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The job...
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You are currently reading a thread in /v/ - Video Games

Thread replies: 30
Thread images: 4
The job...
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...op is a fag
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>>320759823
>>320760330

What did he mean by this?
>>
Fuck, I wish the port hadn't been as bugged as it was. I couldn't even play through the first mission because a door doesn't close all the way and trigger a phone call you need to progress.
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>>320760919
I fixed some of the shit and got to mission 6, then it crashes when I blow up the bridge.
>>
NO ONE IS MORE DESERVING OF A REST
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>>320760919
I played through it a month or so ago and didn't really have any issues with it. I guess that they must have fixed it since launch or maybe I just got lucky.
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>>320759823
KILLER IS DEAD

Why is this game so fucking good and bad at the same time? Why do I want a sequel after that shitty sequel bait ending?
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>Tfw playing this right now (on chapter 8)

This game was hard as balls at some points. Got easier though after I learned healing.
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>>320761567
Sounds like most Suda 51 games. They're interesting and bizarre enough to be enjoyable despite not actually being all that good.

I would also like to see a sequel. What the fuck even occurred at the end there?
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Yesterday I got stuck on the Moon guy boss for like half an hour.

The game was really telling me to git gud before proceeding.

been getting easier and easier ever since. What a shame

Must be one of the most satisfying Suda games though.
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I've been using this as my desktop background for a while

This game is really good for screenshots
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>>320761567
Because it's flashy and doesn't give a fuck about what you or anybody thinks of it, and I love KID for that.

Also, that Japan themed mission, best in the game.
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>>320760919
>>320761243
I just finished it.
Had the same problem, fix was easy as shit.
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Post yfw Davids "final form"
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>>320761961

That's basically true starting with No More Heroes. Killer 7 was Suda's last great game.
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>>320762584
Rather disappointing considering it was the easiest form.
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>>320762584
The final boss was amazing.
But god it took me a while until I figured out that 60fps made the button mash segments almost impossible.
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>force game to run in 60 fps
>revivial sequence can never be successful
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It's got the voice of English Sweet JP and his voice is sex
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Davids voice is Illidan
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>>320762806
His second form was his easiest.
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>>320762684
Killer7 is his only great game, imo. At least amongst the ones I've played. No More Heroes 1 and 2 are at least good though.
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>>320762857
>>320762872
What the fuck is with lots of Japanese developers tying game logic to the framerate? For what possible reason?
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>>320762857
>>320762872
There's a way to fix that, but I cannot remember what you had to do.

>>320763118
To me the final form was a walk in the park: run into him and dash for the mashing sequence, repeat.

His second part was easy, but it was more time consuming and had those damn balls coming from where you could not see them.
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>>320763297
They're way too used to consoles, where games can only run at a set framerate (more or less), so the problem doesn't exist.
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>>320763297
I asked a friend who's a programmer and he told me that it's basically to make things easier and simpler and that many of times these japanese developers don't even expect their games release on PC.
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I'm motivated to play this again and beat very hard, but my thumbs won't thank me if I did. Seriously, the mechanics are even simpler than MGR, you basically mash one button and occasionally evade or use hard attack.

I think my record was a combo of 170 attacks and my hand hurt like shit after this.
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>>320764303
I'm seriously considering getting all achievements.
But fuck getting AAA.
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>>320763297
PS3 developer documentation recommends doing that. Bad habits die hard.
Thread replies: 30
Thread images: 4

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