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>the best Mario RPG to date is 11 years old >there will
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>the best Mario RPG to date is 11 years old

>there will never be another Mario RPG as great as TTYD

It hurts
>>
>>319777370
sorry to burst your bubble but PM64 is better than TTYD
>>
I prefer n64 paper mario by a little bit, but it still hurts

Fuck super paper mario, I'm still mad.
>>
>>319777495
Not really.
Gameplay is worse. Music isn't as good. Too many limitations. Partners aren't very interesting and don't have HP.
>>
>>319777509
Fuck anything after TTYD. Everything after it just doesn't really feel all that fun to play.

This applies to the Mario and Luigi games after the GBA as well.
>>
>>319777792

Fuck you

Bowsers inside story was great
>>
>>319777767
the worlds in PM64 are better though. It doesn't have any shitty ones, whereas TTYD has chapters 2 and 4 which are both pretty awful.
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>>319777767

>having 6 healthbars to hide behind
>good

No
>>
>>319777912
TTYD bizarro words had a better atmosphere than generic SMB3 worlds, imo
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>>319778010

>generic smb3 worlds

Oh, you didn't play pm64 at all then, you should it's good.
>>
>>319778010
>generic SMB3 worlds

>toy world
>spooky forest + some other something world
>cloud garden world

ya ok
>>
>>319777370
nah i prefer mario and luigi now. dont really give a fuck about paper mario anymore.
>>
>>319778185
Twilight Town was a better "wasteland" than whatever the fuck that place was after Bow's mansion with the shitskin ghosts.
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>>319778442
Twilight Town was so terrible
>meaningless backtrack just to get down the pipe - this serves as a warning for what you'll be doing the entire rest of the chapter (backtracking)
>three round trips through the forest to Doo liss' house (fight him, get the p, fight him again)
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>>319777912
Let's not get crazy here, flower fields was shit and Tubba Blubba's mansion is boring on replays.
>>
>>319777370
SPM was way better

too bad Sticker Star killed PM
>>
>>319777792
>tfw E3
>tfw paper Mario on screen
>tfw MUH DICK
>realize the world looks funny
>realize it's an SS / M&L crossover
>realize it looks like fucking shit

I just want pm3, man...
>>
https://www.youtube.com/watch?v=q-ZiCJnUYPA
>that first few seconds

goosebumps every time
friendly reminder that ttyd has its fair share of absolutely garbage chapters though, like chapter 1, 4 and 5. 5 is almost saved because of how good a fight cortez is, though.

i actually like boggly woods
>>
>>319778739
>three round trips through the forest to Doo liss' house (fight him, get the p, fight him again)

This was fucking awful.

Why didn't the devs think of opening up alternate paths or something? They could've made the forest its own thing rather than an annoying obstacle used to pad the game.
>>
>>319778946
>SPM
>better than anything (aside from Sticker Star which comes down to personal preference imo)
bitch please
>>
>>319777495
Paper Mario loses all challenge once you get access to Charge and Power Bounce

If you wanna break TTYD, Danger Mario at least takes a while into the game to set up.
>>
>>319777792
>This applies to the Mario and Luigi games after the GBA as well.

You really didn't enjoy any game after Superstar Saga?
>>
>>319777792

>This applies to the Mario and Luigi games after the GBA as well.

not even fucking close. all of the M&L games have their own unique flavor to them while still keeping the same core gameplay. The differences between the 5 M&L games are closer to the difference between PM64 and TTYD, which is why there's no clear consensus over which one is the best, and you're a massive retard if you think otherwise.
>>
>All future Paper Mario games are going to follow the Sticker Star art style and format now
just kill me
>>
>>319779067
>If you wanna break TTYD

TTYD is broken the moment you start the game because of Superguard.
>>
>>319778987
>Chapter 1
>bad
It was a nice introduction and Hooktail's Castle wasn't shit like Koopa Bros fortress. Also finding her weakness was great.

>Chapter 4
>bad
Nigga, losing your entire party and only being a shadow along with Vivian and facing against your own team was balls as fuck. Creepy steeple was also a short but neat dungeon.

>Chapter 5
>bad
U wot m8? The dungeon is the best in the game. Much better than PM64's tropical island.
>>
>>319779191
Not that anon but I've literally never bothered using Superguard any time I played TTYD
>>
>Mario RPG as great as TTYD
>actually wanting boring, turn-based garbage in the current year

take off the nostalgia glasses and move on with your life
>>
I just don't understand why they can't make another proper one, instead of Super Paper Mario and Sticker Star and all that bullshit
>>
>>319779365
Hey buddy, the FF7 thread is two blocks down
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>>319779167
i fucking love you man
>>
>>319779174

you may as well kill yourself since you're a massive idiot if you honestly believe this
>>
>>319779271
You sound like a shill the way you over-exaggerate the chapters' qualities. They weren't that great at all.
>>
>>319779167
but the clear consensus is that ss is the best one, and that's not even debatable as far as it being the consensus goes. 2nd place is pretty widely regarded to be BiS, too.
>>
>>319779174
>a slot machine is an integral game mechanic in sticker star
>you can't select which enemy to attack, always have to attack the one in front first
>every NPC is a Toad

Literally why did they think this was acceptable?
>>
>>319779381
Paper Mario is not the only Mario RPG series.
>>
>>319779365
You're the reason why Sticker Star existed.
>>
The problem with Mario RPGs is each sequel only removes features. They never add anything.

M&L is so bad with it. The first one had you learn new abilities throughout the game which could be used in battle or to explore the world. The sequel removed those cool abilities and replaced it with babies and items and cut back on the open exploration. The sequel after that gave you Bowser (which wasn't as fun as I'd hoped) and cuts out the babies (which sucked) and leaves you with fewer attacks. I haven't bothered with any M&L beyond that because it was such a huge decline.
>>
>>319779591
Miyamoto told IS to use only staple Mario franchise characters.

No originality or at least unique Toads. No no, everything must be generic now.
>>
>>319779812
I'm more angry at the slot machine and lack of being able to select which enemy to attack honestly.
>>
>>319779459
I'll show you who's the boss of this Paper Mario thread
>>
As much as I like M&L, the console Mario RPGs remain the best.
SPM was 8 years ago. God damn it Nintendo.
>>
>>319779365
I wouldn't actually mind Paper Mario with real time combar if it had the structure and the writing of 64 and TTYD. Though I have no idea how a 3D (as in, not like SPM) Paper Mario with real time combat would work.
>>
>>319779459
But they're changing the combat in that game.
>>
Dream Team would have been a lot better without the forced tutorials and unresponsive giant battle controls. Still good though.
>>
>>319779578

You clearly don't know what a consensus is. Have you ever seen a M&L thread where nobody disagreed over which M&L game is the best one? This never happens.
>>
>>319779927
>not being angry at battles being fucking pointless to begin with.
You get nothing but coins from them, coins which you use to buy stickers, which you use in battles.

Literally pointless to battle enemies. What a fucking atrocity.
>>
>>319779671
But it's the one I want more of
>>
>>319779998
i thought the giant battles were mostly responsive except for the stupid fucking zeekeeper fuck that boss in hard mode
>>
>>319779812
Even if they were ordered to only use established characters resorting to using Toads and practically nothing else was still lazy. There's still a variety of other character types they could have used.
>>
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>Love Super Mario RPG
>Easily one of my favorite games
>Never felt that PM64 came close
>TTYD definitely did though
>Like, goddamn that was a fucking good game
>Kind of hate the handheld games
>Nintendo refuses to give me a Mario RPG worth buying now

I just want a Paper Mario for my Wii U.

(I wish TTYD had the little piggies from 64)
>>
>>319779785
>They never add anything
but they do
>>
>>319779542
Describing what you personally like about something is shilling it. Go kill yourself man. He didn't even go that far beyond just saying the basics of what each chapter does and in themselves they are pretty neat ideas to explore.
>>
>>319778987
How is Chapter 1 bad?
>>
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>>319780131
You should try the Mario & Luigi RPGS. I'm surprised how little overlap, there is between people who played both series. They have their similarities with the Paper Mario games.
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>>319780035
No, I haven't seen that. Probably because every thread when it's brought up everyone agrees SS is the best..
>>
Super Paper Mario was all right. Definitely had a solid story and even if they removed turn based combat, at least it still felt like an RPG because you leveled up and used items.

But then sticker star happened because Nintendo claims they did a survey and only like 1% of the people said they cared about the story.
>>
>>319779578
>BIS
>good
Nice joke, anon.
>>
>>319780457
Yeah I've never got why more people don't play both either.
>>
SMRPG was better, slightly.
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>>319780371
>using a personal opinion as an argument

lel
>>
>>319779785
My problem was the characters and stories. It always seemed like a joke to me. They invented all of this rediculous lore instead of just using the Mushroom kingdom and expanding on it. I remember reading those old choose your own adventure Mario books growing up and it just always pissed me off how something like that could do decent lore building, but we can't get a straight forward Mario & Luigi Rpg with existing Mario assets.
>>
>>319780469
>Probably because every thread when it's brought up everyone agrees SS is the best..
seems like your never in the threads to see people say PiT or DT is the favourite. DT is my favourite.
>>
>>319779485
The devs flat out stated it.

http://iwataasks.nintendo.com/interviews/#/3ds/papermario/0/5

>We worked hard so that this game would become the new standard for future Paper Mario games, so please play it to the fullest!
>>
>>319779365
This.

Turnbased is dead. Mario "RPG" is dead. Keep crying about it.

>muh paper gimmick
Literally just over-hyped and terrible
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>>319780457
It can't be helped, Paper Mario fans have autism.
>>
I played TTYD and SPM again very recently and I like both, but I have my complaints.

TTYD is my favorite Mario RPG. People dislike chapter 2 a lot, but personally I thought it was okay. Definitely one of the weaker chapters but okay. I found chapter 4 and the beginning of chapter 5 a good bit worse. The backtracking in those parts were ridiculous I don't what they were thinking.

At least chapter four had the doopliss fight, and chapter five had everything after entering the cave.

As for Super... I didn't like it as much as ttyd, but I liked being able to play as Peach, Bowser, and Luigi. I just didn't like the artstyle at all compared to the others. The Pixls just sucked too. I wanted Mario themed partners. But the game had good writing, the story was fun.
>>
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>>319780708
>the new standard for future Paper Mario games

Fucking shoot me
>>
>>319780708
Ahah
That sure turned out well.
>>
>>319780469

>when people don't mention which game is their favorite I automatically assume its SSS

I don't know which is more embarrassing, your clear bias or your lack of awareness of your own bias
>>
>>319780708
Wait, Tanabe was the producer of this game?
What the fuck happened to that guy, going from Metroid Prime to Sticker Star, Zip Lash and Federation Force?
He's killing more Nintendo franchises than anyone else.
>>
>>319779485
Yeah you're right, what happened in sticker star stayed in sticker star. It's not like the artstyle of SS, and that theme that Paper Mario's world is comprised of cardboard dioramas,carried over to future Mario RPGs, oh wait...
>>
https://www.youtube.com/watch?v=xOMr98zDiok
>>
Playing TTYD for the first time, currently at the Creepy Steeple (Chapter 4?) and it's been bretty good. I know for a fact that I would've loved the writing more if I were a bit younger but it still kicks ass compared to the stuff NoA localizes these day. Weary of the backtracking that's coming my way. Orange Yoshi best partner.
>>
>>319779365

Mario RPG is still one of the best RPG'S ever made. It was better than crackhead and whore save the world simulator AKA FFVII
>>
The best mario rpg is 14 years old
Ttyd's has better gameplay but that's it. Writing, world, bosses are all better in 64.
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>>319780708
>After you buy and play it, I'd like to know people's impressions about this game. If you say it's fun, then I want to make another one. I hope you enjoy it!
Do you think he got the message?
>>
>>319780734

Well your opinion is bad and you should feel worse.
>>
>>319781629
You're probably at the low point of the game, but hopefully you stick through it. You at least have a sweet ass boss fight coming up at the end of chapter 4. Aside from that though, things will pick up again about halfway through chapter 5.
>>
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>>319781759
Do you think Nintendo gives a shit?
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>>319781759
>Nintendo
>giving a shit about their fans
>>
>>319777370

That game was shit, though. Everything after SMRPG has been shit.
>>
>>319781816
typical paper autist. You're never getting another paper garbage rpg and i fucking LOVE it.
>>
>>319781867
Considering that game disappeared from the face of the earth, maybe.
>>
>>319781534

Paper Jam still had the same clever writing that the older PM games had, and it included many characters that weren't in Sticker Star. Dream Team also came out after Sticker Star and it had NONE of its influence. That quote is obviously full of shit and didn't have any real meaning behind it.
>>
>>319781759
the game got good reviews maybe not. on the other hand Dream Team got good reviews but alphadream heard about the tutorial complaints and fixed that in paper jam so who knows at this point.
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>>319781562
Not sure if a homage to fans or a snide form of teasing.
>>
>PM64fags think their version had no bad chapters
>Conveniently ignore 3-6
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>>319781867
>tfw amiibo festival was a colossal flop even in Japan

Serves the fuckers right for that fucking awful E3
>>
>>319777370
But we have had many great M&L games.
>>
Yo I'd suck dick for TTYD 2. I've never had as much fun as I did while playing a game the first time through.

All of the chapters were good looking and memorable. Chapter 6. man. The comfy train segments, exploring the abandoned train station, going through the completly empty train and that battle on the train, going to the ghost Poshley Sanctum. Shit was great.
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>>319782197
What a colossal fucking disappointment that was.
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>>319782076
>Dream Team also came out after Sticker Star and it had NONE of its influence

No shit you fucking mong. Dream Team is a ML game, why would it follow Paper Mario's canon?
>>
>>319782197
>Amiibo Festival tanked
>Fedora Force is dead on arrival
>hopefully Mario Tennis sold like shit too
So there is justice.
>>
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>>319782197
>Still trying to shill it and fucking Mario Tennis in the latest direct
Nintendo needs to fire their entire goddamn marketing department
>>
>64fags bitch about TTYD backtracking
>conveniently ignore all chapter 6 backtracking to find the flower bubs and that trade sequence in the gardens
>ignore all the backtracking in the toy box in and out in and out
>>
>>319781725
Wrong. TTYD's writing, humor, partners and story is a lot better as well.
>>
>>319782318
hes probably meaning that people thought that miyamoto would try to have a say in the direction of the game
>>
>>319782418
>Mario Tennis

How the hell did they manage to have LESS content than the N64 game? Damn, Nintendo is fucking lazy these days.
>>
>>319782104
>alphadream heard about the tutorial complaints and fixed that in paper jam

Yeah, they replaced it with tedious Toad rescue mission which only serves as padding the game out as long as possible.
>>
>>319782518

it's a mess of cliches and melodrama
>>
>>319782449
How is the marketing department guilty if the games are shit?
>>
>>319782480
I love both games and have no problem with backtracking but
>not having all the bulbs by that point
>>
>>319782660
pretty sure there's one you actually can't have yet, the bulb guy will just say "come back later" until it's time to start chapter 6.
>>
>>319782640
Because there's better games they could've been shilling.

Well, one better game anyways, Xenoblade. Nintendo doesn't have much for the holidays this year with Zelda and Starfox getting delayed.
>>
>>319781853
Thanks for the heads up boss. Not a big RPG fan but I think that after TTYD I might explore the genre more deeply instead of playing Melee all the time like usually do
>>
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https://www.youtube.com/watch?v=yPHPgCPzwTs
>>
>>319780457
>>319780642
Wait, most people don't play both? That's ridiculous, they're both fun as hell.
>>
>>319782614
those missions are only a prerequisite before the paper craft battles. they arent long and they dont take up much of the game.
>>
>>319783070
This is /v/, you should know by now that people love to hate things
>>
>>319782732
Yup, but not only is it in the area you're already in but you don't even need to go to him. If you go to him after finishing the chapter he just says Kolorado already got it. Kolorado says he wants the treasure that blew away in the cutscene just before and you can see where it landed from the cutscene, plus it's only two screens away, where you got Sushi. Bring the vase to him and he gives you the last bulb.
>>
>>319782598
Does Nintendo even have an A-team working on anything Mario related these days do you think?

Goddamn if we end up with another fucking New Super Mario Bros game I will give up entirely.
>>
>>319783328
>Does Nintendo even have an A-team working on anything Mario related these days do you think?
The last thing they would've done is 3D World, I guess.
>>
>All these doomsayers thinking Sticker Star will be the norm from now on, because of some deranged idea that Nintendo hates fun and wants to kill everything that Nintendo fans love

you paranoid conspiracy fags make me cringe so hard

Let's be real here for a sec... Paper Jam is probably the MOST Sticker Star influence you'll see out of any future Mario RPG, due to the fact that they needed to reuse Sticker Star and Dream Team assets to make the game on a low budget.

I'd bet ANYTHING that the next Paper Mario will be more distanced from Sticker Star than Paper Jam was, and that Sticker Star influence can only go down from here on out. The fact that Paper Jam was already a MASSIVE improvement over Sticker Shit makes me optimistic of a bright future for the PM series.
>>
>>319783792
>The fact that Paper Jam was already a MASSIVE improvement over Sticker Shit makes me optimistic of a bright future for the PM series.

Because AlphaDream developed the game, not IntSys.

IntSys are fucking shit these days.
>>
>>319783909
>Because AlphaDream developed the game, not IntSys.
>IntSys are fucking shit these days.

Who be in favor of AlphaDream taking over making the mainline Paper Mario series as well?
>>
>>319781629
Vivian is a man in the Japanese version
>>
>>319777912
For as much as I don't care for Boggly Woods or Twilight Town they're atleast visually interesting.
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>>319784008
Okay fag
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>>319784121
Also in some other translations like the French one
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>>319783967
it would be too much of a workload having to work on two rpg series with such a small team.
>>
>>319783909

It's mostly just that IS is so busy with FE these days that they aren't allowed to put the same effort into Paper Mario that they used to. I'd bet the real reason for Sticker Star's story and character downgrade was that they ran out of development time, and in that interview they just used the Miyamoto excuse instead to try and take the blame away from themselves.

If FE fags could just stop feeding that cash cow so much we could probably get another TTYD.
>>
>>319779029
Seriously, they literally have you walk a narrow path and be fucking annoyed by flowers. It could have been this really cool spooky forest but no
>>
>>319784235
Whatever queer
>>
>>319778815
>tuba blinds mansion
>boring
Jesus what awful taste
Only mediocre chapter in 64 is 6 and even that's miles better than boggly or great train express
>>
ITS NOT BETTER THAN UNDERTALE
>>
>>319779271
>>Chapter 4
>>bad
>Nigga, losing your entire party and only being a shadow along with Vivian and facing against your own team was balls as fuck. Creepy steeple was also a short but neat dungeon.
I guess this is true but it's shit on replays.
>>
>>319784305
At the time of Sticker Star's development, they were also trying to save Fire Emblem with Awakening, considering that was originally going to be the final Fire Emblem game if it didn't sell well. Makes sense why Sticker Star turned out the way it did.
>>
>>319784450
Yeah it is
>>
>>319784438
>Excess Express
>Bad
Shit taste. The only bad part of it is minor backtracking to actually get on the train.
>>
>>319784305
Sticker Star was also made by newbies, with the direction of Vanpool, which usually makes mini-games so there wasn't really anyone to oppose the whole "no OCs pls" rule.

>>319784360
Rogueport and its citizens are also more edgy in the Japanese version

>>319784450
I once sucked on a Japanese micropenis and it was better than Undertale
>>
Is the new Mario and Luigi any good or has the Sticker Star cancer spread to it as well?
>>
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>>319783792
>Paper Jam sold about half of what Dream Team did at launch
Good.
The game itself isn't even that bad, but Sticker Star/NSMB influence shouldn't be encouraged.
>>
>>319784450
Go back to tumblr.
>>
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>>319784579
You can skip most tutorials in it, unlike Dream Team, and fast forward through text. It fixed Dream Team's main issues.
>>
>>319784591
Seriously, I am so fucking sick of every Mario spin off game having a NSMB theme in it.
>>
>>319784579
its good fun, battles are fantastic and the writing is fantastic as well. areas are mostly generic except for the underground prison part and the forest. the music is fantastic as well which makes some of the areas feel less generic.
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>>319784979
>the music is fantastic as well

https://www.youtube.com/watch?v=9Khy9HyWUt8

>That final boss theme.
>>
>>319784835
Too bad it brought in new issues, like the focus on minigames, eccessive backtracking and lack of original characters and locations.
The OST wasn't that good either.
>>
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>>319784438
>Disliking Excess Express
Fuck outta here the train mystery and boss fight ontop of the train was the tightest shit
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GUH
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>>319786079
GUH
>>
>Hear this! I will kidnap Peach OVER and OVER again until I pull it off! Failure isn't an option! And neither is giving up!
>I'll be back!
>Mario! Green 'Sta- I mean, Luigi!
This fucking made me smile it was the perfect way to end DT.
>>
>>319786887
>>Mario! Green 'Sta- I mean, Luigi!

Paper Jam spoilers.

Right before the final boss battle in Paper Jam, Bowser actually acknowledges him again, after Paper Bowser calls out Paper Mario.

"And...Other Mario! And Luigi..."
>>
>>319786887
>>319787215
Paper Luigi confirmed
>>
>>319787215
yeah i noticed that. i really liked that they did that.
>>
>>319786637
daww

dat's cute
>>
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>>319777792
That goes without saying since the M&L games are unfunny trash.
>>319779167
>the M&L games have their own unique flavor to them
yeah, pick related
>>
>>319788031
thanks
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>>319788434
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>>319785173
The focus on minigames isn't anything new. DT had a lot, and BiS was chock full of them.
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>>319788434
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>>319788434
Get a load of this guy!
>>
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>tfw everyone hates SPM but you

The story was amazing, the music was the best out of any Paper Mario(IN MY OPINION, although PM64 and TTYD had great soundtracks too!), the gameplay WAS fun, and I loved all the worlds except the Land of the Cragnons which actually wasn't bad but was okay.

Fuck, I'd replay SPM if my Wii wasn't bricked. How is it on emulators?
>>
>>319788653
Are you really that upset? Upset that I tell you that your game stuffed with stale memes and attempts at humour that only cause cringing is shit?
>>
>>319785173

It's not really backtracking when the locations are completely different each time thanks to the paperization Bowser is shooting around the kingdom.
>>
>>319788740
Have you played PJ? Almost half of the whole game is minigames.
DT only had 3 or 4 ones , and they were more like puzzles anyway, while BIS had many but they were all short and separated from the core gameplay.
>>
>>319789067
The M&L series is very good you clearly are a faggot to think otherwise. The gameplay is amazing, the music, sprite work, story and setting is also top notch. Super Star Saga was one of the best games in the 6th generation and is a classic. The quality has faltered since DT compared to the other titles but it still stands as a solid franchise

Only a faggot with shit taste would think otherwise
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>>319789043
I fucking love SPM.
I always see people saying they hate Sammer's Kingdom, but the way I see it they're tricking you into thinking you're gonna have to to the Glitz Pit thing again but they cut you off before you get halfway through.
>>
>>319789470

How is minigames that tie into the gameplay worse than the random shitty segments in BIS?

Plus I'll take Minigames over the piss-easy 2d platforming in BIS anyday.
>>
>>319780696
I'm with you.
I thought SSS would always be my favourite, but then I replayed SSS after beating DT and realized DT is actually slightly better.
>>
>>319777370
>the best Mario RPG

Maybe according to the usually-wrong /v/ hive mind, anyway.
>>
>>319789043
I don't hate super paper mario, I just hate the direction the game went in. The game itself is probably a solid 6-7/10, but what makes it shit is the fact that it's nothing like paper mario 64 or ttyd which are some of the greatest games nintendo has ever created. TTYD is probably a close 10/10 because it was so much fun.

Nintendo fixed what wasn't broken. They could've made a game that's like SPM, but instead they decided to butcher the paper mario franchise giving a big fuck you to anyone that enjoyed the original playstyle and mechanics of the first 2 games.
>>
>>319789242
The Paperization doesn't make that much of a difference.
Beside, you go back to the desert and the only difference is some new enemies, and many times you have to go throught an area during a minigame and then again in the normal way, like in the haunted forest.
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>>319789563
Its a Mario RPG. The story is barebones and is only held together by the humor, which M&L is completely devoid of. The GBA M&L games, like almost every GBA game in existence because of its terrible sound, has ear grindingly bad music. Its gameplay additions to the RPG genera consists only of quick time even like minigames to do attacks and there's no strategy needed beyond not messing up on the easy timing for these. It is an unmemorable title outside of the cringe factor of Mario fanboys playing their first RPG spouting "I AM FAWFULL XD" on message boards.
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>>319789707
In my honest opinion, the cutesy art style of Paper Mario was the only one they currently had that would fit SPM. They could've made a whole new art style for it, but it would've taken so much more work. Nintendo can't sacrifice so much for one game that may still not even be that popular for being a new art style.

Then again, they could've made it the start to a new series and could've been MUCH better received than it currently is, but it was 10x more risky. They were just being smart.
>>
>>319789726

It makes the entire surface you're exploring physicall different. At most you can complain the music and aesthetics stay the same, but it's by no means the same place anymore and it takes barely minutes to get to the new places everytime.
>>
>>319789575
Because they're far too many and way more intrusive.
I want to play an RPG.
One minigame or two are fine, but in PJ you have to
Find Toads
Stealth trought Buus
Race Yoshi
Catch Nabbit
Throw bombs at Kamek
Chase the Shy guy
Find the right Fire bro
Etc. It's fucking overbearing, breaks the pacing and detracts from the regular M&L experience.
>>
>>319788740

Even SSS had a ton of minigames to break up the monotony of the usual gameplay.
>>
>>319790183
i was gonna say something about how this is bait or how ive never seen anyone be this wrong on /v/ before but this is honestly just like any other post here

objectively stupid
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>>319790183
>>
>>319789563
PiT is still the worst M&L game.
>>
>>319790261
Shit all of that sounds really fun to me.
>>
>>319777767
>Gameplay is worse.
The combat has less depth, but I think stuff like the audience distracts from combat.

>Music isn't as good.
I don't remember any of the music from TTYD, while PM64 I remember a lot of the music from.

>Too many limitations.
Limitations aren't inherently bad. Sometimes there's a reason why they're there. In Paper Mario's case, the hard BP limit of 30 prevents you from completely breaking the game like TTYD does.

>Partners aren't very interesting
I think they're more interesting than TTYD's frequently copypasted and annoying partners.

>and don't have HP.
So you can be a pussy and avoid damage by hiding behind your partner?
>>
>>319790370
I know you're mad and all but you really need to calm down and count to ten before you continue to play bad games in a fit of rage. I'm only trying to help you better yourself.
>>
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How's paper jam?
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>>319790401
>likes games stuffed with memes in a desperate attempt to replicate genuine humor
>also likes meme games
its like pottery another meme you're a big fan of I hope!
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>>319790259
No it doesn't.
In the desert the only change are a few platforms in the middle, in the plains just a wall and some springs to jump to the cloud. And in both areas you have to go at least 3 times.
That's not nearly enough to justify all the backtracking.
>>
>>319777370
TTYD improved a lot of the combat, but so many weakpoints throughout the game. (boogly tree, glitzville, the fucking backtrack quest to get the general bomb) It expanded on a lot of PM64, but not always for the best, which is why PM64 was a much more memorable experience.
>>
>>319790492
Then maybe you should play Mario Party.
>>
>>319789707
At least you didn't get a rehash? Congrats Nintendofags! You did it. You got Nintendo to stop rehashing some part of their franchise.
>>
I gotta tell you I was a bit disappointed in seeing Paper Mario in the Mario and Luigi series (a series I find a bit boring) but I gotta tell you it's really good. Honestly feels like the best of both worlds and isn't tedious like Dream Team was. Papercraft battles are a bit shit, though.
>>
>>319790589
>The combat has less depth, but I think stuff like the audience distracts from combat.

Are you retarded? Are you forgetting about superguards, stylish, star points, etc?
>>
>>319790895
You forgot Twilight Town. The quest is neat, but the execution and running back and forth is fucking awful. The only good thing about it is you're more likely to run into amazing dayzee since they make you run through several times.
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>>319790183
>Bad music

Stopped reading there this whole post is low quality bait
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>>319790895
>Weak points
>Glitzville

wut
>>
>>319777495
I'm glad this is the first comment.
I have literally NO idea why /v/ praise TTYD so much.
Finally played it a couple months ago, and I can only remember like two chapters, a couple characters, and thats all.
No jokes here. The game was good. But the best Mario RPG? Impossible.
>>
This was arguably the greatest boss to fight in PM64 though it was rather easy

https://www.youtube.com/watch?v=JiNPm-Qug-Y
>>
>>319792027
glitzville is cool the first time, but becomes the most boring piece of shit chapter ever on replays.
>>
ttyd is the super mario galaxy 2 of the pm series. a literal rehash of the first, but with some added shit and loss of all charm
>>
The only good Mario RPGs in my opinion are Super Mario RPG on the SNES and Paper Mario 64. I've played like 3 of the M&L games and they just don't grab me. TTYD was ok but had too much shit in it. Just entire chunks of the game that were pure bullshit, such as the Glitz Pit and the Great Boogly Tree or whatever it was called.
>>
>>319792009
Have you ever listened to a GBA game before? You have a strong delusion to think the music is anything but bad.
>>
>>319790261

>hating variety

I'd take that over another grind through samey/easy platforming stages. Just because it's an RPG doesn't mean it can't break up the standard RPG formula and mix in gameplay elements from other Mario games (which to me is the whole selling point of the Mario RPGs in general)

>>319791025
shit, I'd LOVE a Mario Party game that mixes in RPG elements. maybe that's why I'm enjoying Paper Jam so much
>>
>>319793458

MLSS did a good job with working with it's limitations, and limitations that weren't really a factor in the DS and 3DS entries.
>>
>>319777792

Superstar Saga ain't shit nigga

Bowser's Inside Story, Dream Team, Paper Jam and even Partners in Time we're all great

Fuck off
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>>319792792

>loss of all charm

>Galaxy 2

Yeah nah, I would rather go through different level design ideas and Yoshi instead of the 30 millionth purple coin mission thank you
>>
>>319777792
>hating on bowers inside story

wew lad
>>
>>319790261

Bullshit

BIS had just as many, if not, more Minigames that are more shitty

Especially that fucking carrot minigame
>>
>>319789621
for me its
DT>SSS>PJ=BiS>PiT
I love them all though
>>
TTYD>M&LSS>PM64>Paper Jam>SPM>BIS>DT>PiT>>>>>>>>>>>>Sticker Star
>>
>>319794451
The carrot minigame was fine, I don't know why people are so triggered by that one. Just memorize where the enzyme is and tap it quickly. Most of the minigames were fun little rhythm games or shoot em ups anyways.

the final stage of the sinus minigame on the other hand, fuck that game
>>
>>319794451
They are more shitty without a doubt.
But they're a small fraction of the game, unlike in PJ.
>>
>>319794738
Haven't played PJ yet.
It's on my Christmas wish-list.
>>
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>>319790261

>Way too intrusive

Oh please tell me how simple overworld missions are somehow more intrusive than shoving you into a one off minigame with shitty controls that you constantly replay Atleast 3 times in every other M&L

And I would gladly take Paper Jam's missions over the fucking 2D segments of the last two M&L games
>>
>>319783967
AlphaDream only has 38 employees.
>>
>>319795585
This. Although I didn't have too much of a problem with the 2d segments in BiS because I believe it was executed pretty well, dream team got boring fast for me due to those segments.
>>
>>319793996
I would dare say that superstar saga is the best Mario rpg ever and the best gameboy advance game as well, I have some nostalgia but it really is a great game
>>
>>319782480
>>319782480

You didn't even have to go back to get the flower bulbs. You get one each chapter. Unless you suck at exploring
>>
>>319795585
I'm with you man. It wasn't that obnoxious with Superstar Saga.
>>
>>319795867
I've played just about every gameboy advance game out there, and I agree. If you want a game that comes close to m&l ss I recommend a game called Tomato Adventure. It's Japan only but I believe Tomato was working on a translation and got at least the menues done before quitting. It's great even if you can't read nip though, just get a guide for it online.
>>
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>>319795642
so?
>>
>>319795585
Simple overworld mission that often teleport you to areas you already visited, and ALWAYS lock you in one enviroment, play some annoying upbeat music and feel the need to conclude with a fanfare and MISSION ACCOMPLISHED. It's like they did everything in their power to break the immersion and the pacing.
And as I mentioned the problem aren't even the minigames themselves, it's that they're TOO FUCKING MANY.
>>
>>319797653
is this dream team or what?
>>
>>319798712
It's Pajama Jam.
>>
>>319798712
>DT
>Koopalings
>>
>>319798712
>>319798859
>>319798898
i apologize, i wasn't even aware of paper jam's existence
i'm getting too old for this shit
>>
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This is my opinion
>>
>>319800101
Too biased towards PM and SMRPG, but the rankings within each series are fine.
>>
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>>319800412
>biased
You think? There's no such thing as an unbiased opinion. I had the most fun with those three, so they're the best.
>>
>>319800101

>PIT above Paper Jam

Not in a fucking century
>>
>>319800738
>still pushing the PiT is shit meme
>>
>>319800738
The only thing Paper Jam has over PiT are some bosses and a lack of tutorials. PiT has good world designs, a good plot, fun environments, and no paper toad minigame filler as 50% of the game.
>>
>>319795070

>Small fraction of the game

Oh hey a new area!

Oh no Bowser got a problem

BETTER PLAY A MINIGAME
>>
>>319800832

Never said it's shit and I couldn't care less if it's a meme, in this board posting Donkey Kong's face is considered a meme at this point.

But jesus is that ever so boring and does it drag and are the bosses easy and long. PIT was the first Mario RPG that I only finished because I needed SOMETHING to do while taking a shit.
>>
>>319800951
>50%
big exaggeration buddy boy
>>
>>319801075
thanks
>>
>>319801140
your welcome. stay safe out there.
>>
>>319800958
And the minigame only lasted a couple of minutes.
Compare it to how substantial are PJ missions.
>>
>>319800738
I played to EU rom of PiT about a week before PJ came out, and I had more fun with PiT
>>
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>>319801251

PJ's missions are very varied though You're not just doing mediocre 2d platfoming sections with characters known for being.in really good platformers.
>>
>>319801404
I said that they're better than in BIS.
But they're also a much bigger part of the game, that's undeniable.
>>
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Am I the only one who enjoys all the M&L/Paper Mario games? Aside from Superstar Saga only because I never played it. I even slightly enjoyed Sticker Star, it just had no replay value.
>>
>>319802001
Play SSS then you can truly enjoy them all
>>
>>319802001
I've played all but Dream Team and Paper Jam, and I found them all enjoyable.

Except Sticker Star. That one was garbage.
>>
>>319802001
I enjoyed them all so far except sticker star, even ignoring how it's a horrible rpg, that was just a chore to play.
>>
>>319802297
>even ignoring how it's a horrible rpg, that was just a chore to play.

You were playing it wrong, its a (relatively) open classic adventure game like King's Quest except more interactive and fair puzzles.
>>
>>319802469
The puzzles were either braindead easy or an archaic pixel hunt, I don't think that's fun. Maybe if I played it when I was 7.
>>
>>319777370
Super Mario RPG is the best Super Mario RPG, you çuckold.
>>
Undertale is the best Mario RPG
>>
>>319803086

Oh just fuck off. Just fuck OFF.

You tiresome, catchphrase-spouting wretch. You have nothing to say and even less ability to say it. You've never had an opinion that wasn't something you'd read online that had very DELIBERATE use of uppercase letters.

So again, just fuck off.
>>
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Would you like a Mario RPG where you make your own Mario OC? Like you could start as your own koopa, dress him up in cute accessories, teach him power ups, and level up into a hammer bro. or whatever branch you want him to take.
Mario Xenoverse
>>
>>319803421

Go play Undertale
>>
>>319803502
That could be interesting.
>>
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>>319792501
> I can only remember like two chapters, a couple characters, and thats all.
Good for you senpai. Your loss.
>>
>>319805043
I played it like 5 years ago and I can recall all of the partners and chapters. I only played Paper Jam like a 4 days ago and that's already fading from my memory, though.
>>
>>319803502
Nah, that sounds like going a bit far. Upgrades to your partners giving them abilities of mob variants is a decent idea though, since every Mario enemy has had them.
>>
>>319782636
>cliches
Literally every Mario RPG. And it's still better than 64.
>>
>>319793458

And you clearly haven't played enough GBA games to come to such a conclusion.
>>
Chapter comparisons:
>Paper Mario
0: Good
1: Good
2: Good
3: Okay
4: Okay
5: Bad
6: Bad
7: Good
8: Great

>Titty D
0: Good
1: Good
2: Bad
3: Good
4: Awful
5: Okay
6: Great
7: Great
8: Great

Various comparisons:
>Backtracking: 64 > TTYD
Both games have backtracking, but TTYD has much more.
>Sidequests: TTYD > 64
The Pit is great, and the Trouble Center is better than Koopa Koot. 64 does have the Dojo, but it just doesn't stack up to the Pit.
>Badges: TTYD > 64
TTYD has more badges. Both games have insanely broken setups so they are equal in that regard.
>Partner Attacks: TTYD > 64
TTYD has a wider range of attacks and doesn't have the game-breaking Dizzy Shell and Mega Shock.
>Partner HP: 64 > TTYD
Partner HP makes the game even easier.
>Superguarding: 64 > TTYD
Superguard makes the game even easier.
>Star Power: 64 > TTYD
Star Power builds way too fast in TTYD, making the game even easier.

With all this, it's pretty clear that the better game is the one you like more.
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