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WHAT DO?
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You are currently reading a thread in /v/ - Video Games

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WHAT DO?
>>
reload
>>
EAT DINNER
>>
>your last save is 90 minutes ago
god dammit. systematically kill my guys one at a time so they all have different experience?
>>
Keep playing.
>>
>>318086076
Tell him
Git Gud
>>
An RPG that isn't shit would still let them gain xp
>>
suck it up

Big Snakehead used Torpedo
>>
Go on with my life because I'm not autistic like the rest of you
>>
>>318086319
inb4 a serious reply
>>
Keep playing.
Uneven EXP are our scars of battle, proof of the hardship we went through to get where we are.
>>
Keep playing through the game without change, because the game is ultimately about a group of people on an adventure, that death is just one of many stumbling blocks on that adventure, and reloading would run contrary to the spirit of the game.
>>
Hack in xp values so that they all end up at different levels. Hardened warriors are higher than qt bookworm trap priests. They are different people, not some fucking hivemind.
>>
>>318086076
doesn't matter. I spend days maxing stats either way.
>>
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>start new game
>your character is an established hunter or adventurer
>starts at level 1
>>
Load the last save
>>
Just keep going on as usual. Shit happens.
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>>318086539
experience is experience, not personality, history, talent, etc

It makes sense that everyone would gain experience at the same rate, so long as what they actually gain from levels isn't identical
>>
>>318086673
starting a game at level 25 or 33 is just odd I dont like it
>>
>>318086840
>battle
>one enemy
>sword guy fells enemy in one hit
>only he gets experience
>healer can never kill so they never level
I want a shitty game like this.
>>
>SRPGs where exp is doled out primarily from landing killing blows
>Healers always do ass damage
>Have to wait for low movement characters to get stuck in to stay leveled
>There's a counter attack/crit system that always gives the exp to the people who don't fucking need it

FUCK
>>
>>318086964
some strategy RPG's tend to do that.
>>
>>318086964
fire emblem?
>>
>>318086964
>>318087073
>gotta go out of your way to get that healer XP
>knock an enemy down to a couple of hit points and let the healer have a go
i always imagine this as the other party members beating the hell out of some enemy then holding its arms while the healer hits it
>>
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>character dies on last turn before boss dies
>others get far ahead in exp
>can't remove party members
>game keeps picking on same character, no matter what class he is or equipment he has
>character now 1-2 levels behind the rest
Thanks BD
>>
Revive them
>>
>>318087207

Especially since you usually box him in bukkake style so he can't run away while waiting for the priest to waddle his slow ass over there.
>>
>>318087184
exactly. they make a game where realistically you can turtle with strong units and hold the line keepnig you poofy characters back and never getting exp. I mean i barely used fuckin lynn because its just a gamble on if ur crits are gonna finish the job
>>
>>318086964
>>318087073
Every time I replay Awakening, I use a reeking box on paralogue 4, kill the enemy down to one guy, who i then trap in a corner and force to attack someone who will take damage, then have Lissa/Maribelle use staves on him until the enemy runs out of weapon uses. I fucking hate leveling healers.
>>
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>>318086076
Etrian Odyssey thread?
>>
>>318086076
So if anyone here plays jrpgs whats a game where I can swap out party members and make it so I only have 1,2,3 or 4 fighters? I want the option to go solo or use only 2 or 3 guys to maybe get back lost exp
>>
>>318086076
The difference only matters early on.

Once you get into the meat of it you get more exp per kill than the difference was anyway.

The bigger question is;
>party of 3 group of 6
>Level up 3, buy equipment and stuff for only them and leave the other 3 useless
Or
>Level everyone up equally, switching as you go. Equip everyone with upgrades as you go and generally keep everyone equal
>>
>>318086076
This >>318086397
>>
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>>318087863
I really wish most games did this. Instead you usually only get varying party sizes as a result of the plot. And of course its only temporary.
>>
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>>318087863
My favorite RPG on the DS, Attack of the Saiyans.
You get Krillin, Tien, Yamcha, Goku, Piccolo and Gohan as characters. It takes place at the end of Dragon Ball and to the end of the Vegeta Saga.

You have three characters on screen at a time, but you can swap out one so two will get more exp, and once you're strong enough, swap out the other and focus on one guy. He'll get all the EXP/whatever that experience is that lets you upgrade your attacks.
>>
>>318087926
First time through, use my favorites and have some shitty ones. This kinda messed me over in FF7 where Barret goes off by himself. I was using Tifa and Red XIII.
>>
>>318087578
>box him in bukkake style
hahaha
>>
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>>318088097
something emulatable, this pleases me
>>
>>318086076
It doesn't matter in the long terms with monsters giving more and more exp
Everyone will level up together again sooner or later
>>
>>318087926
FF8
Fighting ultimecia, she randomly generates your party then banishes people.
Start the fight off with 2 people who only have the attack command and a zell with critical health and heros in his inventory
>>
>>318088337
Oh, and you can skip dialogue/cutscenes if you wish, which is why It's so nice to replay it.

You also get to allocate your stats.
Spoilers for stat allocation in case you're going to play it.

Tech is the best one. It increases your accuracy with all moves, and increases the damage of your specials, which is what you use the majority of the time. You can win the game just fine dumping all stats into Tech with every character.
>>
>>318087351
It's not hard to hit the level cap anyway, and even once I did that the last batch of optional fights were still a total nightmare if you don't strategize.
>>
>leveling is slow
>your character levels don't really matter
>level cap is 99
>grind for hours because 11 and no internet just playstation
>never get a character above 60
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>>318088981
>can complete game at 40
>>
>>318086139
This is the only option.
>>
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>>318088097
>no sequel with the frieza/cell saga
>>
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Rare to have one them KO'd at the end of battle, but it annoyed me when it did happen
>>
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>>318090684
I know. Did it not sell well?
I'd buy it if it came out.
>>
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>main character falls in battle
>game over
>>
>>318086076
>Your party splits up at some point


I feel like this is done solely to fuck with XP autists.
>>
>>318086407
But he's right, there is nothing worse than barely beating a difficult fight and getting almost nothing in return. Especially if you spent important ressources on it.
>>
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>persona 3
>junpei in my party
>literally two different boss battles where i can't use him
>>
>>318091224
That has nothing to do with whether an RPG is good. If you were good, you would have kept them alive.
>>
>>318086076
>WHAT DO?

Use this to my advantage to learn Lvl.5 Doom.
>>
>>318088010

desu I like the american boxart better.

One half of the game's route doesn't even involve the city
>>
>>318086076
Revive them
>>
>have more than 3/4 party members
>game only allows 3/4 party members at a time in a battle
>characters sitting out don't get exp
>they're still all traveling with you according to the plot
Why is this still allowed? Is it really so hard to allow for more than 3/4 at a time?
>>
>>318086076
>Fight through the battle
>Happen to die right at the end of it
>Get revived after battle anyways
>Get no EXP at all despite participating for the majority of battle
How does that make sense?
>>
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>>318087073
>only real way for them to keep up is to make them smack your own guys with their staffs
>game just feels retarded now
>>
>>318086840
The change from this is what ruined dungeons and dragons honestly.
>>
Like >>318093252
Why don't games let you have all your party members out at once anyway?
>>
>>318086076
Grind to max level so they're all even again.
>>
>>318089085
This always annoyed the shit out of me.
What is the fucking point in such a high level cap if it has no purpose?
>>
>>318093471
>Pokemon
>>
>>318093835
Post-game superbosses.
Thread replies: 65
Thread images: 14

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