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I've been playing the same game of Civilization II for almost
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I've been playing the same game of Civ II for 10 years. Though long outdated, I grew fascinated with this particular game because by the time Civ III was released, I was already well into the distant future. I then thought that it might be interesting to see just how far into the future I could get and see what the ramifications would be. Naturally I play other games and have a life, but I often return to this game when I'm not doing anything and carry on. The results are as follows.
The world is a hellish nightmare of suffering and devastation.
There are 3 remaining super nations in the year 3991 A.D, each competing for the scant resources left on the planet after dozens of nuclear wars have rendered vast swaths of the world uninhabitable wastelands.
-The ice caps have melted over 20 times (somehow) due primarily to the many nuclear wars. As a result, every inch of land in the world that isn't a mountain is inundated swamp land, useless to farming. Most of which is irradiated anyway.
-As a result, big cities are a thing of the distant past. Roughly 90% of the worlds population (at it's peak 2000 years ago) has died either from nuclear annihilation or famine caused by the global warming that has left absolutely zero arable land to farm. Engineers (late game worker units) are always busy continuously building roads so that new armies can reach the front lines. Roads that are destroyed the very next turn when the enemy goes. So there isn't any time to clear swamps or clean up the nuclear fallout.
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-Only 3 super massive nations are left. The Celts (me), The Vikings, And the Americans. Between the three of us, we have conquered all the other nations that have ever existed and assimilated them into our respective empires.
-You've heard of the 100 year war? Try the 1700 year war. The three remaining nations have been locked in an eternal death struggle for almost 2000 years. Peace seems to be impossible. Every time a cease fire is signed, the Vikings will surprise attack me or the Americans the very next turn, often with nuclear weapons. Even when the U.N forces a peace treaty. So I can only assume that peace will come only when they're wiped out. It is this that perpetuates the war ad infinitum. Have any of you old Civ II players out there ever had this problem in the post-late game?
-Because of SDI, ICBMS are usually only used against armies outside of cities. Instead, cities are constantly attacked by spies who plant nuclear devices which then detonate (something I greatly miss from later civ games). Usually the down side to this is that every nation in the world declares war on you. But this is already the case so its no longer a deterrent to anyone. My self included.
-The only governments left are two theocracies and myself, a communist state. I wanted to stay a democracy, but the Senate would always over-rule me when I wanted to declare war before the Vikings did. This would delay my attack and render my turn and often my plans useless. And of course the Vikings would then break the cease fire like clockwork the very next turn. Something I also miss in later civ games is a little internal politics. Anyway, I was forced to do away with democracy roughly a thousand years ago because it was endangering my empire. But of course the people hate me now and every few years since then, there are massive guerrilla (late game barbarians) uprisings in the heart of my empire that I have to deal with which saps resources from the war effort.
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-The military stalemate is air tight. The post-late game in civ II is perfectly balanced because all remaining nations already have all the technologies so there is no advantage. And there are so many units at once on the map that you could lose 20 tank units and not have your lines dented because you have a constant stream moving to the front. This also means that cities are not only tiny towns full of starving people, but that you can never improve the city. "So you want a granary so you can eat? Sorry; I have to build another tank instead. Maybe next time."
-My goal for the next few years is to try and end the war and thus use the engineers to clear swamps and fallout so that farming may resume. I want to rebuild the world. But I'm not sure how. If any of you old Civ II players have any advice, I'm listening.
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I can't believe America survived
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>>319835325
It became a theocracy. Funny, that.
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>>319834718
>>319834835
>>319834951
Go back to reddit 3 years ago.
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.................
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I actually thought this was kind of interesting back when it was new, and I wouldn't mind seeing it in more sophisticated games either. Even in some other older gems though I think there'd end up a hard cap unless you purposely turned off a bunch of possible endings. Like in SMAC, which is still one of my favorites of all time, a lot of the victory conditions would render this kind of stalemate impossible because stuff like economics or transcendence would fuck things up. Actually, faction bonuses are significant enough that if everyone maxed on tech it wouldn't be even either. Normally someone like university balances out by getting more tech if they can last that long, but once all tech is done the research bonus is almost completely useless except for score boosting should you still manage to win. Also the awakening of the planetary mind would make things tricky.

But with the right faction survivors and some custom choices like tech stagnation it might still be pretty interesting.
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I've been playing the same game of Atelier Rorona for almost 10 years. This is the result.
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>>319836608
>Atelier Rorona
>10 years
uhhhh
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>>319836608
Ugh, no one wants a 30 year old Rorona!
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So you've managed to perfectly recreate the setting from 1984?
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Damn. Why havent two of the nations joined up to destroy the third one yet, tho?
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>>319838187
Because they have been nuking each other for hundreds of years too, maybe.
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>>319838347
But it just seems like somthing they could do in order to get out of the whole they're in right now
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I've been playing the same game of World of Warcraft for almost 10 years. This is the result.
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