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What other game series should have a DOAX style spin-off? Final
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What other game series should have a DOAX style spin-off?

Final Fantasy and Smash Bros. would be dope.
>>
>>318051549
Virtua Fighter.
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this is what people are fighting for? these graphics are ass and the women aren't even shaped in a pleasing way
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>>318051693
Neither was your mom but your dad still hit it.
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>>318051690
just include the females of vf like doa5
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>>318051693
>>318051778
BTFO
T
F
O
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>>318051690
just out the vf characters in with the doa ones
vanessa in doa when?
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>>318051549
MORTAL KOMBAT
O
R
T
A
L

K
O
M
B
A
T
>>
>>318051823
I think KT needs to give Sega money for that to happen.
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>>318051778
Oh fuck
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>>318051778
I'm still confused, well slightly, by this whole thing. So a game where scantily clad women parade around is considered sexist. Okay. I disagree, but I can understand. What the fuck about stuff like GTA then? Don't get me wrong, GTA gets its share of shit, but DoA got BTFO over pixels parading around in bikinis. Meanwhile I can blow a chicks head off with a rocket launcher. I'm not even saying GTA should be banned, just that arguing against DoA is like...the pettiest argument ever. It's literally just fan service.
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>>318051947
But modeled by Team Ninja, right?
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>>318051947
https://www.youtube.com/watch?v=VIQQaZRxlqA
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>>318051549
A Tekken, SF, DOAX, and Sexy Beach crossover.
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>>318051549
Super Mario Beach Soccer
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>>318051549
street fighter x cross tekken would be biblical.
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>>318052360
I love how mk can be spliced with anything and always be amazing
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>>318052124
Anyone but nether realms. Even capcom would do a better job. Although everyone would be thick then.
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>>318051549
Halo
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>>318051549
Batman arkham.
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>>318052473
censored
>>
>>318052610
I'd go for kojipro (rip)

quiet has the best feet in vidya
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>>318052730
Nice ass, but
>lanky horsefaced harley quinn
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>>318052918
>horsefaced
u wot m8
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>>318052060
>GTA gets its share of shit
>why doesn't GTA get its share of shit?
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>>318052730
better than any sfm shit outthere
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>>318053156
there is good stuff among all this shit
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>>318053105
>long skinny face
>instead of sharp chin and chubby cheeks
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>>318053393
if you filter any miranda. lliara, bioshock slut, new lara...sure
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>>318053516
>cartoonfaces in a realistic styled game
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All of Capcom.
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>>318051549
What about just the whole Square brand?
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>>318053610
>cartoony can't be pulled off with CG
implying
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>>318052730
I want to slide my dick in her ass and fuck her
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>>318053864
I said in a realistic styled game. Everyone else in this game looks realistic.
Read properly.
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>>318053610
have another
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>>318053858
As long as we can include Deus Ex
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>>318053971
>>318053864
>i cant read!
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>>318053948
>>318054050
Nah, stay retarded. You can do just about anything with CG. Besides I never actually said they should make cartoon faces. So how about you learn to read.
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>>318054263
Retard.
Suddenly a cartoonface harley wouldn't fit in an other wise very realistic looking game you fucking dipshit.
And the one you just posted is not cartoonish at all.
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>>318054358
>cartoony
There you go again. Genuinely retarded. Do i really have to say I never said they should make the face cartoony.
Here's another impossible rounded cheeks and sharp chin by the way.
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>>318054358
Yeah, Stylized Realism =/= Cartoony

I don't get why he posted that one.
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>>318054263
How is >>318053105 any different from >>318054263
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>>318051549
>that hover hand though
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>>318055094
Chin is sharper, cheeks are soft and rounded. Cheek bones don't stick out and make her look older. Plus she doesn't have a long face.

this is all just an excuse for me to dump CG anyways
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>>318052060
Because the main focus of GTA V is cover based shooting, not staring at girls asses. This game is pretty much made just for starring at girls asses. And I want it.
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>>318051549
Resident Evil
Nintendo
Silent Hill
>>
g-guys... It's impossible not to make horse faces in CG!
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>>318055373
>sharp chin
people aren't anime anon, contrary to belief given your weeb upbringing.
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>>318052730
I can't wrap my head around how good Arkham Knight looks compared to most games
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>>318052460
As long as netherealms had no part of it MK women would be welcome for me.

Would love to see d'vorah in a tight 1 piece
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>>318055876
You've never seen that Klub17 shit then have you
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>>318055876

Still looks uncanny as fuck. Until we can emulate eyes perfectly - all 3D human models striving for realism will look "off".
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>>318055894
>weeaboo argument
So this is what you're reduced to. Pathetic. You also don't need to have an animu style chin to have a sharp chin.
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>>318056638
>bloom effects, DOF, lens flare, chromatic aberration
What are you talking about, we got all the realism we need.
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>>318051549
>Final Fantasy and Smash Bros. would be dope.
So Dissidia but with volleyball and beach time fun. I'll buy the shit out of that.
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>>318057040
>At a Ubisoft/EA meeting
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>>318056638
We can do pretty well

The real problems is when they start to move
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>>318057604
Fucking beautiful. Vidya needs to start using Distance Field Ambient Occlusion ASAP.
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>>318056670

Literally Beta

this comes from a person who works in CG in an actual studio

You can fuck off with your "muf perfect waifu"
never going to make your shit because its not at all interesting.

fuckin betas
>>
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>>318057904
whatever you say bud
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>>318057881
What is that?
To me it looks like it's DoF with excessive blurring
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>>318057904
Show some of your WIP so we can all laugh at your man jaws and horse faces netherrealmbro.
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>>318058145
He's talking about the rendering of shadows, not the out of focus background.
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>>318058145
It's ambient occlusion. It kinda works like shadows.
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>>318058145
Shading darker areas depending proximity of objects. But with DFAO it takes a light source into account. I think.
https://www.youtube.com/watch?v=slc--V2pi5c
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>>318052060
They've already targeted GTA in the past repeatedly. The difference between that and this game is the company just decided it wasn't worth the trouble to begin with.
>>
>>318058295
>>318058369
I got that part from ambient occlusion
Distance field was throwing me off
What is this?
Ambient occluson creates small shadows around objects to not make stuff look like it's floating
>Distance Field Ambient Occlusion
What is that?
>>
>>318058531
Oh
Cool
What is that running on?
>>
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>>318051549
>Smash Bros.
Why not just Nintendo in general?
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>>318058253
no

hurp durp


you can stick to your shitty modelers that use daz and hold secondlife as the pinnacle of graphics

literally kek
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>>318058565
I remember seeing a video explaining it in plain english. Can't find it anymore though.
https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/DistanceFieldAmbientOcclusion/index.html#howdoesitwork?
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>>318056670
Now you're going into uncanney valley territory
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>>318058891
Toadette confirmed for Mario Beach Party
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>>318058921
Are you ok?
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>>318052730
so is this baseball bat just glued to her back or what
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>>318058891
I like the way you think, anon.
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>>318058983
Ok that's kind of clear
I tried searching too and it's a way to better render shadows
It looks incredibly good
I wonder how taxing it is fps-wise
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>>318059043
How's this for uncanny valley.
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>>318059716
It's like I'm in the indiegame section on xbox live.
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>>318059282
Is that Sasha Grey?
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3D eh?
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>>318060118
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>>318060118
post more fag
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>>318060213
>>
Post more 3D shit
>>
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>>318060292
>>
>>318060292
That would be pretty damn impressive if it's a rigged model. But it's probably a sculpture.
>>
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>>318060292
>>318060213
>Those faces
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>>318060395
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>>318060476
>>
>>318060424
God I wish i saved all the funny OC from /3/. Now that the archives are gone I'll probably never get to see them again.
>>
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>>318060581
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>posting CG
>no hot studs
What are you gay?
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>>318060694
>>
>>318060719
hot stuff coming through
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>>318060790
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>>318060875
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>>318060983
>>
>>318051549
Resident Evil
Fatal Fame
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>>318061108
>>
>>318060983

>4:19
>4:20
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>>318061217
>>
>>318060983
>CAN'T WAKE UP
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>>318061315
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>>318061137
As long as they don't use spinster Claire and manjaw Jill.
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>>318061587
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>>318061730
>>
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>>318061812
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>>318059407
>It's also interesting to note that both the soft shadows and the ambient occlusion are very very cheap to compute. Actually the cost is quite smaller than that of casting (marching) a single ray. No joke.

Here's the dude who actually came up with using Distance Fields for CG.
http://iquilezles.org/www/articles/raymarchingdf/raymarchingdf.htm
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>>318051549
Not a game but a company, Capcom.
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>>318060875
>Those proportions
WHAT THE FUCK DUDE
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>>318062065
Sweet
Someone tell Bethesda this because I'm close to gouging my eyes out over f4's lack of shadows
>oh you want to see shadows? That'll be 30% of your fps
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>>318062471
It could be worse. Shadows in Oblivion are impossible. More than 10 shadows cast will kill your graphics card.
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>>318062458
Based on Raita's work.
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>>318062701
Why is bethesda so incompetent?
I mean there's a 30% cutoff from medium to high shadow distance
WHY?
Why can't I just have ambient occlusion far away?
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>>318062925
Bethesda stopped making their own engine since XnGine. And all the programmers from those days are long gone. All they have are script kiddies, artists, and level designers.
>>
Nice thread.
Thread replies: 119
Thread images: 50

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