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If I want a metroidvania, which am I better off with?
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If I want a metroidvania, which am I better off with?
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>>319787757
Buying both. They're two of the best games this year and they're cheap.
>>
Environmental Station Alpha and La-Mulana
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>>319787757
Axiom verge is literally a ripoff, I guess it comes closer to what you want
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Axiom Verge is the better Metroidvania, Ori is the better game. Ori never even felt like a Metroidvania to me, I never saw any reason to backtrack a lot and yeah you can go to different places on your own but it felt pretty linear because you just clear all areas one after the other. That said it's a great fucking platformer and beautiful to look at.

Axiom Verge has too many weapons and shit and I'm not a big fan of the aesthetics as a whole but it has really good level design and the unlocks actually make you check for secrets all the time.

Honorable mention to Aquaria though because it's fucking GOAT.
>>
They're both incredible games, probably the best released this year. Sad they didn't get any attention

Ori is more about platforming and acrobatics where Axiom is more about traditional Metroid exploration and shooting
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>>319787757
Ori is more of a platformer with metroidvania elements here and there, I would also say Ori is the better game. If you're more interested in metroidvanias then platformers though you might prefer Axiom.
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>>319787757
axiom verge because the name sounds cooler with an x and v
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>>319787757
You'll remember Ori alot more fondly.
https://www.youtube.com/watch?v=CsKpJygwE5Y
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i couldn't get into axiom, mostly because i like my platformers platforming-focused.
ori's a superb game if you're into that.
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>>319787757
you know what you gotta buy OP.
dont anger me.
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>>319789601
actually, if someone could recommend another modern platformer that just focuses on tight plaforming that would be great (already done super meat lad)
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>>319789813
Dust Force
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>>319789882
thanks, friend.
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>>319788137
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>>319787757
Axiom Verge if you want a traditional metroidvania that's blatantly trying too hard to be like Metroid, Ori if you want a tight platformer that has some metroidvania elements

Why not both?
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>>319787917
>Environmental Station Alpha
It looks horrible, but do tell more.
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>>319788137
>Axiom Verge is beautiful to look at
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>>319790532
he's talking about ori
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>>319790532
>Ori is the better game. [...] and beautiful to look at.
>Axiom Verge has too many weapons [...] and I'm not a big fan of the aesthetics
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>>319790532
That's not what he said
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This motherfucker.

It's also abandonware, so it's free.
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>>319787757
Finished playing Ori recently, late to the party but somehow avoided spoilers, it's Feels: the game.
You probably won't be disappointed, I've only seen like a few anons on /v/ ever say they didn't like it, which is saying a lot. Even if you end up not liking the plot, the gameplay, graphics and music are still 10/10.

Seeing as people have trouble with this game I'll give you a couple of vague non-spoiler tips: puzzles are usually color-coded, if you see a blue or green thing it requires a power or thing in the environment that's the same color. Also, pay very close attention to every element of the environment, it may not always be clear what you can and can't interact with. And when you get close to something that you can interact with or manipulate somehow, it glows, usually red or yellow.
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>>319790738
>>319790786
>>319790725
I apologize

Though Ori has too much light pollution for my taste.
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>>319790818
Also this:

https://www.youtube.com/watch?v=eujm3ZQWjdk&hd=1

It's basically Super Metroid HD.
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>>319790229
I'm now having horrible flashbacks to Maridia.
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>>319790985
Needs more blur, I can still see what's going on.
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Can't speak to these two games. But definitely try Stryder if you want a great metroidvania.

Stryder is awesome. Play on hard because its too easy otherwise. Excellent boss fights.
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>>319787757
iji is a streamlined metroidvania with great gameplay and atmosphere. the art design works in its favor over time.
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>>319790416
The exploration and map design is far more cohesive than Axiom Verge and the secrets are much better designed. As far as Metroid tributes go, ESA does a far better job of it than AV.
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>>319791278
I remember when this used to be one of /v/'s favorite freeware games.
>>
I believe Shadow Complex is still free on PC until the end of december

only downside is being forced to install the epic games launcher, because it's so wonderful to have a dozen different launchers on your machine

apart from that, the game is pretty much Super Metroid with 360° aiming instead of 45°
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>>319791278

How do you do pacifist runs on this? I tried that years ago and got absolutely raped.
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>>319791537
>I believe Shadow Complex is still free on PC until the end of december
Shit, didn't know about this. Shadow Complex is one of my favourite games of all time. Thank you anon
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>>319789701
>>319789701
B
A
S
E
D
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>>319791568
Can only use the reflecting weapon since it's not 'directly' killing them or some shit. Best end involves you saving Dan and you gotta not anger those dudes that let you walk by early in the game, like sector 3 or something.
It gets sorta hard near the end of the game.
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>>319791696
What I don't particularly like about SC is the level design, that is, it's not particularly unique or memorable. I've played the darn thing a few days ago and if you asked what part I remembered the most it would be that fucking mine cart you have to jump off of because it took me a million times to nail.
>>
Sadly the best type of Metrovania game is Castlevania. To bad they fucked it up. Does anyone know if they will bring back the DS castlevania's on the 3ds or w/e?
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>>319787757
Get Shadow Complex. Its out on pc and free until the end of the year.
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>>319787757
>Not buying Phils game
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>>319792635
Konami is getting out of major games. They are just doing cellphone games and gambling now.

There is that bloodstained game though.
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>>319791568
Put some points in health

>>319791458
Will try it out

>>319791089
The only thing I don't like is that horrible screechy slicing effect every time you hit someone. Any tinkering with emulation that can make it better?

>>319791462
Most of these games are downright horrible even though it is a diverse list.
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>>319792743
Bloodborne was probably my GotY but Ori did deserve the best art award. Its really fucking amazing looking. Easily the best part about the game.
>>
I still have all my castlevania games on the DS and I play it on my 3ds. Still fun to play. Literally finished them like 5 or 6 times each. My fav is castlevania order of ecclesia

If castlevania order of ecclesia goes on steam for like £60 ill buy it because its literally worth it.
>>
>>319791537
>Shadow Complex is on PC

fuck yes, wanted to try that years ago but didn't have an XBox

>only downside is being forced to install the epic games launcher

never mind, dropped
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>>319792814
He's talking about the one that was released a few years ago, but don't bother, it's utterly mediocre.
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>>319792923
Free is free is free. If it bothers you that much, just use an alt email account and delete it as soon as you are done with it.
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>>319787757
Haven't played Ori but will pick it up during the next Steam sale, but Axiom Verge is overall a really solid Metroid clone. Good bosses, good unlocks and good world design, although it suffers from fairly samey environments (with some exceptions) and some retardedly obtuse secrets.
>>
>>319791696
>>319791537
It's not free if you have to install malware client to play it.

>>319792923
If only there was some way to obtain a version where launcher has been excised.
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>>319792923
Just download it from Kickass or another torrent site, they already have repacks, and it's how I'm playing it.
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>>319790839
>played Ori and got all the achievements
>never noticed the color thing

I mean, there's things that glow, but not about the same color
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>>319793046
But usually it is, watching other people play I realized how few actually see the connection between many elements in the game, even after beating it.
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Shadow Complex is free right now, go play it.
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>>319793046
>got all the achievements

Did you seriously get the no deaths achievement without savescumming or cheating?
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>>319787757

Ori is style over substance, in the end a pretty mediocre game.

Axiom Verge is like a Metroid romhack that's been turned on a full game.

Definitely Axiom Verge if you must chose.
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>>319793260
This.
It's a 9/10 Metroidvania. More importantly, it's a video game. No cinematic cutscene shit, and it has amazing gameplay.
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>>319787757
Valdis Story is fantastic. The combat is great, the talent trees are interesting, there are a lot of gear options, and there are 4 different characters to choose from.
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>>319793260
>>319787757
jesus christ

microsoft struck gold twice
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>>319793245
That's true. Not long ago, I just discovered a triforce drawing, and also two Naru's drawing about her and someone who wasn't Ori

>>319793387
I remember savescumming three times, since I always play like a retard in the woods
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>>319793398
>Ori is style over substance
That's what I thought when I bought it too, but I was proved wrong. It's style and substance.

Axiom Verge is fun too, but too short and some gameplay mechanics are questionable.
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>>319793260
>mfw I learned Shadow Complex was based off of a right wing fantasy book
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>>319787917
Seconding la mulana. Buy a journal and write down all the tablets you find, you'll thank me for it.
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>>319793729
>gameplay mechanics are questionable.
???
>>
Ori is fucking garbage
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>>319790839
Gameplay was 6/10 and the finale was pretty awful.
Very pretty game though.
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Don't mind me, just posting the best song from the Ori OST.
https://www.youtube.com/watch?v=NVaITrUgoP4
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>>319791054
I played the beta he released for backers. It's actually really good and I can't wait for it to come out.
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>>319793508
There are in-game cutscenes, just not many of them. Janky animations, aiming into background is unreliable, that fucking mine cart, bosses suck shit on a stick, copy/pasted rooms galore, etc. it's a good game but not 9/10 maybe more like 7.5 or 8 just because it's so rough around the edges.
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>>319794242
>implying this one isn't the best

https://www.youtube.com/watch?v=WwN1MEjUeGk
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>>319794549
I loved the Charge Jump
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>>319793635
Combat and everything relating to it is great, map design, character design, writing, and art are all godawful.
>>
When the fuck is the Ori definitive edition coming out?
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>>319795068
Soonâ„¢
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>>319794836
Yeah the writing wasn't great. I found the art serviceable for what it was trying to do. The music is pretty solid as well. In all honesty I put things like writing and story way on the back burner when I play a metroidvania.

I think the only one I would maybe dispute is the map design, what didn't you like about it?
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>>319795068
"This holiday season"

Early next year, around february or march
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>>319794836
>writing

What the fuck is wrong with you?
>>
>>319794242
>>319794549
Shame that there are only a few leitmotifs in the entire soundtrack, it seems like 60% of the soundscape is based on The Spirit Tree, I'd have liked just a bit more variety.

>>319794796
I loved how traversal was so smooth and effortless in general, I haven't played any other game where the blend between animation and movement was so effortless.
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>>319795068
What does the definitive edition add? Do previous users get it for free? Seems like bullshit to sell a game and then sell a better version less than a year later.
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>>319788137
Aquaria was shit, I dropped it in like an hour.
>>
I'm almost done with Shadow Complex now I didn't care for the plot and writing at all. Then I realized if you look at the game as a parody or similar to an MGS game in terms of fucking around then everything becomes really funny and it's a lot more enjoyable.
>>
>>319795239
All the unlocking of new areas is handled with locked doors and keys. Very few new movement abilities, very few secrets. It feels more like 2d dmc than metroid.
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>>319795669
There is a joke ending near the beginning where after you girlfriend is taken to the helicopter, if you go back to the car, you can just drive away and your guy is like "Oh well, there are other girls out there" Roll credits
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>>319795498
New animations, new abilities, new areas, and extra story scenes, plus altered item locations and other tweaks based on player feedback (probably no more missable items).

Basically a 2.0 overhaul of the whole game, but also Moon Studios had to cut a lot of stuff from the game to meet the deadline, so they're doing this to release the game the way they envisioned it.
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>>319795764
It's more related to MMZ type feel, and there are plenty of out of the way items, hidden and otherwise, that require skill/abilities to access them. And certain areas are accessed through abilities. Besides, kinda a weird really narrow point to focus on as the sole barometer for level design.
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>>319795917
They are gonna release it for free for people who already bought it right? Unless theres like a lot of new content, I don't think it would be right to make players pay again.
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>>319795764
Yeah I suppose you're right. In terms of straight mobility skills you only really get the ice pillar the double jump and that teleport ability. I happen to really like dmc, so liking Valdis so much is probably my own bias shining through.

Well, either way thanks for explaining yourself.
>>
>>319788137
>>319788719
>>319790839

I found Ori boring and pretentious from the start. It takes you in hostage and explicitly tell you "be moved", "be sad here", "be amazed here", even though all it does past its art direction is completely underwhelming. It was absolutely infuriating for me.

Even the environment which were supposed to put the emphasis on the decaying nature was completely static, when Super Metroid had pixelated tiles pulsating with more life and more organic.

I can't think of another word than pretentious for Ori. I prefered Teslagrad, Valdis Story and of course La Mulana in term of metroidvania. Ori winning art direction on the VGAs was a complete steal.
>>
>>319795498
They've barely said or revealed anything about it other than vague shit like new areas & abilities and that they've apparently fixed/changed a lot of things

It's not free because Microsoft are kikes
>>
>>319796552
It's gonna be like DLC you can buy for a cheap price.
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>>319796418
I just wasn't enjoying it. I went in expecting metroid/castlevania level design and its not remotely close. Metroid level design is a hard thing to get right but I'd say it's defined by acquiring new abilities that act as "keys" to environments you couldn't traverse before which act as "locks". Making them literal keys and locked doors saps a lot of the fun out of it. Maybe the game picks up later on, I dunno, I lost interest a few hours in.
>>
>>319796552
Probably $5 DLC or something, one can only guess at this time. And yes they're promising a lot of additions, which I think is nice since it wasn't a particular long game.
>>
Ori was great. Was one of the few games where I felt I actually wanted to get all the secrets.
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>>319796840
Well as long as its 10 or less, depending on the content I can live with that
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>>319795825
Holy shit that's great
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>>319795764
>>319794836
I disagree. Valdis Story had strong points and you could beat plenty of bosses early. The map was quite open most of the time. And there are more than 3-4 completely optional bosses. It did well in the secret department. But you are right about the writing. The character design wasn't that bad though, most of the enemies have their personality and most bosses are memorable.
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>>319787757
The bosses are super easy in Axiom Verge but it looks great and the weapons you get are actually useful against different enemy types. Altho it can get really difficult if you don't backtrack for health upgrades and such.
I really liked the story in it, i want more of that game and the soundtrack is superb.
I spent 14 hours on one playthrough, so i did feel like i got my moneys worth.
>>
>>319797235
Your character is voiced by Nolan North, so I see the early game as Uncharted imagined as a side-scroller, but later it's more like Vanquish when you get the full power suit and are boosting around everywhere.
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>>319790839
>thinking people need tips to play ori
it's a fairly casual game m8. even when it tries to be punishing its noc because save points are wherever you make them.
>>
>>319792889
DS Castlevania are all fucking excellent, some of the best platformers in existence

DoS>PoR>OoE
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>>319787757
I would like to remind everybody that Shadow Complex is out on PC and it's FREE!!!
>>
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>>319793260
thanks for making my day man, thought I'd never get to play this. fucking excited
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>>319787757
I heard Ori is super hard, keep that in mind if you don't want that sort of super meat boy experience.
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>>319797469
I'm just being cautious after having seen some let's plays out of curiosity. Holy shit some people are retarded.
>>
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Try this instead if you can deal with the graffix. Beware it's not as casual as Metroid later on.
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>>319797648
It's not that hard. It's nowhere near Super Meat Boy difficulty even by endgame.
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>>319797648
it's not super meat boy hard at all
just a bit challenging at times
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>>319797648
Other than the ginso tree escape the game isn't that hard
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>>319797648
>Ori is super hard

Maybe if you're a fucking turbocasual, this is coming from someone fucking awful at platforming
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>>319791537

Fucking hell, thanks man.
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>>319797648
No it's not that hard. By the end of the game I had like a total of 250 deaths, majority of which were from me trying to do jumps before I got the ability that makes them easy.
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>>319797672
>letsplayers
>retarded casuals, who knew?
>watching let's players

stop
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>>319797648
It's not hard, but it is possible to skip over some important detail and waste a lot of time trying out ridiculous solutions to something that is actually very simple.

For instance, in the Gumon Ruins the game never explicitly tells you that you can walk around the floating blocks in a circle, even though you should have already known that the orange lines rotate gravity.
>>
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>tfw you 100% Ori on your first playthrough
I was getting a bit worried seeing so many people talking about how they got 99%, only .8% of Ori players have this achievemenet
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>>319797648
Its challenging for sure, but its no super meat boy
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>>319798067
Dang that's like 2.5x more than I died on first play.
I saw the immediate usefulness of triple-jump and had that ability by the time I learned double-jump.
>>
The thing I don't like about ORI is the constant blur of the dynamic background image. It's blurred to shit and back and prevents me from fully immersing into the game. It wants to look good but is held back by this fucking sheer blur. When you focus on just the level assets there's really not much going on
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>>319798741
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>>319797648
I'd say it isn't, but some people I know are still in the Ginso Tree without being able to get out
>>
They're certainly the best platformers of the year
>>
Is it even possible to do an Immortal run of Ori without cheating?
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>>319798741
Oh god, did you play it on Xbox One or something? You can turn that off on PC and I did that instantly.
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>>319799102
I played it on PC, I went through the settings theres no options to turn BLUR off.
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>>319798741
Turn off the motion blur, it honestly just makes the game look worse
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>>319799013
Yeah, I died twice on my last playthough, but because I acted like a retard. But to be fair, I 100% the map too, and used skills
>>
>>319799163
I must have played it after an update or something. Go try it now, I know it's there.
>>
>>319798741
The hell? The BG is always toned down compared to foreground detail how can you get distracted by it?

>>319798896
I thought the pacing of the Ginso tree was perfect, they introduce, teach, and force you to execute a new ability in a way I've only seen from first-party Nintendo games. The rest of the game doesn't do that nearly as effectively.
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>>319796605
>even though all it does past its art direction is completely underwhelming

You're a faget, the game has great platforming. Double jump, walljump, aerial stunts, gliding, it doesn't get much better. It's quite difficult too. Not IWBTG tier but enough to have casuls whine because it's too hard.

The only bad thing about Ori is that it's short and there isn't any real combat system (weapons, enemies, bosses).
>>
>>319787757
ori is more metriodvaina

axiom is more of a metriod-like
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>>319799238
Yeah, Ginso pacing is good. What is keeping them is the escape sequence. I remember dying 30 times on my first time, but in other playthoughs, I was looking for it
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>>319799235
Okay I will check it out, thanks man

>>319799238
That's what I'm saying, it forces you to focus on the foreground and there's nothing really going on, the background detail looks amazing but you I can;t see it properly because the blur :3
>>
I didn't even find any of the secret worlds in my first playthrough of Axiom Verge. What quite a shock to run into that replaying it.

Also, Ori definitive version when?

I think we can all agree that these are some of the best games of the year and the only system that has them both is PC
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>>319799589
Ori is on the Xbox consoles. It was published by Microsoft Studios after all.
>>
>>319799338

thanks m8, I hate the term metroidvania because it includes a million games that play nothing like Super Metroid, which is all I want
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>>319799424
I imagine the problem is that people don't know how to manipulate the enemies into doing what you want them to on short order.
>>
>>319799692
Wait ignore this post, I thought you were saying Ori and Axiom were exclusively on the PC
I know Ori is on the PC
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>>319787757
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>>319799692
Yeah, I mean, PC is the only one with Axiom Verge and Ori. Not trying to cause shit either, I hope Axiom Verge comes to Xbros too, though anyone's grandma's computer can run it.
>>
Just go play Super Metroid again, faggot
>>
>>319799256
You didn't play enough platformer game. Every move you listed is average considering the actual platforming. No tight platforming is involved in this game. I don't need a IWBTG difficulty (which is usually unfair) to enjoy a game. I need satisfaction for having well played. This game gave me none.
The backtracking is poorly thought ("see this area underwater, you can't go there before you can breath underwater, even if this part of the map will be useless at this point").
I didn't like Ori. Really.
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>>319792635
Aria of Sorrow is on the Wii U e-shop, so the DS games might be coming there eventually as well.
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>>319800093
Or the different hacks that he can find on the internet. Hyper Metroid was fun and satisfying.
>>
>>319800489
>Wii U e-shop
fucking DROPPED
>>
Get Ori and Environmental Station Alpha. And maybe Guacamelee if you don't have it already.

Oh, and momodora 1 and 2 are free, 3 is like $4. so get that too
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>>319797471
Best platformers in existence? Considering there's pretty much no challenge to the actual platforming in the game, that's kind of like claiming Dota is the best RTS ever just because it uses an RTS control scheme.
>>
of those two, i prefer ori. axiom verge isn't bad, it's just too familiar. ori is focused on platforming whereas axiom verge is more of a mix of metroid style combat and platforming.

i can't recommend la-mulana enough though. i know that's not what you asked for, but still.
>>
>>319800636
The 3DS can already play the DS Castlevanias. I don't see it as likely that they'd release them on that e-shop.
>>
>>319800908

the 3DS can play 3DS cartridges but that doesn't stop them from going up on the eshop
>>
>>319800908
Besides they have been releasing all the GBA ports to Wii U and not 3ds.

Which is really fucking annoying. I know Im not gonna wanna play a GBA game on a big ass HD screen, itll look like shit. Besdies what if I want it on the go?
>>
>>319801096
Not quite the same situation, though. Releasing games from previous platforms isn't as easy as you might think. There's a lot of licensing issues involved that they have to work through, and they simply might not bother with it since you can already play the games with the actual cartridges.
>>
>>319800434
I agree on some points, and why I hope Moon mixes up the layout of the world for the better. For instance the wall that requires charge-jump above the spot where you learn stomp, who would honestly go back all that way just for a light container at a point were most abilities should already be near max? If it were something more substantial then you've got a deal.
>>
>>319801165
>I know Im not gonna wanna play a GBA game on a big ass HD screen, itll look like shit. Besdies what if I want it on the go?

I think the idea is you use the Wii U gamepad to play GBA games. At least, that's what I've been doing.
>>
>>319795558
Aquaria was weird, the gameplay was really shitty and even the graphics were kinda deviant art tier, but damn, this atmosphere.
Funny how the music is literally a dozen variations of one theme and still is 10/10

Also best music in the game
https://www.youtube.com/watch?v=X6L0Vba4z8s
>>
>>319801331
But Id really rather just have it on 3DS.
I know the only reason they are doing it is because the WiiU is selling less than they wanted, so they want to give more reasons to buy a WiiU.

But as much as I miss not having them on 3ds, Im not gonna buy a wii u for gba games.
>>
>>319791537
Came here to post this.
>>
>>319791045
But the music was so soothing, how can you hate it?
>>
>>319801532
>I know the only reason they are doing it is because the WiiU is selling less than they wanted, so they want to give more reasons to buy a WiiU.
>But as much as I miss not having them on 3ds, Im not gonna buy a wii u for gba games.

this, neonintendo can suck my cock. I'll just get a PSP or something for GBA games before I get a Pii U
>>
http://store.steampowered.com/app/305050/
Outland is another digital console game that spent a few years exclusive before being ported last year. I highly recommend it.
>>
>>319800659
Fucking Guacamelee
So perfect in every way, and then there's those retarded colored lego blocks that look completly out of place blocking every "come back later" areas.

Game is great but that shit ruined my immersion.
Treetops got my dick hard though
>>
>>319791537
Shadow Complex was mediocre when it was new and remains mediocre. Even if I hadn't already played it I wouldn't pick it up for free.
>>
>>319801614
Damn, that looks pretty ugly, but I do like my metroids

Guess I'll give it a try. But fucking 2.5D ruining gaming forever
>>
>>319802116
>Even if I hadn't already played it I wouldn't pick it up for free

what the fuck? So if you'd never played it and thus, had no idea how good or bad it is, you wouldn't try it out for free?
>>
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Knytt Underground wasn't too bad
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>>319802146
At least it uses 2.5D as an integral mechanic rather than just a stylistic choice since enemies can be on multiple planes of depth. The aiming in this game is mostly automatic so you're at the mercy of the AI to hit stuff and it does get infuriating sometimes. It's literally just easier to run up to most enemies and melee them since it's instant kill and you're invincible while doing a takedown.
>>
>>319802249
Nope, because it's obviously a ploy to bait consumers with some forgotten software you're hoping you know isn't lame.
>>
>>319802487

I just downloaded this shit and here you are completely killing my desire to try it out
>>
>>319801165
>I know Im not gonna wanna play a GBA game on a big ass HD screen

Use an old CRT, it helps you forget about the terrible audio quality of the GBA also.

I mostly use the GBA virtual console to play RPGs/Strategy Games (Golden Sun, Fire Emblem, Advance Wars) one handed by holding the Wii remote vertically and reassigning the buttons. My hands get cramped easily, so this is great.
>>
>>319802582
The aiming is on the spot a lot of the time, but you'll know those moments when they happen to you, because it sticks out so much.
>>
>>319802353
Yes it was.
>>
>>319802976

holy shit you can quit shilling now, no one is going to buy a Wii U just to play gameboy games on it
>>
>>319802353
You know what rhymes with Knytt?

Shytt
>>
>>319802353
I liked Knytt stories better. But now you have to install some external aplication to play some of the games the community make, and most of them are pretty story driven instead of platforming
>>
>>319803598
>any positive words said about the wii u are shilling
Will you fuck off already. If there were Nintendo shills in here they would be pushing Affordable Space Adventures, not GBA strategy games.
>>
Ori looks beautiful, but the jumping is just so floaty. I'm fine with feeling weak, because you play as a small animal. But it feels like I'm using a tanooki suit with each jump.
>>
>>319793260
The 2.5 shit is awful in Shadow Complex. Waiting 5-10 seconds for background characters to run into their position so you can hit them is dumb AF.
>>
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ori is fucking terrible and if people really think it's a decent game they have never played a decent metroidvania

it's a pretty game, that's it.

putting on my shades for anyone who replies to tell me im wrong
>>
>>319804775
Well you made some great points.
>>
>>319796605
> pretentious

How, it literally has no meaningful story. It would be like saying teletubbies is too pretentious from me.

I think your projecting faggot.
>>
>>319805060
you too friend XD nice!

if you really need reasons why, in case you didn't play it of have taste so bad that you think it's good:

combat is boring trash

there's no real metroidvania backtracking, except for upgrades that dont matter

it's piss easy

it repeats the same auto scrolling gimmick like 5x

there aren't any real boss battles, the enemies are boring

the save system is terrible and makes it even less challenging
>>
>>319787757
Ori by far shouldawongameoftheyeardamnit

Axiom verge tries too hard to be something it's not that doesn't make it bad.
>>
>>319805454
>auto scrolling gimmick

what?
>>
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>>319805854
>giving two shits about "GOTY awards"
>>
>>319796605
>pretentious
opinion discarded
>>
>>319806132
play the fucking game
>>
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>>319805854
>thinking that piece of shit should've won anything
>>
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Ehh, Ori is considered a metroidvania? The game is really small, I wouldn't personally say it is one..
>>
>>319806467
I guess in the sense that you can backtrack to get powerups you don't need to help you beat a very easy game it is.
>>
>>319806303
The only parts remotely "auto scrolling" are the escape sequences, and they aren't even autoscrolling, since you can be still in the Home of the Gumon in several parts, and one or two parts when you're feeling Kuro
>>
>>319805147
You didn't see how the game forces you to care about its character? Didn't you see how every "meaningful" sequence is lengthy and tells you "this is an important sequence, be sad now". A good game, a good movie, makes you care without any focus. This thing wanted to hit your feels, and tries as hard as it could to make you care for its meaningless story. That's pretentious.
>>
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>>319806564
Yeah, the game's really easy.

Sure, I guess it looks nice, but hell is it easy.
>>
>>319806132
Three major sequences in the game force you to run away from one thing or another, not really auto-scrolling sections but may as well have been. You also lose the ability to go back to said areas so make absolutely fucking sure you've collected everything before "inspecting" objects that appear to have significant purpose.
>>
>>319787757
ORI A CUTE
CUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUTE
>>
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>>319806953
Yep
>>
So, basically, from what I'm seeing in this thread:

Axiom Verge
Ori
Stryder
Bunny Must Die
Shadow Complex
Aquaria
Outland
Abuse (I guess this is MV?)
Iji (more like a 2D Deus Ex, but I guess it's sorta MV)

Something like that?
I've only played the bottom two.
Guess I'll start with the one that is free and go from there.
>>
>>319806862
i understand your points, and granted, it's retarded how they closed the locations making then unaccesible after defeating them

It's kinda shame, since Ori's gameplay is really good. But the lacking of bosses, lacking of a little more depth, more, and good, backtracking, and other points you made before can't make it great... probably Microsoft had something to do, or they couldn't make anything more interesting due to their inexperience
>>
>>319806281
>>319805147
You dumb children need to understand what "pretentious" means.

Not pretentious:
Talos principle.
>we have a story about humanism, and we used these texts of philosophy to base our story, feel free to read them (if you want to)

Stanley Parable
>We love video games, and tried to use their mechanics to make a funny game. We think you like them to and think you will understand what we meant.

Pretentious:
Ori
>WE HAVE A BEAUTIFUL GAME! OUR PROTAGONIST IS KAWAIII
>MOM IS DEAD. ARE YOU MOVED NOW? BUT YOU WILL SAVE THE FOREST, HEAR THIS UNEXPECTED DEEP VOICED SHAMAN TREE!

Pretentiousness is about thinking that what you've made must be took as good, and thinking that the player will be deeply moved by your unskipable scene.

You can do melodramatic scenes, but the characters need time so you can care about a drama. There's absolutely no subtlety in Ori and it is autocongratulating. That's exactly what "pretentious" means.
>>
>>319787839
>$20 for ori and the indie art show
>>
>>319787757
I don't know about Ori, but Axiom Verge was pretty damn good and has some very cool songs.

It is however not the "subverting Metroidvanias" Metroidvania some make it out to be.
>>
>>319807721
On the pirate bay, every game is free
>>
>>319808361
Stanley Parable
>HAHA, YOU WALKED INTO A ROOM
>WILL YOU PRESS THIS RED BUTTON? HAHA, IT DOESN'T MATTER IF YOU DO OR NOT! MINDTRICKED YOU AGAIN!

Ori
>We want to have an enchanting, beautiful world, we hope you'll like it too, because we think you mut have had your share of guns and explosions already

I can do it too
>>
>>319808361
>unskipable scene

Every scene is skippable in Ori, even the beginning I know because I found out that playing the prologue makes waste of your time if you want to speedrun that shit
>>
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>>319808605
... everything is fine.
You've got your things, I've got mine.
>>
>>319807721
You forgot La Mulana
>>
>>319802353
I liked Knytt and Knytt Stories. They're really comfy-feeling games.

Haven't played Underground but it looks kind of bleh...
>>
>>319808361
My reply was pretty much going to be this >>319808897
>>
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>>319809143
For good reason.
>>
>>319808897
Good try, but
>we want to have an enchanting, beautiful world
is already pretentious, because it means that you will care about its world.

>>319808908
I'm surprised though. I thought you were obliged to endure the opening sequence.
>>
>>319809339
Because you're a nigger?
>>
>>319809448
I dunno if you have to if it's your first time playing it, never tried skipping the prologue in my first time.

When I started to play, I felt more like it didn't know what it wanted to be, if a Disney short or Super Metroid (Using SM since it's one of their inspirations, according to the devs)
>>
>>319809229
>>319808897


There's no excuse for deep voiced shaman tree. If you can't make a game without any cliche, with dumb tropes, you should at least, try to hide them, make them subtle. As I said, Ori is everything but subtle.
>>
>>319809907
I had no idea a voice could be pretentious because it was deep

It isn't even a language, just earthly sounds that look like a voice. Hell, I don't even know if it's a voice or just synth sounds. I dunno, it's a tree, did you want him to say "Hiya it's-a me, the tree ^^"?
Deep, slow voices are pretty normal for a tree. Are the treants in lotro pretentious? If anything they didn't pretend to anything, they went for the most mainstream approach
>>
>>319809339
>hating the best metroidvania since Symphony of the Night
>>
>>319810538

The problem is not in the deep voice of the tree. It is more in everything is what you expect it to be. There's no great story and the soundtrack makes parts of the scenario seem more important than they actually are. I felt myself "forced" to feel a particular emotion, even though it didn't have any effect on me.
>>
>>319787757
Ori and then Elysian Tail
>>
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>>319793834
fucker. i hate u.
where is bayonetta 2 not on Wii shits U
>>
>>319808605
I tend not to pirate games.

>>319809143
I already have it, but got stuck months ago and forgot to get further. I'll get to that one again, but when I do, I'll probably restart.
>>
>>319813104
Remember, keep a journal for La Mulana, its impossible to beat without one. Or just take screencaps of every single tablet, that works too
>>
>>319813312
A journal would do you a lot more good than screenshots I think.
>>
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Seen it mentioned a few times, but I'd also recommend Enviromental Station Alpha. Really solid game, and the bosses can get pretty tough.

It's even got some hidden La-mulana-esque puzzles if you're into that
>>
>>319807721
http://store.steampowered.com/app/233980/

I'm going to recommend Unepic. The story starts off as utterly and cringingly godawful (parody of typical nerdy D&D /tg/ types) but I found the game play to be fucking great. One of the few games that I came across this year that I could stomach to bother finishing, despite the abhorrent main character.
>>
>>319809907
>There's no excuse for deep voiced shaman tree.
Why does there need to be an excuse for it? Just because its trope-y doesn't mean its bad. I don't see how why you're calling it pretentious either. They wanted the tree to have some some sort of gravitas behind it. I don't see why you view this as a bad thing .
>>
>>319787757
Axiom Verge. Ori is not metroidvania.
>>
>>319790818
Fuck yeah, this so much. Why the hell this never managed to get a sequel?
>>
>>319813312
I'll definitely keep that in mind. I tend to do that for really old RPGs and like anyway, and La Mulana's puzzles are hard enough to warrant it.

>>319815235
Apparently I already have that from one of the humble bundles. I'll give that a shot after Shadow Complex, as well. I also have Aquaria apparently, so that will be played, too.
>>
>>319815727
Trope-y is not a bad thing when you are aware of the cheesiness of your trope. If you make a jap at it, it is more bearable. If you make the whole game trope-y and actually think it is moving, there's a problem.

I wanted the game to surprise me considering how heavily it played on feels. But the story is completely forgettable, the characters are forgettable, but still the game tries to makes you care.
>>
>>319816401
t-b-h I didn't get any "feels" from the game but I still love then game
>but still the game tries to makes you care.
This could be a complaint about any game with a story.
just because the story isn't ground breaking doesn't take away from the game at all.
>>
>>319798741
>immersion meme

You're being told a tale. There's no need to self-insert into every fucking game you play.
>>
Ori is a lot more movement/platforming focused. Axiom feels more traditional.
>>
>>319816881
>just because the story isn't ground breaking doesn't take away from the game at all.
I blame the soundtrack on this point. The soundtrack was good, but too good for the game's sake. The game was underwhelming when the soundtrack had left me hoping that the game would blow my mind.
>>
>>319795239
Not him, but I had to restart about 2 hours into valdis story because I got stuck. I dunno exactly how I got into the room, but there was no way out with the abilities I currently had.
>>
>>319816401
Stereotypes/archetypes have a function in story telling; they neither make or break a story. Whether the deep voiced shaman tree appeals to you is another matter entirely.

You could debate whether the stereotype was used aptly, and I would argue it was. It might not have been a game with the most fleshed out characters with tons of backstory, but (the plainness of) the characters contributed to the atmosphere, which I think was prioritized over the story itself.
>>
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>>319817747
>The soundtrack was good, but too good
Im being baited aren't I?
Regardless, I love Ori's soundtrack. Its so good
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