>enemies canbreakdoors
>your house is now cold because of all the draft and shit
>>320126983
>Hold on, I'm wealding this doah.
>Enemies cananally fuckyour character
memethreads
>Kill a cave
>It drops a waterfall
>enemies can be doors
>Punch enemy
>He turns into a door
>>320126983
> Enemies make doors indestructible
>>320127445
Every thread is a meme thread
>enemies can operate levers
>>320128509
>enemies can operate
>enemies aren't retarded so you can't just cheese them for easy kills
>>320127982
>waterfall (cave)
When will this meme die?
>>320128629
> Enemies will try to outsmart you and outclass you
>enemies can hurt each other by accident
>>320129294
>they start fighting between them and ignore you until one of them dies
Im making a proper Doom wad/mod where you have to survive as long as possible against enemies and each other
New weapons, new monsters and shit
And by new monsters I mean fucking new monsters
Terrifying shit
This was all alrady done
I did it too in the early version of the mod, but I started over
I need something more
Give me some more fucking ideas
I already wrote down monsters that lock the fucking doors that players entered
Can you imagine that shit
Well now you can you cunt I'm already coding it in
Give me more
I sustain myself by these threads
>Ether/MP Restores not sold in stores
>>320130770
At least Diablo fixed it in a patch for DII.
>>320128628
cool pic. they're french right?
>>320126983
>enemies can break the fourth wall
>they follow you into a completely different game
>>320126983
>First night
>The Blood Moon is rising
>First Hardmode night
>The Blood Moon is rising
>It's a Solar Eclipse!
>You feel vibrations from deep below
>You feel the air getting colder around you
>>320131119
I like the fourth wall breaking the most.
>>320131615
What game?
>>320126983
Sounds good on paper.
Makes getting caught in survival horror games basically a near impossible chore and with the possible need of a restart.
Fucking soma.
>>320126983
HOLY FUCK THATS A BEAR
>>320127445
we had this same thread yesterday, we will have the same thread tomorrow, etc
>>320131702
Galactic Civilisations series.
In this case, it is Galactic Civilisations 2.
>>320130957
Well most people of southern america was mostly from french, english and swedish settlers.
>>320131702
Boku no Endless Sins of the Solar Civilizations
>>320127983
this actually happens in one of the Earthbound games
>>320131702
Galciv2.
>>320131932
>>320131858
>>320131832
How's GC3, me friends?
>>320128628
>enemies can
>enemies are vaguely aware of how many times you've fought them and have unique dialogue when you beat them once vs. multiple times
>>320131993
Didn't play it yet.
Don't have dosh at the moment and I'm too lazy to do all the things with the whole pirating thing.
>enemies have their spirits torn from their physical forms when they die
>the spirits follow you about and scream at you when you commit more atrocities
>the final boss is an amalgamation of all those that you've killed
>Quest to get 'animal bones'
>Kills 50 animals
>only drop bones
>Kills specific giant boar in the middle of no where
>'animal bones'
>jump through waterfall
>crystal cave
>you beat an enemy
>you have the choice of killing him or letting him go
>you let him go
>hours later he comes backand actually helps you
>Enemies that can fake their death
>Have to rest in order to cast spells
im glad they got rid of thsi shit
>>320133165
Chaos Marines in Fire Warrior could pull this off.
>>320131841
i just mixed up with french uniforms from ww1 nevermind
>the player can close doors
>Enemies can't die
>>320133165
>bosses that can fake their death
>>320134095
And this is the most irritating one.
Especially in games where you can get THE most OP reality destroying weapon yet they still don't die.
>>320132079
>can enemies
>Enemies reflect damage
>Kill yourself whenever you attack them
>>320133936
Is there a game where your able to lock doors?
>>320136303
Killing floor
>>320130770
>MP restoration items are in limited supply
>>320136303
TES: Morrowind
>Enemies can parry
>Climb a ladder to escape enemies
>Enemies can climb ladder
>>320130318
That's the best.
>enemies have cans
>ENEMIES MOVE FAST AND EXPLODE UPON CONTACT
>IT'LL JUST BE A MINUTE, I NEED TO GET THIS DOOR OPEN
>>320139763
> Cue a shitload of enemies appearing.
Seriously, if there is one thing I hate about The Thing Videogame is that enemies love to pop-up out of everywhere.
Also from The Thing:
> Your squadmates are Things
>>320127315
bayonetta 2
>>320130568
ever check out >>>/vr/doom ?
>Enemies invulnerable ghosts follow and attack you forever after you kill them
>>320126983
>neural network
>connected to a server
>enemy learns from all encounters from every player to understand why its dying
>enemy changes load outs to combat players better
>enemy only relies on sound, sight, environmental help and hive mind knowledge to defeat you
>>320130568
Check out
>>320141430
Make them into gods.
>Enemies ARE doors
>killing an enemy spawns another/multiple enemy(ies)
>>320141643
> Boss is spawning enemies to distract you in order to use his killing move.
>enemies can jump like you do
>killing an enemy breaks them into smaller, faster versions
>>320142198
>Enemies can run faster than you
>Cause you haveMALARIA
>enemies never lose aggro and pursue you until one of you dies
>in an open world game
>>320130770
>MP regenerates during battle
>>320130318
Quake 2.