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Do you prefer smaller or larger characters in rpgs with character
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Do you prefer smaller or larger characters in rpgs with character creation?
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>not being a big guy
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>>319249554
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>not roleplaying as a small little loli
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>>319250918
heh
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Thats a big girl
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>>319249554
bitch must be Titania

step up yo shakespear if u dont get the reference
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>>319249554
Is this real?

holy shit I would marry this woman and have at least 20 kids easily.
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>>319249554
Wow. All those chicks in one photo and not a single waifu.
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>>319254942
Just do a reverse image search, it's shopped.
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>>319253256
this
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https://youtu.be/Pig6xZdptL4
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>>319249554
Gotta go big.
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I always go big. I'm tall irl and I just can't imagine myself as small. Even when I make pretty ladies in the character creator they are all above medium.
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Damn shes a giant

>tfw no tall gf to princess carry me
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>>319249554
Small usually.
When I play physically weak characters that succeed with dexterity or magic I generally like to play them straight.

When I play tanks (my favorite archetype) I like the juxtaposition that also supports the idea that they have a lower center of gravity that they can use to maintain a stable grounding.

I don't usually play the barbarian type that's a front line fighter focused on dealing damage with strength. I suppose that's the only time I'd choose large since reach is so much more important in that situation.
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small, because the animation speed scales so it looks like you're speedy gonzalez. whereas bigger characters give the illusion that you are crawling along at a snail's pace because of their exaggerated animations

even though it's a cosmetic effect it's still annoying to feel slow
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