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>This is "technically impossible" for the Wii U
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>This is "technically impossible" for the Wii U
>>
>>318746682
Meanwhile games like Xenoblade and Zelda U are coming out.
>>
>>318746682
Ehh, just one less console for people to not buy it on, I suppose.
>>
More like "too lazy to make it work" for Wii U.
>>
What the fuck happened to Valkyrie Profile?
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Its only lazy indie shits and Ubisoft making excuses like this.
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>>318746794
>this looks anything like Valkyrie Profile.

Yeah, right.
>>
>>318746758
/thread
>>
If Wii can handle the sprites in Wario Land Shake it I'm sure it can handle this.
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>>318746850
I'm pretty sure Electronic UNPRECEDENTED RELATIONSHIP Arts first started it.
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>>318746867
>>318746794
VP looks like a total mess
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>>318746949
Of course. But only after Nintendo refused to build their infrastructure over Origins of all things.
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>>318746682
"technically impossible" was definitely the wrong thing to say
but considering that the game is coming out 2018, when Wii U will have ended its lifecycle, it's a good decision
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>>318746740
>>
>>318746794
Exist Archive
>>
>>318747062
>the game is coming out 2018
You mean "might be coming out 2018"
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>>318746682
>it's 2D, that means my toaster can run it
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>>318747089
>3DPD reaction images
>>>/facebook/
>>
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>>318747007
>I'll take this shitty screenshot then pretend the game looked awful
I'd rather have VPs art than tumblrsible's one

As for OP, they are talking about their own engine limitations, not the console hardware, faggot.
>>
>>318746682
they shamelessly ripped off Valkyria Profile battle system
>>
>>318746758
I prefer "too incompetend".

Meanwhile a far superior game of that genre got a Wii release.
>>
>>318747193
It's more the shitty unoptimised Z-Engine that was designed for a 2D fighting game and can't run on anything rather than the hardware.
>>
>>318747259
They shamelessly took Marvels battle system and it's still shit
>>
Lab Zero games run on 5 year old mid-range and processors and integrated graphics but need lots of memory for the sprites. Skullgirls didn't even run right on 360/PS3; as a result, they downscaled the sprites (I'm pretty sure they still never patched the high res sprites into the PC version), had loading issues during assists, removed some animations (Peacock car intro?), and had to cut some mechanics (I think MVC1-style Variable Cross was one of them)? There's probably just not enough memory on Wii U, and they're not going to go through what they did for Skullgirls for one platform that won't get as many sales.
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>>318746758
>Remember sales of 3rd party games
>Devs are just fucking lazy!
>Nintoddlers
>>
>>318747317
>I prefer "too incompetend".

the irony
>>
>>318747239
>I like it because it has rainbow attacks

nigger it looks like shit
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The game is releasing in 2017.

They're saying, in more polite terms, that the Wii U will be a dead piece of shit by then, and it's not worth developing for.
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>>318747446
>>>/lit/
>>
>>318747239
>>318747481
is that even an actual VP character, I might just have a shit memory
>>
>>318747491
>The game might be releasing in 2017.
FTFY
>>
Do you seriously want them to bother porting the game to a system where no one will buy it? I mean why would you when you have an unlimited supply of marreeoh to play on the system?
>>
>>318747446
I'm not a self-proclaimed independent writer, though.
>>
>>318747575
I thought games like Shovel Knight and Shantae sold well on Nintendo
>>
>>318747523
>misspelling words in the year of our lord 2015

>>>/g/
>>
>>318747549
>>318747152
>might be

what did he mean by that?
>>
>>318747575
Games like this would work well on the VC. Of course they won't consider it still because Nintendo is not hip enough.
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>>318747652
It may be coming out then.
>>
>>318747481
>Rainbows!
The fuck are you talking about nigger, the spritework is solid.

>>318747535
Optional boss in hard mode
>>
>>318748813
>spritework is solid

It's shit and cheap chibi crap with a bunch of 3D hitsparks covering up the laziness.
>>
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>>318746682
WII U BLOWN OUT
CAN'T RUN FLASH GAMES

LAST THIRD PARTY TITLE WAS MASS EFFECT 3

https://www.youtube.com/watch?v=EoR61-QX9DE
>>
>>318747428
>Remember sales of 3rd party games
The year old games the devs lazily ported a year after other platforms and sold at full price a month before releasing a trilogy pack on every other console at a lower price?
>>
>>318747575
No one will buy it anyway. The game's funding needed an extension just to meet the goal within the last 3 days of the campaign. When the game comes out in January 2018 (estimate), no one is going to care about it anymore. It was able to create hype for the campaign, which is perfectly fine, but that's not going to carry over and make sales for an indie game that's copying some old PS1 game that most people never played.
>>
>>318747428
They didn't say "the projected market for a WiiU version is too low to justify the more in-depth changes that would need to be made for it." They just said it would be technically impossible to even do so.
>>
>>318746758
there's a unity plug in to make wiiU games, it's just "meme told me wiiU is evil I don't want to make it".
I mean, it's people who decided to remove pantyshots overnight, defending it with "I do what I want fuck you customers"
>>
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>>318749304
I can't wait to see these idiots lose everything because they stuck to making a game nobody is interested in and looks totally appalling.
>>
>No Wii U version
>No Vita version
>No 3DS version
>For a Flash game tier game
They officially reached Niicalis levels of dumbfuckery.
Glad I didn't gave a single dollar to this shit.
>>
More like "not worth the development time."
>>
>>318749498
Don't forget how most of the tiers gave away the game, and they needed about 7 cameos to help get funding

The one time devs would've welcomed Riez or whatever his name is, and he wasn't interested.
>>
>>318747341
>>318747259
they've acknowledged it several times

you're not fucking geniuses for pointing this out
>>
>>318749668
Mmm, still salty. Keep it up, faggot.
>>
>>318749668
Ironically, the most notable cameos are Shantae amd Shovel Knight, two series that sell very well on Nintendo consoles.
"Not worth development time" my ass.
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>>318749762
Shantae sells like shit. Everywhere.
Shovel Knight sells better everywhere else.
The problem is the Wii U has a developmentally and financially challenged userbase.
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>>318749892
>Shovel Knight sells better everywhere else.
Incorrect.
>>
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Guys, for real. I have a WiiU. I don't regret buying my WiiU. It's the best console investment in my opinion right now. It's a great system.

It's gonna be dead as fuck by the time Indivisible is out. It makes zero sense for them to invest the money they're already stretching fairly thin to develop a WiiU port and produce physical copies of it for backers.
>>
>>318749892
Grasping at staws, huh? Still not buying this shit.
>>
>>318749951
You haven't addressed the Wii U having a primarily challenged userbase.
>>
>>318749892
>Implying that the PS4 crowd will give a rat's ass about this game

It isn't a Triple A game, so you can bet your ass that it gets ignored hard-time on the PS4.
>>
to be honest with only 1.5M in hands they'll be short to make a complete game for PC to begin with, and will probably get scammed for the console ports like with skullgirls.
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>>318749979
>best console investment
>developers unwilling to invest in console
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>>318750041
Actually it's 3.5 mil
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>>318750041
>and will probably get scammed for the console ports like with skullgirls.
Who are they partenering with?
>>
>>318749979
You mean that it will last until 2020?

Sounds pretty decent to me.
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>>318750036
It will get ignored everywhere because it is a shit premise with a bad title and art design. But it would still sell better on PS4 than on the Wii U because little kids won't ask their kids for download money for such a shit tier game.
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>>318750095
I meant from a consumer standpoint. For the average /v/irgin buying a WiiU makes more sense than a PS4 or Xbone based on the exclusives and games that already exist.
>>
>>318750213
They won't say
>>
>>318750276
>consumer standpoint
>consumers should want to purchase overpriced platofrmers and dumbed down party games
Do you still use your Tvii function? That's about the most attractive feature of the WiiU and it is rendered completely useless if the user owns a cellphone, tablets, or laptop.
>>
>>318747007
There is a sequel coming from the same team

Forgot the name
>>
>>318750378
So it's either Capcom or Sega.
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>>318750276
It's awesome to pay 70$ for portable Mario Coin Land 3D!

Can't wait to prop up Nintendo's struggling retail sector by buying useless trinkets! Nintendo isn't just abusing it's properties! There's real value there! Value for the consumer!
>>
>>318750431
>not laying comfy on the couch or in bed while just using the screen on the pad

You completely missed the point of it.
>>
>>318747317
>Meanwhile a far superior game of that genre got a Wii release.

Wait, wich game? Dragon´s Crown? Muramasa?
>>
Why do indie games take so long to make?

I mean, Severed has been in development since Guacamele and looks like an iphone game
Infundable is scheduled for 2018

You have the money to hire extra hands, that's what the funding is for
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>>318750642
Muramasa. DC never got a Wii/U release.
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why would anyone make any ports for Wii U when NX is coming soon

also, Wii U has too little RAM to run Indivisible
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>>318750579
PS4 has Remote Play and it works on more games. Poor people don't know about remote play though.
>>
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>>318750646
Because reasons.
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>>318750646
extra hands require more management unless you want a complete buttfuck of a game that looks like it's piece together with different puzzle pieces.
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>>318750717
>NX is coming soon
My wife's son works for Nintendo and he can confirm this.
>>
>>318749892
>financially challenged userbase.
>those amiibo sales
>those attach rate
you are an idiot.
>>
>>318750378
>they won't say
isn't it 505games?
>>
>>318747193
If something is 2D my toaster should be able to run it. I have to wait for my Christmas PC upgrade to play Shantae which I bought on the sale. Fucking gay.
>>
>Nintenkids cry for 3rd party support
>3rd parties put their games on a Nintendo console
>Gets no sales
>Developers drop system due to this
>Cry about having no 3rd party support
Fact is if you Nintenkids bought 3rd party games developers would make them for Nintendo consoles
>>
>>318750924
>rd parties put their games on a Nintendo console
No they don't.
>>
>>318750789
>hitboxes
>$2000

WHAT
HOW
THEY'RE SQUARES
>>
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>>318750920
>If something is 2D my toaster should be able to run it
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>>318750814
>that looks like it's piece together with different puzzle pieces.
But it already looks like this. There's a point where too much art direction becomes a mess.
>>
>>318747317
And the Vita Rerelease shat all over the it later.
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>>318750770
>Buying an expensive handheld without games just for that

How about buying something with games?
>>
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>>318750920
>anon's pc can't run Shantae

damn dude, are you playing on an off the shelf 1997 computer?
>>
>>318750990
yes, try making squares for over 2400 frames for attack boxes, collision boxes and hitboxes, several squares per frame to get decent accuracy and the commence balancing and fixing whatever didn't work out

2K for hitboxes is nothing
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>>318750990
You still have to pay some faggots to optimize them and program them.
>>
>>318751136
>>318750770 #
>Buying an expensive handheld without games just for that

>How about buying something with games?

What did he mean by this?
>>
>>318750789
I still don't understand how voices cost $4000

Are they hiring people from fucking California?
>>
>>318751136
$100 is expensive for a handheld?
>>
>>318751405
They are from San Francisco.

So yeah, expect a Broken Age tier fuck-up in the making from Lab Zero.
>>
>>318751405
IRC on of the studio working on Skullgirls was from Cali. And they hired professional anime (heh) VA's because hubris.
>>
>>318751471
It is when it doesn't have a single noteworthy game for it.
>>
>>318751405
>I still don't understand how voices cost $4000
that's all you needed to say desu senpai
>>
>>318746682
You'd be surprised how unoptimized code can get.
>>
>>318751007
Right, if a game is 2D, clearly it should be above and beyond my PC's capabilities. That makes more sense I guess

>>318751152
It's because I haven't upgraded my PC since 2011 and I have a 6950.
>>
>>318746758
more like they don't care about the Wii U
>>
I'll never get over how bland and derivative those designs look.
>>
>>318746758

Well, this, plus "we won't see our profits returned"
>>
>>318751589
Most of their team is artists and idea guys after all.They struggled so hard with skullgirl already. This new game will be endless >announce idea for feature>drop it after a month because it bug the whole shit.
>>
>>318751649
>Right, if a game is 2D, clearly it should be above and beyond my PC's capabilities. That makes more sense I guess
then you're just clueless senpai
>>
>>318746682
I wouldn't be surprised, isn't Wii U's CPU some outdated PowerPC architecture junk that was chosen because of how cheap it was to produce and it still held backwards compatability with Wii games?
>>
>>318751816
>because it bug the whole shit.
you know nothing of the coding monster that is mike z
>>
>>318751816
>Most of their team is deviantartists and idea guys after all.
Fixed that for you.
>>
>>318751825
>people who expect their computers to run simple games with low quality graphics are clueless
ok
>>
>>318751929
2d is more taxing than 3d

I don't know what else to tell you, you could google it and learn something though
>>
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>>318746682

>Video games By SJWs, FOR Sjws
>>
>>318751506
Rina-chan isn't professional
>>
>>318751890
I kon how many time they wasted on skullgirls that's enough. being efficient is part of being good..
>>
Wow, so is not an actual joke? This game's release date is 2017?
>>
>>318752156
>I kon how many time they wasted on skullgirls that's enough.
you got a source for that?
>>
>>318752083
>by the same guy that hired noill and zone-sama to animate tits swinging for his waifu fighters
>>
>>318748985
>chibi

nigga VP1 sprites aren't chibi

or are you telling me RO player sprites are chibi
>>
>>318752218
just like bloodstained

games take time anon
>>
>SJWs don't buy games
>1.5 million funded

Hey... where'd you guys go?
>>
>>318752147
you do it for money, you are a pro.
>>
>>318752291
The game is going to be forgotten and the WiiU is going to be dead by then, what were, crowdfunding is stupid
>>
>>318752350
that's only 25K people. a few autists with deep pokets, but so far that's really just 25Kpeople interested which is mediocre to pay a whole team.
>>
>>318752023
>2d is more taxing than 3d
>Mario is more taxing than Crysis
Ok. I don't believe you. But ok.
>>
>>318752476
thanks for sharing
>>
>>318752350

but Fedora White Knights do it you fucking faggot
>>
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>>318752527
this nigga
>>
>>318752350

Nowhere, never made that silly argument.

Good on Labzero. Still think this looks wholly uninspired. And wasting too much of its budget on the animation.
We'll see the end result.
>>
>>318746758
Basically, this.
>>
>>318746682
to be fair, everyone has a PC capable of running this and the NX is around the corner.
I can see why they don't want to develop for a niche that wants to play their 2D RPG multiplat on Wii U.
>>
They better add proper mouse and keyboard support. Trying to navigate the first few times in the menus while playing skullgirls was booty blasting material.
>>
More like technically impossible to sell on Wii U.
>>
>>318752350
they don't

they will fund kickstarters because that way people can see how they spent their money in the most progressive way possible in public, but if indivisible came out on store shelves tomorrow there's no way it would make 1.5 mil in sales. I'd suspect a lot of the backers aren't even going to play the game.
>>
1) Wii U architecture makes porting not easy. PC/Xbone/PS4 are all technically the same thing just with different stickers on the box.

2) Wii U is on the way out, at least that's the general consensus with all the rumors of a 2016 NX release. Why bother with a console will be replaced soon?

They also said they'd consider NX once they know what it is.
>>
>>318752023
it's not. it can take more memory because of frame by frame vs interpolated animation, but that's only if your game run at like, 24 fps with all frames drawn without tweening. the rest is always simpler, because all maths has one less dimension to care about.
>>
>>318752714
Why don't you just spend $10 on a gamepad fucker
>>
>>318752249
>tits are anti-SJW
SJWs love a good pair of tits as much as the next person, but otherwise, I'd agree.
>>
>>318752249
>hiring a mediocre chibi artist with tumblr coloring and a mediocre style copycat who does stiff animations
No wonder they are doomed.
>>
>>318752818
>it's not. it can take more memory
you contradict yourself senpai
>>
>>318752612
2D games typically go for a cartoony, unrealistic art style, and often the "old school" art style such as Cave Story, Shovel Knight, VVVVVV, etc.

Explain how those are supposedly more taxing than modern 3D games.
>>
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>>318746682
It looks like a Newgrounds parody of Valkyrie Profile
>>
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>>318752976
>art styles correlate to performance
top kek
tell me anon, how much RAM does anime style need???
>>
>>318746682
Does he shoot the bow with his dick or what?
>>
>>318752976
Because there's a huge difference between those games you listed and 2D games running in an engine made for fighting games which also handles lighting and shadows of everything on screen.
>>
>>318752671
A shitload of people use that argument all the time in Indivisible threads you nigger
>>
>>318746682

>Iwata saved Earthbound by rebuilding it from the ground up and restructured Pokemon G/S to be so much more efficient with its size, they were able to cram a whole other region into the cartridge

>These fags can't make a shitty game run on hardware that's more than sufficient

Nintendo wouldn't want it.
>>
>>318746682

Working with Nintendo is like wrestling a greased up pig for a nickel. It's just not worth developing for a dying console, it'd be better off on the 3ds
>>
>>318753156
>fly up into air
>hold position because majick
>use both hands to fire arrows
>profit?
>>
>>318753218
Guess what
Iwata is dead
>>
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>>318753218
>that's more than sufficient
nintoddlers are delusional
>>
>>318753087
They actually do though. Sorry, I don't make the rules.
>he thinks loading an entire environment with 3D models, shadows / lighting, particles / effects, etc. is somehow less taxing than loading a .jpg
>>
>>318752953
>can
Also possible longer loading time != harder to run from the computer point of view.
>>
>>318752023
Well, considering the kinds of engines required for 3d games, verses ones necessary for 2d games, I'd have to say that you're full of shit.

Unless the idiot developed the game in a 3d engine. But you're still full of shit.
>>
>>318753232
Why would a pig want a nickle? That seems like an easy fight, you could just take it
>>
>People discussing performance
>Have never coded a single line in their lives
>Speak broadly about things without naming the actual load
This is a pretty retarded discussion if I've ever seen one
>>
>>318752976
you are so retarded, it is not even funny
>>
>>318753587
The pig doesn't want the nickle. You do and some hick'll give it to ya if you hogtie a pig in the mud pit.
>>
>>318746682
I don't care if it doesn't come to Wii U

I can't pirate Wii U games
>>
>>318753316
nothing shown by indivisible would make a PS1 sweat. the amount of simultaneous sprites is ridicule, they don't even have variable elements like gear and weapons. There's no physics, no complex shaders, no real time frame based collision system.
It's piss easy, literally "unity tutorial does harder stuff" level of complexity.
>>
>>318752887
>tumblr coloring
What's tumblr about it?
>>
>>318753615
>b-but Shovel Knight really does require a $2,000 rig! The Wii U is MAGIC!
I rest my case
>>
>>318753648
This, if you lowered the resolution
>>
>>318746794
What do you think happened?

Seeing as how Square's been digging through their IPs as of late though, a new VP doesn't seem too unlikely these days.
>>
>>318753661
It's very "painty", trying to be more artsy than the style or skill cold handle. Hard to describe.
>>
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>>318752976
I love when people talk like this. They literally have no idea how it works yet they try to post feedback for some retarded reason.
>>
>>318752512
That's about 6-7k more donators than Shantae actually. With a higher donation average per donator.
>>
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>>318746682
Jesus christ the art design and animation is awful. The archer looks like a faggot and for some reason the nerd artist thought that having him hold his bow with he feet would look "cool".

Indian looks stupid. Leper with tiger skin also looks stupid. Only the brown girl isn't full retard.
>>
>>318753864
>Hard to describe.

Why? Is it because you are making shit up just to call it "tumblr"?
>>
>>318753874
Then explain how it works.
>>
>>318746682
It is actually since Wii U's CPU is pure dogshit (worse than Xbox 360's) and nobody wants to bother porting an x86 game to PowerPC when it's guaranteed that the Wii U version is going to sell the least amount of copies.
>>
>>318753874
>This guy is wrong
Then by all means, tell us the right answer.
That is an adorable bird, btw.
>>
>>318753835
>Square
VP is a tri-ace IP faggot.
>>
>>318753874
>try to post feedback
Reading comprehension, fucktard.
>>
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>>318753367
you literally don't know shit

half life 2 will run on your PC just fine but 2D games like Skullgirls might not
and 3D IS easier to load because you have to load only a single model, it's ONE model versus however many sprites you have for every single frame for 60FPS which is far more taxing

sprites simply require more memory, this is fact, I don't care if you don't know shit but please don't claim you do

also, as far as I could see, the Indivisible prototype ALSO has an entire environment, shadows, dynamic lighting and particles/effects
you're literally making false equivalencies

educate yourself, last reply to you

>>318753476
see above, 3D games are less taxing than 2D games period, I'm not going to argue

>>318753648
yeah and the Wii U still can't run it, pathetic isn't it
>>
>>318753864
He's a drawfag from here, he mostly just does sketches and only does the minimum amount of coloring. As far as I know he's mostly self-taught and only really seriously colors when it's a lewd pic he really likes. He just doesn't do much coloring, he is very heavily influenced by video games and anime and he does pretty much the same thing as every artist on pixiv, not tumblr. He's not a amateur western shitter, he's an amateur eastern shitter. If you want to complain about how anime is dumb and you hate it, be my guest, but don't conflate it with tumblr.
>>
>>318754103
>don't claim you do
Never did, you did though and yet you're just stating things as a fact without any actual evidence to back it up.

Sorry but you have failed to prove that 2D games are more taxing than 3D games. It just doesn't make any fucking sense. If that's the case then why can my PC play NES games but my NES can't play PC games?
>>
>>318754103
>yeah and the Wii U still can't run it, pathetic isn't it
You aren't really bright, kid.
>>
>>318753597
>does the same
>>
>>318753691
The only case there is that you are, in fact, actually, literally retarded.
>>
>>318751317
>What did he mean by this?

What did he meme by this?
>>
>>318754234
sorry but 1gb or ram is hilariously underpowered
>>
>>318754227
>a slightly big png file is larger than a 3d model
>dynamic lighting in 3d is easier than 2d

>Adding a 3rd dimension somehow lowers overhead

Quit replying to shitposting
>>
>>318752976
You are basing this on what you "feel" takes more effort, not on which games actually need more memory. Even if we could prove it to you, you would tell us we're wrong because "that doesn't seem right."
>>
>Xenoblade Chronicles X and Smash Bros run on a Wii U just fine but Indivisible is too much for the system
You guys understand you're not making any sense, right.
>>
>>318753997
This.

>1.24Ghz PowerPC 750
>Literally Wii's CPU but with more cache and overclocked
>>
What the hell does the Shaman chicks down attack do??
>>
>>318754537
Debuff if I remember correctly
>>
>>318752249
>All SJWs are prudish and anti-sex.

>>318752887
>Noill
>Stiff animations
What the fuck? Are you just saying stuff to try and pile more negative shit on him?
>>318753864
>"Painty" color style. What pictures are you referring to? Noill's shading method is very much sprite-like. He colors like a pixel artist. Which, he's also good at.
>>
>>318754494
>first party devs getting more out of the system than indie third party kickstarter devs
wow
>>
All this tells me is that their game is an unoptimized piece of garbage.
>>
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>>318754408
>a slightly big png file is larger than a 3d model
you keep fucking up

it's not 1 sprite vs 1 model
it's 60 sprites per second vs 1 model
your PC literally needs to load a sprite every 1/60th of a second while it loads the model just ONCE and it's there

I swear, Indivisible attracts the most retarded reddit shitposters
>le I am pro gamur I know everything about vidyergims xD
>>
>>318753196

I, on the other hand, am not that shitload of people.
>>
>>318751136
I dunno man, playing Elder Scrolls Online, under the covers in my jammies is pretty great. Unmatachable by Shitendo hardware.
>>
>>318754443
I mean ctrl alt delete isn't some kind of hidden function like you think it is. Do you want me to load up Mario and then Crysis and we'll see which one takes more memory?
>>
>>318754637
>blaming it on the system
wow
>>
>>318754494
>3D vs 2D
>>
mike_z shits on the wii u on a daily basis, he simply think that putting the game on wii u would be a waste of money
>>
>>318754537

Increases enemy attack interval
>>
>>318754634
You must consider that social justice revolves around some kind of weird metaphysical cosmology where actual on-screen titties are magically influencing chakras blah blah makes society more sexist.

>>318754773
Emulators take up a lot of memory.
>>
>>318746682
why the fuck would they put ANY game on the wii u in 2018
>>
>>318754803
because it will be
>>
>>318747239
I could have swore I saw this same attack on Super Mario Bros Z
>>
>>318754793
>Muramasa ran on the Wii
>>
>People wanting it on Wii U and 3DS
Literally for what reason?
>>
>>318754885
>this game ran on Wii U so this game must also run on Wii U
no
>>
>>318754692
>60 sprites per second
no.
Also your model has several huge texture files.You must aim for the same level of details, can't deflect with low poly shit when it's convenient.
>>
>>318754817
>Emulators take up a lot of memory.
So Mario takes up more memory than Crysis on max settings. You heard it here folks. You're just being a simpleton, you know that's not true.
>>
>>318752350
its literally funded by tumblr, I've seen so many posts and never gave a shit.
>>
>>318755000
You'll probably find that it's true.
>>
>>318754692
>60 sprites per second
kek
>>
>>318754945
it literally is perfect for a 3DS. Nobody is going to waste time playing a simplistic button smasher with those graphics on a big screen.
>>
>>318754949
>game A is more complex than game B in every way and ran on a weak system
>game B is somehow technically impossible on a more powerful system
no
>>
>>318755069
>Nobody is going to waste time playing a simplistic button smasher with those graphics on a big screen.

you just summed up why Wii U is failing hard right now.
>>
>>318754993
>>60 sprites per second
>no.
what then?

>Also your model has several huge texture files
that depends on the size of your textures doesn't it, just like it would depend on the size of your sprite

if you have two games that are graphically on par, the 2D one will STILL use more memory than the 3D one
>>
>>318747089
>filename
ded
>>
>>318755053
>You'll probably find that it's true.
This is the most ridiculously retarded shit I've ever read on /v/. Why can my PC play Mario but my NES can't play Crysis? Explain it to us.
>>
>>318754394
A PS3 has like a couple hundred of megabytes of RAM. You telling me that a PS3 cannot run 2D games?
>>
>>318755069
23k people did already so there goes that retarded argument. Who the hell would want to play such a good looking game on a microscopic screen.

>Button Masher
So you don't even like the game.
>>
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>>318754692
>it's 60 sprites per second
What game are we talking about here?
>>
>>318754817
>Emulators take up a lot of memory.
an emulator is a program that represent the physical console in that scenario, you are getting more stupid every time you post.That's like saying crysis takes more memory because you decide to run it on a virtual system and take the size of the virtual system into account.
>>
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>>318751761
Fuck off tripfag.
>>
>>318746682
Looks like something you'd find on newgrounds desu
>>
>retards think 2D automatically means toaster tier
Try playing Dorf Fort on your toaster and see how far you get.
>>
>>318751078
the only thing it truly added was a dedicated jump button. The translation was better, but the wii version was the same in essence, just with out the pg 13 type dialogue. Dlc characters are nice to, but not part of the main game. Both versions look great, so one only really buys MTDB for the vita if they never played it before, or if they really wanted to have something to play on their vita. I have both, and thats my opinion on the matter.
>>
>>318753648
Yeah, but that's just the prototype. We have no idea what the final game will be like.
>>
>>318755108
does musashi have dynamic lighting?

>>318755134
>Why can my PC play Mario but my NES can't play Crysis? Explain it to us.
they're not graphically on par

you can run half life 2 on your PC but you might not be able to run dragon's crown
>inb4 dragon's crown on PC when

>>318755156
it certainly wouldn't be able to handle any 2D game that needed more ram than the 500 the ps3 has
>>
>>318755118
>what then?
If you ask you aren't qualified to post in this thread, sorry but that's as far as your game of pretend can go.
>>
>>318746682
Is that what that Indistinguishable game is? Or whatever it is called. I never followed the actual gameplay but I assumed it was more on par with a vania game or maybe a side scroller action game. I had no idea it was an RPG.

Battle system looks like Valkyrie Profile or Ar Tonelico in a way. But it also looks like complete horse shit and I hate how everyone is cramped together, it clashes with the art style too, which looks like new grounds tier quality.
>>
>>318755225
The complexity in Dorf Fort doesn't come from the graphics, but from the ridiculous AI. This isn't the problem here.
>>
>>318755134
You said that memory requirements are based on the number of dimensions being rendered. You brought up the comparison and now you won't even test it.

>>318755201
He says all 3D games take more memory, end of story, and that all 2D games are necessarily easier to run and therefore Indivisible will run on any old system.
>>
>>318755280
>musashi
fuck, muramasa

>>318755308
are you just hinting at the frames being drawn at 24/30 fps then?
>>
>>318755280
>it certainly wouldn't be able to handle any 2D game that needed more ram than the 500 the ps3 has
So literally none?
>>
>>318755225
>>retards think 2D automatically means toaster tier
If a game is 2D, sorry but I fucking expect it to work. I didn't buy a $2,000 PC for it to not run games that could have been played on the NES. And no I'm not going to dump another $5,000 into the PC to get it to work correctly.

I actually feel bad for you, that you haven't quite gotten to the standard of quality that you think you are just entitled to a game that fucking works like I do, frankly.
>>
>>318755324
It's not just that, there are tons of other calculations and items that need to be tracked. The amount of math being done in that game is staggering even without having to render complex graphics.
>>
>>318755251
>We have no idea what the final game will be like.
the prototype. with their budget they are under mighty 9 you know. let it sink a minute.
>>
>>318755392
>So literally none?
this retard
super meat boy needs 256mb for example
>>
>>318755280
>half life 2 on your PC but you might not be able to run dragon's crown
yeah no. You can, easily.
>>
>>318755430
>If a game is 2D, sorry but I fucking expect it to work
This whole concept is retarded. The NES had a very small amount of memory in general, not just for graphics. The games were not very complicated and had a relatively small amount of content in them compared to what's possible on a modern system.
>>
>>318755430
you can easily run indivisible on a 2000$ PC though

fact of the matter is still that 2D games need more memory than 3D ones, end of story
>>
>>318755445
And they somehow want to make a 30 hour game.
>>
>>318755367
>You brought up the comparison and now you won't even test it.
Clearly Crysis takes more memory. I was just using that as an example to prove what I was saying. It's something that doesn't need to actually be proven, because it's a simple fact. You'd probably also question mundane claims such as "2 + 2 = 4", if I had made such an argument.

I would actually go test it just to prove you wrong with a screenshot, but I don't have shitty games like Crysis saved to my computer, whose only claim to fame is that it's a graphics > gameplay style game.
>>
>>318755367
>He says all 3D games take more memory, end of story, and that all 2D games are necessarily easier to run
this is true. the space you gain with a 3d model is irrelevant compared to making 3D levels vs 2D ones. 3D implies tons of wasted data when you fix the camera.
>>
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>there are people in this thread actually seriously suggesting that 2D requires more hardware resources or memory than 3D

This was literally only ever true back before rendering hardware used a z-buffer and before T&L hardware was capable of drawing long distances.
>>
>>318755280
>muah dynamic lighting

You realize 2D dynamic lighting takes literally almost no power.
>>
>>318755538
I don't care. Devs need to learn how to program their games correctly. It's not on the consumer's end to fix their problems for them.
>>
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>>318747612

Now a valkyrie profile clone done by vanilla software is something I could get behind.

Monohime mas made for pregnancy.
>>
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Why would anyone ever release multiplatform games on Wii U? That console is mainly for exclusives only.
I don't think anyone owns a Wii U without also having either a PC or other console(s)
>>
>>318755280
it has lighting effects. Just not some crazy self shadowing hooplah.
>>
>>318755625
>Clearly
Prove it.
>2 + 2 = 4
I believe this because it's been proven.
http://www.cs.yale.edu/homes/as2446/224.pdf

>>318755647
He's not taking anything other than the number of dimensions into account. Obviously you've missed the whole post chain, and I don't want to be rude, but he's saying the Final Fantasy 8 "is harder to run" than Super Paper Mario. He is NOT arguing anything to do with the actual memory requirements, just that the number of dimensions makes a game harder to run regardless of when it was made or what the actual memory requirements are.
>>
is this supposed to be a valkyrie profile rip-off?
>>
>>318755728
>You realize 2D dynamic lighting takes literally almost no power.
which is why Indivisible only needs 1gb of RAM which the Wii U barely even has

show me another game with dynamic lighting for sprites
>>
>>318754634
>All SJWs are prudish and anti-sex.
Yeah, that's how it works. Except when they themselves want to be sluts, then it's empowering or something.
>>
>>318750519
Exist Archive
>>
>>318746682
Holy shit there is a new Valkyrie profile game coming out?
>>
>>318751136
No you got it wrong. PS4 is the nogames system, Vita actually has a decent library.

>>318754738
>TES online

Epic, simply epic.
>>
Who in their right mind would waste their time and money on remaking the game + engine from the ground up on the WiiU's special snowflake hardware and re-optimize every square inch of it just so it dosen't run at 15 FPS when it will only sell like 20K units at best.

The WiiU simply doesn't have a fanbase for games that aren't Nintendo.
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