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http://shoryuken.com/2015/12/13/str eet-fighter-v-reportedly
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You are currently reading a thread in /v/ - Video Games

Thread replies: 103
Thread images: 14
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http://shoryuken.com/2015/12/13/street-fighter-v-reportedly-employs-3rd-strike-style-normal-priority-system/
https://www.youtube.com/watch?v=AdNXIIVWTYU
With the whole crush counter system, this is going to be a dangerous fucking game.
You people that have the demo, how is it so far?
>>
Post more versions of that image, OP.
>>
who cares
game is still boring as hell
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RIP lights and mediums
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>>320279585
because it's not like lights aren't already useless as fuck
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>>320279434
I don't have too many.
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FOUR HOURS...
ill finish you in FOUR HOURS
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>no pastebin
>>
I'm not a very skilled or knowledgeable SF player but this sounds like a good thing to me. Am I wrong?
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what time will the beta start the 17th at midnight?
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>>320279890
It has good and bad to it
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>>320279890
It sounds good, but like >>320279705 said it makes light attacks less worthwhile than before.
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I guess I'm maining Chun then.
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Karin better be in that beta, and she better not be blacked.
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I want to get into the game when it comes out. Are there any good characters for a scrub like me who likes to run right at his opponent and get in there?
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>>320280389
I would say Akuma but he's not a Street Fighter character anymore.
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>>320278185
>3rd strike priority

OH GOD THE CHUN NIGHTMARE RETURNS
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>>320280389
>Are there any good characters for a scrub like me who likes to run right at his opponent and get in there?
pretty much more than 2/3 of the cast. Ken and Karin in particular.
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>>320280582
>>320280102
i dont get it
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>>320280643
Oh cool. I did hear this iteration had a lot of rushdown and grappler guys. I'll probably be going with Karin because I like her design
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Shut up and post more Karin.
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Necalli best girl
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>>320279890
Basically, you are going to have to BLOCK, since frame traps are now a lot more dangerous, and reversals are more punishable than ever.
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>>320281957
Shut up nerd, we're talking about vidya
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>>320282243
Uh, no, frametraps are much weaker now since you can use priority to blow through them.
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>>320282470
only if you frame trap with delayed light normals but there is already no reason to do that in the first place.
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>>320282470
uhhh
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>>320282646
Are you a retard?
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>>320280787
>he doesn't know the nightmare that was 3S Chun
R
Get out while you still can.
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>>320282776
You're the one who thinks people are going to be frame trapping with delayed light attacks.
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>>320282776
No, but it seems like you are.

You don't have 3 frame hard normals in this game, a proper frametrap will counterhit someone trying to mash cr.hp SF4-Sakura style every time.
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>>320282919
Sounds perfect for me and most of /v/.
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>>320282919
More reason to go back to KOF
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>>320283143
I sure do love to hop C into ten minute HD combo all day and nothing else.
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>>320282919

>Making it so the game doesn't have bullshit 1 frame links
>This is apparently a bad thing
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>>320283143
But anon, that game looks like garbage, that means it can't possibly play well. Even if it does take away the TOD meter.
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>>320283265
Did I say KOF 13 nigga?
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>>320282919
>make the game easier for new players
>you literally cannot mash or recklessly dp in this game the scrub staple

Yeah, let's see how this works out.
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>>320282919
Well I didn't like how SF4 became trying to learn super long combos rather than fighting and taking advantage of mistakes.

SF5 is more about that so it's more interesting to watch.
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>>320283339
>implying max mode won't be the exact same thing
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>>320278185
I dont like superimposed stuff like that.
Just let the frames and hitboxes do their thing.
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>>320283409
>SF4
>Super long combos
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>>320283383
13 was the only one that had a shot at having any players and it failed to do so. Enjoy the BR's on fightcade if you're talking about anything else.
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>>320283431
We've seen it not be the exact same thing.
Even simulated combos using 14's rules in 13 only did like 85% at max.
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>>320283143
KoF is also developed for newcomers.
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>>320283409
SF4 is not about learning super long combos you shitter
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>>320283614
Why are 85% combos any more acceptable than TOD's?
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>>320283640
Yea but thet just threw in a shitty 4 hit autocombo to appease casuls and then left the gameplay as-is.
Whereas SF5 was rebuilt from the ground up to appease casuals.
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>>320283019
Clearly you are retarded and have no idea how frame traps work
>>
>>320280012
some1 pzl answer this
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>>320283758
Do you think it is unacceptable to use all of your resources and do more than 85% in a game with three characters?
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>>320282243
>Basically, you are going to have to BLOCK
it's hilarious to me that this is something new to street fighter players
>>
>>320283876
No heavy/medium normal is going to have a quick enough startup for the priority system to affect any frame traps unless you're leaving like a 5 or 6 frame gap and trying to frame trap with a light button.
>>
>>320283758
Because thet cost 5 meters to do and go alot faster than 13's lighting loop shit.
Plus it was Chin and only Chin that got that high, most were 60-72% range.
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>>320283868
They also made combos shorter and dont use retarded HD shit anymore.

But its alright when KoF gets casualized.
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>>320284226
Well yeah, nobody actually plays it so /v/ can dickride all they like and never get called out on it.
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>>320284226
>They also made combos shorter and dont use retarded HD shit anymore.
We don't know that yet.
Kyo could be able to hop kicks into CD forever in the corner for all we know, and quick max is back to not getting a free dash in when activated, plus no slowdown to continue the combo like in SFV
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>>320284496
>We don't know that yet.
Its confirmed by the developers.
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>>320284226
>But its alright when KoF gets casualized.
Because it's "Casualized" right.
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>>320284226
maxmode+shorter combos are a throwback to earlier games in the series like 98 and 2002. Where are you getting "casualized" from?
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>>320284553
>the developers go in the lab and do every combo that can possibly happen before releasing a character
>>
Speaking of kof, why does Shen have the best looking hd combos?
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>>320284107
It's something that people seem to forget about, instead wanting to just learn combos first.
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>>320284562
Its ok when SNK does it.

>>320284689
Casuals are intimidated by long combos.
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>>320278185
>dangerous
nope, it's going to be turtling waiting for favorable lag mistake : the game. It already is.
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>>320283527
>who is Evil Ryu
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>>320284736
You misspelled Takuma there champ.
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>>320284956
Someone you're not forced to play if you're allergic to long combos.
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>>320284110
This

priority doesn't mean shit when your medium and fierces will get stuff in startup by their medium/fierce
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>>320284956
Evil Ryu blowing all of his meter on nonsense combo extensions is still shorter than combos of other games.
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>>320283286
games like that exist and are putrid. that's like pretending shaq fu is deep because it's shallow and at your level.
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>>320284956
.02272% of the cast
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>>320284736
>>320285035
Never seen this much wrong in one thread
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>>320285035
>not liking that pose at the end
>that fucking explosion as he punches up
>that fucking damage
Why?
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>>320285256
God damn Kyo is too sensitive for me to use these days. I flick qcf and tap a button and I'm getting an eight hit combo and half my meter depleted.
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>>320284913
Casuals only want to do long combos and don't give a shit about the rest of the game.
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>>320285291
>>320285256
>>320285035
What tier is Shen, Takuma and Kyo at?
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>>320280263

too late
http://www.gamefaqs.com/boards/895976-street-fighter-v/72978494
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>>320285256
>Bodega
>Kurei
>Bodega
>Kurei
>Bodega
>Kurei
>Bodega
>>
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>>320285256
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>>320284835
it's the most important part to practice

not getting hit is hugely important across all fighting games
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>>320285493
13, 9, and 4 on the official scrubhubs tier list.
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>>320285493
All pretty solid, shen's probably the worst of the bunch.
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>>320285619
>it's the most important part to practice
Good luck telling new people that.
They get locked down in the corner, mash trying to get out and eat another counter hit combo.
Then think the combo is the main reason they get buttfucked.
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>>320285913
>>320285892
Thought Shen was a good anchor. Just need bars to kill and he can guard break relatively. easy
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>>320287427
They are all very strong characters. You could even run them on the same team if you wanted.
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>>320287427
He is, game is fairly balanced when it comes to viability and characters like Leona and Raiden can win tournaments with the right team placement.
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>>320287427
Takuma and kyo are just more flexible than him. Shen is pretty much all anchor all the time.
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Haven't got the chance to play the beta. How is Dictator so far? Can i still win with two buttons?
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>>320279732
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>>320278185
can someone translate this into dbz language
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>>320285509
Is this a fucking joke?
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>>320285509
Is this shit for real.

Why the fuck would they do this? They could have literally done anything with Karin and this is what they do? Dear god I hope the japs are tearing capcom a new asshole for this.
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>>320290198
Nah japan loves that fat old man shit
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>>320290680
This has to be unfinished shit they threw out, there is no way Capcom would actually do this.
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>>320291139
Yea probably, it makes no sense due to just how long a distance those two live.
Plus the class gap.
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>>320291454
I just don't get it, Karin runs a fucking conglomerate and has the power to directly oppose other big powers like Shadaloo. Why the fuck would you belittle her character down to a shitty romance plot.
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>>320285074

What is frame advantage.
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>>320291668
When daddy has all the power in the world, he's probably able to easily stop you from getting any dick.
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>>320285509
Is this a joke?

Seriously?
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>>320291759
When your opponent has frame advantage (say, like when he is going for a frametrap) then yes, your buttons will get stuffed.
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>>320285509
I hope this is some weird shipping shit someone made up. This can't be real.
Thread replies: 103
Thread images: 14

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