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Remember when you played it, /v/?
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Thread replies: 16
Thread images: 5
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Remember when you played it, /v/?
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I liked it.

I'm impressed it's still being updated though, last update was last February if I recall.
>>
>>319442532
I'm amazed that it's still being worked on. I remember last fucking around with it back in 2006.

and now that I've actually made some Doom maps, I kind of want to try making a stage for SRB2 but I'm also a lazy fuck
>>
>>319442709
Actually, last update was December 31st of last year.

It was a pretty funny update because the devs accidentally completely broke one of the enemies in the SRB1 remake.
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>next update is going to make Deep Sea Zone not shit
>also, slopes
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>>319442532
like it was yesterday.
from what I remember it only had three stages, plus a bonus hell level that unlocked only if you jumped on some bastard's house.
downloading everyone's characters and stages was fun as fuck
>>
It's the best 3D Sonic game that I've played.
>>
I played robo blast 1 like a true OG
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>>319443252
>I subjected myself to unending torture and agony
Congrats.
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>>319442983
Remind me why DSZ was shit. I forgot it.

>>319443252
I only played the remake one. Might as well play the original one, even though looks terrible.
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>>319443970

It's a water level in a Sonic game that isn't Hydrocity Zone.
>>
Sonic THE PERVERT
>>
>They modify existing levels majorly instead of making new ones
>All the edits are complete garbage

Old versions of levels are much more fun
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>>319445141
>I'd rather have two whole stages with the same gimmick
>I'd rather hunt down buttons instead of thokking to the exit
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>>319445141
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>>319445141
So you think shorter levels are better than longer levels?
Thread replies: 16
Thread images: 5

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