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> no crack after a week Why is this allowed?
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You are currently reading a thread in /v/ - Video Games

Thread replies: 78
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> no crack after a week

Why is this allowed?
>>
find a better dealer, i get my drugs within an hour
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>>319547321
They gave up. Enjoy more publishers using it now that Denuvo won.
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>>319547321
PC """""""""Masterrace""""""""" BTFO.
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Still waiting.
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>>319547626
It was already cracked.
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> It'll be easy to crack now it's been defeated once!
- /v/
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>>319547321
the fuck game are we talking about ?
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>>319547441
lel

Such a bad joke
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>>319547626
it's been cracked months ago anon
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>stops pirates
>doesn't interfere with honest gamers at all
DRM finally won.
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>Spend a ton on anti-piracy drm
>Sales don't go up
>Way less people get to play and talk about your game
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>>319547813
Just Cause 3
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>>319548012

Its a good thing that most games that use Denuvo are so bad that I don't even want to pirate them.
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>Every game that uses it runs like garbage

Why is this allowed
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>>319547772
>>319547842
hes waiting for lazy devepopers to fix their shit will never happen and the game will remain unplayable for ~50% of people
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>>319547626

you could probably just play dank souls bloodborne and get the same experience

the only difference being apparently the german devs gave everything HUGE shoulderpads, since that's the west's equivalent of giving immensely oversized weapons like what Japanese devs do.
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>>319547996
MGSV still sold a ton.
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Take it from me famiglia, it's a bad game

most boring open world game you will ever play
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>>319548190
Outside the combat system those games have nothing in common.

Even then, it's not that close.
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>>319548134
Hardline ran no worse than any other Frostbite game, Mad Max and MGS5 both ran amazingly well.
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>No patch after a week either
Amazing
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>>319548245
Not on pc
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>>319548370
Can confirm, cracked hardline ran perfect
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>>319547321

It's based on until now proved unpenetratable encrytion algorithms in themselves, which means the system itself cannot be cracked, you have to get to each game individually and circumvent it in some way. Either slowly modify it to capture the raw game data, which it will have several obstacles entered in its code, or keeping it attached and emulating a surrounding that makes the game-DRM complex think it runs on a genuine allowed environment. Both take lots of work in the code which takes time, which is what they are counting on.
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>mfw not buying Denuvo games I normally would just because they use Shitnuvo
>mfw not even pirating them because crack doesn't remove Shitnuvo and I don't want that shit to touch my system at all
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>>319547772
The cracks which do exist for Denuvo games are kind of shaky though, and usually the patches/dlc don't get follow-up cracks because it's too much work.

AFAIK you still can't play the MGS5 prologue on a cracked copy without it crashing on many systems.
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>>319548437
Sold more on Steam than Xbone tho.
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>>319548937
MGS has always been a, how to name it, a console series.
Neither piracy or DRM guarantee good sales.
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>>319548937
For real?
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>>319548865
I played 65 hours of mgsv from start to finish with 0 issues
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>>319548865
>The cracks which do exist for Denuvo games are kind of shaky though
No they aren't.

>and usually the patches/dlc don't get follow-up cracks because it's too much work.
lol no again. CPY included the latest patched versions and ALL the DLC for both DAI and LotF.
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>>319549740
CPY did crack the final patch, but ONLY the final patch. Until that point pirates were stuck with the janky ass 1.0 version of the game.

My point is that Denuvo makes cracking so annoying that you can't count on getting fixes in a timely manner, if ever.
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>>319548134
>Every game that uses it, is garbage
ftfy
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>>319550262
What? No lol, 3DM cracked DAI and every patch that was coming out alongside DLC. CPY waited for DAI to get the final DLC so they can include it all at once.

3DM didn't bother with LotF because no interest so CPY cracked it instead.
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>>319548134
MGSv ran amazingly in my toaster. Lotf ran poorly, especially on open areas. I think it has more to do with the developer's skill at coding than the Denuvo itself.
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>>319550524
wasn't there a loophole in origin which let them easily skip past denuvo?

they seem to have a harder time with steam games
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>>319550925
Seems that's not the case since CPY cracked Mad Max pretty fast. Also it took like 4 days or something for 3DM to get MGSV.
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>>319548267
Literally everyone says it's more of the same compared to JC2. I loved JC2 so there's no way I'm not going to like this.
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>>319547974
>doesn't interfere with honest gamers at all

can't use mods that effect the game exe
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>>319551152
It also has way better voice acting.
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>>319551586
AHHHHH, HE GOT ME WITH HIS WIRE THING
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>>319551586
That's some really cool voice acting
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>>319547974
yeah it's just a coincidence that most denuvo games have shitty performance and no mods support :^)
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>>319547321

I have reverse engineered the portion of the wrapper that matters, and have made an unwrapper that should be able to unwrap versions 1 through 7. But before I present that, here's what I think about Denuvo. Quite frankly, the wrapper system is very weak. I don't know if Denuvo is underestimating people, or if they're incompetent, but the wrapper presents little challenge to anyone wishing to unwrap, especially if they've already gotten a valid activation key. The wrapper's protection is encrypting a portion of the protected EXE's code, but the amount is so small it's almost meaningless.

In the v7 sample I have 32 bytes are encrypted starting at the entry point. If you know about reverse engineering, you will know that the entry point typically contains the runtime initializer, and this code is similar between many executables using that runtime. So it's possible to just find another EXE with similar code, copy it over, fix a few offsets, and you're done. Exit, from above, is v6, and only had 16 bytes encrypted. There is no anti-dump, so you can just run the game, dump process, and copy over the unprotected bytes. Not only that, but the wrapper uses a publicly available PRNG implementation, and using that to perform XOR encryption. (It's a good thing they did that, because it meant less work for me. I wonder what the period on the PRNG is.) The wrapper has no support for in-memory patching of EXEs with TLS nor relocations. And you can practically skip all of its licensing checks by jumping past those instructions (and it'll decrypt and launch the game, with enough time for you to do a memory dump).
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>>319548120
It has already been cracked mate but the game runs like shit. The game runs like shit but not as much as the cracked one tho
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>>319547974
Can't mod it and LotF devs admitted it makes performance worse.
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>>319551918
>lotf
dork souls clone
>mgsv
unfinished
>jc3
essentially jc2 but now with wingsuit
>mad max
haven't played this but everyone says its good so maybe the curse doesn't affect every game
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>>319551586

I like Mario's VA, he reminds me of the dolmio man
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>>319552060
If it's so basic, what's stopping the scene groups from breaking it?

As far as I know every crack so far has been P2P stuff.
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>>319552060
tl;dr nerd
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>>319552272
>>319552340

Isn't it obvious?

THE JEWS
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>>319551382
>>319551918
>>319552241
Just Cause 3 can be mod tho but still has pretty shitty performance
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Well if denuvo is so awesome, why aren't companies explicitly stating thier use of denuvo?

I didn't even know madmax had it till someone mentioned it here and I sure as hell wouldn't have bought the game if I did know. Don't worry, I got it discounted. The point remains it needs to be shown if it is being used.


Or is it a case of publishers know that if denuvo is used they will lose sales like no ones business?
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>>319552060
I think you might be underestimating how deep the protection runs, supposed cracks often crash under specific conditions like your combination of hardware, or Windows version, or hitting a certain point in the game scripts, or even bullshit like your PC being set to the wrong timezone.
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>>319548937
Yeah, PC/PS4 versions of things beat Vita and Wii-U sales all the time too, doesn't mean anything.
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>>319552105
Link?
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>>319552243
>mad max
If it wasn't for the car building i would've dropped thre game way earlier. It was MEDIOCRE
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>>319553783
I'm not on my computer so I don't have it but look at 3DM forums, I'm sure you'll find it by yourself
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>>319553783
>>319553931
But of what I understood it's pretty hard to play since the game is very low in fps
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>>319547321
3DM gave up. It will never be cracked.
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>>319553783
just look on cs.rin.ru
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>>319554051
It's literally already cracked.
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>>319554051
that was a fake post tho. And as always you believe everything you read online
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>>319554051
Stop spreading shit mate, 3DM cracked it
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>>319553881
Is the car building actually decent in Mad Max? I've been looking to get the game for a while but now I'm really on my toes about it.
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>>319547974
>stops pirates
You have to do it permanently to say "stopped"

That's like saying EXCLUSIVE *also on PC and Xbox One
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>>319554375
>>319554268
>>319554194
>lying on the internet.
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>>319554908
>laying to other people on 4chan.org
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>>319554908
That's a pretty ironic thing to say anon
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>>319548865

It doesn't matter. Denuvo is defeated like a bitch everytime.

It just happens faster when it's a game people give a shit about.
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>>319555408
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>>319547441
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>>319555408
Right, metal gear and mad max were relatively quick. Games like Lords of the Fallen took forever because, who cares? It was probably poked around with for months whenever they were bored and had nothing else to do.
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Denuvo literally fried my SSD, I'm suing the shit out of them
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>>319558148
have fun proving that.
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>>319558415
if he's in America he doesn't have to prove shit, he just has to sue and in a couple months Denuvo will pay him a couple k to fuck off and drop the suit
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>>319558415
No need to prove it if you're a citizen of the USA. Just sue and receive lots of cash. They will pay because they don't want anyone to look to close on their shitty Denuvo
Thread replies: 78
Thread images: 16

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