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What are your thoughts on Valkyria Chronicles?
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What are your thoughts on Valkyria Chronicles?
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>>320278509
Your picture kinda explains my opinion in that i love the kind of cheery anime look to the characters but the characters, story and game doesn't forget theres a war going on and fucked up shit is happening all the time.
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>>320278509
Trash, absolute fucking trash
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>>320278509
I like it a lot.
I hate that SEGA made the sequels PSP exclusives. 2 was awfuly, 3 quite a bit better.

the anime adaptation sucks.
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valkyria revolutions might still turn out to be decent in its own right... r-right?
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>>320278976
3 didn't even make it out of Japan, let alone it being only on PsP...fuckers....
>>
Meh.

They better come up with other methods to get good ranks besides rushing the fuck out of scouts and finishing as quickly as possible in the remake.
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>Game based on WW2 Europe
>No mention of the American equivalent.
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>>320279116
The antagonists' armor says yes but the protagonists say no.
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>>320279236
thank god for emulation + fan-translations.

It even runs great on my Android Phone, on PPSSPP.
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>>320278509
Fun to play, great aesthetics.

Story and characters are a fucking trainwreck.
>>
Excellent gameplay concept ruined by terribly balanced units and awful encounter design. I couldn't stomach an entire playthrough. I wish I could see what people like in it.
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>>320279315
>bottom right
>charging with melee weapons at a fortified position guarded by soldiers with automatic weapons

This is what happens when you gloss over history or try to pretend it never happened. Someone should remind them how effective those banzai charges were against American automatic weapons.
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>>320278509
I wanted to like it, I really did
>practically ram my tank turret up the enemy tank's ass
>still miss because the cone of fire reticule was technically larger than the back of the tank
had to stop it right there
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>>320279774
I liked just about everything about it: the world, the lore, the characters, the gameplay, the art style ...

The whole idea was pretty much the Winter War taken into western Europe, with the modern oil-wars motive used as the reason for the conflict, all while everyone's wielding Nazi Germany + USSR combo gear.

sure, it has a few balancing issues, but they can be mostly ignored.
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>>320279897
Yeah man it's an unrealistic weeb series and you're just making yourself look foolish by making observations about its realism when we all know it's braindead retarded.
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>>320280128
get a better aiming device.
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>>320279897
>history
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>>320279550
The story and characters are fine except when Maximilian and Selveria are up to their Valkyria shenanigans.
>>
>>320279774

If you think x-com is a better game. Kill yourself.
>>
>>320279315
>My waifu Selvaria is back
>her tits are bigger than ever

takemymoney.jpg
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>>320278862
>story and game doesn't forget theres a war going on

What? The whole game in VC1 was super happy fun time war.

VC2 is super happy fun time war: school edition

VC3 actually portrays an actual war
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>>320279897
They're also fighting a giant glowing spider mech tank thing with said swords. Are you going to point that out, too, you autistic baby?
>>
2 and 3 are better games than the original weirdly enough. The limitations of the psp helped the gameplay out. Story in 2 was ducking awful though
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>>320278509
One of my favorite games of all time
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>>320280478
You should stop typing on a phone, anon.
>>
>>320280352
It's not her.
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>>320280329
I hope this post is serious because that'd make it even funnier.
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>>320280298
No, they're not. It's a bunch of stereotyped anime characters with dialogue worthy of early 2000s B-list anime and plenty of excessively idealistic crap*. This coming from someone who enjoys plenty of weeb games.

*FALDIO DID NOTHING WRONG
>>
Valkyria Chronicles was so great it decided my college major and also made me want to join my actual military
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>>320280573

VC > shit > x-com:EU
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Riela is best girl.
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>>320280930
I think the description gets my boner harder than the actual picture
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>>320280558
Ah. Well she looks exactly the same, so I'm still down.
>>
>>320280392
That's not really true. All of them are pretty war centric. The entire second halves of VC1 and VC2 is straight up war
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>>320280930
>corset
>illfitting jacket

>light and unrestricting clothes
10/10
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>>320279315
>round breasts
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>>320279398
It's a shame that the translators disappeared after a few early fixes, though. A lot of the postgame content and all of the DLC stuff was left untranslated. There's a lot of story-related stuff there beyond just the challenge missions.

>>320280558
Even if it was her, giant tits means she's marked for death in a VC game anyway.
>>
>>320281246
>m-muh flat is justice :(((
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>>320278509
At first I really enjoyed it. The endless cutscenes were driving me crazy and I just wanted more of the gameplay. It's loads of fun when you tactically move your troops to take out all the enemies in the area.
But as I got further and further in the game I just wanted more cutscenes and cheesed my way with a scout rush whenever possible.
Why? All the grinding you have to do to level up your troops makes the game overstay its welcome. The gimmicky missions/bosses didn't help either. And when you really think about it the weird mix of turn-based and action shooting doesn't really work when things get actually difficult.

Overall though it's well worth playing.
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>>320279315
>ANIME BIG SWORD BULLLSHITTTTTTTTT
why is this the aspect of vc1 they decided to emphasis
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>>320281246
Submarine captain please leave
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Does /v/ like Alicia?
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I don't really know what to do with shock troopers, lancers and snipers. They can't travel as far as the tank, engineers and scouts, and I just end up leaving them behind in most missions.
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>>320281440
>grinding
>cheesing with scouts on first playthrough
>gimicky
what fucking game were you playing
>>
>>320278509
Overhyped, was really dissapointing.
Not a bad game per se, but boring, simple, repetitive gameplay.
>>
>>320281693

>put snipes in hard place
>Pull lancers in for big tanks
>not using based troopers for nearly everything
i loved the old guy trooper literally the best
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>VC3 was never brought overseas
>most people will never give the best game in the series a chance because it's on the psp

Fucking Sega.
>>
I still like the BLITZ system way more than XCom. The way each character returns fire automatically is awesome
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>>320281683
Why yes.
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>>320279774
>I wish I could see what people like in it.
It's a console game. That's it.
I just found it so fucking bland when compared to Jagged Alliance or Silent Storm.
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>>320281836
Except for the other sniper, old lady lancer, and largo my squad 7 was all qt grills.
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>>320282213

i literally played this for the first time on PC all the way through
fantastic game
>>
Impossible to enjoy because of the ranking system that just compels you to run past everything to complete the objective
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>>320278509
Base gameplay is kind of fun but I think the RNG is just too skewed towards the "random" end of things rather than the "you'll probably hit but have a backup plan in case you fuck up" and there's too big a chance of error even engaging at close range. It basically encourages save scumming and abusive powergaming.

Also the dialogue is cringe-y as fuck.
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>>320282419
>impossible to enjoy because i have autism
>>
>>320279116
>>320279315
I'd get it at release if I had a PS4 desu
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>>320282540
Except that the amount of rewards you get are tied to your ranking so the games gives you serious incentive to play for ranks
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>>320282836
literally what
and I never rushed through with scouts, always had B-S ranking
honestly why are you even playing the game
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Who else here did not know you could save mid-battle? When I was doing my first play through I wouldn't let any of my squad die so I restarted every battle where it happened. Only found out you could save after reading some guide for S ranking missions.
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>>320280840
Now you're just being a faggot.
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>>320281973
I'm about to start the 3rd one, any tips?
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>>320283015
To have fun, too bad the entire series is poorly designed shit and you have to purposely gimp your playstyle to feel like you're actually in a battle
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>>320280930
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>>320283497

what
why the hell are you playing this game

>tfw i had fun and had good ranking
>this fag tries to say i didn't and you have to play in his maximum autismo manner to proceed for maximum benefit
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>>320283395
Enemies scale with the upgrades you give your soldiers. Putting in too much evasion early on will just make things a hassle.

It's doable, but not very fun.
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ps3 or pc version?
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>>320283720
Pure sex.
>>
R A I T A
A
I
T
A
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>>320283847
>Enemies scale with the upgrades you give your soldiers
I did not ever notice that. So if you put up accuracy, enemies get more evade? And if you put up HP, they get more HP too? How exactly does it work?
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>>320278509
>Valkyria Chronicles
Is this game like Advanced Wars?
>>
>>320279116
>Not even strategy

Fuck no, it's a disaster for the franchise.
Believe me it's never going to get another strategy game on a console.
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>>320283764
I like strategy games and the strategy is poorly designed, it's that simple.
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>>320283847
>Enemies scale with the upgrades you give your soldiers

I'm glad that I asked, damn.
>>
>best girl
>not imca
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>>320279315

The series got way too fantasy and anime too quick.
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>>320284096
That's basically it from what I understand. If you try making your troops really evasive early on you'll see the enemies dodge much more of your attacks and at that point in the game it's just a hassle to deal with.

Later on when you get better weapons and tools it's not really as much of a problem.

>>320284386
It's only really noticeable when you first start out. Later maps will still have enemies dodging like crazy anyways.
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>>320278509
>lore is good
>story is generic
>characters and dialogues are shit and pure cringe
>gameplay is clunky and broken tps version of xcom
>music is nice
>graphics are nice
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>>320279774
Basically this, except I still like it. But seriously, there's just barely any incentive to use any class other than Scouts, especially when your ranked almost purely on time. Which is really my biggest complaint about the game. I should be able to play through each mission as I see fit taking as long as want employing whichever tactics I think suit the mission best. Not being strong armed into bumrushing through every mission as fast as possible and/or grinding to get the most possible money so my units aren't shit.
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>>320283847
I never understood this concept, isn't the point of leveling your character to make them stronger? Sure, make new troops, but why make everyone level up with you?
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A better XCOM with poorly balanced objectives
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>>320279315
>generic future-fantasy sword shit

this is depressing as fuck
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>>320285024
I assume they intended to make it subtle.
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>>320278509
The Darcsen are the best units.

We also need a massive crossover game where everyone is playable so that I can make my full Darscen team.

It also needs to get the fuck off portable consoles.
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>>320284062
is no more.
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>>320278509
I like it.
But it was a little hard for me to get into the gameplay after playing Resonance of Fate to be honest...
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>>320284382

Typical contrarian /v/irgin loser
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>>320281683
No, I really wish she wasn't such an integral character. She is such a boring and generic protag girl it's infuriating.
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>>320280392
VC3 is quite amusing since the 422 squadron is probably based on a real infantry regiment in world war 2

https://en.wikipedia.org/wiki/442nd_Infantry_Regiment_%28United_States%29
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>>320285024
It's a dumb mechanic for sure, but like I said it's only really a problem early in the game and it's still a minor problem. If you're not told about it you'd never notice it since things become much more consistent later on.

Late game I put plenty of points into strength, but at that point you don't want to be receiving point blank shots anyways since you'll die even without upgrading your troops.
>>
Absolute shit. It has the worst writing I've ever seen, and it keeps trying to shove cutscenes down your throat. Gameplay is okay at best.
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>>320284625
>game is perfectly playable without using bullshit buffs that enemies don't have
>FOOKIN UNBALANCED POORLY DESIGNED SHIT
>MUH RANKING
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>>320280392
VC1 has mood whiplash, half the game is fairly serious war and the other half is beach funtimes, the beach segment right after all the jewish children got burned alive was a bit out of place
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>>320285221
>generic yuropean sword
>GOAT
>>
We need more Selvaria!
>>
>>320279315
>no raita
>shit artstyle
>shit notSelvaria
>not srpg
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>>320279315

What the fuck is this shit

Why must Japan ruin everything good they make with anime fuckery, and it's not even the good kind of fuckery
>>
>>320283959
PC
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>>320284610
>>gameplay is clunky and broken tps version of xcom

More like xcom is the retarded version of VC you fucking disgusting PCuck mother fucker

Your fucking shitty xcom is so fucking shit that covers are nothing but stupid multipliers. Bullets can go through solid objects and you dumb mother fucker still think xcom is a good game just because it is your first strategy game.

Just die you stupid PC casual.
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>>320283996
Almost as bad as Welkin ignoring Alicia's "please comfort me or I'll explode myself"
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>>320280392
>VC2 is super happy fun time war: school edition

and then the principal eats the gun and your friend dies from cancer
>>
it's a lot of fun, just play it you fuckers
>>
>>320286339
Why you so mad, though? It is poor design, it is not balanced well. Those are just the facts. The game either intentionally, or unintentionally through poor design, specifically incentivizes accomplishing the mission as fast as possible. We all already know how that's done. I still enjoy it and play it with the characters and units I like. It's just disappointing.
>>
>>320287026
>He thinks that 'you can get from behind cover' is a reason to the hate a game
Seriously? And why are you getting angry like a huge autist over nothing?
Assuming you're talking about EU, even that game has so much more strategic depth than VC
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>>320283395
One other thing that might be worth mentioning is that if you played VC2 before, interception fire is a lot stronger. Especially from tanks and stationary guns. It makes the armored techs more useful for going through some areas, but a lot harder to use some other types in certain situations. Fencers and lancers are especially vulnerable and tend to die well before they can get near their targets. The latter is a real problem by the time you run into heavy tanks all the time. You can finish one of the DLC scenarios to get a stupidly powerful lance early in the game, but even then armored targets can be a real problem if you can't get behind them.

The tank also uses 1 CP regardless of type, so using a heavier tank is usually worth it. Especially when you need to block interception fire with it to move troops around. APCs tend to get torn up, though. Your tank drivers don't have the double attack Bloodthirsty potential either.
>>
>>320287026
>PC casual
Please guy, don't put me together with those new shits that cancered up the TBS scene.
I enjoyed greatly old xcom but amount of people shitting on VC and sucking dick of ultra-casual new XCOM makes me seriously consider Second Holocaust.

Fuck you especially Yahtzee.
>>
>>320287775

Regardless of the sperging he's right, VC has better gameplay.

The only problem with VC is that it has shitty objectives that favour the scout class, it was fixed in 2 but that's weeaboo psp bullshit
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>>320285421
>you will never be Selvarias breeding slave
>>
I tried to play it because /v/ recommended it, and like with STALKER and Dark Souls I was once again reminded that you always do the opposite of what /v/ says.

It's a shitty trash anime with subpar gameplay slapped on it to try to justify its existence.
>>
>>320288219
> VC has better gameplay
You want to try and justify that?
>>
>>320287508
I'm not that guy, and I'm not saying unbalanced is a positive in any way, but it's a single player game.
One of my favorite tactics games of all time is FF Tactics and that's super fucking unbalanced and I love it for that.
It's fun pseudo speedrunning FF Tactics without grinding to be as effective as possible, just like it is in VC1.
That being said I've never felt like I HAD to do anything rank related or otherwise, you can still play as slow as you want.
>>
>>320288495

Pretty much everything about the combat is better.
>>
>>320288484
>STALKER and Dark Souls
I agree that VC is shit, but come on
>>
>>320286415
Nothing like the concept of burning alive to make you appreciate a nice cool dip in the ocean
>>
>>320287508
Yeah, I know when I first started I was disappointed by the fact that it didn't really matter how well you did on a mission as long as it was done fast. It was especially irritating in 2 and 3 with the "kill all enemies" objectives where the soldiers would just hide in the grass until you uncovered them. They could have fixed the system, they just didn't bother.

>>320287184
VC2 is probably the first time I've laughed when a character I liked died since the situation and cause was so ridiculous. "Hey guys I'm here to save you BLAAAAAAAARG".
>>
>>320287775
>>He thinks that 'you can get from behind cover' is a reason to the hate a game

It most certainly is, enemies killing you through a big block of concrete, or your sniper hitting through solid objects to blow the brains off the enemy is just beyond retarded.

Your opinion is shit and you and all those dumb mother fuckers who like xcom: EU can all get gassed for your shit taste.

>strategic depth

The strategic depth came from going around the broken and stupid mechanics of the game. You can hardly call it strategic depth.

>>320287508

I am guessing MGS5 is poorly designed too because it allows you to use all those casual shit? At the end you either use the casual mechanics or you don't. The game is perfectly playable without those casual mechanics. You are just making excuse to justify cheesing through the game with your scout rushes.
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>>320288484

Jesus chirst kill yourself you disgusting pleb
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>>320284062
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>>320289024
>>320288774
Why even reply
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>>320289137
I'm surprised Largo isn't more popular with Barafags.
>>
>>320288610
>combat
How? VC is a clunky TPS mixed with turn based strategy and it doesn't really work. I hated how in VC there would be basically canon fodder enemies that were too weak to pose a significant threat. It also became too reliant on the shitty tank combat. What I liked about Xcom compared to VC was that your mistakes have huge consequences - if you leave a soldier out of cover or let them get flanked, they will probably get killed, and you will feel the full consequences of that mistake. In VC a mistake like that is easily survivable. Xcom is also much challenging than VC.
>>
>>320288831
Average jap probably thought burning people from other countries is just as fun as beach.
>>
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>child is killed by grenade in early cutscene
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>>320278509
Started it recently, very, very enjoyable.
>>
>>320288996
>It most certainly is, enemies killing you through a big block of concrete, or your sniper hitting through solid objects to blow the brains off the enemy is just beyond retarded.
That only happens in rare glitches. Its obviously abstraction too. Why do enemy soldiers just stand around in VC while you have your turn? How do they survive bullets to the face? Neither game makes sense.
>broken and stupid mechanics of the game
Such as?
EU at least had a macro-strategy side to it, where you had to make decisions with plenty of opportunity cost.

Also you need to calm down, everyone can see how much of a huge autist you are.
>>
>>320291063
Don't bother man, superior nipponese games folded one mirrion times
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>>320288484
>disliking S.T.A.L.K.E.R
>>
>>320291305

And large pointy breasts.
>>
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>>320291793
>>320283720
>>
>>320279116
I actually have high hopes for the game, I'm pretty confident I'll like it. It's an interesting take on the original formula and I'd like to try something new.

I'm expecting some posts to respond by saying I'm shilling or whatever but let me put it this way.

If Valkyria Chronicles had a dick, I would not stop sucking it. I love the series that much.
>>
>>320290379
>>320288495

Lets start with something as simple as basic ballistics and add to this better combination of arms.
Also environment is more interactive (but slightly less destructible)
>>
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>>320292727
>replying to me
>>
>>320292996
I don't even know how that happened.
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>>320288484
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>>320280478
I personally liked 2 better than 1 as well. From a gameplay perspective, at least. That being said, I also liked 2's characters as well. Like, a lot of your units in 1 felt a bit disposable. There was enough there to infer some personality from them but at the end of the day you don't really care much if one of them bites the dust. 2 tries to expand on the entire roster at least, which I appreciated.

Even if I didn't like some of the characters I appreciated the effort to make everyone stop feeling like expendables.
>>
>>320280747
What, you took biology or something?
>>
>>320292995
Oh and I would forget

Going full auto on some fag actually models each bullet.
XCOM is phone games deep.
>>
Just started 3 today (finished 2's story on Sunday) and you guys weren't kidding when you said Interception fire hurts this time around.
>>
>>320294005
2 was great
Don't listen to memesters
>>
>>320291063

Rare glitches my ass, there is no physics in the game. Just multipliers, it can happen any time.

>Why do enemy soldiers just stand around in VC while you have your turn?
Except they don't. Everyone shoot at you at the same time by default. Meanwhile in your precious shitty xcom it is a big strategic move. Everything shitty xcom tries to do, VC did it better and did it years ago.

>How do they survive bullets to the face? Neither game makes sense
Except units taking damage that could kill them had been a thing in video games since forever. Bullets going through solid objects is nothing more than bullshit.

If you don't think making covers nothing more than multipliers stupid, there is something wrong with you. Not to mention when encountering enemies, they would all get into cover, meanwhile the player unit will just be exposed to risk. Having to do something to get around is not strategy, you are just compensating for a bad game.

>EU at least had a macro-strategy side to it, where you had to make decisions with plenty of opportunity cost.

That came from dumb down the original game to a laughable level. VC never tried to be a xcom remake.

You xcom scums are just casual faggots defending your first ever strategy game.
>>
>>320281440
It didn't even occur to me this was possible. I still can't see how it's possible, after the 3rd turn or so your AP will be stupidly low. Not only that, it seems like it'd be really easy to get swarmed by enemies and shot by like 5 guys.
>>
>>320278509

I tried to like it, spent 20 hours on it, however every battle is fucking bullshit because there's always a specific scenario or mechanics for each battle that the designers have in mind and they're utter shit at telling you what the best tactics for each battle is.

> But it's up for you to discover

There's a difference to having a harder or easier time depending on what people you brought in and another one where it's next to impossible because the game isn't a strategy game, it's a turn-based puzzle game.
>>
i played the first one. Storys, cutcenes ,pace, dialog and acting is atrociously boring. Its killing the game. Only way to enjoy it would be to skip movies and cutcenes so you can imagine you own story.
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>>320278509
>What are your thoughts on Valkyria Chronicles?
Great game but the AI is passive.
>>
>>320281693
Shock troopers are more tankier and hit harder than scouts. You should be using them in places where a scout just won't cut it, like if they'd be chewed to bits by intercepting fire or they won't kill a dude.

Snipers are basically "park somewhere you get a good view and take pot shots as needed"

Lancers are pretty much for tanks only, although they also make good meat shields. Especially if an area has lots of scouts or something. Just place them slightly out of the enemy's range, they'll move units closer (and hopefully out of cover) to attack the lancer.
>>
>>320282486
> dialogue is cringe-y as fuck.

The english transalation made it much worse, though. It's like the "translator" tryied to make it sound as cringe worthy as possible.
>>
>>320283302
I assumed it was one of those quick-save things where you get sent back to the main menu after you save. I could probably save scum with that but it also seems really annoying.
>>
>>320295186
*tried
>>
>>320278509

I tried to get into it, at first I enjoyed the challenge of getting S rank everywhere then learned how OP as fuck Alicia becomes when you stack buffs on her.

I didn't even bothered to finish the game once it became babby mode.
>>
>>320295392
>I enjoyed the challenge of getting S rank

That's not the challenge.
>>
>>320294454
It makes Shocks and Snipers actually viable now.
>>
>>320292995
>basic ballistics
What? You can't aim manually in EU. You also get laser/plasma weapons
>better combination of arms
AR, shotgun, pistol, sniper rifle, rocket launcher, mechs, grenades, tiers for each. Thats enough.
>environment is more interactive
Explain
>>
>>320294657
In the sequels they addressed it by randomizing unit placement.
>>
>>320294657
You can eke out a victory in most battles with almost any set up if you aren't retarded
>>
This might sound weird but after playing Dengeki Bunko Fighting Climax I wouldn't mind VC expanding outside the strategy genre. Selvaria works pretty well in a fighting game, much to my surprise.

I wouldn't mind a Musou/Warriors game, for example.
>>
>>320296587
Ssssh, let him sleep peacefully tonight.
>>
>>320294562
>Rare glitches my ass
But it almost never happened to me
>VC did it better and did it years ago.
Are you really trying to say that xcom ripped off VC? Play more games
>Except units taking damage that could kill them had been a thing in video games since forever. Bullets going through solid objects is nothing more than bullshit.
Well done on missing the point entirely here. Neither game is realistic, they are both abstract representations
>If you don't think making covers nothing more than multipliers stupid, there is something wrong with you
They are clearly visible from cover. How do you think the combat should've worked then?
>Not to mention when encountering enemies, they would all get into cover, meanwhile the player unit will just be exposed to risk. Having to do something to get around is not strategy, you are just compensating for a bad game.
Did you forget how to use english here?
>That came from dumb down the original game to a laughable level
Is english not your first language? Try and think before you type. It is dumbed down compared to the original, but still much deeper than VC's system, which is non-existent
>VC never tried to be a xcom remake
Never said it did, only that EU had more depth
>xcom scums are just casual faggots
When are you going to calm down? Its embarrassing seeing someone sperg out like this
>>
>>320297015
It isn't that it wouldn't work, it's just that the style of the game is unique enough that it's a shame for it to move away from it.
>>
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>>320295887
>You can't aim manually in EU.
With is a lazy fucking design caused by lazy physic simulation in EU.
By basic I also mean that at least the bullet path is calculated for each one, no matter if they are lasers or plasmas (because first fucking x-com did it).
>AR, shotgun, pistol, sniper rifle, rocket launcher
Yea
All do same thing and differ in clip size or slight damage change (accuracy is meme stat in XCOM anyway because I did full damage to thin man 2 levels over me while having 1% to hit).
Tanks also do more than being brainless (that is their strength in XCOM) non-human soldiers that you produce instead of recruiting.

>Explain
Levers/turrets/bridges
Changing climate and night missions (FIRST FUCKING XCOM HAD THIS BUT EU DOES NOT)


Firaxis got lazy
They showed it with CivV and BE.
XCOM is just continuation of this trend.
>>
>>320297982
That's true, I do like VC's game play style. Staring at the map and trying to plan my next move and then running my units into place under heavy fire is pretty thrilling. I wouldn't want VC gameplay to disappear at all. I don't mind if they do something different as long as we always have traditional VC to come back to.
>>
>>320297015
luckily for you they're making a VC generic JRPG
>>
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Best thing to come out of VC2.
>>
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>Vyse, Aika and Fina make cameos in VC
>Keep Vyse and Aika on my team as they're pretty good and I loved Skies of Arcadia, Fina was a menu character I think
>Watch the anime for a few episodes
>Bear that Vyse dies like a bitch halfway in
Why.jpg
>>
>>320298565
>With is a lazy fucking design caused by lazy physic simulation in EU.
There isn't much reason to aim manually except with explosives anyway
>bullet path is calculated for each one
You mean that there's no drop on the bullets for the firing animation?
>All do same thing
Go snipe with your shotgun/use your sniper on the front lines then
>meme stat
I hate you
>Tanks also do more than being brainless (that is their strength in XCOM) non-human soldiers that you produce instead of recruiting.
I can't even understand what you're saying here. Was english not your first language either?
>>
>>320299301
>can't actually into valkyria until VC3
I wanted to see that Ragnaite whip in action so bad
>>
>>320295953
Oh yea by scout abusing. What a great game.
>>
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>>320300045
>using scouts for battle in VC2
>sending a soldier in paper armor wielding bb guns to clear crouching shocktroopers
>>
I really liked it but I hated my characters randomly falling through the world and I also hated the maps where if you don't know what happens ahead of time you can fuck yourself over.
>>
>>320281973
What the fuck. there was a vc3 anime and it was that brutal? vc3 was the best.
>>
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Only one correct duo to send in, while team mom watches over them.
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>>320299856
>There isn't much reason to aim manually except with explosives anyway
>neo-XCOM fanbase
VC is also a quite simple game but it is not cavemen tier like new XCOM's
Silent Storm is great example how good physics engine allows to adapt free-aim to your plans.

>You mean that there's no drop on the bullets for the firing animation?
Yea
Like empting entire mag with heavy is counted as one shot so you either miss 1 billion bullets or hit with all of them (not to mention that bullet drop can't even exist in this shit system).
>everything else
That thin man thing was with shotgun btw
>Was english not your first language either?
Like half of 4chan and I should be sleeping for 2 hours already where I live.
>>
>>320300045
As opposed to squad sight hunkering?
>>
>>320297350

It never happened to you? So what? It doesn't change the fact that it can actually happen because there is no such thing as solid walls, just multipliers.

>Are you really trying to say that xcom ripped off VC? Play more games

Nope, that's the problem. Those pathetic losers didn't play VC and see what a pathetic mess their game is.

>they are clearly visible from cover. How do you think the combat should've worked then?
How about actually create a physical world where solid walls can stop bullets? Like what VC and all the other shooters did? They could have just copied fallout 3's VATS system, but nope that is too hard, let's just turn everything into simple multipliers.

>but still much deeper than VC's system, which is non-existent
You are so desperate that you are going to brag about xcom:eu's shitty dumbed down grand strategy mechanics, pathetic.

I will calm down when you xcom shit taste faggots realize how shitty xom:eu is.
>>
>>320281973
I knew VC1 had an anime, didn't know there was others. Does 2 have an anime?

Video game adaptations are usually pretty shit but it might be fun to give them all a shot.
>>
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>>320301041
>>320301647
Two VC3 OVAs. They were decent unlike the VC1 anime. Still somewhat dumb though.
>>
>>320302208
Aaaand that webm killed any interest i had. God damn gooks and their anime shit
>>
>>320302208
Wow, no love for 2? That seemed like it'd be a bit easier to make into an anime with it's shonen main character and all.
>>
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>>320302208
>you can't actually change Imca from Shock to Lancer on the run
>mfw
>>
>>320301571
>It never happened to you? So what? It doesn't change the fact that it can actually happen because there is no such thing as solid walls, just multipliers.
It happened to me about twice in around 60 hours, why are you making such a big deal about it? It sounds like your mine problem with the game is this glitch where you shots will go through walls.
>brag about xcom:eu's shitty dumbed down grand strategy mechanics
Who is bragging? I said it was dumbed down, but we are arguing about vc vs xcom here, and I just said that the macro side of things gives xcom more depth in comparison.

Try learning words other than pathetic
>>
>>320302686
>complaining about anime in VC
>>
>>320280352
Are you 13?
>>
>>320302687
It was already anime enough being set in a school.
>>
>>320301215
>>neo-XCOM fanbase
I meant in that game, since most the destruction isn't so good. They also probably wanted to balance the game so that walls/cover could only be destroyed by explosives.
I'm not saying that eu is the deepest game in the world or anything, only that it has more depth than vc
>Like empting entire mag with heavy is counted as one shot so you either miss 1 billion bullets or hit with all of them (not to mention that bullet drop can't even exist in this shit system).
Okay, but that doesn't ruin the game at all does it? It sounds like a small nitpick.
>That thin man thing was with shotgun btw
Yep, you got really lucky.
>>
>>320299301
>>
>>320278509

I remember not liking the story, characters, or mechanics and then stopped playing it.
>>
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>>320303181
>That navel
>>
>>320301086
You can use all 3 of them in VC3, but only after you finish a postgame mission. The problem is that all of the postgame characters nearly double your squad size, so it would have been nice to get them earlier.

Not having an extra Arcadia themed stage with a Mighty Cannon Vigoro tank was a missed opportunity.

>>320302821
You have to remember that some people are convinced that VC is a gritty WWI drama, and no amount of flying pigs will convince them otherwise.
>>
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>>320280930
A Valkyria thread and I missed it.
>>
>>320303108
>Okay, but that doesn't ruin the game at all does it? It sounds like a small nitpick.
Holy FUCK
Nothing angers me more when a TBS do this because it throws to many bodies on RNG altar where you find only full win/complete loss situations.
Not to mention makes all weaponry EVEN MORE identical because one shot from sniper does comparable damage to one burst of heavy machine gun.
>Yep, you got really lucky.
Does not matter
This did not even reduce damage or anything.
Not being able to hit shit close range with rifle because it got a scope on top is retarded too.
Just look how perfectly was sniping resolved in Silent Storm.
>>
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>>320304056
It's never too late for more Riela.
>>
>>320304186
>Not to mention makes all weaponry EVEN MORE identical because one shot from sniper does comparable damage to one burst of heavy machine gun.
So you're angry because damage isn't reduced on automatic weapons over long range? Reduced accuracy is enough in my opinion.
>Not being able to hit shit close range with rifle because it got a scope on top is retarded too.
Game balance over realism

>Nothing angers me more when a TBS do this because it throws to many bodies on RNG altar where you find only full win/complete loss situations.
Couldn't understand this, can you reword it or something?
>>
>>320302712

Keep pretending it is a glitch, it simply isn't. When I used the sniper to shoot the alien fucker I knew it will go through a solid object and it did just that. That felt cheap as hell, like I am fucking cheating in the game. Oh wait enemies can do bullshit things like that too so it is okay right? That's where your "challenge" comes from, broken shitty mechanics. Creating a physical world and allowing the character to move freely bypass this problem completely. You don't want to make a big deal out of this because you are a casual faggot fanboy of a shitty game.

>I just said that the macro side of things gives xcom more depth in comparison.

and? At the end xcom:eu is a heavily butchered and casualized game for the modern PC audience, meanwhile VC took the old formula and did something new with it and did it well. Even the guy who created xcom said VC is hugely similar to what xcom would look like if he were to make a modern version of xcom. xcom:eu is supposedly made by a dev that is specialized in strategy games, how embarrassing.

I only use the word pathetic when it is applicable. Shitty xcom:eu is pretty much the dark soul of PC games, faggots think they need to like it because it is "hard". Difference being dark soul is actually decent
>>
>>320287508
>Why you so mad, though?
Fuck off and die, shallow meme-spouting shitter.
>>
>>320284610
VC does absolutely not try to be XCOM.
It's not full of RNG bullshit.

>>320287026
>PCuck
Get aids.
>>
>>320304056
I would post Riela but I have nothing that hasn't been posted.
>>
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>>320304228
I'm more of a Jane guy. But any VC is good VC.

Except for Avan's soulless laugh.
>>
>>320304186
>it throws to many bodies on RNG altar
Get off your fucking drugs, mandigo.
>>
>>320304845
>Keep pretending it is a glitch, it simply isn't.
Guns clip through the walls sometimes. It is obviously a glitch. There is no way they would intentionally make you able to shoot through solid objects, since there would then by no accuracy penality/there would have been a damage penalty.
>That's where your "challenge" comes from, broken shitty mechanics.
I can't believe that you're basing your entire argument on this one stupid glitch. Could you really not come up with anything better?
>Creating a physical world and allowing the character to move freely bypass this problem completely
So turnbased games aren't allowed then?
>and?
Okay, so you acknowledge the fact that EU has more strategic depth? I never said that EU had more depth than the original, only that it has more than VC.
>shitty game
You haven't proven this at all, despite the fact that you've typed hundreds of words at this point. All you've done is go on about how 1 glitch that pops up maybe once every 10 hours ruins the entire game. It was intentional, get over it.
>>
>>320304840
Maybe if you actually played more games and realize why RNG is such bullshit, you will understand him.
>>
>>320305861
The game is about risk management, RNG doesn't automatically ruin a game. You are supposed to minimize risk to yourself.
>>
>>320278509
Not as good as XCOM

It's a shame. It's got a beautiful artstyle, a good contrast between the horror of war and the hope of youth, but it just plays like dogshit, and that's really all there is to it.

Honestly, VC2 is a better game. It has a worse story, worse characters, and worse artstyle, but it plays better.
>>
>>320305735
>>320304845
You're both autistic
>>
>>320306230
Why do you even come here
>>
>>320306023
And guess what, some people prefer to have less RNG in their game.
>>
>>320306398
to laugh at autists like you
>>
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>>320299826
>Watching the anime

I didn't think it was possible to fuck up character designs so badly.
>>
>>320306440
People who don't like turn based strategy games, yes
>>
>>320306541
Thats pretty autistic
>>
>>320306440
Usually I'd agree but I friggen love 100% Orange Juice, aka RNG: The Game.

It's not like RNG is automatically bad, it depends on how it's used.
>>
>>320306784
I know but at least I get a laugh out of it
>>
>>320285024
It's the Oblivion problem all over again
>>
>>320295186
I don't care what the translator did. The translator didn't write in a fucking beach scene or make me have to deal with some bullshit about a flying pig or some half-assed melodrama.
>>
>>320306845
It sounds like you have no life either. I think that you're just like us.
>>
>>320306627
Nope, you cuntnugget.
For example, I absolutely love HoMM 2, 3 and 5.
Played over a 1000 combined hours of Civ 4 and 5.
But I gave up on the XCOM reboot after 30~40 hours, because, while the basic game itself was quite appealing, the high RNG dependency was really annoying.

Goddamnit you are an annoying shitlord.

>>320306801
>It's not like RNG is automatically bad,
Don't think anybody said that in this thread.
I specifically wrote "less RNG".
>>
>>320281683
Cute and good VO. That's it really, her story is forgettable because of how poorly it's weaved into the plot, and how much the magic bullshit with Darcens and Valks takes over
>>
>>320307113
I want to fuck her.
>>
>>320278509
it's ok. no more, no less
>>
>>320307079
It's really just me covering my bases and nipping a potential RNG argument in the bud. I understand how and why people don't like RNG but it's not like it's always bad. I'm just imagining the thread getting derailed about it.

Now that I think about it, I tend to write posts with the expectation that things are about to explode at any moment...
>>
>>320307032
yeah but at least I'm getting a laugh out of it, you're just getting angry at people on the internet
>>
>>320289615
Jann likes him
>>
>>320307079
>30~40 hours
That is way more than enough time to finish the game
So you're saying that you hate any game with random to-hit chances? At least RNG keeps the game fresh on repeat playthroughs.
You need to calm down too. Stop embarrassing yourself by getting angry for no reason.
>>
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>Valkyria Chronicles sells around 500k on PC according to steamspy
>no PC version announced for a new sequel
Either Steamspy is really fucking off, which isn't unlikely, or Sega's goddamned retarded.
Wait, it is still Sega publishing/developing it, right?

>>320307351
I got around 120h in the Binding of Isaac games, which are extremely RNG dependant.
But I don't want a lot of RNG in my strategy games. Any kind.
>>
REMOVE DARCSEN
>>
>>320307358
>yeah
So you just admitted to being an autistic loser with no life? Why are you laughing at people like yourself then?
And why do you think I'm angry?
>>
>>320307618
>So you're saying that you hate any game with random to-hit chances?
Can you not fucking read?

>You need to calm down too.
No I don't.

>embarrassing yourself
Yeah, as an anonymous person, how embarassing.
You need a fucking reality check, mate.
Good night.
>>
>>320278509
It's a great game, one of my favourites, and I want to fuck all the girls
>>
>>320305735
Are you retarded? The entire game boils down to just covers and their multipliers. there are many other objects in the game as well. Bullets being allowed to go through them all including the covers is just bullshit. Glitch my ass, it is the results of not creating a physical world in the game. Your failure to see why this is such a game breaking flaw is your problem.

>So turnbased games aren't allowed then?
Dumb fuck, allowing the character to move freely doesn't mean it is not turn based. Go play more strategy games you shitty casual.

>only that it has more than VC.
The depth amounts to a mini game outside of the combat. Great victory for you xcom:eu casual faggots.

You want more reason why your shitty game is shit? How about the fact that it is RNG out of the ass? Needing a plan B because the game screw you over is not my idea of a fun or good game, yet you shitty casuals think making plan B to get over the RNG makes the game so very hard, and apparently hard = good
>>
>>320307809
Gnight friend
Stay mad I guess :)
>>
>>320308032

>You will never be Yoko's boytoy
>>
>>320307203
Welkin pls.
>>
>>320307624

That's because it is not VC, it is a spin off and a completely different genre. The game not being a PS4-vita game is a good sign.
>>
>>320308050
> The entire game boils down to just covers and their multipliers
Wrong
>Bullets being allowed to go through them all including the covers is just bullshit.
Glitch
>Glitch my ass, it is the results of not creating a physical world in the game. Your failure to see why this is such a game breaking flaw is your problem.
Sorry that you're such an autist I guess. No one is bothered by this except you
>Dumb fuck, allowing the character to move freely doesn't mean it is not turn based
The strong majority of TBS do not allow you to move freely
>The depth amounts to a mini game outside of the combat
Wrong again. There are actually many choices to make, all with opportunity costs, which keeps it interesting.
>RNG
Risk management. Create the most favorable situation for yourself.

>It just keeps getting madder
You are one of the most autistic people I have ever seen on this board, and thats saying something. Since I've just completely shut you down, I think I'm going to go to sleep. Have fun being angry over nothing.
>>
>>320307624
I suspect we'll see VC2 on Steam before we see the latest one.

I wouldn't mind VC3 getting localised on Steam though.

Eh, some RNG is okay. It's all about preparing for the worst while hoping for the best. It can make things more exciting when you're never 100% certain how things will play out. I mean, if it's truly random then it's barely strategy at all. There should be decent odds at the thing you want to do happening.
>>
>>320278940
Kill yourself
>>
>>320308945

LoL

What argument? Fucking embarrassing.

You can go to sleep knowing you are a shit taste casual and xcom-eu is shit
>>
someone know if exist a game like VC in gameplay?
>>
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>>320283720
>>
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>>320278509
>year 2015 of our lord
>still no full length hentai ova by Raita
>>
>>320310229
It would be a disappointment like every other hentai ova.
>>
>>320307203
>I want to fuck her.
Yeah, that's a given considering
>Cute and good VO
>>
>>320294005
Yeah, gameplay benefited a lot from smaller maps, and having the multiple regions meant you had to hold areas while pushing in others, not just scout rush to victory (though possible in VC2 in some missions).

VC2 also had better class balance, I hated how neutered the Shocktroopers were in VC1, too slow to make up for the toughness and damage output. ST's were my fave in VC2, and then upgrading to Gunners and the like was great.

Only downsides I thought were the upgrade requirements and rolling the medal luck table, and the setting. The whole "anime high school shenanigans" setting was awful, fair enough introduce cadets who aren't trained soldiers, very reminiscent of the militia focus of the first game. But man was it shit to hear them whining about class work between sorties gunning down rebels.
>>
>>320299826
Fina is the medic.
>>
>>320311492
God, getting certificates or whatever to upgrade people was the fucking worst. That's seriously my biggest flaw about the game. Personally I'd rather they scrapped it and just let you class change when you reach a certain point with a character.
>>
>>320309569
Dunno, but some people mentioned Silent Storm.
>>
>>320279398
>Android
I imagine the controls would be awful on android
>>
>>320279398
>fan-translations.
enjoy eating incomplete garbage
>>
>>320311912
I remember playing 10 or so missions straight using only the 1 character to try get a particular cert, and any time I moved another character or they petted a cat while they waited the game awarded it to them.

Dumbest system imaginable. Up there with the entire VC mission ranking system.
>>
>>320312397
VC official translation was complete garbage.
>>
I would like this game better if it was a strategy game instead of a puzzle game to run a scout though 90% of the time
>>
>>320312784
At least it was complete.
And they managed to fit all of the text needed in their dialogues.
>>
Is it okay to skip VC2 and go from VC1 to VC3? Am I missing anything important?
>>
>>320313046
Why would ya skip VC2 though? It's a good game, really the only flaws are the class change system and (depending on your tastes) the highschool setting.
>>
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>>320281683
>skellington Alicia could have been a thing

life is hardly worth living
>>
>>320313046
I didn't hate 2 but 3 is better, and 3's a big problem with 3 is that it recycles maps from 2. So skipping 2 for 3 be making the better game seem even better.
>>
>>320313226
I've heard that there's a lot of repeated maps and grinding is essential. Is that not the case?
>>
I still can't get past the final battle with Selvaria.
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