>robot enemy
>immun to bleed
>>319925895
>shitposter
>immune to int debuffs
>>319927562
>australian
>doesnt benefit from int
>poop
>it smells
>Space area
>No oxygen
>Niggers
>they actually matter
This is actually a valid concern, believe it or not. A machine with many moving parts is going to need some sort of liquid running through its systems, whether that is oil, hydraulic fluid or some sort of lubricant.
These fluids are as necessary for its operation as blood is for humans, so bleeding effects should work on them just fine.
>>319925895
>Jewish enemies
>extra damage from fire
>>319927992
Bleed is kind of a dumb effect in the first place
>>319928283
No, the fact that most attack don't case bleeding is dumb
>plot a course
>intercourse
>woman
>+1 Int
>>319927642
>american
>doesn't benefit from agi due to being fat
>>319928562
DELETE THIS!
>>319928815
Could have just ended it at agi
Practice your sublety
>>319928562
Is that ms skeltal?
>caveman enemy
>
>>319928562
reminder that she showed her pussy
shes a toastie roastie
>>319928362
>find a secret bitch
>it's velma
>character class is super ugly
>but they're super smart
woah...its like im really playing as the games developer.
>>319927854
>whitey
>not in the trash
>>319925895
>robot enemy
>can be poisoned
>>319929172
Source
>robotic enemy
>immune to any form of mind control
>>319929436
>based on a true story, by Dan "Hide Her And Force It Inside Her" Schneider
>>319929829
just go on r9k and catalog
>>319929829
https://boards.fireden.net/v/search/image/qlwP2DLe8bpf2yLD8-Mnhw/
>robot enemy
>can be strong or weak to electric attacks depending on the game
>undead enemy
>isn't immune to bleed
>>319930332
>immun to fear
>>319928362
> can see the enemy
Good thing hes in there and were out here
>>319927642
>non american
>takes double damage from taunts
>MMO
>Story tells how specially chosen one character is
>Unskippable cutscenes
>mfw can't alt+f4
>tank enemy
>rocket launcher conveniently placed nearby.
>>319931215
>player character is the chosen
>thousands of players
>fire enemy
>not immune to fire damage