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What is your honest opinion of this game?
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What is your honest opinion of this game?
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>>318319901
I think it and Colors are easily among the best 3D Sonic games (yeah I know, not exactly hard to achieve). Great game, and I wouldn't have minded if they added more stages from games that didn't get one (Sonic 3, Sonic CD, Sonic and the Secret Rings, Sonic and the Black Knight,) etc.
>>
>>318319901
Fun game
Lame final boss
Wish it had more levels
>>
I was into it until the game started forcing you to do stupid bullshit minigame chores for the side characters in order to unlock stages and then I stopped playing.
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>>318319901
The 3d sections have a great sense of speed but the levels need less invisible walls and more control/obstacles. (fuck the long hallway level design.)

the 2d sections try to emulate genesis sonic but fail hard in both level design and classic sonic physics. i actually had to go find a mod to fix spindash but nothing will fix sonic's general rolling momentum. like i'd rather go replay the 3d stages because how far they missed the mark trying to copy classic sonic.
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>>
Great 2D and 3D modes.
Absolutely amazing soundtrack.
So good it's too short.
Abyssal final boss.
>>
Final boss sucked. Should have been twice as long and included at least one real stage from Sonic CD besides the Metal Sonic boss.

Other than that I really enjoyed it.
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>>318319901
its not bad mates

good selection of stages and music
>>
>>318319901
Fantastic, the Unleashed mod on PC is the cherry on top.
>>
>>318319901
I like it. Not amzong but it is pretty fun for some quick runs every now and then.

>>318320160
Well, Metal Sonic's stage is a Sonic CD's zone (plus it have the best music on the game).
>>
>>318319901
pretty rad

development clearly took their time to polish it and holy shit did it pay off
>>
>>318319901
A bit too short but it's a great game. It's nostalgia-pandering done right
>>
Needs actual boss fights

>>318323874

It will never be a full cherry until they manage to put in Eggman Land
>>
Modern levels past Chemical Plant were great, and well designed.
Classic levels were garbage because the physics and level design were awful (except for Classic Crisis City. That stage was great.)
Most people only like it for nostalgia, and don't actually know why it's a good game.
Needed more difficulty options, like the DLC levels from Unleashed
Final Boss sucked.
>>
it's a sonic game that is playable
>>
>>318319901

Should of been a 2nd or something similar but nope, lets get rid of a successful engine for one that makes Sonic feel less like Sonic in a half assed attempt to be Mario Galaxy.
>>
To this day, I still don't know how the final boss fight works.

I beat the game, but I have no idea how. It just happened.
>>
>>318319901
I liked it but it was way too short and it's insane Sega never bothered to make any level pack DLCs when the game's entire concept is perfect for it.
>>
>>318324364
B-but muh cancelled saturn sonic game!
>>
A little bit short and some of the copy-pasted "challenges" got to be repetitive and boring, but the core levels were great. I liked it. I can't even remember the final boss.
>>
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Isn't Lost World by B-Team and Generations by A-Team?

What the hell has A-Team been doing? PSO2 DLC?

>>318324528

>Casino Night DLC?! OH MAN I LOVE CASINO NIG-
>Pinball game
>Doesn't control anything like an actual pinball game
>>
A bit underwhelming
Don't know why they even included cutscenes
Too many city levels
Could have included a proper level from CD
Perfected the unleashed gameplay, Colors was a step in the wrong direction in terms of level design Hope you like blue wisp and blocks :^)
>>
Sonic team was on the cusp of a magnificent find. After years of embarrasment and half assed work they made something that shows how 3d sonic could be salvaged.

I really, really hope that lost world was a tiny fluke and not a sign that Sonic Team relapsed into their coke addiction.
>>
I enjoyed Generations, but there wasn't enough environmental variety between stages (THREE "city" stages? Fucking really?), and little control scheme quirks kept it from feeling as satisfying as Unleashed's daytime levels. Sure, they tightened up drift, but quick-stepping and rail-switching took a huge hit.
Also, all of the bosses sucked shit.
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>>318325309
>Colors was a step in the wrong direction

Muh nigga.

I can't see why anyone puts Colors above Unleashed. It dumbed down the gameplay severely, and it made the jumping controls feel like controlling a sack of bricks.
>>
>>318324807
The only good thing that came out of that Pinball DLC was that fucking god-tier Casino Night jazz arrangement.
>>
Sonic Team accidentally made a decent game for once, they decided to make up for it with Lost World.
>>
>>318319901
Great game, easily the best since Adventure 2.
>>
>>318324807
Pretty sure Lost World was made by an American company in conjunction with Sega or something.
>>
I don't know what they were thinking with Lost World. I remember when people were hyped for it because of the "alternate" paths.

Yay, you get to go to the other side of the tube!
What the fuck was up with the candy level? Out of nowhere, looks like a rejected stage from Colors, why 2 rail grinding levels? did they get lazy?

Why do they recycle assets not even half way through the game?

Not really important but the story was shit and had too many dropped plot points and random instances of characters just going at each others throats and then nothing comes of it.
>>
>>318325631
>All those faggots who called Colors a "return to form" when Unleashed's day stages blew it out of the water
The only thing Colors had going for it was really fresh presentation and uncharacteristically great final boss for a Sonic game. Starlight Carnival deserved to be in a game with better controls. Which, thanks to Racing Transformed, I guess it was.
>>
>>318326070
Sonic Boom was made by a Western Studio entirely. Lost World wasn't at all, as far as I'm aware of.
>>
>>318326159
Colors DS had stages that looked like they belong in a Sonic game.

But that game gets overlooked when it's actually pretty decent.
>>
>>318326070

That's Sonic Boom

Lost World was made by the Colors team

And it shows. Their 2D level sections were shallow as fuck.
>>
I think the true hallmark of this game is that it made levels from Sonic Heroes and '06 fun to play.

I fucking loved Generations. One of my favourite titles from last gen.

I was worried too because this was after Sonic 4 and that game not only played like shit but the gaming press mocked fans who criticised the physics. In particular, JIM STERLING. NEVER FORGET.
>>
>>318326278
Colors DS is basically Sonic Rush 3. It's no surprise it plays well.
>>
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Fun game, Sega missed a financial opportunity to shill out DLC like a motherfucker.

Generations 2 when
>>
>>318326126
The instant they confirmed wisps was the instant my enthusiasm for Lost World completely plummeted.
"HERE COMES THE POWERUP SECTION" should never be a part of Sonic game design, outside of options for shield boosting.
>>
>>318326292
3D levels weren't much better. Look at Desert Ruins Act 1 for instance.

Way too many parts where Sonic is just on flat terrain with a few ramps here and there
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>>318326356

>Gaming press mocks fans of a franchise for wanting the core elements of their favorite games maintained (good physics in Sonic games, 60fps in DMC)

This is the state we're in. It's like we're back in the 90's and getting mocked for enjoying video games. Now these cunts are playing a vidya and still mocking us.
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>>318319901
>The detected configuration does not match your current hardware.
>The detected configuration does not match your current hardware.
>The detected configuration does not match your current hardware.

God fucking damn it, all I wanted was nostalgia.
>>
Great game but
>Story about past and present Sonic with original Sonic playing as classic side-scroller and Modern Sonic being 3 dimensional platformer
>Half of Modern Sonic levels is side-scrolling
What was the point of the time travel plot if they were going to do this anyway?
>>
>>318326569
Delete the config files in Program Files\Steam\steamapps\common\sonic generations, then rerun the config tool.

Enjoy your nostalgia anon.
>>
>>318326741

Because this game was developed immediately after Colours where it started integrating 2D elements into its modern levels. In a way, Colours is a proto-Generations.

Sonic Team must have thought - Colours got us a lot of good press so let's not deviate too much from that design.
>>
>>318326553
Mrs. Hughes is PURE you fucking degenerate scum
>>
>>318326881
Done that even though config file matches my graphic card (double checked), still get the same error.

Looks like lots of other people are getting this as well.
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>>318326929
and then they founded sonic boom
>>
>>318327006
https://www.youtube.com/watch?v=lGWv24HHtHs
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>>318326741
>What was the point of the time travel plot
Well technically they weren't time traveling. Time Eater just pulled locations Sonic has been to and chucked them in a white void.
>>
>>318326929
But Sonic Unleash did that as well.
>>
>>318319901
Better than Colors. I wish it had more levels/DLC but the Unleashed Project mod propels the game to one of the best Sonic games.
>>
>>318326929
>Because this game was developed immediately after Colours

Pretty sure the game had more than a year of development time. Generations was by the Unleashed team, not the Colors team.
>>
>>318326929
>Because this game was developed immediately after Colours where it started integrating 2D elements into its modern levels. In a way, Colours is a proto-Generations.
Unleashed started that trend, though.
The entire BOOST2WIN 2D/3D hybrid design was pure daytime Unleashed. If anything, Colors just dumbed it down.
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Even though Classic Sonic had flaws with physics and rolling, pretty good, and I enjoyed it. Could had made more DLC for it than just the Casino Night one, SEGA.

I still think Adventure has the perfect formula for 3D Sonic.
>>
>>318327450
Adventure's too much of a mish-mash. I think they had a great thing going with Unleashed's "small, but fleshed out Hubs+level gates" design before they felt the need to pad the game with the Werehog levels.
>>
>>318326970

>This
>Pure
>>
>>318319901
Not very good desu.
>>
>Good, colorful graphics
>Best of both 2D and 3D gameplay
>Controls can be bleh at some point
>Too short, and it left me wanting more

>8/10
>>
>>318325631
>I can't see why anyone puts Colors above Unleashed. It dumbed down the gameplay severely, and it made the jumping controls feel like controlling a sack of bricks.
I hate when people say that Colors was the best 3D Sonic. Some people say Colors is better than Generations and I don't know why they say that. It's fucking wrong.
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>>318327690
stop
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>>318326159
>All those faggots who called Colors a "return to form" when Unleashed's day stages blew it out of the water

I don't think anyone is going to argue against the fact that Unleashed's day stages are more fun to run through compared to Colors', but Colors overall is way more focused and got rid of a lot of unwanted padding that turned a majority of people away from even finishing Unleashed (i.e. werehog stages, medal collecting, unnecessary hubs, etc.).

There's a reason most people recommend Generation's Unleashed Project mod over actually playing Unleashed as a whole. In this sense Colors really was a "return to form" because it was a return to what the majority wanted from Sonicat the time: a fast action platformer without all the bullshit that was included in previous games.
>>
>>318319901
It's good.

Better than most of what Sega has been trying to put out.

Updates to past bosses were really nice. Has some really good music tracks. For once 06 levels were generally playable.
>>
The Best 3D Stages were Seaside Hill and Sky Sanctuary.
The Best 2D stage were City Escape and Rooftop Run
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Sonic is a weird franchise in which everything BUT the games are great.
Comics, cartoons, music, all good stuff.
But the games are just bad for the most part.

Generations was fine, at least relative to past Sonic games, but it got worse as it went on, mirroring the actual franchise, until you get to one of the worst designed boss fights in gaming history. The side activities, especially ones with his friends, are a fucking mess. The 2D physics are off and 3D is just hold boost to win.

The obvious problem is that sega doesn't know what the fuck Sonic should be anymore. Even when they try classic 2D stuff it doesn't work out (Sonic 4) and even the good modern 2D stuff like Sonic Rush is still plagued with boost to win (or bottomless pits because lol fuck you).

I don't even know anymore man.

But yes, Sonic Generations was fine.
>>
>>318327950
what was the final boss of generations
I forget
>>
>>318328009
Time Eater.Sonic's friends would not shut up while you're trying to kill it. It was hell.
>>
>>318319901
More 2D, the 3D killed everything about this game.

Fuck modern sonic.
>>
>>318325631
>puts Colors above Unleashed
Because most people either remember what the other half of the game was like or had the 360/PS3 version. Unleashed incidentally created a stepping stone to finally perfectly bridge Sonic in the 3rd dimension, surrounded with a bunch of other terrible ideas.
>>
>>318327690
>Kent Mansley was totally trying to tap that
>She might have let him eventually
>>
An okay 7/10 game, nowhere near as close to what a would call a great game or great 3D platformer, levels needed to be less linear and have more verticality which is probably hard to achieve with Sonic's control scheme for this game.

For a 3D game it's lacking good 3D movement, hope that they move further away from this direction because I've had my fill with Generations.
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>>318327893

What's the issue anon?
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>>318328263
>She might have let him eventually
Fat chance
>>
>>318328009
A poorly explained mess of terrible visuals, bad controls and distracting noises which is the very antithesis of fun. Feel free to look it up on youtube if you ever need to remind yourself of how not to design a boss fight.
>>
>>318328538

What did you think of the final boss of Sonic Adventure?

I think this series has always had a problem with bosses because the mechanics of the game don't support the way traditional boss fights go.

I think the best boss fight is the race against Metal Sonic in Sonic CD.
>>
>>318328217
>had the 360/PS3 version
But that's the better version by a tremendous margin.
The Wii version's level design is a fucking mess and it's plagued with way more time with the Werehog. It also totally gutted the neat little hubs and replaced them with "now click this spot for the next pointless dialogue trigger."
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>>318328478
no sexualization
>>
>>318319901
missed potential. not enough content as far as stages go.
>>
>>318328727
Ironically, despite being totally out of place in the rest of the game, the Werehog's beat-em-up controls made the big, climactic fight with Egg Dragoon actually kind of fun, unlike the unholy mess it was in Generations.
It's a shame Dark Gaia was so awkward and slow-paced in comparison.
>>
>>318328776

>Implying you don't want to bang this pure waifu
>>
>>318328485
>implying a single lonely mother wouldn't let some clearly financially stable man from the government screw her
>just so he would stay
Keep lying to yourself, anon.
>>
>>318328727
>What did you think of the final boss of Sonic Adventure?
Meh, not great but it was at least straight forward in what you had to do. Go fast in to thing a couple times, job done. Sadly easy for a big end of game boss fight though.

I preferred some of the earlier boss fights, honestly. I quite liked Egg Viper.
>>
>>318329114
>screwing the guy that interrogated and drugged your son
>not screwing the cool guy with the junk art that she clearly is in a relationship with at the end of the film
Nice try, Mansley
>>
>>318329693
>screwing the guy that interrogated and drugged your son
>implying she even knew about that
>implying she knew Dean was an artist until right before the Giant goes crazy
Nice try, Hogarth.
>>
>>318327713
>bleh
What the fuck does that even mean?
>>
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>>318329114
>>
>>318319901
Meh/10

Holy shit it's not complete garbage / Sonic
>>
>>318319901
Crap.
Floaty physics, bad art direction (you can't tell front from backgroud), sound effects are put in there like if they were coded by an amateur programmer.
>>
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>>318329795
Still upset about that Choco-lax, huh?

Pic related, obviously a couple
>>
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>>318329101
I'm just kidding, keep going pls
>>
>>318328761
I mean, there more Werehog levels in the wii version, but they were all way shorter than the nextgen version. It sort of managed to feel fresh for longer.
>>
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>>318330219
that's /b/ for you
>>
>>318330498
I thought it was pretty fucking funny
>>
>>318330180
That didn't happen until the end of the movie and Mansley was gone. I'm talking about before when Mansley first moves in you faggot.

>tfw no Blu-ray of Iron Giant yet

I saw the Signature Edition in theaters and I need it on Blu-ray.
>>
>>318321375
>the 2d sections try to emulate genesis sonic but fail hard in both level design and classic sonic physics.

Pretty much this

As for the 3D stages...I just don't find them fun
No 3D Sonic has been able to satisfy me
At this point to me Sonic in 3D being fun is just impossible

Generations
Nice Fanservice Game I guess and at least it was a better anniversary title than Sonic '06
>>
>>318327915
>unwanted padding
like wisps?
>>
>>318324575
Lost World is nothing like X-Treme
Just shut the fuck up with this retarded meme
>>
>>318330818
>I'm talking about before when Mansley first moves in you faggot.
She seems annoyed with him after he rents the room. He's a shady G-Man. At the same time I think she discovers Dean and falls in love with his art, and then him. That's what I remember at least, it's been a hot minute since I saw TIG.

>I saw the Signature Edition in theaters and I need it on Blu-ray.
That fucking feel indeed, I'd buy it day 1.
>>
>>318320160
>Sonic 3
>treating 3&Knuckles as separate games
>>
Best Sonic game since CD/3&K.
>>
>>318324152
>It will never be a full cherry until they manage to put in Eggman Land

Never gonna happen.
>>
>>318327371
I don't see how you could dumb down Unleashed Daytime Stages AKA the dumbest video game ever
>>
>>318331954
why?
>>
>>318331089
>like wisps?
I'm pretty sure a majority of the stages in Colors don't even require you to use Wisps to complete them.

>>318331284
>I don't understand why Sonic Team didn't whore out DLCs for this game like they did to Unleashed and Sonic 2006.
Because Generations was developed with a limited budget. Unleashed got DLC because its budget was obviously pretty large for a character-based platformer, considering the game also received a tie-in cinematic short for some reason. 06's DLC was shit and was essentially just replaying levels as different characters.

With the amount of time it takes Sonic Team to develop a single level for the boost-based gameplay, I'm not surprised they decided to move on to something else.
>>
Pretty good, last decent sonic game for a long, long time.
>>
Being the best 3D Sonic games is the epitome of that old cliche of being the smartest kid on the short bus.

The games are still absolute shit. At least retro Sonic's levels weren't endless boosting and chain homing attacks.
>>
>>318327690
Holy shit I never noticed how hot she was
>>
>>318329017
>It's a shame Dark Gaia was so awkward and slow-paced in comparison.

>Not playing the Superior PS2/Wii version where you play Punchout with Dark Gaia while controlling the Gaia Colossus
>>
>>318333571
I'd rather have the good daytime stages over the "kind of alright" final boss, personally.
Who am I kidding, I played both anyway. I have a problem.
>>
>>318331854
That's not Advance 1 you damn faggot
>>
>>318333962
To me both Daytime Stages are crap
The final boss in the Wii/PS2 version was fun tho
The PS3/360 final boss where you're playing as Super Sonic was really close to being Doomsday in 3D but they fucked it up with the goddamn camera and the QTE's...ugh
>>
>>318319901
after the genesis games everything became autistic furfag garbage full of bugs

generations is the closest the franchise has gotten to recovering from that but still doesnt make it
>>
>>318320196
you kneo about the mods right?
>>
>>318319901
Honestly?I honestly think that honestly the game honestly to be honest is mostly alright. Honestly.
>>
I think its great.

The 3d levels are fun if you try to autistically speedrun them

The 2d levels are ok

The fanservice is great

Its a shame that these kind of 3d levels take so long to develop and have so little duration, they are awesome IMO
>>
>>318331284
unleashed and 06 had dlc? I never knew this. And I liked unleashed so what was it? I can't find any on psn
>>
>>318319901
Love it it a fun sonic game I platinum the game. the hardest trophy in game is can't touch this.
>>
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>>318333036

>not knowing perfection when you see it
>>
>>318335794
modS ?
there are more than 1 ?
>>
>>318320196
Basically this.
Seriously the game had such fun bosses, then that final one, jesus fuck it was so bad.

Rest of the game was great. Shame they never built on it.
>>
>>318319901
Wow when did Sonic get a son?
>>
>>318334754
>after the genesis games everything became autistic furfag garbage full of bugs
Not exactly...that didn't happen until Adventure debuted in 1998
>>
>>318337226
>>318337485
The last boss waning that bad.
>>
>>318337239
I was a kid
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everything was great up until this faggot
>>
>>318319901


All it is is remakes of levels people liked,... not enough to save the sonic Franchise...
>>
>>318337707
Fuck off
u
c
k

o
f
f
>>
>>318326970

Single moms are never pure. They always sluts who fucked around when they are young and get knocked up. It's a huge red flag and should be treated as a cum dump and nothing more.
>>
>>318337990
Even the boss music was eh.
>>
>>318337990
That design is fucking awful.
>>
Feels a bit barebones, hardly any plot and needs more stages
Classic sonic's gameplay feels wrong but is not terrible
Challenges were ok, nothing too annoying except maybe that reflecting thing
Bosses hardly felt like proper boss fights
Fuck yeah all that music you can select for stages
>>
>>318337990
i hear that giant piece of shit was made out of Mephiles
>>
>>318340195
no, that was Ian's personal philosophy on Time Eater for the comics
>>
Just play un gravitify with the last boss.
>>
>>318340195
Eggman found it after his fuck up in Colors.
https://www.youtube.com/watch?v=gHvq8tCljS0
>>
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It's horribly autistic fanbase ruined the series for me.
>>
http://m.youtube.com/watch?v=IgemEaKrcDw
>>
>>318319901
Lacks content, but it's very fun.
>>
>>318324807
>>318326292
These are correct.

Who the fuck knows what A-team has been working on. Maybe a game for the 25th anniversary, since that's next year?

One would assume the theory is that SEGA made Sonic Boom and got together with these developers they outsource the games to in order to buy the A-Team and B-Team more time to make the full Sonic experiences we want and not have to load them down with stuff like Werehogs.

Here's hoping it was worth it, 'cause Sonic's been taking it on the chin for a few years now.

>>318325309
Colors was good at what it wanted to do. It wasn't supposed to be the same kind of game as Unleashed or Generation. Having said that, I prefer Unleashed/Generations.
>>
>>318338096
She's widowed so no
>>
>>318340621
>the fanbase meme
fuck off
>>
>>318340621
I know I'm a og sonic fan the sonic fanbase it a fucking nightmare just like the persona fanbase.
>>
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>>318341861
>replying to shipfuckers
they always bring in shitposts

don't reply
>>
Final boss was shit, but other than that, it was a pretty solid game all around.

I just wish it was longer, more stages would help.
>>
>>318340621
i can't play KanColle due to how annoying shipfags are IRL or on the internet
>>
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>>318319901
Pretty good. Not amazing, not incredible or awe-inspiring, but a pretty fun game. Still nothing compared to Sonic 2 and 3 unfortunately.
>>
Fantastic game but they still need to figure out 2D Sonic physics.
>>
>>318342282
>Still nothing compared to Sonic 2 and 3 unfortunately.
Nothing compared to 1,CD and Advance 1 either
>>
>>318341861
There did the same thing with persona 4 it piss me off.
>>
Console version: 7/10

PC version with all the mods and shit: 9/10
>>
>>318319901
the last good sonic game
>>
>>318320160
As much as Colors kicks ass, I hesitate to call it a "3D Sonic Game." 85% of it is 2D and the other 15 is just as linear.
>>
>>318325309
I only played the first few levels of Colors and got bored because they felt extremely empty.
>>
>>318342819
It sad but it So true.
>>
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>>318329101
>having sex with your waifu
>>
>>318336520
Unleashed's DLC levels are great and you should try them if you like the game enough.

Sonic 2006's DLC are okay but weird me out why sonic team even made them for a glitchy ass game.
>>
It's $7.50 on steam, worth it?

I liked colors, hated unleashed.
>>
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>>318343237
>The last good Sonic game
>We've only had 1 since then

Okay.

Anyway, post your best mods. I personally enjoy the 2006 project a great deal. They actually managed to make it not only tolerable, but pretty fun.
>>
GOTY 2011.
>>
>>318342819
Lost World was pretty solid though.
>>
I really liked it.
Is the 3DS version worth pirating btw?
>>
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>>318343570
Generations is this:

>All of the daytime levels of Unleashed, ported to Generations for 1080p, HD, no Werehog, no "Boost is the same as Homing Attack," goodness. DLC levels still in development.

>Sonic 2006 Project underway, attempting to port the original levels to the superior Generations engine. Most recent demo contains first 6 levels plus 3 hub worlds. Not perfect, but still an improvement and a good time overall.

>Ports of a few Colors stages like Tropical Resort, Asteroid Coaster and Sweet Mountain.

>Fan-made stages that are okay for a few plays, but are quite a bit rougher than the ported stages.

>Character model swaps let you play as whomever the fuck you want. Shadow, Tails, Knuckles, Silver, Rouge, Blaze, Metal Sonic, Mario, Luigi, Miku, A rock-hard cock, Sonic Boom Sonic, Lost World Sonic, Coldsteel, Sonichu, you name it.

>Graphics mods to re-enable shaders and lighting effects that were disabled by the creators.

>Music mods to replace any stage music with whatever the fuck you want

>Physics mods to increase Modern Sonic's speed so that, to scale, he is actually moving at the speed of sound. Shit's crazy.

>Mods to fix the final boss, removing Sonic's friends pretending they're "helping" and replacing the generic "epic" music with Crush 40's Sonic Boom cover.

>Classic Sonic is playable in 3D. Just don't try to spindash, or the game shits itself!

>Setting up mods is easy as hell

For the price of an expensive McDonalds meal, I'd say it's well worth the price of admission.
>>
>>318319901
fantastic visuals
6/10 stage design overall (some of the later Classic stages and some of the earlier Modern stages aren't so hot).
none of the bosses are too hot
classic's handling is almost spot on except there are a bunch of little changes that make everything awful (no roll on land when holding down is probably the worst of the lot, but there are other odd-as-fuck things)

It's definitely a solid game still. Not perfect, not amazing. Mostly good though.
also, mods (Unleashed Project is almost ideal, even if the Unleashed stages have their own issues -- but as a whole, they're better) -- you don't need them to make the game good, but they're nice

>>318324807
>Doesn't control anything like an actual pinball game
oh yeah, that was shit
>>
>>318319901
It's pretty good but the 2D physics are not anything resembling genesis sonic gam
>>
>>318344190
All these mods for fucking Generations yet

>No Toot Toot Sonic Warrior/Cosmic Eternity Mod for Sonic CD PC
>No Yappie Feet Mod for Jet Set Radio PC

I don't want to live in this planet anymore
>>
>>318344652
>classic's handling is almost spot on
No it's not
It's far far from spot on
That's why the ramps in his levels were scripted
>>
>>318344190
>>Mods to fix the final boss, removing Sonic's friends pretending they're "helping" and replacing the generic "epic" music with Crush 40's Sonic Boom cover.
Fucking BASED. I can't wait to play this game when I finally get the money together to build a pc.
>>
>>318346736
>That looks like a homing shot

It still sucks if they didn't get rid of the Sonic 4 music Tbh Senpai
>>
Speaking of Generations
Anyone know about the melpontorations level pack? They only released sky rail for it and Ice Cap and the desert level from Sonic 4 was planned but I've not heard anything more.

Don't know where to look anymore for news either, did it get scrapped or something?
>>
>>318319901
Actually pretty decent

>The Good
+ Going through newer stages as Classic Sonic and older stages as Modern is a great treat
+ Vast customizable music selection
+ Enjoyable redone boss and rival fights

>The Bad
- Classic Sonic has no momentum when rolling downhill and a broken spindash; hardly a faithful recreation
- Missions are hit or miss, and are mandatory to proceed through the story mode
- Only 9 stages; could have included more given Sonic's 20 year history
- Terrible final boss all around

Despite having more negatives, it's still a good experience.
>>
Decent game.

I enjoyed colors more. Felt that game had tighter running and jumping physics. Generations felt floaty in attempt to emulate that 2D feel or some shit. It was entertaining but colors was fucking incredible glitches and all.
>>
>>318346107
it's got a ton of changes to friction and inertia for like no reason
like, they really could have put in near perfect physics and didn't for some reason
>>
>>318349018
>Felt that game had tighter running and jumping physics.

>Colors
>Tighter jumping

It was anything but tight. That game hard garbage jump controls.

Sonic was also always floaty.
>>
>>318319901
60$ for like 6 levels

fucking ripoff of a game, finished in two days and returned.
>>
>>318349749
>60$ for like 6 levels
If I recall correctly, it only cost something like $20 on PC. The strangest thing is that it came out the same day as the console version.

Why did Sega do that? Some sort of experiment? Did they just assume that PC gamers are cheap?
>>
>>318349468
To me it felt like they tried but gave up when they only made 5% of progress because they couldn't figure out how the physics in the old games actually worked and went the lazy route and scripted ramps and shit

The level design was very lame too
Look at Green Hill and that scripted bridge thing where you spin around or look at the truck in City Escape chasing you etc....that shit is right from the 3D games not the classics
Sonic Team is too obsessed with spectacle
>>
>>318338537

>hardly any plot

good.
>>
>>318350496

Sonic Team was always obssesed with spectacle

>Backward S Tubes
>Loop De Loops
>Chemical Plant Zone
>Tree Tunnel in Angel Island
>Flying Battery bombing run
>A majority of Hydrocity
>Carnival Night Zone
>Ice Cap Zone

So on and so forth
>>
>>318350889
Not really, plenty of oppurtunities for some in jokes but they kinda just decide they don't wanna do that no more after chemical plant.

It's a meme phrase parroted on here when something doesn't go their way but I think Generations may have been rushed.
>>
>>318351381
Nope you still had full control over all those

This on the other hand(at 1:12) is spectacle garbage that you can't skip
https://www.youtube.com/watch?v=nZzlcI_2adk
>>
>>318348798
>- Missions are hit or miss, and are mandatory to proceed through the story mode
Only 9 fucking missions total are mandatory. They require 1 mission per stage. Not all 90 of them. This is a shit criticism.
>>
>>318319901

Pretty good.
>>
>>318319901

Fantastic game, well worth the $60 I paid for it when it came out. The first Sonic game I've really enjoyed since Sonic Adventure 2. Sure, I liked Sonic Rush/Rush Adventure, Sonic Battle, and whatnot, but this game really just captured my attention like they could not.

Also the 2D<->3D glitches were hella amusing.
>>
>>318340621
>says the boatfucker
>>
>>318340621
Yes it's the guy who fucked his same Sonic plush for 20+ years that made Sega decide it's a good idea to release Sonic 06 in such an incredibly broken state.
>>
>>318340621
You can only blame Sega and their mishandling of the property for the fanbase.
>>
Not bad. Short and could have benefited from more classic stages, but still a solid game.
>>
>>318340621
>boatshit complaining about fandom status ruining his enjoyment of their game
irony
>>
>>318340621
IT KEEPS HAPPENING
>>
>>318340621
>people who have nothing to do with the game made me hate the game
faggot
>>
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>>318340621
>shipkucks
>>
its way better than the hilariously overrated genesis games that the autistic 2d sonic fags jizz all over thats for sure.
>>
>>318360473
here's your reply
>>
Classic stages are great, Modern stages are alright.

Crisis City is garbage in both Modern and Classic modes.
>>
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Pic related was the only decent boss battle of the game.

prove me wrong
>>
>>318319901
Way too fucking short. The best Sonic game in the last 10 years mind you (along with Colours) but holy fuck without the side quests the game is only 5 hours long. And who in their right mind WANTS to do them? They're fucking boring and serve no purpose other than padding out the game when you need the three keys to get the boss gates open. I'd play them if they let you actually play as characters other than Sonic and Sonic but oh well, that's what mods are for I guess.
At least I didn't pay more than a fiver/10
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