is capable of a lot of things, but FFXV, as it's been hyped to run on PS4 at 1080p/30fps, is simply not possible.

i don't agree, although at this point i'm not sure how airships are gonna work.

> in a tiny self contained area with the caves hidden behind loading screens

this is how the whole game is gonna be designed dude. where anyone is getting the 'no loading' thing i don't know, they're just concealing them with transitions like wall cracks and stuff. the game is gonna be zoned, of course it is.
>>
>>320957363

I think it's because Tabata said something like "seamless" and "fully explorable"
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>>320957334

all the other things which make it pleasing or convincing to the eye, of which lighting especially is one of them. there is still a great deal of art to the subject and a lot of complex decisions are made affecting performance.
>>
>>320957650

Well that's not applicable to the point I was making about FXV.
>>
>>320941731
Duke Nukem Forever effect. Any game stuck in Dev hell for ten years will inevitably be shit.
>>
http://www.dualshockers.com/2015/12/21/413208/

>Info on the overworld cannot be provided yet, but it won’t be an open world or sandbox game.

ayy
>>
Game's gonna be too big for it's own shoes.

Watch.

It's gonna end up massive, but devoid of any quality.
>>
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>>320942541
>>
Holy shit it was never about the blu ray size god damn. SE doesn't think one release of FF7 will bring in enough money to justify making a full remake with AAA production values. Maybe they're wrong, but that's the reason they're going with.
>>320959516
They said the same thing about FFXV. Basically by open world/sandbox, SE means Skyrim, not Red Dead Redemption or FF12.
>>
>>320959516
>>Info on the overworld cannot be provided yet, but it won’t be an open world or sandbox game.
and now its confirmed only shills will be saying this game is worth playing
>>
>>320949431
What, you stupid asshole, I'm the real FFXV-kun :-)

Long time no see, huh? Where had you been? hiding under a rock after the release of FFXV demo and it's huge success? I see, I guess 8.5/10 is just too high to bear, leaving no margin to troll.


Well guess what, FF7 remake problem is not memmory space, but content space.

Square-Enix wants to make a perfect remake, turning everything into perfect 3D, bringing up every single bit of it's story, and adding up some stuff that they left behind on the original game, plus adapting it into the actual times.

This will be too much content to fit it into a single release, else it would be the first game in the world bringing too much content that people couldn't bear to complete. Also it's not finantial-wise.


As a fan of Final Fantasy, I'm happy that SE is making it on different episodes, so we can have the perfect remake that we deserve.


Oh, and don't worry about your butthurt, it will intensify when they start releasing more trailers :-)

Regards; the real FFXV-kun. (yeah, the one that had to leave because girldfriend etc, you fagit)
>>
>>320943387
Ff7 cost something like 200+ million with inflation, right?
>>
>>320943041
>mgsv cost 80 million and is considered a flop on /v/
>Witcher 3 cost 81 million and is considered the best game ever made.
>>
Doesn't FF7 still have random encounters while XV is open world encounters?
>>
>delusional fanboys actually buying the PR speak
Thread replies: 163
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