ITT: Well Aged Games
>>320121356
I don't see how it's well aged if you had to blur half the screen
>>320121619
Looks like a mid-90s 3d kid's show.
>>320121673
Yup, and it runs real time. Pretty decent looking for a PS2 game.
A beautiful game, even after all those years.
>>320121356
I can't see shit, that didn't age weöö at aöö
>>320121716
you are fucking emulating it with a resolution literally 4 times higher than its original
>>320121870
So? Just because it's at a high resolution doesn't mean anything.
These are all still the original assets in the game files.
>>320121619
Sad this will never get an HD Collection, guess that petition a couple years ago didn't have enough interest.
>>320122018
>Just because it's at a high resolution doesn't mean anything.
Okay, then post screenshots at 320x240 and tell me how its aged well, just because its low resolution doesn't mean anything.
>>320121356
shit sales bro? aww
>>320121761
I agree
>>320122114
That's like posting a PC game and posting it at it's original resolution at release anon.
Guess what, we can change the resolution. Stop being a little bitch.
The game still looks great for coming out in 2002 and hardware from 15 years ago.
>>320122648
>strings attached to her shadow
kek
>>320121356
So seriously what game is that supposed to be OP
>>320122810
Just Cause
>>320122742
>doesn't know how shadows worked back then
There wasn't active lighting back then, it was a image attached to the character.
The same reason you see the outline on her hair here >>320121619 Along with pretty much all games at it's time when you pump up the resolution and AA, because if you go into the UV you would find the edges have color.
It's pathetic when so many people like yourself claim to enjoy video games yet don't know jack shit about the processes to create them.
>>320122978
That's not all how shadows used to work. You're retarded.
>>320122978
hello codemonkey, lashing out to random people online to vent again are we
>>320123310
Right, you are seriously autistic.
>>320123372
Said the retard who just made a long stupid post in attempt to excuse his emulator glitches.
>>320123453
>says the retard who thinks that the PS2 used the same source lighting as PC games
Much of that shit was pre-baked.
>>320122978
>Implying you have to know how something works to truly enjoy.
How prude.
>>320122978
>>320123516
A shadow image is what you see when the battle starts in the webm, it doesn't have a human shape, it's just a circle. What you see with the strings attached is a different method and is most likely glitched by the emulator. You're an absolute mongoloid for not realizing this.
>>320121761
This
It's timeless
>>320122648
If you need to change an aspect on how it was originally delivered, then it by definition has not aged well
>>320123751
>he doesn't know how to set an object with an opaque model parented to it and slightly turned
That's all it is, and is exactly why there are connections.
There is a reason everything is shadeless ya dumb nigger.
>>320123926
Then none of these have aged well. because by todays standards they look like literal shit.
Especially >>320121761 this one.
>>320121868
Kraut geortet!
>>320123963
>he's backpedaling after he said the shadow is an image
Yeah you're retarded. Also it's not why there are connections, that method should not be displaying those strings. It's a glitch ya dumb fuck.
>>320124223
>it's a glitch you dumb fuck
no it's not you double nigger. get out of this thread you cis scum.