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Just finished pic related yesterday. Enjoyed a lot, but the
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Just finished pic related yesterday.

Enjoyed a lot, but the last part was a bit underwhelming. Are the DLCs worth checking out?

Also, 'Lady Boyle's Last Party' was a fucking god tier mission. The best in the game, hands down.
>>
Get the DLC. I got them. About 5 hours long each.
>>
>>319651417
>Are the DLCs worth checking out?
yes they are except Dunwall Citty Trials

Probably still one of my favorite games.
>>
It's one of my favorite games, playing it through a third time now. You should try a playthrough with no kills without getting spotted once, it can be really difficult.

As for the DLC I say get them. I'd pirated the game and just recently bought it during the steam sale (hence the third playthrough). I like the DLCs, the campaigns are fun and the powers are a bit different. For instance, Daud's blink stops time when you're aiming it which makes for some fun change of pace. Then there are the challenges and puzzle maps which are fun too.

Anyways I think it's worth it, but as I said I am a big fan of the game so maybe I'm a bit biased.
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>>319651417
The Brigmore Witches is pretty much better than he main game.
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>>319651501
>>319651563
Noice.
I got the DE, so I am going to get to them after I come back from work.

Is the DCT that bad? I tried a couple of missions yesterday and it was kinda fun.
Although I can see how this can get repetitive really fast.

>>319651707
>playthrough with no kills without getting spotted once

I tried this on my first playthrough. Had a tough time getting used to stealth in the game, especially after MGSV. Reminds me a lot of the original Deus Ex.
>>
The Story DLC's are fucking excellent. The Dunwall Trials are alright.
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>>319651726
Oh shiet. Hype then.
>>
>>319651417
I finished Dishonored about a week ago. Top tier game.

The main story lasted me about 10 hours, the Knife of Dunwall lasted me 2 hours and Brigmore Witches also lasted me 2 hours.

Game time played aside, it's super fucking good. Basically a lovechild between Bioshock and Thief and I love it.
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Why is it so comfy, damn
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What ending did you get anon?

The low chaos version of the last mission is pretty bad imo.
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>>319651809
I honestly don't think the trials are that bad. I like some more than others ofc, but they're definately fun for a while. Especially if you like perfecting a challenge like us other autists
>>
>>319652460
Low chaos, since I always try to go non-lethal in stealth games.

Heard it's actually easier than moderate/high chaos and it really felt that way. I rushed through all the way to the top unnoticed in a relatively chill manner and N/L chocked the admiral. Didn't even know he had a dialogue.
>>
DLC is better than the game to be honest, mein familia.

Dishonored is one of my favourite games ever. Very layered, despite the story being predictable schlock.
>>
>>319651417

Are you DNS-something-or-other on steam?
>>
>>319652526

I maxed the achievements on the 360. Holy fuck, I don't think I've felt like I've earned something as much in my life.

shame it's so hollow and empty
>>
>>319652460
>high chaos

I couldn't take Samuel's dissapointment. Nevar agayyn.
>>
>>319652778
Nope. I am on PS4, m80.

>>319652945
I was completely heart broken when the twist happened, becasue I thought he and Piero were among the traitors. I was so relieved to see he's a bro. Top-tier character.
Heard you can kill him as well. Who the fuck would do that.
>>
The DLC is better than the main game.
>>
>>319651417
Totally agree on Lady Boyle's Last Party, it needed to be longer though. I hope there's more like that in 2.

That fucking flooded district level ruined my ghost run. I played through it twice (and it's one of the longest levels in the game) without being able to figure out who spotted me. Fuck you Dishonored, I was undetected, I just don't have the trophy.
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>>319651417
>Are the DLCs worth checking out?
Yes.

Trials too if you can get them cheap
>>
>>319653304
Probably the assassinos who saw you.
>>
>>319653129
I did it, he was going to alert everyone that I was there. It was a gut reaction and it made me think about life. God I love this game.
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>>319653304
Can you replay a single mission for the trophy or is the whole run fucked once you're spotted?
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>>319653419
Nah. I'll probably never get that plat.

Come to think about it, he reminds me a lot of Paul Denton. Total bro.
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>>319653430
You can replay a single mission, but both times in the little end card it told me I had been detected. At that point I couldn't handle another run through.

>>319653376
Yeah, I think it was the guy on the stairs right before you jump in the water.
>>
One of the biggest reasons I liked this game was the world was so unique from anything else I had played. Gameplay was so smooth. I loved how if you killed everyone in an area you could confront the target face to face without setting off alarms or anything. Cautious hype for the sequel.
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>>319653682
World-building in Dishonored is fucking GOAT.
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>>319653760
If you dedicate a playthrough to reading books and exploring every last nook and cranny the world is so dense, every single frame has so much going on.
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>>319653682
>killed everyone

Anon, that's disgusting...

Although, that's the great part about the game -- everyone can play the way they like. Lethal or not, mixed, challenges like no special abilities run.

Damn, I'll go for few playthroughs more after the DLCs, I guess.
>>
I fucking hate steam.
The game constantly gets upd to -80%, but never DLCs.
I only need Brightmore Witched goddamnit
>>
>>319653938
Yeah I was going for the high chaos my first play through and I was a sick bastard about it, in the end it only created more violence.
>>
>>319654583
What exactly changes during the high chaos?
Just curious. Game says something about more weepers on the street.
>>
The fist game was great but I wish they had more time to make the game better. With each mission the game became less and less open and more short.
Imagine if the whole game was as detailed and open as the first mission. I can only hope that the second game will be like that
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>>319654087
You just don't want it bad enough anon.
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>>319655242
More rats aswell I think.
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>>319655242
A lot actually. Rats, Weepers, more guards, dialogues change noticeably, story somewhat.
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>>319657318
Heard that high chaos changes the scenery in the last mission drastically. That's pretty cool.
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>>319657517
yeah. starts raining, gets darker, waves crash on the shores way more violently, cloudy, etc
>>
>>319654583
>>319653938
>>319652708
>stealth games

since when is it a problem to kill enemies in a video game? I understand the MGSfags I guess, but come the fuck on. I basically played this game like it was a fucking open world sands of time.
and it was an excellent experience
>>
>>319659141
Who said it was a problem, anon?
>>
Main game was underwhelming, the DLCs have better level designs but are even easier.
5/10 overall.
>>
>>319657318
Too bad it's practically impossible to get a high chaos level.

That was the worst thing about Dishonored. It kept hyping up how killing too many people will start making conditions in the city worse. And its chaos system.

Shit was a bald-faced lie. First of all, you can kill over 80% of the people in the game without it affecting shit. Second of all, it seems to me a stark dichotomy rather than any gradual changes.

>Kill 300 people. No noticeable effect.
>Kill 301, all of a sudden everyone's a goddamn weeper

Fuck Dishonored. It promised more than it delivered and ended up being a Bioshock ripoff as a result.
>>
>>319659839
You seem upset, anon. I understand and respect your opinion, though.

I enjoyed the game a little bit more. Maybe becase I went in without many expectations or knowledge about the game except that the guy from the original Deus Ex staff worked on it.
>>
Shame what happened to the PS4 "DEFINITIVE EDITION"

Jesus Christ
>>
>>319660368
What happened though?
I am OP and I am on PS4.
>>
>>319651417
A brave and acceptably competent attempt at a new IP.

Really good art direction as well.
>>
>>319660481
Nothing happened. It was a straight port of the 360 version with slightly improved anti-aliasing. They didn't make the game 60 FPS
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>>319651726
This.

Also install the Ultimate Difficulty mod: http://www.ttlg.com/forums/showthread.php?t=141188
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>>319651417
GOTY 2012
DLCOTY 2012
Personal GOTY 2012
120+ Hours
SweetFX turns it into stealth assassin porn
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>>319652394
Muh bro!
See > >>319660819
>>
>>319660732
How easy is it to mod if I have it on steam? Are there any good mods other than this difficulty one?

I don't usually mod games.
>>
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>enemies all die in one hit on all difficulties
>only difference is how fast they kill you back
>choose between ezmodo and 1000 accidental deaths
>no difficulty setting makes the AI anything but blind as a bat
>powers take an already easy game and makes it pretty much play itself
>levels are pretty much railroaded with a few branches
>graphics looked about 6 years out of date even in 2012
>a universe so creative it's just like half life 2
>literally™ making a pact with the devil

it's shit

10/10 movement system though
>>
Do we even know when the sequel is probably going to come out, or just that it's in development
>>
It's a great action stealth game. As in, don't fucking focus on stealth but use your abilities to pull some sick-nasty kills.
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>>319661183
>enemies all die in one hit on all difficulties
Nigger what?

>only difference is how fast they kill you back
Like most games?

>choose between ezmodo and 1000 accidental deaths
Nigger what?

>no difficulty setting makes the AI anything but blind as a bat
What are mods?

>powers take an already easy game and makes it pretty much play itself
What is a limitation run?

>levels are pretty much railroaded with a few branches
Like most games?

>graphics looked about 6 years out of date even in 2012
What are mods? looked fine though

>a universe so creative it's just like half life 2
meaning hugely creative?

>literally™ making a pact with the devil
God tier shit right there.

Trolol?
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>>319661502
>what are mods
useless, because all the levels are designed with the AI blindness in mind, it would be impossible to play with

>something rehash
>creative

>self imposed limits
the definition of being a scrub

>like most games
>someone else did it first so that makes it ok
>>
>the devil

Was he though? I sort of felt like he was more of a god than anything. Only IIRC (probably wrong) you could actually get to his power level because wasn't that the plot of The Brigmore Witches?
>>
>>319661149
It's easy as fuck, just follow the instructions. You just need to overwrite a bunch of config files and set them to "read only", otherwise the game restores them.
>>
>>319661183
>confirmed for not playing
also the outsider isn't the devil. he's more or less the traditional trickster god or chaos god.
>>
>>319661767
How is it literally HL2 though?
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>>319661802

He's basically a human that merged with the void and now has a lot of power. And that's it. Kinda hate that they explained him that way but whatever.

I was kinda hoping he'd be a fuckhuge whale or something. At least the Void is still kinda mysterious.
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>>319662061
>freedom fighter for a supernatural entity in an oppressed victorian architecture city
all the gadgets pretty much look like combine stuff too
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>>319662096
I like that whale theory, it'd be cool.
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>>319662096
Well he is described as the great Leviathan leaving at the bottom of the sea. At least that's the difference between the folklore and the "truth".
But writers these days hate mystery, they feel like they have to write absolutely everything out, and worse, explain it.

Still, he's essentially an interpretation of Thief's Trickster, as all Dishonored lore is based heavily on it, with Overseers being essentially Hammers, and the witches being Pagans.
>>
I love Dishonored but I feel like people go way too far with the praise. It's a stealth game that focused more on the combat than the stealth design. I really like the freedom you have in missions though, makes the game very replayable and it's just a fun game all around.

Looking forward to 2 but for me a lot of the game's appeal was Dunwall itself. Serkonos might be cool but I'm not too into southern island settings.
>>
>>319661183
>enemies all die in one hit on all difficulties
only in stealth and nowhere else
>only difference is how fast they attack you back
absoulutly not true, they get harder to hide from, can hear you moving in sneakymode, can see you from much further away, the list goes on.
>choose between ezmodo and 1000 accidental deaths
accidental meaning what, that an enemy killed you because you where shit?
>no difficulty setting makes the AI anything but blind as a bat
you are retarded.
>powers take an already easy game and makes it pretty much play itself
no?
>levels are pretty much railroaded with a few branches
so no collectible hunting, gotcha
>graphics looked about 6 years out of date even in 2012
no they really dont
>a universe so creative it's just like half life 2
there is so much wrong here I dont even
>literally™ making a pact with the devil
yeah, no

you didnt play the game did you, admit it.
>>
>>319662506
>victorian
confirmed for never living in europe
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>>319662891
I live in a city that looks pretty much like city 17, I don't care what it's actually called, you know what I mean
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>>319662506
>freedom fighter
>oppressed city

Actually he's just trying to revert a double coup d'Ă©tat in a disease ridden city.
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>>319662972
not really, city 17 is based on a real city in eastern europe. Dunwall is based on industrial age London.
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>>319662579

>But writers these days hate mystery, they feel like they have to write absolutely everything out, and worse, explain it.

This right here, this is my issue as well. And especially with writers like Kirkbride that take all the mystery out of a universe and explain everything.

I guess it's still ok since the current Outsider is just the void's representative and he will be replaced when needed.

And I fully expect Dishonored 2 to have an ending where Corvo becomes the new Outsider and Emily regains the throne.
>>
>>319661953
>also the outsider isn't the devil. he's more or less the traditional trickster god or chaos god.
What are you fuckin five years old stop bring your shitty fan-fics into /v/
>>
>>319662802
parry counter ded
every melee enemy is like this

all ranged weapons are onehits too

>no collectible hunting
oh there's that, in what is essentially loot closets. the thing there isn't is any kind of creativity beyond choosing path A or path B, sometimes path C

accidental meaning that if you die in one hit, and all the animations are less than a few frames, if you aren't pixel perfect you might die or you might not, it's essentially random because it happens faster than any human can react, once you know their rhythm it's ezpz even on the hardest though, but making mistakes is human and part of the fun of a stealth game is that you should be able to recover, you can't, you either die or you win with no inbetween
>>
>>319663203
>Emily regains the throne

is it known what's her status at the beginning of Dishonored 2?
'cause the ending kinda tells you straight up she becomes the empress.
>>
>>319661502
>>319662506

Half life didn't have victorian architecture.

Also the universes are way different. For one the combine are borg-like aliens stranded on earth, and as far as we know they've enslaved and killed most of humanity while draining the oceans and stopping them from making babbies.

Compare this to the government of a city overrun by a strange plague where there's a plot to kill the empress and take over in a time of crisis.

Also the gadgets are nowhere near combine, dishonored is more steampunk/dieselpunk/teslapunk/whatever the kids call it these days while the combine's arms and gadgets are straight up sci-fi.
>>
>>319663443

Yeah, someone barges in and takes the throne, sending her into exile. Because that makes sense.

I get the feeling the ending of Dishonored wasn't given much thought when they wrote the sequel.
>>
>>319663443
she gets betrayed again and you can choose between either corvo or her fighting back I think
>>
I want to play Dishonored 2 AND I WANT TO PLAY IT NOW.

I'm so excited.
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>>319663582
deny it all you want I guess
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>>319651417
anyone got a pic with playtesters being dumb on Last Party mission?
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>>319663939
original screengrab donut steel
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I'm 32, been gaming since Atari 2600, and I have literally never been more excited for a game in my entire life than Dishonored 2. Mostly because I was just starting to doubt we'd ever get a sequel. You should've seen me flip the fuck out when the E3 reveal started.

But yes, the world-building in Dishonored is GOAmotherfuckingT. I want to know everything about the universe they've created. I don't want a yearly installment, but I want at least a few more games in the series to flesh things out.

>Dishonored 2
>Dishonored 3: Darkness of Tyvia
>Dishonored 4: Orchids of Morley
>Dishonored 5: Plague of Pandyssia
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>>319664203
>32
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>>319663919
It's almost like that's how most wheeled armoured vehicles turn out!
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>>319664203

I want a game in the heart of Pandyssia. Strange flora, strange fauna, land whales, crazy cultists and giant temples.
>>
>>319664203
I'd prefer Tyvia to be 3 instead of 2, but other than that, I'm 100% with you.
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>>319664359
>implying any of those look remotely like the combine apc

keep denying
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>>319664203
>literally wanting another yearly franchise with declining quality
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>>319664291
Married, first child (son) due in March.
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>>319664590
>I literally can't read English
>>
>>319664681
>I literally overuse the word literally
>>
>>319664503
It's like you've never seen barricades. A lot of the shit you describe as being "like HL2" is in fact very realistic.

The particular aesthetic you're looking for is simply one made of raw steel plates, and which most importantly, clashes heavily against the general environment, and strikes as "alien" for nothing else looks like it.

Which is how every single ___punk world looks like.
>>
>>319662506
Viktor Antonov was the art director for both games. Of course there are going to be similarities.

Also, City 17 is in Bulgaria, not England.
>>
>>319664601
Penny Dreadful is nice.
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>>319651417
I put 64 hours into this game and I don't even know how I did that.
I had a lot of fun, but imo the powers were unbalanced and most of them needed a debuff, the ending was shit as well.
>>
>>319661183
This is the only guy who knows what the fuck he is talking about. This game was ass. I tried to respect it enough to finish it. I fell asleep twice.
>>
>>319664792
>a minor detail is different
>that means none of these major similarities exist

>>319664778
most steampunk is highly ornate and made of brass

real life barricades are made from concrete blocks or fences, not dark painted steel plates stacked high in an irregular fashion
>>
>>319665013
Maybe it wasn't intended for your ADHD ridden ass, anon?

Jesus, are BLOPS3 servers down or what?
>>
>>319665134
>someone disagrees
>they must have a mental disorder
>>
>>319665073
I never said there aren't similarities. There are tons.

I was just pointing out that your use of the word "Victorian" to describe Sofia, Bulgaria makes you seem like a bit of an uncultured retard.
>>
>>319665073
>most steampunk
Yeah, not all, and not all ___punk themes either.

This is whalepunk after all.
>>
>>319651417
blink was a little too op. Towards the end of the game I could just skip large portions of levels by cheesing blink.
>>
>>319665013
Thanks for informing this thread full of people that, despite us enjoying and having fun with the game, it is in actual fact "ass", and that we would be well served to cease all play and conversation regarding the aforementioned software.

This whole time I was under the impression that I really, really liked Dishonored but thanks to you, my eyes have been opened. My life is a lie.

Go! Go to every thread on every board and make sure this revelation reaches the masses! Glory and Godspeed, my friend!
>>
>>319665270
There always shoud be more to a good game than non-stop press X to awesome action.
>>
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>>319665134
Welcome to /v/ of 4chan.
Also I don't play COD though I've played much better stealth games on PSP. Artstyle is the best things about this game aside from that I felt like I was playing a PS2 games with upped Graphical detail. I could see every mechanic just fall apart at the seams. None of the characters or plot were interesting either. If the setting outdoes all of that you have a problem. Dishonored needs to realize that stealth by that time came a long way and is lead by MGS and unfortunately Assassin's Creed. Non-lethal options are worthless and too much risk for little reward. MGS has several non-lethal options if you're creative and think on your feet. Even Ass Creed learned this.
>>
>>319665632
Yeah, I felt the same way.
Hope they're going to take that into account in D2.
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>>319665698
you are correct, that is why dishonored isn't very good
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>>319665684
If I've saved one. Then that's enough. Get out there and play some better stealth games champs. I believe in ya.
>>
>>319665270
>someone disagrees

Except >>319661183 is spouting plain bullshit.
>>
>>319665684
seriously just go and play mgs5 or blacklist
>>
>>319665684
>le I'm so quirky because I respond to criticism with sarcasm xD *holds up spork* you sir are a gentleman and a scholar
faggot
>>
>Best ending requires you play non-lethally
>Except non-lethal gameplay is dull as fuck
Maybe if the stealth was more compelling than line of sight and you had more than 2 non-lethal options it wouldn't be so bad. The only fun way to play is *teleports behind you and unsheaths katana"
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>>319666129
Exactly. It's like the entire game was designed around Blink itself.
>>
>>319661261
yeah they announced the sequel at e3. Check out the trailer on youtube
>>
>>319666062
MGSV was okay. Blacklist was fucking great. I just also happen to really like Dishonored. I'm very sorry.
>>
>>319665987
Why are you posting these tumblr pics along with your posts?
>>
ATTENTION CITIZENS

This is now a Thief thread. Post your favourite missions nerds
>>
>>319666480
never played thief but I remember buying thief 2 in a sale once
>>
>>319666480
no
>>
>>319666414
Because I like the concept of a Grandad-ondorf and it's decent art. Where it comes from matters not.
>>
>>319666567

Goddamn it Anon.
>>
>>319651417

I enjoyed the gameplay and found the setting interesting, but the story was so easy to predict. After my first conversation with Havelock and Pendleton I guessed that the loyalists would betray Corvo and I'm sure I'm not alone who did so.
>>
>>319664503
Holy shit, they're still both interesting settings, regardless of the similarities. What are you trying to prove here?
>>
>>319666480
OP here.
I've seriously been wanting to get into the series for a long time now.
Which ones are must play and which to avoid at all costs?
>>
>>319666582
Fuck off cancer
>>
>>319666129
>Best ending
Why do people still act like one of those endings is the best?

I found the "bad" ending to be the best, and the most interesting. No "hurr everything is fine we're all saved", just "heh watch this world fall into chaos".

Dunwall is a shithole, that's all it deserved. I'm genuinely mad they picked the "best" ending as the canon ending actually.
>>
>>319666765
Must play: Thief 1, Thief 2, Thief 3
Avoid: Thiaf

I'm sure you can do that.
>>
>>319666728
lead artist was trying to push it as something totally innovative, new and creative despite just copy pasting unused concepts from hl2

it looks alright, and all the whaling stuff is interesting but he was totally bullshitting so fucking much it pissed me off

and also being yet another freedom fighter in yet another oppressed city is dull, the story only picks up the pace after about halfway in, which is far too late
>>
>>319666765

Play 1 and 2.

3 is pretty mediocre, made marginally better by the fanmade Gold patch.

Then, if you want more, play fan missions for 1 and 2, there are plenty of great ones rivalling even the originals in quality. There's also The Dark Mod, but there's really not a lot of missions for it.

And then there's Thi4f, but we don't talk about it.
>>
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>>319666802
Really, how long have you been here?
Here have some boxart of a great game instead then.
>>
>>319666809
edgy

>>319666893
people shat on thief 3 before thief™ came around

will you embrace thief™ once 2hief™ comes out too?
>>
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>>319666945

To add to this, pic related.
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>>319666916
Right, I get it. I still feel like Dishonored's world is unique enough to distinguish itself, and the story was a little straightforward. Hopefully 2 will have some more depth in that regard.
>>
>>319667006
>people shat on thief 3 before thief™ came around
Not exactly.

It's inferior in some ways, but it's still a good game, with some great additions, and very memorable levels.

>>319667006
>edgy
Says the faggot who can't stand "bad" endings. I bet you cried at the end.
>>
>>319667013
>>319666945
Oh god, so hyped. Thanks anons, I'll get to it right away.
>>
>>319666108
while i'm on his side the *le ironic joke* just reeks of fedora
>>
Damn, kinda sad to see civil thread delve into shitposting. I guess we can't have a disgussion with /v/ermin always on watch.

It was fun while it lasted, guys. Thanks for advice to the Thief-anons.
>>
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>>319667360
Now I'm a Nintendrone this is delicious I can smell the new on you. Have a good one I'm gonna go have a good fap and enjoy my day off work.
>>
>>319666809
>Why do people still act like one of those endings is the best?
Because we're not try hard teenagers who think fair, just and beloved rulers are bad?
>>
>>319669007
>fair, just and beloved rulers
That's not the point though, it's like you haven't played the fucking game.
>>
>>319669384
>That's not the point though, it's like you haven't played the fucking game.
What is the point then, friendo?
>>
>>319651563
this
OP DLC is fucking awesome even better then original gam,e with AMAZING Story/plot!!!!!!! get them now both knife of dunwel and brigmore witches!!!!!!!!!!!!!!!
fucking loved dishonored
>>
>>319667876
>hhurrrr I'm old fag
>proceeds to post OPM
Are you trying to be as cancerous as possible?
>>
>>319651417
Since we are on the subject:
https://www.youtube.com/watch?v=0T2bQU7veCc
https://www.youtube.com/watch?v=3ZgnXjXk2N0
and his other videos
>>
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>>319669962
Holy fucking shit...
>>
>>319669492
The corrupted society ruled by elites? The disparities between the rich and the poor? The abuse all across the board? The city ruled by mafias and factions? The guards and overseers that slaughtered thousands of innocents for pointless reasons suddenly becoming nice protectors of the people? The ruined economy? The ruined city? The half-masted industry?

A little girl can solve all that? Fucking wow.
>>
>>319670738
Its almost as though she rebuilds it from the ruins that are Dunwall. Did you play the game? Serious question, since its outright stated that things were much better before the current guy took charge.
>>
>>319670890
>its outright stated that things were much better before the current guy took charge
And half the fucking game is about walking you through this shitty city with everyone wondering "will it ever recover?"

Well yes, a little girl can do that, it's magic.

Just look at what happened following actual plague outbreaks in Europe: decades of suffering. And that's only the plague.
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>>319669668
I'm back.
>Easy to piss off
Check
>Trying too hard to fit in thinking he can spot tumblr user
Check
What was I supposed to post huh? Tell you what here you go.
Now you can tell I'm an oldfag. Isn't that cool?
>>
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>>319671120
>Little girls don't grow up
>She isn't already the rightful heir
>There isn't an existing loyalist sentiment
>Corvo doesn't become her adviser until she's old enough
>Using armchair history from a different time period for a world with magic forcefields, demon whales and actual witches
Yeah, don't pretend you know shit because you skimmed through an LP of it.
>>
>>319671120
it was never said she was perfect, it was said she was good
>>
>>319671487
>>319671587
You wanted an explanation, you have it.

But then you seem to be confusing the high chaos ending with the "Emily death" ending. This game has three major endings, of which two where everything goes to shit. The other has a Deus Ex Machina grade ending, and I don't like it, deal with it.
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>>319672215
>and I don't like it, deal with it.
But that wasn't the issue. You were implying its not the good ending, which it is and only edgylords will say otherwise.
>>
>>319672215
>all the conspirators are dead, in exile or in some horrible place for the rest of their lives
>thigns get better magically
>deus ex machina

listen retard you spend the entire game doing it, that is hardly deus ex anything
>>
>>319672382
>You were implying its not the good ending
I was actually plain saying there's no such thing as a "good" ending. Simply one of those is utter shit.

>>319672402
>all the conspirators are dead, in exile or in some horrible place for the rest of their lives
>thigns get better magically
Well no. If they're dead, things don't get better. Have you even checked the three endings this game has?
>>
>>319672619
I killed pretty much all of them and still got the good ending, just don't murder random mooks
>>
>>319672619
>I was actually plain saying there's no such thing as a "good" ending.
Either you're arguing semantics because you know you fucked up or you're legitimately trying to be edgy as possible.
>>
>>319669554
we don`t like your kind here
>>
>>319672758
see >>319666809
>Why do people still act like one of those endings is the best?

>>319672742
What about the two other endings then?
>>
>>319672619
>If they're dead, things don't get better.
Except they do. I got the good ending on my first playthrough, killing only the targets.
>>
>>319672742
>>319672869
I'm pretty sure you got what this anon meant though: two of the endings have all conspirators dead, but the world turn to shit, one of which has Emily at the throne.

Why is that then? Can you explain it?
>>
>>319673148
Wait, by conspirators do you mean the conspiracy to keep the Lord Regent in power or the conspiracy to overthrow him? Because every ending has the conspiracy to overthrow him die.
>>
>>319651563
>Implying dunwall city trials isn't amazing.
Fuck you, they're great. It's what it would feel like if the game had mod support.

Dear god why doesn't it have mod support.
>>
>>319673308
Indeed all of them, but there's a "but" behind it, that is, the world turning to shit.
>>
>>319661953
Except the developers literally went out of their way to say he wasn't.

He's just an old one, and he's mad that people are fueling their lightbulbs with the blood of god.
>>
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>>319661183
Oh boy I get another checklist to completely tear apart, I love it when shitposters just line it up.
>Enemies take one hit to die on all difficulties.
If you stealth kill them, which would be unfair if you couldn't. Otherwise they take multiple hits to the face, to the back, etc, assuming you're in combat. If it wasn't balanced this way, you'd never want to kill them ever, because there'd be no way you wouldn't get caught.
>only difference is how fast they kill you back.
As well as better hearing, bigger sight cones, better vertical awareness, among other things. You can literally see the difference with dark vision. It outright shows you, and the only way you wouldn't know this is if you never played on any but the baseline difficulty.
>No difficulty makes the AI anything but blind as a bat.
As mentioned above, literally all of them do. Have you never done an extreme run? Ever? I mean if you disliked it I can see why, but I'm guessing you never bothered to even try another difficulty setting, and are just complaining for the sake of it.
>Powers take an already easy game and make it pretty much play itself.
Except they don't faggot. There's only two powers that aren't based around combat, which are Blink and Dark Vision. Blink is your non-lethal option, because the game was meant to be played as a ghost simulator, and you can literally never have your face be seen by anyone but the loyalists and a few NPCs who are there for plot reasons, but aren't enemies.
>Levels are pretty much railroaded into a few branches.
Except they're zones faggot, no need to be a vast open world. And the zones are non-linear as fuck, I bet you never knew you could skip the entire final level by just climbing the giant-ass ropes by backtracking from the start of the level, huh? The most linear mission is the sewers, and that's the worst mission in the entire game, but even that had the assassin's lair.

Ha ha time for post 2.
>>
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>>319665825
just because you can blink across the fucking map doesnt mean you have to
why do you idiots keep doing this
the game gives you a bunch of tools to use creatively and you take the casual route
>>
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>graphics looked about 6 years out of date even in 2012
Yeah the watercolor is shit, but you learn to stop caring after a while. Would have been nice to have some HD mods for it though. Tfw no mods.
>a universe so creative it's just like half life 2
Except it's nothing like Half Life 2, with the exception of some of the architecture. The actual world is vastly different, with entire empires in different regions of the world operating in a hundred different ways, the giant overseer country where tribals and wild animals run free and turns all men psychotic, returning with people like Granny Rags. The entire lore behind it is different, it's nothing like Earth that's been taken over by ayylmaos.
>B-But muh combine look.
A: That's not the world, that's just a small bit of it that happens to look the same because they got the same art director.
B: Half life 2's entire art direction was built around a desolate Earth, this is built around a plague ridden European town. The architecutre in HL2 is Eastern European, like Slavic and Czechoslovakian, with Dishonored having been based around more Victorian and modern Great Britain architecture.
>literally™ making a pact with the devil
I fail to see how this is a bad thing, and he isn't even the Devil. The world isn't based around ours again, he's a fucking old one. Like Cthulhu, he turns men mad and destroys their minds. It's like the opposite of Bloodborne, where in one they accepted the old ones. Here they're like "Nah man fuck that" and made the abbey of the everyman. The outsider will fuck you up man, but he isn't the devil. He's a whale that resides in the bottom of the ocean trench that watches over Dunwall.

Well that was fun.
>>
>>319651417
>Game punishes you for killing
>most of the upgrades are about killing

This was the biggest issue I had with the game.
>>
>>319676002
Or get blink upgrades, boot upgrades, zoom upgrades, and pouch upgrades for sleep darts.

You're supposed to use your brain to get around the enemy, instead of using sleep darts and choking them all out.
>>
>>319676002
>include more stealth upgrades in dlc
>the dlc character is supposed to be a merciless assassin
At least they're learning
>>
>>319674991
>>319675848
wrong wrong wrong wrong wrong

stay mad fanboi
>>
>>319676002
Does "GAME OVER" screen come up if you kill a certain amount of people?

No. The story just becomes different. The game doesn't punish you, it alters itself according to the way you play, you retard.
>>
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>>319676421
Kek, stay mad fuccboi.
>>
>>319677049
>getting a bad, non-canon ending
>not a punishment
>>
>>319677089
Neither ending is canon
>>
>>319661183
>>enemies all die in one hit on all difficulties
>>only difference is how fast they kill you back

Last I checked that was a good thing. Enemies get deadlier on higher difficulty, instead of turning into tedious to beat bullet sponges.
>>
>>319680879
>muh bullet sponges

the thing is onehit kill enemies aren't harder, just more able to kill you from something you couldn't react to, most enemies still go down easy as pie unless some unlucky bullshit happens

they need to have more health just like the player to be really hard, that way you can't just dispatch them piecemeal when they gang up on you, giving special combat moves more utility and favoring stealth better
>>
>>319677049
He didn't say it ends the game. He said it punishes you. Nice strawman.
>>
>>319651417
I think the dlc is very good. Had a fun time playing as Daud, and it adds to the story
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i kill everyone i see. am i going to get ashitty ending? i'll do a stealth playthrough next.
>>
>>319681090
I'd recommend gettin stealthy first.
You'll learn the levels instead of just going heads on.
>>
>>319681081
le baked light face
>>
>>319681110
so i juststarted. do i not kill ANYONE to get best ending or can i kill a fe here and there? also is stealth playthrough any fun?
>>
>>319681120
you can kill a few people, just try not to kill people you don't have to

I actually killed every one of dauds men but the rookie and daud himself and still got the good ending
>>
>>319681147
I mercilessly killed Overseers but tried to avoid dindunuffin guards.
>>
>>319681147
no idea who that is. so did you have to kill the men or was it just easier to do so?
>>
>>319681165
you don't have to kill them but the plot twist right before you meet them made me pretty mad
>>
>>319681165
You don't have to kill anyone in this game , not even assassination targets.
>>
>>319681181
>>319681171
Alright, I'm only an hour into the game so far. I'll restart and do a stealth playthrough and try not to get noticed ever. Should be fun. When I play DLC does all my items and abilities transfer over to those stories?
>>
>>319681194
you don't have to restart, just play whatever way you want to desu, that's what the game is made for
>>
>>319681194
DLCs have a different character, so no, it's a different story in two parts.
Between the two DLCs something gets carried over.
>>
>>319681206
>>319681206
Yeah, you're right... I could always go back and do a stealth run. I just didn't know until this thread that the game has a negative ending if you kill people. Wish I kill everyone I see because, well, it's fun.
>>
Bump, Dishonored is great
Thread replies: 196
Thread images: 32

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