>At the end of the dungeon there is a tunnel that takes you back to the entrance
>he wants to go all the way back through the dungeon
not even making sense anymore autist
>the end of the dungeon is a wide open room even though it's a turn based RPG and the extra space won't make the bossfight any easier.
>go through dungeon
>do obligatory "pick up x" or "pull lever y"
>go back through dungeon
>see new things that were cleverly hidden from you on the way in
>enters dungeon
>looks at door left of entrence
>this door cannot be opened from this side
>want to grind
>walk through the whole dungeon again on the way back
>>319293501
I came up with this in 2 minutes and it makes more sense than a retarded secret passage
>>319293520
>Teleported out after beating boss
>There's chest you couldn't open
>>319293817
>the door is tightly shut
>>319293384
It's done for casuals that wouldn't play the game if they had to backtrack.
Be thankful we have games as beautiful and freedomness as Fallout and TES.
>>319293384
>there is a spell that returns you to the dungeon entrance
>it costs much XP and you must grind for it
>you didn't grind for it
>you don't even know it exists
>you barely made it to the end of the dungeon
>you don't have it and you're FUCKED
>road fork
>decide to check left first
>boss battle starts, can't go back>teleported outside afterwards and can't return
>>319294041
That's the same shit as the secret passage Billy.
>>319294041
I thought you just drew a profile view of Baymax
>>319293384
>finish dungeon boss
>hm neat another door I haven't checked out
>teleported to the entrance
>forgot to loot in the final area
>>319294320
The secret passage is just a quick corridor with nothing in it, the boss' key would unlock another half of the dungeon with more enemies and loot
>>319293384
what rpg's have the best dungeons?
>>319293384
>Long dungeon with forks every few screens
>randomly turn here and there or keep pushing forward
>after 15 minutes you arrive at the next zone\next level entrance
>you wanted to explore but took every fucking correct turn and now have to backtrack to every fork
>>319294571
>forgetting to loot before activating something
To be fair, you did ask for it anon.
>>319293384
>Dungeon starts to collapse after killing the boss
>You have to go all way back tp the entrance
>Paths are cut and new ones appear
>>319294041
>Dungeon is a castle
>You get in through some secret entrance
>Boss drops castle key
>You get out through the main gate
This never fails to give me a boner
>>319294324
>>319295380
Now it looks like a pregnant Baymaxstill right tho
>have max lockpick skill
>regular door can only be opened from the other side
>finish dungeon and see other side
>it was just a regular door on both sides
>>319294192
>a strange force seems to be holding the door shut from the other side
> Bash a dragon's skull in
> Can't open a rotten wooden picket fence.
Strength
> Increases damage
Intelligence
> Increases Magic damage, but less than strength
Stamina
> Increases HP
Dexterity
> Increases hit%
> Increases crit%
> Increases dodge%
> Increases block%
> Increases defense
> Increases ranged damage
> Increases finesse damage
> Increases crit damage
> Increases steal chance
> Increases movement speed
> Increases attack rate
> Disarms traps
> skip through cutscenes faster
> Finds the G spot
>>319297384
name one game that does that
>>319293384
Fallout 4 is great faget
>get to end of dungeon
>you blow it up and walk out of the rubble
> Enter huge cavern
> There's a giant boss here
> Entered through a small corridor
> Exits are small corridors
> Boss is WAY bigger than all entrances into the sealed room
>>319298740
Maybe he was born there and got hueg after eating adventurers/poor miners