>tool-assisted speedrun
>>318219759
I couldn't agree more
>>318219759
>>318220309
Why are they bad? It's just a "competition" based more on glitch exploitation, programming, etc instead of reaction/skill based. It's interesting to see given the optimal conditions how much a game can be absolutely rekt just using what the devs gave you.
>>318220874
I guess it's not bad. It's just people who play tool assisted runs thinking they have any sort of skill when it's all done for them. Which just happens to be all of them.
>>318219759
>>318220309
>not knowing the point of TAS
>being this fucking stupid
>>318220874 is right, it's about what an optimal, potentially humanly impossible run would look like.
>>318221214
>it's all done for them
you have no idea how TAS works do you?
The whole point is just to see how much a game can be broken with frame-perfect precision alone.
>>318221214
They still have to execute everything perfectly and find optimal routes/tas only tricks, even master it and throwing in trick if they like.
Speedruns are boring in comparison.
>>318221214
>people who play tool assisted runs
It's not as much playing as it is recording inputs frame-by-frame. No one who makes TASes imply it's a showcase of their skills.
>>318221323
This.
>>318219759
I think it's kinda cool to see the game pushed to its limits and/or seeing the fastest time possible to beat it.
>10 posts
>11 IPs
HMMM
>>318219759
I dunno, sometimes I like watching them just to see the brutal efficiency. Like that Mario 64 TAS where the computer just tears ass and gets every star at ludicrous speeds.
All speed runs are tool assisted.